Cutstuff Forum

Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Graphic Alterations/Submissions => Topic started by: Gothic on December 21, 2016, 10:26:57 PM

Title: [Suggestion] Underwater Textures for MM8AQU and MMBCOL
Post by: Gothic on December 21, 2016, 10:26:57 PM
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If mods and map authors are ok with these changes, will I be able to submit them for the core game?
Title: Re: [Suggestion] Underwater Textures for MM8AQU and MMBCOL
Post by: Korby on December 23, 2016, 03:02:16 PM
I'd like to try to use more underwater textures for maps like coldman and aquaman, but we may not use your exact tiles. Lots of fiddling to be done with palettes.
Title: Re: [Suggestion] Underwater Textures for MM8AQU and MMBCOL
Post by: Gothic on November 23, 2020, 01:45:41 PM
Minor observation, but maybe Light's pond could use the same treatment.