Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => Skins & Bots etc => Topic started by: Camo Yoshi on December 30, 2010, 03:53:38 AM
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I did search the forum but didn't find a tutorial for it.
I confirmed that the music I'm planning to use is legal and free (No price tag to be found...)
So my question is, what do I need to do it, and how?
Thanks!
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Just download Slade or SlumpEd, then add the music files the way you add files in any other program, rename them to anything you like (max. 8 characters) and you're done. Place it on your skin folder and use the in-game command to test if it worked.
One tiny recommendation, you're better off using Ogg Vorbis format. It's small, keeps most of the track's quality and works with Skulltag.
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Ok, thanks, I was gonna convert to the .MODs to .MP3 but I guess I'll stick to .OGG if it works better (planning on using foobar200 to convert)...
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Here's a little sample: http://camoyoshi.1.vg/cutstuff/muspack/ ... DMUS01.ogg (http://camoyoshi.1.vg/cutstuff/muspack/sample/MODMUS01.ogg)
Encoded with foobar2000 & oggenc2.exe, Ogg Vorbis at q4~128kbps bitrate (Avg.), 128kbps, 44.1Khz.
Note: You might just want to right-click and save rather than click directly.
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Awesome track, I love techno beats. I can already hear this nicely playing this in-game, too bad it doesn't loop though. Looking forward to the pack.
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Hey thanks, the pack has a overall deep bass theme, but not all are techno-ey.
Source: http://radicalplay.com/madcars/music.html (http://radicalplay.com/madcars/music.html)
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Quick question, do you think that 64kbps would be high enough quality? The WAD was over 55MB after 128kbps conversion. O_o'
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Well, I don't think it's that big comparing to most music wads here. But yeah, depending on the track I think it should suffice, since it's for an 8 bit game after all.
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With 64kbps, the WAD is now 28MB with 17 songs. Much better!
Will upload to my site and post tomorrow... I'm tired.
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Skulltag is conbatable with .MOD. In fact, the font MM8BDM uses is from "cybercrime3" from 2008 uses .MOD for it's music.
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Make sure you don't hit "Save Changes" if you're using SLumpEd, or it will save it as a Text file, therefore making it silent in-game.
Hit Save All instead of Save Changes. Quite an easy mistake to make.
I'm a poet and I didn't know it.
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Skulltag is conbatable with .MOD. In fact, the font MM8BDM uses is from "cybercrime3" from 2008 uses .MOD for it's music.
Already had converted them to OGG so... :/ Too late. But it's useful info for the future, thanks!
Make sure you don't hit "Save Changes" if you're using SLumpEd, or it will save it as a Text file, therefore making it silent in-game.
Hit Save All instead of Save Changes. Quite an easy mistake to make.
I'm a poet and I didn't know it.
Yeah I used the little floppy icon to save rather than using the menu in Slumped. Thanks for the warning though!
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No problemo.