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Gaming => General Gaming Discussion => Topic started by: BumpBump on February 16, 2011, 05:08:38 AM

Title: Super Smash Bros. Series Discussion
Post by: BumpBump on February 16, 2011, 05:08:38 AM
This thread is to discuss things about Smash Bros Brawl. It can also be used for matchmaking so people can play with each other.

I really like Super Smash Brothers Brawl, if you want to brawl me, just pm me.

I also know a few people like Megaman and Korby who I've played this game with. It's still a fun game if anyone wants to play.

Also, please keep discussions like "tiers are for queers" and "Melee is Better" out of here. Those are disruptive and are bad for this thread.
Title: Re: Super Smash Brothers Brawl
Post by: Lio on February 16, 2011, 10:06:24 PM
I don't own Brawl, but I used to play a dang lot every weekend on my friend's house. My main was Metaknight ever since I saw the trailer where he was announced but my friends, being srs tourney players, banned me from using it anymore after a few weeks of play, so I play as Luigi, Olimar and Wario now (I've always loved awkward characters), or at least used to since I don't play anymore. It's a great game anyways, I was very hyped when it was announced.
Title: Re: Super Smash Brothers Brawl
Post by: CHAOS_FANTAZY on February 16, 2011, 10:24:16 PM
In before Meta is a god.
Seriously, people, if he bothers you that much, then STOP USING HIM.  >_>

I'm an experienced Brawl player that has nearly completed story mode.  I like to use Pit, Toon Link, Ike, Kirby, and--a bit out there--Ice Climbers.  If you would like to have a duel against me, please respond saying so, and I will promptly find my FC.
Title: Re: Super Smash Brothers Brawl
Post by: BumpBump on February 16, 2011, 10:40:34 PM
I'll play you, my FC is 0603 1904 5796. my brawl tag is NOTW.
Title: Re: Super Smash Brothers Brawl
Post by: KillerChair on February 16, 2011, 10:46:02 PM
PIKACHU!!!! :D
Seriously... I barely play any character besides him.
Sometimes zero suit Samus though.

Also... I agree on the "stop using meta knight if he's so damn OP" thing.

I had a Wii i could borrow a while back but i dont own it personally ;)

I completed the campaign and unlocked all the chars for a friend of mine :)


Awesome game.
Title: Re: Super Smash Brothers Brawl
Post by: CHAOS_FANTAZY on February 16, 2011, 11:17:52 PM
Okay, at the request of Bump, I shall post my FC.  Scratch what the PM said--I'm never too busy to be bringin' the pain.

MY FC IS:
2793-0347-9824
MY SCREEN NAME IS:
DOOM!

EDIT:  Forget it, I have to go eat dinner now.  You took too long, maybe in a half an hour or so.

Also, I should elaborate on how I think of game.

Beaten:  Defeated final boss and/or viewed credits.

Completed:  Found every single unlockable there is.
Title: Re: Super Smash Brothers Brawl
Post by: BumpBump on February 17, 2011, 12:47:56 AM
Oh sorry, I didn't know, I heard tomorrow so I just assumed as much, I started working on some hacking of brawl so like yeah.
Title: Re: Super Smash Brothers Brawl
Post by: CHAOS_FANTAZY on February 17, 2011, 01:19:13 AM
Quote from: "BumpBump"
Oh sorry, I didn't know, I heard tomorrow so I just assumed as much, I started working on some hacking of brawl so like yeah.

LOL, it's okay.  Patience is a virtue, and I've had to wait for something a long time.

Hacking?  What kind of hacking?  Texture hacks, or something much more complex?
Title: Re: Super Smash Brothers Brawl
Post by: Korby on February 17, 2011, 03:04:46 AM
I mostly play Olimar, but I enjoy Ganondorf, Falcon, Bowser, and Pokemon Trainer as well.

I usually play as a lot of characters other than just them because I get bored easily.
Title: Dat Brawl, yo.
Post by: Kenkoru on February 17, 2011, 03:30:04 AM
I usually main Lucas. 'Cause he's awesome like that. Usually, second in command is Marth. Then there's just a scrambled assortment of Ice Climbers, Kirby, Mario, Ness, Squirtle, and occasionally Snake.

My internetz connection isn't very good, but I think I should be able to play online. I'm not sure how bad it would be. :U

I've unlocked all stages, characters, beat the story mode, have all he moosikz, I don't care for the stickers, but the trophies are getting there. I have yet to complete it. I think I lost it, but I'll find it, or buy a new one.
Title: Re: Super Smash Brothers Brawl
Post by: Mr. X on February 17, 2011, 03:38:45 AM
I use random, because it's more fun.  However, I prefer Olimar, Toon Link, Diddy Kong, Wolf, and Lucas.
Title: Re: Super Smash Brothers Brawl
Post by: BumpBump on February 17, 2011, 04:54:10 AM
Yeah, just texture hacks.

