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Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Closed => Topic started by: Hexplosion on April 01, 2016, 08:40:06 PM

Title: Bug: Darkman4 immune to shots for first three jumps
Post by: Hexplosion on April 01, 2016, 08:40:06 PM
I encountered what I believe to be a bug on the Darkman4 duel while doing the MM8bDM v4c campaign.  Darkman4 is only vulnerable after he jumps after deploying his barriers.  The first three times he does this, I haven't been able to hurt him with the protobuster.  Only after his fourth jump does he start taking damage.  This makes the fight almost unwinnable.  Please fix this.  Thank you for your time.
Title: Re: Bug: Darkman4 immune to shots for first three jumps
Post by: Russel on April 01, 2016, 10:07:36 PM
To be completely honest, I'm not even sure what was mentioned in this post is a bug.
Regardless, I made a patch that allows Darkman to take damage from charged Proto Buster shots, but not uncharged.
Download (https://www.dropbox.com/s/vwrcvkrdei1pr0l/v4c_DarkmanPatch.pk3?dl=0) and load it with 8BDM using the "add file" button.

There is a real bug occurring with the MM8 chapter boss too, which I also made a patch for.
Download (https://www.dropbox.com/s/eqgo3ijj6oub3zd/v4c_EvilRobotPatch.pk3?dl=0)
If you want to avoid spoilers, you could avoid grabbing that one until after you reach that section of the game.
You'll know when you'll need it, trust me. That bug has been reported at least eight times now.