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Topics - Linnie

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1
Maps / MM8BDM Legacy Pack (V3A belatedly released!)
« on: November 07, 2013, 06:08:45 AM »
I realized one wasn't made, so I spent a couple hours making one. It's a compilation of all the old maps from previous versions of MM8BDM (to my knowledge; if there are others, please let me know and I'll add it).

http://static.best-ever.org/wads/mm8bdm-legacy-v3a.pk3

The current version of the pack contains 52 classic maps:
(click to show/hide)

Obviously none of the maps are made by me. If anyone has map credits for each of these versions of the maps, I'll gladly credit them.

2
Help & Editing / Testing a Hale/Checking my Hale coding?
« on: August 17, 2013, 05:14:14 PM »
I've been working on a custom Hale, and I'm wondering how I'd go about testing it. Right now I don't see any way to do so, save rewriting the BalrogSH code to include the unfinished Hale.

Also, I was wondering if one could proofread what I have so far to make sure I didn't do something pants-on-head retarded that would cause the game to break. The code was mostly just copied and edited from other Hales, since I know next to nothing about coding.

(click to show/hide)
At the moment it's everything but a rage (I'm utterly stumped on what to do for a rage for him) so I figured such would be able to be tested.

If there's a forum more appropriate for this question, I'll gladly place it there instead.

3
Megaman Unlimited RMs and Hammerman (spritework by MegaPhilX):

(click to show/hide)
MMU enemy sprites (spritework by MegaPhilX):
(click to show/hide)
MMU final boss sprites (in its own section because endgame spoilers) (spritework by MegaPhilX):
(click to show/hide)
Mega Pony tilesets (spritework by Khao Mortadios):
(click to show/hide)

Rock Force (collab between me and Jc494):
(click to show/hide)

4
Help & Editing / Mouselook problems.
« on: July 23, 2013, 05:33:48 PM »
On Zandronum 1.0, I could look all the way up and down with my mouse. With 1.1.1, however, it stops at a certain point. This is just bugging me to the point that I can't play, and I need to know how to fix this, because I can't find the setting in the options. Does anyone have a solution to fix my mouselook to look all the way up and down again?

I wish people would stop hosting in 1.1.1 before v3b comes out.

5
Maps / SMB2 Map: World 1
« on: July 19, 2013, 09:32:03 PM »
I wanted to learn how to create textures, so a couple weeks ago I made an SMB2 World 1 texture set. After I did such, I decided I might as well make a map out of it.

Screenshots:


(click to show/hide)


Link to the current draft (v1b):

http://www.sendspace.com/file/uk9w03


If there's an interest, I may make maps based off World 2 and beyond. I'd appreciate whatever feedback anyone feels to give me on this map.

6
Help & Editing / Trouble with animated textures [Resolved]
« on: July 08, 2013, 01:23:59 AM »
I've been working on a tileset, and I'm trying to create an animated texture. I've followed the tutorial for such, and I've looked up possible solutions to the problem, but I can't find it.

Here's the portion of my TEXTURE code with the related textures:

(click to show/hide)


And here's my ANIMDEFS code:

(click to show/hide)

But, while the textures are selectable, the animated texture won't appear. I've used the search function to find the solutions of other people with animated textures that don't work, and I've applied those solutions to my code, but it still fails to work. I'd be eversograteful if someone were able to look at the code and determine what my problem is. If necessary I can send the current progress of my tileset.

7
Skins & Bots etc / Linnie's Pitifully Small Skin Stop (New skin!)
« on: July 06, 2013, 04:00:53 AM »
Because someone asked for one, here's all of my skins in a single download:

https://www.sendspace.com/file/plez6p

Skins:

Toad from SMB2:

(click to show/hide)

Jetman from Megaman Unlimited:


(click to show/hide)

Yo-Yoman from Megaman Unlimited:

Screenshots:
(click to show/hide)

Who's this mysterious character?

(click to show/hide)

8
Help & Editing / User-created skins trouble [Resolved]
« on: June 24, 2013, 10:17:26 PM »
I recently have been trying to add user-created skins to my game. I've followed all the instructions given here, but it still doesn't work.

I've asked about it on a server, and I've gotten several suggestions, however they failed to work.


I've created a skins folder in my MM8BDM-v3a file, and placed the .pk3 files containing the skins inside, but, when entering both an online and offline game, the skins aren't available for selection.

Image for reference:





Are there any suggestions of how to fix my current dilemma?

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