I main Lucario, but I enjoy using random for friendlies.
Title: Re: Super Smash Brothers Brawl
Post by: KillerChair on February 17, 2011, 12:03:57 PM
Oh right... Wolf is pretty neat too.

Too bad there isnt enough Pikachu love though :(
Title: Re: Super Smash Brothers Brawl
Post by: TheBladeRoden on February 17, 2011, 06:06:35 PM
I always seem to do best with Samus
Title: Re: Super Smash Brothers Brawl
Post by: BumpBump on February 17, 2011, 11:27:27 PM
Alright, I'm online if Chaos or anyone else wants to play me.
Title: Re: Super Smash Brothers Brawl
Post by: NitroBro on February 17, 2011, 11:32:55 PM
lucario olimar kirby and ike
Title: Re: Super Smash Brothers Brawl
Post by: arkman on February 17, 2011, 11:51:04 PM
Any character with an ariel spike  :mrgreen:

DK, Diddy, Zamus & Samus, Mario, Luigi, Yoshi, Wolf, occasionally falco and Fox, Ike, Pokemon Trainer, Mr. Game and Watch, and of course Captain Falcon and Ganondorf.

Beat the story mode a while back and am currently at 99% story mode completion,  :cool: still have quite a few subspace trophies and achievments though.  :?

Great game, my only complaint isn't the balance, it is the stupid masterpieces. Still made it to the first dungeon on zelda
Title: Re: Super Smash Brothers Brawl
Post by: Mr. Sean Nelson on February 19, 2011, 04:34:25 AM
I don't own it, but Sonic is great for his Final Smash.
Also, Wolf certainly has the best taunt.
Who would play as Fox when they could play as Wolf?
Title: Re: Super Smash Brothers Brawl
Post by: DWN-019 on February 19, 2011, 04:37:37 AM
I main Lucas, Snake, Mario, Lucario, Meta Knight, Falco, Fox.

Its a great game, I even had a account over at BFC. The only thing bad is Basic Brawl. (Online, not normal brawling offline)
Title: Re: Super Smash Brothers Brawl
Post by: TheBladeRoden on February 19, 2011, 08:22:20 AM
Quote from: "Sean Nelson"
I don't own it, but Sonic is great for his Final Smash.
Also, Wolf certainly has the best taunt.
Who would play as Fox when they could play as Wolf?
Landmaster!
I thought it was kinda lazy that three characters have the same final smash
Title: Re: Super Smash Brothers Brawl
Post by: Mr. Sean Nelson on February 19, 2011, 10:30:40 PM
No kidding; that was an awful decision.

LANDMASTER!
Are you shitting me?
Title: Re: Super Smash Brothers Brawl
Post by: Korby on February 19, 2011, 11:05:16 PM
Falco was supposed to have an Arwing.
Title: Re: Super Smash Brothers Brawl
Post by: arkman on February 19, 2011, 11:30:38 PM
I kinda liked that wolf had a better landmaster, it seemed fitting. but yeah falco should of got a arwing.

now is it just me or does the gooey bomb suck.

it seems so undepowered.
Title: Gooey Bombs
Post by: Kenkoru on February 19, 2011, 11:36:39 PM
What I like about the Gooey Bombs is that it makes a mini-game of Extreme Hot Potato. It's also amusing when someone gets so paranoid about it being on them and they rush to the other players to pass it on.

I still wish Mewtwo was there instead of Lucario. I liked his "I will smash you with this hammer with MY MIND!"
Title: Re: Super Smash Brothers Brawl
Post by: Korby on February 20, 2011, 12:45:29 AM
People were remaking Mewtwo via hacks, except his final smash was horrible.
Title: Re: Super Smash Brothers Brawl
Post by: Mr. X on February 20, 2011, 12:52:34 AM
And his tail kept bending a square 90 degrees.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on February 23, 2011, 07:20:04 PM
Y'know, I participated in a Brawl tournament the other day. First time playing, since I don't have a Wii, let alone SSBB, so I failed the first round. I was playing as Link in his Dark Link costume, and there was a Sonic, a Yoshi, and a Pikachu. I think either the Sonic or the Yoshi died first. I died second because the Pikachu went after me with Volt Tackle. But it was fun while it lasted.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on February 23, 2011, 07:21:12 PM
Wait, what?
Quote from: "Alucard"
Pikachu went after me with Volt Tackle.
Smash balls?! In a TOURNAMENT?!!?
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on February 23, 2011, 07:27:09 PM
Quote from: "Korby"
Wait, what?
Quote from: "Alucard"
Pikachu went after me with Volt Tackle.
Smash balls?! In a TOURNAMENT?!!?

