Hello! It's me, Mario! And I would like to thank you for choosing:
(https://cdn.discordapp.com/attachments/332593167167782912/881659320062861342/oopsallmarioslogothing3real.png)
This is an addon for Class Based Modifications, it was made purely out of my desire to try this modding stuff and because I thought it would be fun(ny).
Oops! All Marios, as the title implies, adds certain classes to CBM, which all happen to be Marios, each with a different arsenal and different characteristics, and I sincerely hope you enjoy it as much as I enjoyed making it.
Future development is uncertain but definitely planned.
Probably on hiatus if development ever continues.
Screenshots:
(https://cdn.discordapp.com/attachments/332593167167782912/832318205128474705/Screenshot_Doom_20210410_170409a.png)
(https://cdn.discordapp.com/attachments/332593167167782912/832318221889306644/Screenshot_Doom_20210410_164644.png)
(https://cdn.discordapp.com/attachments/332593167167782912/832318239488606208/Screenshot_Doom_20210410_165512.png)
(https://cdn.discordapp.com/attachments/332593167167782912/832318273902608454/Screenshot_Doom_20210410_170012.png)
(https://cdn.discordapp.com/attachments/332593167167782912/832318650877739059/Screenshot_Doom_20210410_170751.png)
Sorry for only having screenshots of the first three classes.
(a rather vague) Changelog:
08/29/2021 (v1.3)
New classes:
- Mario's Head
- Referee Mario
Changes and fixes:
- Doc Scanner scanning the wrong weapons got fixed (for real this time if it wasn't before).
- I forgor :skull:
06/04/2021 (v1.2)
New classes:
- Dr. Mario
Changes and fixes:
-Doc Scanner scanning the wrong weapons got fixed.
-Classhelp command text implemented.
04/19/2021 (v1.1)
- RPG Mario:
Melee attacks are much stronger, speed increased only during the jump attack, has more health.
- Kart Mario:
Green Shell has less bounces but is stronger, Bananas charge faster, shoot further and are stronger.
- Damagetypes now work as intended (I will be fired for that blunder soon), so attacks with a lack of hitstun or special properties do as they should, such as RPG's timed hit, Kart's dash and Fludd's squirting, rocketing and a special dropped item.
- Herobrine:
Removed.
04/15/2021 (v1.0)
Initial release, including:
- RPG Mario
- Kart Mario
- FLUDD Mario
Downloads:
Oops! All Marios v1.3 (for CBM v9fh still) (https://drive.google.com/file/d/1t76zwswcbvfukU34CirNTp8DtNy7ZE6p)
Oops! All Marios v1.2 (for CBM v9fh) (https://drive.google.com/file/d/1Nq6lGl1knhjWoH9WS0oSBM_DCswILwwN)
Oops! All Marios v1.1 (for CBM v9fh) (https://drive.google.com/file/d/1lLNSD4hsBxXfpiNvMZ2lne34rx_WiGNu)
Oops! All Marios v1.0 (for CBM v9fh) (https://drive.google.com/file/d/1Lpzlz4Y31Ev1WM091LNLUfHg6QzgPW8g)
Credits:
Mod made by myself, Emilianomario
Special Thanks (private testing, ideas): IseTee, Mr. Porkchop, Doremy
All custom assets are made or edited by me, otherwise rips come from The Spriters Resource or my own screenshots in a few cases, such as RPG's fire and death effects.