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Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Closed => Topic started by: Trillster on July 24, 2016, 02:01:21 AM

Title: Evil Robot Translation Oddity
Post by: Trillster on July 24, 2016, 02:01:21 AM
I was fighting Evil Robot again recently and I noticed something odd, the FX's that show whenever his fist is charging are blue and red. Considering Evil Robot's main colors are purple and red I thought this was a bit odd so I looked at the actor for it. It turns out that it's a Gamma sprite with a translation. Looking at this translation, "64:78=189:189", "208:208=176:176", the FX's ought to be red and a darker red. It turns out the blue part of the sprite isn't covered in this translation so it ends up looking like this,

(click to show/hide)

However, if you change the translation to "198:198=189:189", "208:208=176:176", you get the proper colors which look like this,

(click to show/hide)

I just figured I would point this out, I'm not sure which colors you guys actually wanted but I assume the latter considering the translation is there in the first place.
Title: Re: Evil Robot Translation Oddity
Post by: Russel on July 24, 2016, 02:18:26 AM
Mike himself addressed this while he was testing out the new Boss Rush actually.

Moved to closed.