It was a public set-up in the rules, I wanted Melee's Hyrule Temple banned, due to its massive size, but alas, a Game & Watch won at that stage.

And I know, it seems odd that there are items in a tournament, but the hammers got ban hammered along with Heart Container and Maximum Tomato.

At least they're not chanting "NO ITEMS! 1 STOCK! FOX ONLY! FINAL DESTINATION!"

And I found people that actually knew what I was talking about.

I even brewed up a stage idea:

the internet

but I won't go into details, as I would be off topic then.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on February 23, 2011, 07:31:31 PM
This is a topic about Brawl, and considering Stage Hacking is possible now, it will not be offtopic.

Continue.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on February 23, 2011, 07:40:28 PM
Alright.

Name: The internet

Background: All sorts of random memes EXCEPT Rule 34 and Rule 63 (then only 18+ can buy it.)

Possible songs:

THIS VIDEO CONTAINS WIN
*flame shield ready* U.N. Owen was her? (hey' it's a famous song, shut up.)
Never Gonna Give You Up
Cybersheep's Dream (Hey, Sheepman's stage was internet-like)
Guile themem
and the theme of Fresh Prince of Bel-Air, mixed with the theme of the background, when it pops up.

Stage Platforms: Players can run across the screen kinda like in the Game and Watch stage. Same stage I failed on...

And I have a BUNCH of character ideas, but alas, that may/may not be going overboard.
Title: Re: Super Smash Brothers Brawl
Post by: WheelieCarbonate on February 26, 2011, 03:11:27 PM
F**k all others!Lucas is the best!
Title: Re: Super Smash Brothers Brawl
Post by: Blaze Yeager on February 26, 2011, 07:42:30 PM
Characters that i use:
Samus,Toon Link,Lucas,Ness,Snake,C.Falcon,Ike or Meta Knight
Title: Re: Super Smash Brothers Brawl
Post by: Smunch on March 07, 2011, 05:56:45 PM
Quote from: "Alucard"
Alright.

Name: The internet

etc.

I have a stage like that, actually.  4chan city, it replaces 75m.  It isn't the exact same as what you said, but it bears resemblance.

Also, random button is the best character by far.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 07, 2011, 06:24:23 PM
Heh, I guess great minds do think alike.

I have ideas for characters, but I would probably be RAEGED at for suggesting them. But the ones I don't think will be RAEGED at:

-Megaman (no duh.)
-Simon Belmont
-Yellow Devil (boss)
-Metool (standard enemy, possible AT?)
-Zero-Two (AT)
-Master Hand (miniature version, playable, no glitch.)
-Jet Moto riders (AT or stage prop)

I think that's it...for nao.
Title: Re: Super Smash Brothers Brawl
Post by: CHAOS_FANTAZY on March 07, 2011, 11:07:01 PM
Quote from: "Alucard"
I have ideas for characters, but I would probably be RAEGED at for suggesting them.

Don't beat yourself up--boredom has inspired me creating an alias, moveset stage, and personal item for myself. =P

Quote from: "Alucard"
-Megaman (no duh.)

Funny story about this guy--Both Capcom and Nintendo wanted Mega Man to appear.  The only reason why not was a failure to communicate:  Nintendo was waiting for Capcom to call and request their appearance, and Capcom was waiting for Nintendo to call and request their appearance.  Sadly, Konami got there first, and we have Snake instead.  :cry:

Quote from: "Alucard"
-Simon Belmont

I think Castlevania, like Final Fantasy, is all drama these days (and this is from the outside looking in, I own no modern FF or CV) , and he's kind of unsuited.  Terrible jump, without much Final Smash potential.

Quote from: "Alucard"
-Yellow Devil (boss)

Dear god, not again...wasn't THREE TIMES enough for you?  In Brawl, he'd be a bit easier, but he's not the vulnerable-all-the-time kind of boss, making him kind of unsuited.

Quote from: "Alucard"
-Zero-Two (AT)

Nintendo's wandered too far from their dark N64 history--Boo's Haunted Mansion theme, "You shouldn't have done that"--if Zero-Two were to ever appear again, they would've already done it.

He would've been cool for Melee's Trophy Tussle or a story boss, though.

