(http://i683.photobucket.com/albums/vv191/JaxOf7/Screenshot_Doom_20170413_064907.png)
http://cutstuff.net/forum/index.php?topic=10867.0 (http://cutstuff.net/forum/index.php?topic=10867.0)
Yeah, why not?
Basically, before entering their proper spawn state, every weapon and item uses a pickup to check if it's the first tic, and if so, to then check what actor they are and spawn a marker based on that.
By the way, if items inherited from a baseitem, this would be easier...
Modded in weapons/items that already use "Spawn"? Whatever, they just don't try to spawn a map marker.
Where you want the map marker array to be I leave to your discretion. Could probably be implemented into wepacs somewhat.
Edit: included my own baseitem
Edit2: fixed gravityholdwep crash
old standalone file
http://allfearthesentinel.net/download?file=minimapiconsmm8bdm-v5a-bulky3.pk3 (http://allfearthesentinel.net/download?file=minimapiconsmm8bdm-v5a-bulky3.pk3)