Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => DECORATE and ACS Modifications => Topic started by: tsukiyomaru0 on February 05, 2011, 04:51:29 PM

Title: Semi-Final version of Gun Del Sol
Post by: tsukiyomaru0 on February 05, 2011, 04:51:29 PM
What you people have seen and used is nothing but early beta/late alpha. The big deal is here:
http://www.mediafire.com/?52e2ik94mwojyqj (http://www.mediafire.com/?52e2ik94mwojyqj)

What's different?
First, the Solar Spread doesn't block much your sight, since it flickers there.
Second is that the ammo consumption has been readjusted.
Third and last is the somewhat new sprites.
Title: Re: Semi-Final version of Gun Del Sol
Post by: FCx on February 05, 2011, 08:26:21 PM
Looks better than the previous version one.

I found a bug:
I was holding left-click when a bot killed me. When I respawn the loop sound of the still sounding but I wasn't using that weapon. Can you fix it?
*Maybe you don't understand what I write*
Title: Re: Semi-Final version of Gun Del Sol
Post by: TERRORsphere on February 06, 2011, 01:08:52 AM
It helps if you actually tell us what weapon you were using.
Title: Re: Semi-Final version of Gun Del Sol
Post by: tsukiyomaru0 on February 06, 2011, 03:03:18 AM
I'm not sure on how to fix that... when using it, it is supposed to stop looping every time it jumps into noammo or ready states. Maybe if I...

Found it. It was missing in ready, deselect and select states. thanks for informing me.