Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Skins & Bots etc => Topic started by: ice on November 26, 2010, 07:29:37 AM

Title: Ice's zoo of skins, maps, and mods: IT'S SNOWING!!!
Post by: ice on November 26, 2010, 07:29:37 AM
Skins:
abra
http://www.mediafire.com/?jrmcrq7j1fhlflj (http://www.mediafire.com/?jrmcrq7j1fhlflj)
(click to show/hide)

mechaduck
http://www.mediafire.com/?nx7gel190hm8ika (http://www.mediafire.com/?nx7gel190hm8ika)
(click to show/hide)

reggae
http://www.mediafire.com/?438zggo0b5py8sj (http://www.mediafire.com/?438zggo0b5py8sj)
(click to show/hide)

Moo
http://www.mediafire.com/?mdaqonytcrpzkv3 (http://www.mediafire.com/?mdaqonytcrpzkv3)
(click to show/hide)


Turkey Megaman
http://www.mediafire.com/?bcogge784sr8yye (http://www.mediafire.com/?bcogge784sr8yye)
(click to show/hide)

TMNT music pack
http://www.mediafire.com/?5uqqe5sahdhqbq6 (http://www.mediafire.com/?5uqqe5sahdhqbq6)
(click to show/hide)


Megaman 8 bit winter
https://www.mediafire.com/?5uab24w6z81zikl (https://www.mediafire.com/?5uab24w6z81zikl)
Basicly a texturepack that covers everything with snow
[DISCLAMER] This was only made with Vanilla in mind and will look weird with custom maps, use at your own discretion

Side projects:
Starfox Dogfight Mod
Official thread : http://cutstuff.net/forum/viewtopic.php?f=11&t=1841 (http://cutstuff.net/forum/viewtopic.php?f=11&t=1841)
Title: Re: Ice's zoo of skins and maps (upcoming reggae)
Post by: ice on November 26, 2010, 07:30:53 AM
almost done with the recoloring (hard to make something blue with a black outline if most of the sprite's black)
Title: Re: Ice's zoo of skins and maps (upcoming reggae)
Post by: Korby on November 26, 2010, 02:29:46 PM
By the way, I didn't put Mechaduck in the ultimate skin pack because his download didn't work.

Abra looks sweet with Pharaoh Shot though!
Title: Re: Ice's zoo of skins and maps (upcoming reggae)
Post by: Alucard on November 26, 2010, 04:31:13 PM
There's already a Mechaduck skin.
Title: Re: Ice's zoo of skins and maps (upcoming reggae)
Post by: ice on November 26, 2010, 05:23:50 PM
Quote from: "Alucard"
There's already a Mechaduck skin.
Yes I know, the one "I" posted in the list of skins section, I'm just posting it here so people can find it more easily (even though probably everyone already has it) and to pretty much show that I made it (even though it says I made it on the wiki) pretty redundent actually XD


Quote from: "Korby"
Abra looks sweet with Pharaoh Shot though!
spirit bomb FTW

(btw, fixed the mechaduck link)
Title: Re: Ice's zoo of skins and maps (reggae 75% complete)
Post by: Alucard on November 26, 2010, 09:49:52 PM
oh
Title: Re: Ice's zoo of skins and maps (reggae 75% complete)
Post by: Disco on November 26, 2010, 10:11:12 PM
reggae's image isn't showing (if it was meant to)
Title: Re: Ice's zoo of skins and maps (reggae 95% complete)
Post by: ice on November 27, 2010, 01:17:07 AM
Reggae is finnaly done  :mrgreen: (back walking animation still looks odd to me)
Title: Re: Ice's zoo of skins and maps (reggae 95% complete)
Post by: wildvine47 on November 27, 2010, 02:06:27 AM
Oh hey, you got to Reggae before I did!   :D

