Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nostalgia

Pages: 1 [2] 3 4 ... 47
16
Anything Goes / Re: Cutstuff Sanctuary
« on: July 06, 2015, 12:18:25 AM »
(click to show/hide)

17
Anything Goes / Re: General Offtopic Discussion
« on: July 04, 2015, 06:43:45 AM »
(click to show/hide)

18
Here's my match archive whooooooooooooo

(click to show/hide)

19
Here it goes

In-Game Names: Ian
Ways to Contact (please include all relevant usernames): Skype (nostalgia658)
Time Zone: CST
Location (some sense of latitude): Illinois
General Times Available (in your timezone): Inconsistent on school days (if I'm not asleep, then 3 to 9 pm), all day weekends

20
Anything Goes / *cough* xenoblade soundtrack *cough*
« on: April 24, 2015, 08:32:34 PM »
It's amazing how much better music sounds on proper headphones than earbuds.

22
Anything Goes / Re: What is your avatar from/of?
« on: April 21, 2015, 03:35:38 AM »
^^^ Yes!!!!!!!!!!!!!!!!!!!!! My beautiful boy Ippo!!!!!!!!

While I'm at it, Yang Wenli from Legend of the Galactic Heroes. Probably the most blatant author avatar in history but still a lovable and relatable guy.

23
Anything Goes / holy shit that game is almost 10. i feel old
« on: April 21, 2015, 02:00:13 AM »
The real important birthday is Mother 3 though

24
The WWW board / Re: Random video game name generator
« on: April 19, 2015, 08:00:58 PM »
My urge to post in this thread again has come back. Uh oh.

Ebony Beautician Annihilation
Some good esoteric fun for racists

Sleepy Toon Girl
Jigglypuff?

Alcoholic Speed Battle
You know how it's like when you drive drunk in GTA? Make a full game out of that.

Profane Baking World
Iron Chef

First-Person Insect with Friends
Like Mr. Mosquito but with different playable insects and all the human enemies are your friends

Super College Project
Graduation thesis: the video game

Downtown Demon Journey
This is Shin Megami Tensei. This is literally the entirety of each mainline SMT game.

Future Axe Scandal
Shulk sees a vision of himself getting into some trouble with an axe. Do what you can to prevent it from coming true

Pathetic Midget Z
Dragon Ball Z except everyone is tiny and super weak

25
Anything Goes / might be a bit sloppy
« on: April 16, 2015, 03:57:06 AM »
(click to show/hide)

26
The WWW board / Re: The April Fools 2015 Circus Thread: The Big Top
« on: April 01, 2015, 07:56:09 PM »
MyAnimeList has a pretty good, albeit incomplete one

27
General Gaming Discussion / Re: Xenoblade Series (Chronicles, X)
« on: March 15, 2015, 06:30:40 AM »
Given how much fun I've had with Xenoblade, X looks pretty hype. It manages to make Xenoblade look small, which is pretty darn impressive. Vehicles look really fun and the combat and experience/ability systems are sure to get me completely sucked into the game for a really long time.

What about the other Xeno games, though? I, for one, really enjoy Xenogears (probably the best story in a PS1 game, with the soundtrack pretty high up there too) and have been wanting to play Xenosaga for a while.

28
General Gaming Discussion / nocturne has no law routes lol
« on: March 03, 2015, 03:29:39 AM »
I'm not really in my SMT phase right now like I was back in 2014, but let me tell you: Nocturne and SMTIV are very, very good shit. The press turn system can be pretty punishing, but it always keeps you on your toes in battle (something I don't experience a lot in other JRPGs) and gives you such a great sense of accomplishment. I mean, sure, it may come down to luck a little bit, but it's more like a risk factor, as in a "what attacks will these demons use against me and how high are the chances they'll wipe out my entire party in an 8-turn crit weakness string on me" type of workaround strategy that adds to the thrill of it, in my opinion. Or just spam Megido(la(on)) and be WEAK! FUCKING WEAK!

I really dig the moral ambiguity of them, too. I've personally gone with chaos pretty much all the time (though I'd likely be a neutral piece of shit if I were actually in that scenario, haha), but there are still aspects of it that I don't really agree with ideologically, such as, oh, I don't know, demons wreaking havoc on earth and the resulting power struggle devolving the world into anarchy for at least a good amount of time. Meanwhile, law/order seems like an okay fit for me except for the fact that they basically exclude anyone that they deem to be "unworthy." I mean, chaos sorta does that too with its whole "survival of the fittest" mantra, but in a much more indirect and much less insulting/bigoted way. So, whichever way you pick, it's not going to live completely up to your ideal vision; I think that this and how choosing a different moral path directly affects the gameplay and story does a really good job of adding replay value without it feeling shoehorned in.

As for Persona, I hate to go all negative all of a sudden, but I absolutely just cannot deal with the grindfest gameplay of Persona 3 and 4. It would be slightly better if the progression wasn't on a (game) day-by-day basis. Like, yeah, I know that you're supposed to slowly learn to cherish like your surroundings and your social link companions and all that, but that same progression is also what hinders the gameplay to the point where I'm just like "e-NOUGH" after like an hour or so. The structure pretty much *lends itself* to constant grinding, which wouldn't be so bad if everything just took too damn long to complete. Every enemy has like a billion health, which reduces the element of actual challenge and the skill required to overcome it. I mean, SMT enemies tend to have reasonably high health, but not so long that you just sit there and get bored while attacking them and you're just waiting for the battle to be over. It seems like Atlus took all the good gameplay ideas from Nocturne and just threw them out the window when they made Persona 3 a couple years later and just gave every enemy a billion health, made their attacks do a ton of damage, and made your attacks do less damage in order to make the game grindier and more artificially difficult in order to accomodate for the simplified battle system. It's really a damn shame that the gameplay had to suffer like this in Persona 3/4, because everything else about them is legitimately great: the soundtrack, characters, story, and the art style (although the graphics are not quite up to snuff with other PS2 games) to name a few.

Persona 2, though... that's a game I really enjoy. This may be my PS1 aesthetic bias talking, but the non-gameplay aspects combined are easily my favorite out of the entire subseries. The soundtrack by itself isn't too, too special, but, like I said, the way it melds with the story, characters, etc. is what matters. Though the gameplay is still a little repetitive (especially with the demon conversation, which basically is just process of elimination dialogue choices without the element of randomness found in mainline SMT games), it feels a lot better due to its much more linear and NOT day-by-day progression that I think does a better job at telling a more cohesive and well-thought-out story at the expense of capturing, like, interesting moments like Persona 3 and 4 did. Speaking of which, the characters. Holy crap, the characters in both Persona 2 games are all so good in like every aspect and I could go on more but wowee zowee I really went on a tangent with this whole response.

I've tried Digital Devil Saga a little bit, but the PSN port lags like nobody's business a lot of the time, unfortunately. Haven't tried any other subseries yet, though I do intend to change that with Devil Survivor Overclocked some day.

29
Anything Goes / Re: General Offtopic Discussion
« on: February 26, 2015, 05:48:51 AM »
Speaking of Saturn games that I wish I could play without spending ridiculous amounts of money, Panzer Dragoon Saga...

30
Anything Goes / Re: What kind of music do you listen to?
« on: January 18, 2015, 12:19:36 AM »
All I've actually been listening to lately is video game music, mostly just Nobuo Uematsu, Shoji Meguro (Nocturne = MMMMMMMMMM), and Yasunori Mitsuda (especially Xenogears, holy crap what a great soundtrack). Xenoblade has a pretty rockin' soundtrack as well. Oh, and the Mega Man series, of course.

Pages: 1 [2] 3 4 ... 47