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Topic Summary

Posted by: WaddeMan007
« on: April 11, 2020, 06:52:39 AM »

can someone explain me why this isnt workin please:
https://mega.nz/file/I9UR0aBS#Rv-ajgOjMsL6eBw6stW2kodemoGibs_phie3_GGImF0
Posted by: BookWormGreen
« on: March 01, 2020, 04:50:24 AM »

It's gotta have to do,with the gender settings.
It's so very stupid, but if you don't set male gender, it won't play any sounds.
I don't know if you have to set Male specifically, or just change the gender, but yeah.

It absolutely does not matter what gender you set, though. Absolutely not, so don't worry your braincells.
Figured it out but yeah that's weird and oddly specific. OP should include that in the original post to prevent confusion
Posted by: Ruzma
« on: February 27, 2020, 08:53:18 AM »

It's gotta have to do,with the gender settings.
It's so very stupid, but if you don't set male gender, it won't play any sounds.
I don't know if you have to set Male specifically, or just change the gender, but yeah.

It absolutely does not matter what gender you set, though. Absolutely not, so don't worry your braincells.
Posted by: BookWormGreen
« on: February 27, 2020, 06:39:17 AM »

Not to be repetitive but I'm still having a problem with the sounds on my skins not playing. Can someone help?
Posted by: Ruzma
« on: January 23, 2020, 04:01:57 PM »

You are very much welcome, my friend!  ;)
Posted by: Poker Okami
« on: January 22, 2020, 06:18:20 PM »

For example, my skin for my little character, Edgeward has every frame start with EDGE.
Therefore, the front idle frame would be named EDGEA1. The front-side idle frame would be EDGEA8A2, so on and so forth (don't mind the bold, it's just for clarity's sake).
Make sure that you have idle frames for front, back, back-right, side and front-right, ok? Then do the same, but four times over for the walk frames, again, from all sides.
Same thing again for the shooting frames, of which there are only two. If you want, you can an (in)visible corpse frame by setting it up as XXXXZ0 (it's a Zero, btw).
By all means, it should be all good! Don't lose hope, it worked for me just a few days ago, you simply have to be reeeaaaally careful with the naming and all. Just check every single one.

I...hope this is useful, somehow.

It's working now! thank you very much!  :) :) :)
Posted by: Ruzma
« on: January 22, 2020, 11:40:28 AM »

I just explained it...
sigh

So, to compile a skin, you have to name the frames. Each frame's name has to start with four letters of your choice to help you memorize what skin it it.

Following these four letters are going to be numbers and more letters.

The numbers will always be preceded by the letter associated with the frame-type, whether they're shooting frames, walking frames, etc...

Every frame that faces a specific direction will have the same numbers for that direction.

Specifically for front-right it's the letter of the frame, followed by an 8 followed  by that same letter, followed by a 2. So it's, taking X as an example for a letter, X8X2.

For the side frames it's going to be X7X3.

And for back-right frames, its X6X4.

Got it all? :geek:
Posted by: BupMeansBupness
« on: January 21, 2020, 09:01:37 PM »

Im confused with the Frontright, Backright and Side file names. Please help me :(
Posted by: Ruzma
« on: January 20, 2020, 04:24:35 PM »

For example, my skin for my little character, Edgeward has every frame start with EDGE.
Therefore, the front idle frame would be named EDGEA1. The front-side idle frame would be EDGEA8A2, so on and so forth (don't mind the bold, it's just for clarity's sake).
Make sure that you have idle frames for front, back, back-right, side and front-right, ok? Then do the same, but four times over for the walk frames, again, from all sides.
Same thing again for the shooting frames, of which there are only two. If you want, you can an (in)visible corpse frame by setting it up as XXXXZ0 (it's a Zero, btw).
By all means, it should be all good! Don't lose hope, it worked for me just a few days ago, you simply have to be reeeaaaally careful with the naming and all. Just check every single one.

I...hope this is useful, somehow.
Posted by: Poker Okami
« on: January 19, 2020, 04:04:08 PM »

So, you did compile the necessary frames into a folder, with the skin info, saved it as a PK3 file, into your skins folder...and yet it doesn't work?
That is most strange. You should try to do it again, as much of a pain as it is, if the instructions are followed to a tee, it'll work. It worked for me, I just made me a skin, so it's good.
I just noticed i forgot to put the 4 digit for the sprite and forgot to remove the "x" between the number.
And now it's say's that i got an error of "Bad Frame" and also it's say's that the frame A is missing rotations... what should i do?
Posted by: Ruzma
« on: January 17, 2020, 07:00:15 PM »

So, you did compile the necessary frames into a folder, with the skin info, saved it as a PK3 file, into your skins folder...and yet it doesn't work?
That is most strange. You should try to do it again, as much of a pain as it is, if the instructions are followed to a tee, it'll work. It worked for me, I just made me a skin, so it's good.
Posted by: Poker Okami
« on: January 16, 2020, 05:20:15 PM »

Did you guys set each individual frame as Monster (GL-friendly) and then saved it? Name them correctly, like XXXXA6A4 and whatnot?
Set as Monster (GL-friendly) : yes
Saved : yes
Named : yes

did follow all the instruction  :confused:
Posted by: Ruzma
« on: January 16, 2020, 04:07:52 PM »

Did you guys set each individual frame as Monster (GL-friendly) and then saved it? Name them correctly, like XXXXA6A4 and whatnot?
Posted by: Poker Okami
« on: January 15, 2020, 12:39:53 AM »

Same problem with your's QuickSlash... i also got the problem with the skin "Has no frames". i'll would be a pleasure if someone know how to fix it please.  :(
Posted by: QuickSlash
« on: November 06, 2019, 11:18:31 PM »

Every time I try to use my new skin it won't appear in the player setup tab, apparently because it 'has no frames'.
It frustrates me. How can I fix this?