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Messages - alexparr

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MM8BDM Discussion / Re: Is there a version for GZDoom?
« on: October 03, 2020, 01:48:35 AM »
If i'm correct MM8BDM uses specific features that are only available in Zandronum, can one of the developers please confirm for me? Thanks

Skins & Bots etc / Bonk!
« on: December 28, 2019, 06:42:46 PM »
I made a skin of a video game character you've probably never heard of.

Character made by Hudson Soft

Skins & Bots etc / Re: Alex's Room of Maps and Skins (Pac-Man!)
« on: September 08, 2019, 05:24:11 PM »
I might make a new skin later, I just don't know who to make.

Maps / Re: Pac-Man in Mega Man 8-Bit Deathmatch!
« on: September 08, 2019, 03:14:46 PM »
Hey, this was actually an idea I posted a while back! Glad to see it become a reality!  :mrgreen: The only problem is that the download requires an encryption key. :(

MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 03, 2019, 09:08:31 PM »
Can we get a preview .wad? Just curious.

Skins & Bots etc / Re: Alex's Room of Maps and Skins (Pac-Man!)
« on: June 24, 2019, 01:31:40 AM »
I'll tell you what, this is a huuuuuuuuuuuuuuuuge improvement from when you first started making skins, I really like the way you did Pac-Man's mouth.
Thanks! I'm glad people are starting to like what I do now.

Skins & Bots etc / Re: Alex's Room of Maps and Skins (Pac-Man!)
« on: June 12, 2019, 04:40:08 PM »

Skins & Bots etc / Re: MM11 Block Man Skin Release [Includes Bot]
« on: June 12, 2019, 04:27:07 PM »
Looks cool. Welcome to the skinning community.
(that sounds really wrong. I apologize.)

Skins & Bots etc / Re: I made a pepsiman skin I guess
« on: June 10, 2019, 09:27:37 PM »
Looking at the sprites you've made... I'm glad you at least tried to make something original rather than like editing MegaMan's sprites but I do feel like his proportions are really off.
Unlike some other kid who decided it would be fun to post HIS Megaman recolor as a skin. ...yes, i'm talking about me. At least I don't do it now and days. :/


UPDATED! I shrunk the sprites so now it doesen't look humongous.



Skins & Bots etc / Re: Alex's Room of Maps and Skins (Commander Keen!)
« on: March 13, 2019, 03:50:07 PM »
So it's a bit late but I finally got around to looking at your map based on "Rally X"
First thing I gotta say: Really dude, a GXSCC remix? The original arcade music wasn't too far off the NES soundfont so you could have used that instead.

Second, the ceiling is a bit too low. Jumping isn't really necessary in a map like this sure but it can get a bit claustrophobic having such a low ceiling.

The weapon placement is not terrible, but players are going to have to spend a lot of time running around trying to find weapons in a big maze like that. I suggest you scatter the weapons out to be a little closer to player spawn points.

Yeah, the MIDI i found with a GXSCC soundfont sounded a bit cooler to me.

I'm sorry about the problems. This is my first map, so I still have a lot to perfect.

Projects & Creative / Re: Stardust's Workshop
« on: January 31, 2019, 06:50:59 PM »
the music however is nowhere to be found right now :/

and no it's not v5 compatible, you need v4

Skins & Bots etc / Re: Alex's Room of Maps and Skins (Commander Keen!)
« on: January 31, 2019, 01:39:53 PM »
I'm glad you're branching out to do other things besides make recolored versions of MegaMan.
Yeah, nobody's dumb forever.

Skins & Bots etc / Alex's Room of Maps and Skins (Commander Keen!)
« on: November 14, 2018, 09:46:04 PM »
Well THAT certainly didn't take long at all. The Commander Keen skin is finally ready!

(Cool image, huh?)


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