Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: CutmanMike on January 22, 2011, 03:20:29 PM

Title: Invasion test/template/thing
Post by: CutmanMike on January 22, 2011, 03:20:29 PM
http://www.sendspace.com/file/t72e7h (http://www.sendspace.com/file/t72e7h)

As Ashley and team are trying to figure out how the heck invasion works, I decided to make a test map with some invasion monsters and spawners. Hopefully, like the weapon template, it helps figuring things out.

The trick to invasion is that all the waves are defined in the monster spawn spots themselves. There's some more info on this in the DECORATE file.
Title: Re: Invasion test/template/thing
Post by: Ashley on January 22, 2011, 03:47:20 PM
We had our own spawners, that work exactly like yours.. But there's some things in there we didn't know about and use. XD

Thanks, Mike. :3
Title: Re: Invasion test/template/thing
Post by: linklock on January 22, 2011, 03:59:56 PM
But there is a weird thing/error where it says "Script error, invasion test.wad:MAPINFO line 12. Unknown top level keyword."
HOW DO I FIX THIS AND GET ON WITH MY GAMING LIFE?
Title: Re: Invasion test/template/thing
Post by: Nekolord on January 22, 2011, 04:07:29 PM
Quote from: "linklock"
But there is a weird thing/error where it says top keyboard, no map info.
HOW DO I FIX THIS AND GET ON WITH MY GAMING LIFE?
same here.
This File is Invalid/Not useable for MM8BDM.
Title: Re: Invasion test/template/thing
Post by: CutmanMike on January 22, 2011, 05:05:51 PM
Oop sorry, fixed.

http://www.sendspace.com/file/t72e7h (http://www.sendspace.com/file/t72e7h)
Title: Re: Invasion test/template/thing
Post by: Disco on January 22, 2011, 05:10:09 PM
All I can say is =O
Title: Re: Invasion test/template/thing
Post by: linklock on January 22, 2011, 05:48:17 PM
Now I love you again.