Cutstuff Forum

Mega Man 8-bit Deathmatch => MM8BDM Discussion => Topic started by: Dokta_Whawee on January 25, 2018, 01:22:35 AM

Title: Quint/Other Boss Nerfing.
Post by: Dokta_Whawee on January 25, 2018, 01:22:35 AM
So, I just beat Quint. And, while I get that it is supposed to be a challenging special boss fight, I thought that he needed a TON of nerfing.
One way you could fix this is by, each time he changes a time period, it auto-saves and re-fills your health. And, to compensate, maybe having no health pick ups during the whole fight. I don't know, but I just found it FAR too hard to be very fun.
Also, the last boss of Version 5 needs nerfing as well. (The Protoman part of the fight was also very hard, but I don't mind.)

So, in general, that is what I want to see. Any suggestions?