Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Skins & Bots etc => Topic started by: RainsLikeSnow on October 23, 2010, 04:07:08 AM

Title: Half Man
Post by: RainsLikeSnow on October 23, 2010, 04:07:08 AM
Hey Cutstuff Community, I have been working on a skin project that i need some feedback on
(click to show/hide)
I am making it so your weapon is very obvious to the opponent
Title: Re: Half Man
Post by: Korby on October 23, 2010, 04:35:31 AM
Technically, it's Quadrant man, but still.
On your hit pose, he's more of a half man than the other ones. His body and his Head shouldn't be a straight line down of the same color.
Title: Re: Half Man
Post by: TheBladeRoden on October 23, 2010, 04:39:11 AM
It might get confusing once the mirroring goes into action
Title: Re: Half Man
Post by: TERRORsphere on October 23, 2010, 03:32:13 PM
Quote from: "TheBladeRoden"
It might get confusing once the mirroring goes into action
Unless he creates more sprites to cover those rotations so they don't get flipped.

Look at the Cyberdemon in doom. Count the rotations.
Title: Re: Half Man
Post by: RainsLikeSnow on October 24, 2010, 12:01:23 AM
Quote from: "DoomThroughDoom"
Quote from: "TheBladeRoden"
It might get confusing once the mirroring goes into action
Unless he creates more sprites to cover those rotations so they don't get flipped.

Look at the Cyberdemon in doom. Count the rotations.
do you mean that the white sprites or just i have to make more
Title: Re: Half Man
Post by: TERRORsphere on October 24, 2010, 12:10:45 AM
Can't be bothered to explain it with words. Here, fill this sheet.

(http://img64.imageshack.us/img64/9675/bleht.png)
Title: Re: Half Man
Post by: RainsLikeSnow on October 24, 2010, 04:11:56 PM
Quote from: "DoomThroughDoom"
Can't be bothered to explain it with words. Here, fill this sheet.

(http://img64.imageshack.us/img64/9675/bleht.png)
thank you :D