Quote from: "Alucard"
-Master Hand (miniature version, playable, no glitch.)

As interesting as it would be, I think he'd be kind of broken:  he has about 10 different moves; although easy to dodge, three of 'em and you're about gone.  He'd need an entirely new imagined moveset; I just don't see how it's worth it.  I'd much rather see an original character for Brawl; perhaps a generic magician wearing the fabled gloves.

Also Crazy Hand is 9001X cooler  :ugeek:
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 07, 2011, 11:17:51 PM
Well, here's one moar: (and I have heard about the Crapcom/Nintendo thing.)

-Goku (screw him not being in any way related to Nintendo I HAVE MONEY)
Title: Re: Super Smash Brothers Brawl
Post by: Snake33AU on March 08, 2011, 03:14:39 PM
I like the Mega Man idea (as Alucard would put it, no duh, lol) and Simon Belmont is a very well known video game character (a staple one perhaps?).

I think they should include Rad Spencer (Bionic Commando - Capcom).
He could use his bionic arm to not only grapple, but to cling onto other obstacles, or perhaps swing it around (like he does on the top-down view levels). His melee would be pretty basic, but he does have a gun for those special long range moves perhaps?

His Smash weapon (forget proper name for it) could be, hmm, it's a tough one, coz i'm not sure of anything that's over-powered in the game, but perhaps it could involve something with his helicopter? Not sure.

Also:
Bill Rizer and Lance Bean (Contra - Konami)
The two might be identical (so perhaps they'll be one character but different skins?) and their melee attacks would be pretty basic (there's no melee in the original game, lol) but it's their long range attacks that would be interesting.

Their smash power could very well be the spread gun. If anyone has played the game, they will know that this gun friggin owns absolutely everything! lol.

Also, their alternative skins could be the Probotector robots, RD008 and RC011.

They're the ones I can think of for now, and they might be pretty interesting, no?
Title: Re: Super Smash Brothers Brawl
Post by: TheBladeRoden on March 08, 2011, 05:42:22 PM
Still waiting and hoping for Capcom vs. Nintendo someday
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 08, 2011, 08:56:02 PM
Snake, I like your Bill & Lance idea, but maybe Bill could just end up having lance as an alternate costume? I mean, Link had Dark Link as one of his costumes.

Hmm...maybe...uh...Black Mage could be good?

Here's his moveset:

stand A: two punches

forward Smash: Lightning

Up Smash: Fire Punch (SHORYUKEN!)

Down Smash: Ice

Forward A: whacks forward with staff

Crouching A: shanks with knife

Aerial Neutral: Fire Spin - Spins with hands flaming.

Aerial Up: Water Spout

Aerial down: Slices with scythe

Aerial forward: Kicks forward, giving a small burst of speed

Dash A: Slides forward, damaging anyone in path

Neutral B: Stun - Chargable - Stuns any enemy within range, the longer the charge, the longer the stun

Forward B: Haste

Down B: Meteor - charges and inflates a small meteor, which rises and is then thrown onto the ground and makes a small explosion.

Up B: Warp - Can be moved with the Joystick as long as B is held, but has a distance limit.

Grab: Grabs. durr.

Grab Pummel: hits with staff

Backwards throw: stabs with knife and sends the victim flying.

Grab Up: tosses the victim on his hat, which turns into a spiny cactus.

Grab Forward: Same as backwards throw, but with less KB

Downward Throw: Uses staff to send a few poison drops at the victim, which takes 1% damage for each second for a few seconds.

Final Smash: Random Battle - Runs off, with a bunch of monsters appearing on the field. (Will-O-Wisps, Wolves, and Imps.) Black Mage then appears on the foreground, and casts Flare which affects the entire stage, usually OHKO, but can be conquered via Shield move. Possible risk of Shield stun, suggesting you use the shield at the last moment. After the Flare move, all monsters will be gone, Black Mage runs back, and fighting will continue.
Title: (
Post by: Korby on March 08, 2011, 10:05:52 PM
Here's what I always thought Black Mage would be like:
(click to show/hide)
Black Mage is literally a glass cannon, being launched very easily, similar to Mewtwo. He has very few physical moves, and pretty much everything else is a spell. As such, here we go. I'll be assuming he's facing to the right.
(click to show/hide)
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 08, 2011, 10:53:41 PM
Quote from: "Korby"
Here's what I always thought Black Mage would be like:
(click to show/hide)
Black Mage is literally a glass cannon, being launched very easily, similar to Mewtwo. He has very few physical moves, and pretty much everything else is a spell. As such, here we go. I'll be assuming he's facing to the right.
(click to show/hide)

I just explained an entire moveset...
Title: Re: Super Smash Brothers Brawl
Post by: Korby on March 08, 2011, 11:41:12 PM
Yeah, I know. I'm still allowed to show my version, no?
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 09, 2011, 12:07:42 AM
Yeah, I guess so.

