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Messages - Zard1084

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1
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 05, 2019, 03:22:58 AM »
Please like :) -
http://acmlm.kafuka.org/board/thread.php?pid=164746#164746

It's a Mega Man project.
why link to another game project here? i'm just baffled and confused on why you would blatantly do that?
you could have made a new topic about the game in  "Megaman Discussion" section of the forum

2
Maps / Re: GBT's Maps - BBB&B-v1b Hotfix
« on: August 24, 2017, 08:17:06 AM »
its dead and banned so its best not to waste anymore effort trying to get it

3
Projects & Creative / Re: Mega Man X Singleplayer Classes (Version 2.75)
« on: August 24, 2017, 08:15:41 AM »
its been dead for a while so don't waste any more effort trying to get it ok?

4
MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« on: March 26, 2017, 01:12:29 AM »
there is a high chance that the update borked opengl for you by giving you a outdated version

5
MM8BDM Discussion / Re: MM8BDM no longer playable in OpenGL?
« on: March 24, 2017, 12:52:42 AM »
did your system itself update recently?

6
Anything Goes / Re: Anyone's art thread
« on: January 24, 2017, 09:34:00 PM »
Good art regardless!

7
Maps / Re: [Map Pack] NemuPack v1a
« on: January 22, 2017, 07:02:24 AM »
about time this was released! now i have a excuse to add it to my maplist on my servers.

8
Anything Goes / Re: General Offtopic Discussion
« on: January 13, 2017, 12:27:42 AM »
We have a Public Discord server now and v5B is in the works

9
Skins & Bots etc / Re: Medal's campsite : Decorated Deathmatch
« on: January 13, 2017, 12:26:03 AM »
press ~ to open the Console and then type in CL_medals 1 and press enter and bam your medals work now!

10
sonicfam told me how but i forgot how it was done already......

Edit: "sv_measureoutboundtraffic 1 and dumptrafficmeasure" - GummyWormz

11
i found some packet issues

(click to show/hide)

12
Anything Goes / Re: General Offtopic Discussion
« on: January 01, 2017, 06:03:47 AM »
yep first day of 2017 indeed

13
Projects & Creative / Re: Justified Classes v4a
« on: January 01, 2017, 04:03:43 AM »
I played this mod,but a very serious problem appeared:fall damage.
For example,if Tengu Man use the tengu smash at upper air,he die.So why not set this fall damage?it sucks.
thats not JC's fault. TSPG reset and all servers have fall damage autoset to on

14
DECORATE and ACS Modifications / Re: Uki's Weaponry (v5 compatability!)
« on: December 23, 2016, 06:14:08 PM »
thanks! good stuff!

15
DECORATE and ACS Modifications / Re: Uki's Weaponry (v5 compatability!)
« on: December 23, 2016, 08:16:23 AM »
Yoooooo! UKI WEPS! gonna host this as soon as i can! i missed this!
edit: after testing this offline it turns out that bubble splash has no sounds
edit 2: now that checked both ukiweps and unrealweps  can safely say that only the bubble splash has the issues mentioned above

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