Cutstuff Forum

Mega Man 8-bit Deathmatch => Help & Editing => Topic started by: Lamp on June 09, 2020, 02:01:38 PM

Title: [Mapping] Red and Blue team spawns don't show up in GZDoom Builder
Post by: Lamp on June 09, 2020, 02:01:38 PM
Hello! I know that I already had an issue similar to this with MM8BDM's items a couple months back, and I did end up fixing that problem. However, it seems that I've run into a another thing/object related problem!
(https://i.imgur.com/O1eppnp.png)

The team spawns for Red and Blue don't show up, nor do they work ingame if I type their object ID thing (the thing number, basically). Any help solving this issue would be greatly appreciated!
Title: Re: [Mapping] Red and Blue team spawns don't show up in GZDoom Builder
Post by: Rozark on June 10, 2020, 03:35:10 AM
Place down any "thing" on your map.
Right click it and enter the "edit thing" menu.
On the "Properties" tab, in the bottom left corner, you should see a "Type" box with a number next to it.
Each "thing" has an ID and that's the number corresponding to it. Change this ID to any of the values below to get the corresponding spawns.

5080 is Team Light Spawn
5081 is Team Wily Spawn
^These don't show in the editor^

5082 is Temporary Spawn
5083 is Team Cossack Spawn
5084 is Team King Spawn
^These show in the editor^

They will look gray in the editor, but in game, should properly function as their corresponding team starts.
If you need any visuals or further help, just let me know.