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Author Topic: *DOWNLOAD LINK FIXED* King Yamato's weapon and actors topic.  (Read 37143 times)

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March 23, 2011, 01:38:06 AM
Reply #30

Offline Asd967

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #30 on: March 23, 2011, 01:38:06 AM »
Well, you see...
These weapons were just there to test the idea of the metagame and stuff. Not a real release since:
A: They were made out of boredom
B: No one ever plays with custom weapons

March 23, 2011, 01:45:17 AM
Reply #31

Offline Korby

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #31 on: March 23, 2011, 01:45:17 AM »
A: Does not excuse the bugs.

B: No one can, unless they play on a cheat server or put them in their map.

Besides, I'll still give criticism on things like this, especially regarding balance, so that people can get better at these things.

March 23, 2011, 01:59:46 AM
Reply #32

Offline tsukiyomaru0

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #32 on: March 23, 2011, 01:59:46 AM »
Sorry, Korby, but King Yamato is right... Twice.

Unless someone is REALLY willing to use it, it is just another thing he does for fun.

And, even with a way to allow it, who plays with custom weapons? I have heard of none playing with my Contra Mod and eXperimental Weapons Mod for Buckshot, and BOTH are compatible!

In a way... You are quite a little too harsh at this.

March 23, 2011, 02:59:02 AM
Reply #33

Offline Korby

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #33 on: March 23, 2011, 02:59:02 AM »
I'd mention "classes mod" but you'd probably go "THAT DOESN'T COUNT!!!"

I'm not going to bother arguing my case against you two(Or just Tsuki, really.), so I'll take my leave. If you don't want my two cents, that's fine.

March 26, 2011, 03:43:36 AM
Reply #34

Offline tsukiyomaru0

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #34 on: March 26, 2011, 03:43:36 AM »
Here's a new code for PhotonMissile that you may want to use:

(click to show/hide)

What it does: Allows Photon Missile to be aimmed.

March 26, 2011, 04:57:02 AM
Reply #35

Offline Asd967

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #35 on: March 26, 2011, 04:57:02 AM »
I don't think Photon should be allowed to be aimed, it's strong enough as it is...

March 26, 2011, 10:50:08 AM
Reply #36

Offline Myroc

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #36 on: March 26, 2011, 10:50:08 AM »
I don't see why you shouldn't be able to aim it. I for one find it difficult to aim without vertical aiming, and this limits things more than you'd think, an enemy just one step below you is completely safe from your missiles unless you jump down to his level.

If you think it's too powerful with it, then maybe you could nerf some other aspect of it. If that doesn't feel desirable, you could just make it slightly harder to reach in whatever maps you put it in.

March 26, 2011, 05:23:12 PM
Reply #37

Offline Asd967

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #37 on: March 26, 2011, 05:23:12 PM »
Quote from: "Myroc"
you could just make it slightly harder to reach in whatever maps you put it in.


Tell me where were custom weapons used on a map that is not Triple Blade. (And even that is only on one map)

March 26, 2011, 05:24:13 PM
Reply #38

Offline Myroc

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #38 on: March 26, 2011, 05:24:13 PM »
My point exactly. They haven't been placed in a map currently, so you could just ensure they're slightly hard to reach if you/other people decide to make maps including these weapons.

March 26, 2011, 05:25:37 PM
Reply #39

Offline Mr. X

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #39 on: March 26, 2011, 05:25:37 PM »
You told me way back in the first test server that the Black Hole Explosion was so powerful because it would be hard to obtain in a map.  Now you're using the complete opposite argument.

March 26, 2011, 05:38:15 PM
Reply #40

Offline Asd967

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #40 on: March 26, 2011, 05:38:15 PM »
That's the way it is. When you create a map, you'd rather use the packed weapons.

How many Gravity Holds you have put on all your maps?

March 26, 2011, 05:43:20 PM
Reply #41

Offline Myroc

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #41 on: March 26, 2011, 05:43:20 PM »
You're saying this like applying vertical aiming to Photon Missile is going to make it better than Top Spin, Gravity Hold, Ballade Cracker and Mirror Buster combined. Honestly, it's not that big of a deal.

March 26, 2011, 05:45:57 PM
Reply #42

Offline Asd967

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #42 on: March 26, 2011, 05:45:57 PM »
Go on any server with the weapon pack, give everyone Megaman V weapons.

Photon Missile is really strong, because it was on the game, also it wasn't aimable, and I'd want to keep it like that.

March 26, 2011, 05:46:56 PM
Reply #43

Offline tsukiyomaru0

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #43 on: March 26, 2011, 05:46:56 PM »
As for that one... I think I have an idea on how to make the esplosion do a spiral without using ACS, but I'll leave that aside until I start working with that.

Did anyone test the nice photon missile code I edited?

Also, Various weapons in various Megaman games weren't aimmable, and CMM made them aimmable.

Photon Missile is no different than that Metal Gear Solid's missile, that is slow at first and suddenly gains a huge boost.

March 26, 2011, 05:52:28 PM
Reply #44

Offline Myroc

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Re: "NEW MEGAMAN V WEAPONS RELEASED" King Yamato's weapon to
« Reply #44 on: March 26, 2011, 05:52:28 PM »
Quote from: "Asd967"
also it wasn't aimable, and I'd want to keep it like that.
Yeah, that argument's not going to hold. I would just about to list all of the weapons that have vertical aiming in MM8BDM but not in the games, until I realized that the list would be shorter if I included all the one's who didn't have this.

And really, it's not that strong as it is because while the projectile itself is useful, the very lack of vertical aiming makes it a rather mediocre weapon.