So MM5CHA makes use of small sectors running alongside its rails that blow players off. This is intended to keep players from avoiding instant death by saddling the side of the rail. That's all fine and dandy (though it can make for some very frustrating deaths when you're on the side of the train and the rail sucks you off), but this only applies to one half of the rail. While the back of the train is fine, the inside halves of the rails on the main part of the train do not use this. I have a fix and a suggestion.
First off, a screenshot to show the type of thing that can happen:
(http://i.imgur.com/ZP1kAwV.png)
And a shot from GZDB to prove this isn't some weird engine bug:
(https://i.gyazo.com/676bbc14c7c0f7814d936a92e1512a92.png)
Highlighted sector is the sector that uses wind
The fix is to just add another sector on the other side of the rail to blow players off. However, I have a suggestion to make this system a little more bearable. Since the rails tend to pull players off of the track, you could change the direction of the wind on the outer portion of the rail to blow players back to the train. The new sectors would also blow into the train to avoid this annoying issue.