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January 20, 2011, 10:17:19 PM
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Offline ice

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MMX Project
« on: January 20, 2011, 10:17:19 PM »
I know I might get yelled at saying "making megaman x will ruin the whole point of mm8bdm" well, these are just maps for fun, no harm in doing them if there made into 8bit right?

Anyway, I'm planning on putting together some maps for mmx 1 and 2, then maby more, you can also make some of the maps if you want as this is not a solo project

maps:
Armored Armadillo
Boomer Kuwanger
Chill Penguin
Flame Mammoth
Launch Octopus
Spark Mandrill
Sting Chameleon
Storm Eagle
Sigma
Wheel Gator
Bubble Crab
Flame Stag: (interesting challenge?)
Morph Moth
Magna Centipede
Crystal Snail
Overdrive Ostrich: Trying my hand at it
Wire Sponge

January 20, 2011, 10:20:50 PM
Reply #1

Offline Disco

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Re: MMX Project
« Reply #1 on: January 20, 2011, 10:20:50 PM »
MAKING MEGAMAN X WILL RUIN THE WHOLE POINT OF MM8BDM

(But good luck have fun)

January 20, 2011, 10:23:02 PM
Reply #2

Offline ice

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Re: MMX Project
« Reply #2 on: January 20, 2011, 10:23:02 PM »
this is some of the layout so far

I was thinking of making a sand bike area with pits and jumps also overdrive ostrich's future weapon might be in that area, as for the lower area, its going to probably have those instant death tornadoes in there somewhere

January 21, 2011, 04:01:48 AM
Reply #3

Offline MLDKF

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Re: MMX Project
« Reply #3 on: January 21, 2011, 04:01:48 AM »
If only I knew how to do this crap.

January 21, 2011, 06:33:36 AM
Reply #4

Offline ice

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Re: MMX Project
« Reply #4 on: January 21, 2011, 06:33:36 AM »
Quote from: "MLDKF"
If only I knew how to do this crap.
XD same here, I can make maps and all, and I'm good with landscaping but I cant do layouts worth crap. you can add on stuff to the drawing I made if you want, help is always welcome for me

By the way, I made a 8bit neon tiger theme if anyone's willing to do his stage (sounds EXACTLY like the megaman xtream one)

January 22, 2011, 05:35:19 PM
Reply #5

Offline MLDKF

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Re: MMX Project
« Reply #5 on: January 22, 2011, 05:35:19 PM »
I don't know how to make maps.

May 11, 2011, 08:13:10 PM
Reply #6

Offline Zer0Gravt

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Re: MMX Project
« Reply #6 on: May 11, 2011, 08:13:10 PM »
Will you also work on making the MMX skins?
I am looking forward to this :mrgreen:

May 11, 2011, 08:56:08 PM
Reply #7

Offline ice

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Re: MMX Project
« Reply #7 on: May 11, 2011, 08:56:08 PM »
0.0 finnaly someone posted after forever, I beleive the mmx class mod might handle that, as for this project, I might close it down scince I cant map to save my life and noones EVER interested in volunteering in any of my projects

May 11, 2011, 09:46:00 PM
Reply #8

Offline OZX

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Re: MMX Project
« Reply #8 on: May 11, 2011, 09:46:00 PM »
what an interesting project.


along with classes, this will make it more interesting(i know its X1 classes, but still, it will be good).

May 14, 2011, 06:23:45 PM
Reply #9

Offline MLDKF

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Re: MMX Project
« Reply #9 on: May 14, 2011, 06:23:45 PM »
If you want skins for the MMX Mavericks, Launch Octo and Sting Chameleon were released already.

July 01, 2011, 02:41:01 AM
Reply #10

Offline ice

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Re: MMX Project
« Reply #10 on: July 01, 2011, 02:41:01 AM »
Seeing as I'm terrible at map layout, there's no possible way this will even make 1 step towards developoment, could a mod lock this please?