You did a great job with him too!  Keep up the good work!
Title: Re: Ice's zoo of skins and maps
Post by: ice on November 30, 2010, 05:37:44 PM
I fixed a issue where reggae's fireing animation jitters up and down and I also fixed a few pixels new download link above
Title: Re: Ice's zoo of skins and maps and...music?
Post by: ice on December 08, 2010, 10:10:59 PM
thats right, according to the title I'm trying my hand with famitracker
current project I'm working on is 8-bit storm eagle

the notes sound right but the instruments sound wrong, but I will be tweaking it until it sounds perfect
Title: Re: Ice's zoo of skins and maps and...music?
Post by: TheBladeRoden on December 08, 2010, 11:20:03 PM
good luck
Title: Re: Ice's zoo of skins and maps and...music?
Post by: ice on December 18, 2010, 12:37:26 AM
Welp, I finnaly ran out of things to make me procrastinate so I'm working on skins again, I started playing Klonoa, a old favorite, again recently and I just thought "sure why not make a klonoa skin"

I'm using these sprites
http://www.spriters-resource.com/gamebo ... /sheet/273 (http://www.spriters-resource.com/gameboy_advance/klonoaeod/sheet/273)
http://www.spriters-resource.com/gamebo ... /sheet/275 (http://www.spriters-resource.com/gameboy_advance/klonoaeod/sheet/275)

Also, what do you think the firing animation for Moo should be? I was thinking a tiny ray gun

and sorry for the long wait on Weegee, I'm going to finish him right away
Title: Re: Ice's zoo of skins and maps and...music?
Post by: ice on January 01, 2011, 10:12:17 PM
weegee's sprites are really awkward to make side and back 3/4 sprites -_-; anywho, I'm adding 2 more skins to my list, 1st I'm doing Pit from kid icarus then I'm going to make a landmaster just for the heck of it XD
Title: Re: Ice's zoo of skins and maps (Pit and the LANDMASTER!)
Post by: RainsLikeSnow on January 02, 2011, 06:40:19 AM
Landmaster from LoZ right. Damn you land masters making me go to the beginning again!
Title: Re: Ice's zoo of skins and maps and...music?
Post by: Max on January 02, 2011, 12:07:11 PM
Quote from: "ice"
weegee's sprites are really awkward to make side and back 3/4 sprites -_-; anywho, I'm adding 2 more skins to my list, 1st I'm doing Pit from kid icarus then I'm going to make a landmaster just for the heck of it XD

You realise I have done Weegee's rotations and am in the process of making him into a skin, right?
Title: Re: Ice's zoo of skins and maps and...music?
Post by: ice on January 02, 2011, 07:00:53 PM
Quote from: "RainsLikeSnow"
Landmaster from LoZ right. Damn you land masters making me go to the beginning again!
thats wallmaster you're thinking of, landmaster is the giant tank from starfox

Quote from: "Yellow Devil"
Quote from: "ice"
weegee's sprites are really awkward to make side and back 3/4 sprites -_-; anywho, I'm adding 2 more skins to my list, 1st I'm doing Pit from kid icarus then I'm going to make a landmaster just for the heck of it XD

You realise I have done Weegee's rotations and am in the process of making him into a skin, right?
but I said I was going to do it when smash bro 1st requested it in the requests thread ;_; he even sent me messages about it and everything, but if you already have all the rotations its fine with me ^^
Title: Re: Ice's zoo of skins, maps, and mods (Pit and the LANDMASTER!)
Post by: ice on January 08, 2011, 03:56:39 AM
I know I should probably post this in the doom thread but, well, after tinkering around with a copy of the mm8bdm pk3 and playing alot of starfox lately I got a random idea, a new doom mod called Starfox Dogfight. Basicly its like playing MM8BDM with a permenant rushjet and jetski the whole time... oh, and bumping the ground and walls will cause slight damage
 
(http://i573.photobucket.com/albums/ss180/iceblade10/Screenshot_Doom_20110107_224530.png)
(A recreation of Katina base)

I wanted to ask, should I go through with making this a full scale project?

idea for a stage, a canyon area with lots of twists and turns
Title: Re: Ice's zoo of skins, maps, and mods (Pit and the LANDMASTER!)
Post by: KeryoWolfe on January 08, 2011, 04:06:05 AM
....................................

