Cutstuff Forum
Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Closed => Topic started by: Ceridran on August 01, 2016, 01:52:59 PM
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NEEMUS doesn't seem to loop correctly. At the first loop, it'll suddenly cut to a completely different portion of the song.
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Speaking of music loops, MM2BOSS and CTFMUS20 don't seem to have loop points defined. I'm sure there's more songs (especially the music used for the rest of the CTF maps) that don't have proper loop points either.
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Mm. What we believe happened is that Needle Man had to be reripped but the rerip quality for some reason was total garbagio. So it got reripped again, was only slightly better, but by someone else so communications to how exactly it was looped got messed up, which also screwed up the looping point of the file.
I really do apologize for the inconvenience, it will definitely be patched up nice and good for the next version. However, as a little fix, I'll include a link to a fixed (and better quality) OGG of the song, so if you're interested to fix it, just open the music wad in slade and replace NEEMUS with this copy of it. It should patch it right up until the next version where it's in for good.
Once again, my apologies, but hopefully the link will get the job done for the time being, even if it requires some DIY.
https://www.dropbox.com/s/bffu0nvg5j40h9l/NEEMUS.ogg?dl=0
As to reply to Beed's post. None of the CTF songs were looped for the time being and a handful of core songs were chosen to not be looped due to being ungodly repetitive. Those being GUTMUS, MM1BOSS, MM1PBOS (though that one is more to be consistent with the latter), and MM2BOSS.
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a handful of core songs were chosen to not be looped due to being ungodly repetitive
I love you
that was my number one concern with "accurate looping"
thanks for keeping MM2BOSS interesting