Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: Jennifer on December 20, 2010, 09:43:28 PM

Title: [EXPANSION]Duel Maps.
Post by: Jennifer on December 20, 2010, 09:43:28 PM
I Decided To Mape Some Maps Specifically Designed For Duel mode,Based off of their boss stages in MM8BDM.Hope you enjoy.


Enker Duel Stage:

http://www.mediafire.com/?3mehbaitc2ae3yi

(http://www.mediafire.com/imgbnc.php/3184a2335f83894e2323c0456aaf41e50903f7c619a2289afa7e369bb199d1d44g.jpg)


Punk Duel Stage:

http://www.mediafire.com/?29pz56kqt9bcoak

(http://www.mediafire.com/imgbnc.php/0a5e8ed219c17f5dd334a24d0c7e8a5923ba2d573e4ceb5a864491914e873ef54g.jpg)


Ballade Duel Stage:

http://www.mediafire.com/?8zc1525p7g1p9no

(http://www.mediafire.com/imgbnc.php/1eabf2d6292b40c5c0c99ae8998703a39cb66b0278850e86b6b2edff3d54996e4g.jpg)


Coming soon:Bass Duel Stage,Protoman Duel Stage.
Enjoy.These are My first Working Maps.Have fun.
Title: Re: [EXPANSION]Duel Maps.
Post by: Ivory on December 21, 2010, 01:25:12 AM
Sounds interesting, but must you start each word with a capital letter?

Also keep in mind, duel maps don't have to be tiny square shaped arenas.
Title: Re: [EXPANSION]Duel Maps.
Post by: Disco on December 21, 2010, 01:41:07 AM
Neat. Permission to add these to the wiki?
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 21, 2010, 04:45:36 AM
Yes.Please.
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 21, 2010, 02:38:23 PM
Quote from: "Ivory"
Sounds interesting, but must you start each word with a capital letter?

Also keep in mind, duel maps don't have to be tiny square shaped arenas.

I've taken that into consideration.I made another Little Duel map,This time not a Box of some sorta.I tested it with a Friend,And he said It was good.Should i upload it?
Title: Re: [EXPANSION]Duel Maps.
Post by: Disco on December 21, 2010, 09:18:12 PM
Why not?

Some screenshots for all these wouldn't hurt either...
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 21, 2010, 09:26:13 PM
ScreenShots are up.
Title: Re: [EXPANSION]Duel Maps.
Post by: TERRORsphere on December 21, 2010, 09:47:50 PM
There is absolutely no change in layout throughout any of the maps...

A duel map doesn't mean a square. It means a small deathmatch map.
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 21, 2010, 11:12:29 PM
Quote from: "Travis"
I Decided To Mape Some Maps Specifically Designed For Duel mode,Based off of their boss stages in MM8BDM.Hope you enjoy.

Lrn2read
Title: Re: [EXPANSION]Duel Maps.
Post by: Korby on December 21, 2010, 11:54:24 PM
It lacks Flashman's crystal-y tiles.
Fail.
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 22, 2010, 12:00:25 AM
I know,I don't know how to make it Flash Like in the Stage...
Title: Re: [EXPANSION]Duel Maps.
Post by: Korby on December 22, 2010, 12:03:31 AM
So look at the map.
Or ZDoom Wiki.
Title: Re: [EXPANSION]Duel Maps.
Post by: Jennifer on December 22, 2010, 12:07:02 AM
For some Reason,I can't open The V1C wad in doom builder.Thus,I can't view any maps from the game.except custom maps...
Title: Re: [EXPANSION]Duel Maps.
Post by: TERRORsphere on December 22, 2010, 01:26:55 AM
Quote from: "Travis"
Quote from: "Travis"
I Decided To Mape Some Maps Specifically Designed For Duel mode,Based off of their boss stages in MM8BDM.Hope you enjoy.

Lrn2read
Oh? You are aiming for it to suck? Ok then.

Base your maps on something that you can actually call a map. The boss stages in MM8BDM aren't interesting because of the maps, but because of the way the enemy behaves. If you try and have a real duel in these stages, then what's the point of having more than 1 map if they are all the same?
Title: Re: [EXPANSION]Duel Maps.
Post by: Mr. X on December 22, 2010, 04:12:46 AM
An expansion based around boring as Hell squares.  Yay!  Seriously, put some walls up somewhere and make a good layout like DTD said.
Title: Re: [EXPANSION]Duel Maps.
Post by: VyseTheLegend96 on December 22, 2010, 04:29:44 AM
Quote from: "Mr. X"
An expansion based around boring as Hell squares.  Yay!  Seriously, put some walls up somewhere and make a good layout like DTD said.
I do agree with this, say if i went to the punk stage. Since there is no weapons, the match would consist of walking around the outer edge in circles collecting health while trying to shoot your opponent, it is quite boring, the only real reason it made it cool in game was because of the way the enemy was completely new and did different things.
Title: Re: [EXPANSION]Duel Maps.
Post by: TERRORsphere on December 22, 2010, 05:10:11 AM
I'm going to finish my Elecman map today and it'll be a great example of what a fantastic duel map is (because I stole the layout from an existing classic custom Doom map from the year 1997).
Title: Re: [EXPANSION]Duel Maps.
Post by: TERRORsphere on January 11, 2011, 05:08:46 PM
Lol this project died.