What about the racing mod, dude?
Title: Re: Ice's zoo of skins, maps, and mods (Pit and the LANDMASTER!)
Post by: ice on January 08, 2011, 04:17:05 AM
XD I said this was a side project A.K.A. something in my spare spare time
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 08, 2011, 06:56:16 PM
from the looks of the poll so far, all systems are go on starfox dogfight. In other news, Ive finished the moo skin
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 09, 2011, 08:51:21 PM
well, with a 9 to 1 vote, I guess I can start doing this
(http://i573.photobucket.com/albums/ss180/iceblade10/CREDIT.png)



(where do I go about making a official thread for this project? Doom projects?)
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: Korby on January 09, 2011, 09:04:28 PM
Yes.
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: tsukiyomaru0 on January 09, 2011, 09:14:35 PM
One question: how will certain things works if the player doesn't have Open GL or prefers not to use it because of possible side effects?
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 09, 2011, 10:19:10 PM
Quote from: "tsukiyomaru0"
One question: how will certain things works if the player doesn't have Open GL or prefers not to use it because of possible side effects?
there shouldent be much difference, with open gl the colors look slightly different (and some textures are blurry), the characters will always face you no matter where you look (open gl will only follow on a X axis), and you can't look strait up or down with software mode (although open GL will make overhead smart bombing ALOT easier), other than that it should be the same

(actually I might make the smart bombs hurt everyone even the user to avoid bomb abuse, also make it do less damage the further out it is scince it will instagib on direct hit)

the official thread link is on the 1st page
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: tsukiyomaru0 on January 09, 2011, 10:34:46 PM
Perhaps you could see if you can add something to force disallow full pitch. That way there'll be no looking straight up or down. There's also something about a Force XY Billboard, isn't there?
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 11, 2011, 07:14:54 PM
Scince almost noone ever goes to the Doom projects thread EVER, I'll post the update here too

Weapons are done and coded, but I still need some people to help me with this project

viewtopic.php?f=11&t=1841&start=0 (http://cutstuff.net/forum/viewtopic.php?f=11&t=1841&start=0)
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 13, 2011, 06:27:09 AM
Update:
Corneria is done
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 17, 2011, 10:38:39 PM
T^T I hate that noone ever even so much as look at the doom projects thread
viewtopic.php?f=11&t=1841&start=0 (http://cutstuff.net/forum/viewtopic.php?f=11&t=1841&start=0)

Arwing skin is done, Classes are done also

Ship:

Pros:
very fast moving
upgradable weapons (hyper laser can kill in 6 hits)
can fly
Fast fire rate

Cons:
weak main laser
Hard to focus fire when your opponent knows your coming

Tank:
Pros:

very good strafing
powerful main cannon (can kill in 4 shots)
high jump (the tanks DO have rockets in the game, and it will make stuff easier to reach in the tank class)

Cons:

Bounded to the ground
nowhere near as fast as the arwing
slower fireing rate and shot speed

I also added something that will both scare the crap out of you and block your vision when you llama someone
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: ice on January 27, 2011, 04:05:34 AM
well, the treble skin is almost finished and heres some updates on the starfox mod

Landmaster skin done, also I found the snes wolfen from starfox 2,

checklist of things before the demo's release

wolfen, cornerian fighter, and cat's paw skins

3 more stages

barrel roll altfire sheild, and I have yet to fix the upgrade script that lets the ship class weapons uprade but dosent work for the tanks

and I need a sound bit of a health pickup (the mod's giong to contain music
and sounds from both starfox and starfox 64)

