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Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: GoldGameMaster on October 30, 2010, 05:43:34 AM

Title: GGM's Maps of Mappiness
Post by: GoldGameMaster on October 30, 2010, 05:43:34 AM
Indeed.

CTF - Citadel Carnage Version 2.4
http://www.4shared.com/file/QTmmYFM2/ci ... gectf.html (http://www.4shared.com/file/QTmmYFM2/citadelcarnagectf.html)

Screenshots (From version 1.0):
(click to show/hide)

I felt like making a map, so I did. Personally, I feel I did somewhat well for my first map. (At the very least, it's better than the first map I made for this game.) Now give me some suggestions for improvements, otherwise I will hunt you down and force you to give me suggestions.
Title: Re: GGM's Maps of Mappiness
Post by: Kirbu on October 30, 2010, 06:28:29 AM
Looks awesome.
Title: Re: GGM's Maps of Mappiness
Post by: OrangeMario on October 30, 2010, 01:42:29 PM
The level is well done, which made it hard for me to search around for places of improvment (which is a good thing too). all i have to say is you did a great job making this, and im sure that I would be glad to have this as an official ctf map.

suggestions:
I noticed that theres only 1 pathway leading into the castle (other than the dungeon pathway); mabe you can place at least one more way into the castle from outside.

improvment on map itself:
I found the hidden item... actually theres two of them located in Wily's base, not sure if you ment to have two there... just bringing that to your attention.
The middle section's glass walls allow weapons though it. im not sure if that makes sence cause its a glass wall.
Title: Re: GGM's Maps of Mappiness
Post by: GoldGameMaster on October 30, 2010, 07:10:37 PM
Ok, so far I have added an extra path. This extra path allows you to walk on one of those outer walls. The other wall will remain as scenery. I've also removed that extra "hidden item." (By the way, there is one hidden in each base, and one outside.) As for the glass walls allowing weapons through them, I can't seem to figure out how to fix this. In the meantime, I'm going to mess around with the item placement.
Title: Re: GGM's Maps of Mappiness
Post by: Disco on November 18, 2010, 05:00:13 AM
Permission to add this to the wiki?