Mega Man 8-bit Deathmatch > Projects & Creative

Trill's Addon Shop - Updated Ping Button!

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Trillster:
Created an update for the ping button, now it includes additional ping types in the Heal Ping and Missing Ping. Additional options exist to display the distance from the ping as map units rather than meters (1m/32mu) and pings will now be able to show the team of the user who pinged if you're spectating. Obligatory bug fixes as well.

Download Here!

Trillster:
A bit late to the punch, but I released an update for Map Voting that did an internal overhaul for improved performance and ability for new options. Now the display provides 4 maps for users to vote on by default and less if there are not enough remaining maps in the map rotation. Using the mvoptions command in console, users can now change the opacity of the display as well as have it automatically disable after voting, making it much more ideal for Deathmatch styled modes.

The addon also now has some added features for modders to make use of. Mappers can load their map pack alongside the addon offline and use a debug command such as !preview MM2AIR to test that their map previews work properly. Additionally, modders that work on custom game modes can check that Map Voting is loaded and call a provided script when looking to change the map so that their game mode abides by the votes.

Download Map Voting!

Housekeeping aside, I'd also like to introduce a new addon to the party...

Side Swap

This new addon modifies 2 Team LMS to use the typical ruleset of a game like Valorant or CS. In those games, you flip teams at halftime so that each team plays from both sides equally. This addon also implements the overtime and sudden death scenarios of those games, the former requiring you to win by 2 rounds and the latter being a final winner takes all round.

By default, this addon has players play 2 overtime scenarios and if no winner still, then sudden death is entered. However, server hosts can also modify the amount of overtime scenarios played using the server setting, trill_ss_sv_overtimeCap. Use a value of -1 for infinite overtime until a winner arises.

Note that this addon requires Zandronum 3.2, 2 teams only, and a win limit higher than 1 for proper functionality.

Download Side Swap!

Trillster:
It took over a year to get back around to it, but the long awaited Damage Display v7 update is here, now better compatible with Mega Man 8-Bit Deathmatch V6B! Using the features introduced in Zandronum 3.2, it now places statistics onto the scoreboard and is able to be more accurate in its damage tracking. Additionally, this version implements more options, including but not limited to, display opacity and frag confirm sounds. As always, you can find these options by typing ddoptions into the console.

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This version also marks the return of server variables to toggle features as exclusive for spectators, meaning there is no longer any need for a spectator mode file. Furthermore, these toggles are also now individual to the feature, meaning you can mix and match. Below are the server variables for each feature.

--- Quote ---trill_dd_sv_statdisplay
trill_dd_sv_deathprintout
trill_dd_sv_extendedscoreboard
trill_dd_sv_damagenumbers
trill_dd_sv_healnumbers
trill_dd_sv_hitsound
trill_dd_sv_fragsound
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Note that the damage sounds and frag sounds included in this version are disabled and ignored when playing with Mega Man 8-Bit Deathmatch V6B or higher, deferring to its implementation instead. Check out the user settings and server settings for that version if needing to tweak those elements. The DPS display has also been removed for this version as it placed too many constraints onto the codebase relative to the low value it provided.

Download Here!

Trillster:
I've once again got another one of these delayed, full rewrites of a project. This time I'm bringing a new and improved Ping Button iteration. Pings are now designed to scale better with distance and play their sound globally to anyone that can see the ping. These two combined culminate in the new features of death pings and a locate allies function, both of which and much more can be configured by typing pboptions in console.

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Be sure to check out the other various improvements and report any issues that may come up, as again, this is a full rewrite from the previous version!

Download Here!

Trillster:
Another update for Ping Button! This update brings a few smaller bugfixes, preventing pings from interacting with map elements they shouldn't and making pings look a bit nicer at higher resolutions. Additionally, now alert pings and death pings will attempt to display a mugshot if there is support for it in the class mod being ran alongside it.

See here for details of how to add support if making custom classes.

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Download Here!

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