(also I know this is containing too much stuff about the mod and not enough about skins but seriousely, you guys need to check the doom projects thread alittle more, there are some interesting things there)
Title: Re: Ice's zoo of skins, maps, and mods (Moo finished)
Post by: TheBladeRoden on January 27, 2011, 06:10:38 PM
I check every thread, even the touhou ones  :ugeek:
Title: Re: Ice's zoo of skins, maps, and mods (POLL'S UP)
Post by: ice on January 31, 2011, 06:49:59 PM
I'm trying to make more maps for the Starfox mod and I wanted to ask, should I put a invasion map in the demo? The map will be Katina Base and the enemies will spawn from the mother ship

(sorry about the multi poll options, for somereason, poll creation is broken)
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: ice on February 04, 2011, 11:47:06 PM
I have a new idea for a skin but no idea how I'm going to go about it
(click to show/hide)
(There side frames are so adorable ^_^)
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: tsukiyomaru0 on February 04, 2011, 11:58:21 PM
My reaction in one image

(http://www.fybertech.com/4thread/v_20530410/1222439721103.jpg)
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: Ryuga_knight on February 05, 2011, 02:30:20 AM
stupid youtube thing wouldn,t work sao just go here for the reaction I gave
http://www.youtube.com/watch?v=DFtZ0SbWTrg
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: ice on February 05, 2011, 05:32:08 PM
So far I can only see a spot for the blue but I have no idea how I'm going to put cyan in there, any ideas?
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: tsukiyomaru0 on February 05, 2011, 06:37:18 PM
try shading it a bit and making the lighter portion cyan and the darker blue.
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: ice on February 13, 2011, 12:59:24 AM
Well, I finnaly released another skin after forever
http://www.megaupload.com/?d=L1J8ISSW (http://www.megaupload.com/?d=L1J8ISSW)

racer joe ready for download
(http://i573.photobucket.com/albums/ss180/iceblade10/Screenshot_Doom_20110212_195816.png)
Title: Re: Ice's zoo of skins, maps, and mods (DUN NUUUUUUUUN!!!!)
Post by: ice on March 02, 2011, 11:52:55 PM
Sorry I havent posted anything here in forever. I'm going to tie up some loose ends before getting back to my projects (trebble, pit, and kangaroo gutsman/cutman)
Title: Re: Ice's zoo of skins, maps, and mods (TMNT music pack)
Post by: ice on July 31, 2011, 04:50:54 PM
Epic necrobump
welp, I finnaly decided to get off of my fat ass and get back to work, something I made out of boredom after beating TMNT and getting a VERY weak ending, the TMNT music pack everyone

http://www.megaupload.com/?d=SRG26CX0 (http://www.megaupload.com/?d=SRG26CX0)
Title: Re: Ice's zoo of skins, maps, and mods (happy thanksgiving)
Post by: ice on November 23, 2011, 11:39:24 PM
(http://i573.photobucket.com/albums/ss180/iceblade10/Screenshot_Doom_20111123_183528.png)

Happy Thanksgiving!

http://www.mediafire.com/?bcogge784sr8yye (http://www.mediafire.com/?bcogge784sr8yye)
Title: Re: Ice's zoo of skins, maps, and mods BAAAAA
Post by: ice on February 27, 2013, 10:25:37 PM
Welp, finally getting back to skinning with Beta Sheepman

(http://i573.photobucket.com/albums/ss180/iceblade10/SheepmanB_zpsd9943fbb.png)

Based on the one on the top right

(http://i573.photobucket.com/albums/ss180/iceblade10/sheep1_zps06e012cc.jpg)

Still gotta make the firing frames *not sure how he'd attack considering he has no visible conductive parts unless his horns count, and considering his mitten hands, I doubt I could pull an elecman/cloudman*

