Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => Skins & Bots etc => Topic started by: Magnet Dood on August 03, 2016, 10:21:01 PM
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I make skins sometimes. They're pretty cool.
https://www.dropbox.com/s/dyr4pyex7h6ss ... n.pk3?dl=0 (https://www.dropbox.com/s/dyr4pyex7h6ss0t/MechaPitchan.pk3?dl=0)
This is Mecha Pitchan, the pitching robot from MM10. He's 8-directional. It's a pretty cool skin.
https://www.dropbox.com/s/78iztxr1bvjgz ... R.pk3?dl=0 (https://www.dropbox.com/s/78iztxr1bvjgzi3/CargouQR.pk3?dl=0)
Here's Cargou Q, the robot that throws balls at you from MM10. This is the round ball version, I have a football version sprited but not skinned. It's a pretty cool skin.
Screenshots will come eventually. Otherwise yeah.
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You should put some screenshots of the skin in use.
Also, the Mecha Pitchan is... a little broken, to say the least, you should try re-naming all the frames to the proper filenames and there are some frames with a solid black background.
I was actually making rotation sprites for the ball throwing machine a few days ago, I guess I don't have to anymore.
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I'm afraid I can't see what you mean. I just checked through all the sprites in Slade; none of them have a black background, and the sprites all have the correct names as far as an 8-directional skin goes.
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I'm afraid I can't see what you mean. I just checked through all the sprites in Slade; none of them have a black background, and the sprites all have the correct names as far as an 8-directional skin goes.
I opened Mecha Pitchan through SlumpEd, I saw that the sprites were named differently and the black backgrounds were showing up. I tested it in the game and it looked fine, I'm guessing SlumpEd doesn't seem to get along very will with anything made with the Slade program.
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I'm guessing SlumpEd doesn't seem to get along very will with anything made with the Slade program.
If I recall correctly, this is exactly the case.
these skins are hecka old, but cargou q is still good for a laugh.