Also, not sure what color scheme works the best, I personally like the one on the far right
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: fortegigasgospel on February 28, 2013, 12:37:59 AM
Pretty cool idea and it is coming out great so far. Maybe have him just cause a small electrical surge around his horns, in an idea he "made" lightning strike over opponent's heads?
Title: Re: Ice's zoo of skins, maps, and mods BAAAAA
Post by: Hinatediz on February 28, 2013, 04:36:17 PM
Quote from: "ice"
Welp, finally getting back to skinning with Beta Sheepman

(http://i573.photobucket.com/albums/ss180/iceblade10/SheepmanB_zpsd9943fbb.png)

Based on the one on the top right

(http://i573.photobucket.com/albums/ss180/iceblade10/sheep1_zps06e012cc.jpg)

Still gotta make the firing frames *not sure how he'd attack considering he has no visible conductive parts unless his horns count, and considering his mitten hands, I doubt I could pull an elecman/cloudman*

Also, not sure what color scheme works the best, I personally like the one on the far right

He is like a FUSIONHAAAAAAA!/DNA Digievolution/DigiXross of Heat Man and Sheep Man O_o
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: ice on August 07, 2013, 06:04:27 PM
Welp, here's a 3 for 1 post

Sheepman beta
http://www.mediafire.com/?z32b9n5hil4ieo4 (http://www.mediafire.com/?z32b9n5hil4ieo4)

Chill penguin
http://www.mediafire.com/?wlc01nddyis8ag8 (http://www.mediafire.com/?wlc01nddyis8ag8)

and Zero
http://www.mediafire.com/?bsep9i7h5jloqkg (http://www.mediafire.com/?bsep9i7h5jloqkg)

I forgot to bring the screenshots with me >_<
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: ZeStopper on August 07, 2013, 06:09:20 PM
Nice, I can run around as a Sleepy Sheep.
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: Max on August 07, 2013, 06:49:59 PM
Do you also have the saber / dashing frames for Zero? Since he's intended for X classes I assumed you made them
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: ice on August 07, 2013, 06:57:50 PM
yeah, but atm it's just the skin for vanilla mmbdm, I'll send you the dashing and slashing frames next time I come to the library
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: Max on August 07, 2013, 07:00:09 PM
Thanks a bunch for all of this
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: Shadow Blade on August 08, 2013, 12:09:51 PM
Wow this zero skin looks really good, better than the other one I remember, that had a really awkward "walking" animation
Title: Re: Ice's zoo of skins, maps, and mods BAAAAAA
Post by: Shadow Blade on August 08, 2013, 12:11:08 PM
Although I noticed one thing, but it only happens when you're looking at the front frame and fire, his chest lights turn green when you fire.
Title: Re: Ice's zoo of skins, maps, and mods: IT'S SNOWING!!!
Post by: ice on December 15, 2014, 05:16:23 PM
To bring the winter spirit to cutstuff I bring you

Megaman 8 bit winter
https://www.mediafire.com/?5uab24w6z81zikl (https://www.mediafire.com/?5uab24w6z81zikl)

Basicly a texturepack that covers everything with snow, just drop it in the skins folder and enjoy
[DISCLAMER] This was only made with Vanilla in mind and will look weird with some custom maps, use at your own discretion

(click to show/hide)
Title: Re: Ice's zoo of skins, maps, and mods: IT'S SNOWING!!!
Post by: Geno on December 16, 2014, 02:29:21 PM
Oh my!

That looks really pretty!~
Title: Re: Ice's zoo of skins, maps, and mods: IT'S SNOWING!!!
Post by: ice on October 16, 2016, 12:19:23 AM
Didnt wan't to bother with a whole new thread just for 1 pic sooo here's something I made when I had no net. It's a mid transition of transforming from the buster to the hand and vice versa

(http://i573.photobucket.com/albums/ss180/iceblade10/Buster%20transform_zpsvakoooae.png)
Title: Re: Ice's zoo of skins, maps, and mods: IT'S SNOWING!!!
Post by: bass44 on October 16, 2016, 12:50:03 AM
For a second there I thought it was part of the Slash Claw, really excellent.