Being that I described his moveset by basing it off of his Super Smash Flash 2 moveset. (http://mcleodgaming.wikia.com/wiki/Black_Mage)
Title: Re: Super Smash Brothers Brawl
Post by: -FiniteZero- on March 09, 2011, 02:07:38 AM
Dr. Wily would be interesting in Brawl. He would function like the Pokemon Trainer, but of course use Robot Masters instead of Pokemon. Not quite sure about the moveset, but:
RM 1: Quick Man (fast, lightweight)
RM 2: Metal Man (average)
RM 3: Stone Man (slow, heavy)

For a final smash, he could send out Flash Man, who would be able to stop time for short periods, and thus you could wreck havoc.

EDIT: Now, I add movesets:
Quick Man
(click to show/hide)

Metal Man:
(click to show/hide)

Hard Man:
(click to show/hide)

Flash Man:
(click to show/hide)
Title: Re: Super Smash Brothers Brawl
Post by: MagnetMan497 on March 09, 2011, 03:01:21 AM
Always up for Brawl

Lucas, Marth, Squirtle are my main
Title: Re: Super Smash Brothers Brawl
Post by: Snake33AU on March 09, 2011, 06:49:14 AM
Ah yes, I was thinking Bill and Lance would be skins (if there are four skins in total, the other two could be Probotector robots that represent Bill and Lance as P1 and P2).
Quote from: "FiniteZero"
Dr. Wily would be interesting in Brawl. He would function like the Pokemon Trainer, but of course use Robot Masters instead of Pokemon. Not quite sure about the moveset, but:
RM 1: Quick Man (fast, lightweight)
RM 2: Metal Man (average)
RM 3: Stone Man (slow, heavy)

For a final smash, he could send out Flash Man, who would be able to stop time for short periods, and thus you could wreck havoc.

I like this idea! When I read Dr. Wily I thought "ah yeah, could be cool" but have him like a Pokemon Trainer that sends three different Robot Masters to fight is actually a pretty good idea! I can see this working!  :D I agree that the three RMs should be a fast weak one, an average one and a slow strong one.
Title: Re: Super Smash Brothers Brawl
Post by: Donugee on March 14, 2011, 09:20:10 PM
I used to play Brawl a lot.

Then my parents got nicotine in my Wii from their smoking and it can no longer read dual layered disk. Wonderful. I would love to play more...
Title: Re: Super Smash Brothers Brawl
Post by: FuPoo on March 16, 2011, 11:16:56 PM
oooooooh now this is my kinda topic!

i play from time to time as well. hit me up if you wanna rock and or roll! :ugeek:
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 16, 2011, 11:27:19 PM
Anyone else got some ideas for new stuff for the next game?
Title: Re: Super Smash Brothers Brawl
Post by: FuPoo on March 17, 2011, 01:29:05 AM
im usually a NO ITEMS FINAL DESTIONATION kinda guy but im down for whatever people want

just bug me on aim/msn and ill be ROARING to go~ :ugeek:
Title: Re: Super Smash Brothers Brawl
Post by: -FiniteZero- on March 17, 2011, 01:35:54 AM
Newcomer:
(click to show/hide)
One word would describe this:
EPIC.
Title: Re: Super Smash Brothers Brawl
Post by: easyaspi on March 17, 2011, 01:42:56 AM
You seem to like that one.
Title: Re: Super Smash Brothers Brawl
Post by: -FiniteZero- on March 21, 2011, 01:36:02 AM
Quote from: "easyaspi"
You seem to like that one.

Yes, yes I do.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on March 21, 2011, 08:48:10 PM
Magikarp...how would he have a moveset? I can come up with some sort of crazy moveset for Simon...

(click to show/hide)

...Too overpowered, or no?
Title: Re: Super Smash Brothers Brawl
Post by: MLDKF on May 06, 2011, 02:37:50 PM
I'm gonna be entering a Brawl Tourney in a few weeks. I'll be using Pikachu.
Title: Re: Super Smash Brothers Brawl
Post by: KillerChair on May 06, 2011, 03:20:36 PM
I still think nintendo should get a deal with capcom so that megaman can get into the next SSB :D
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 06, 2011, 08:54:45 PM
There's a REASON as to why Megaman was never in that game...
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 06, 2011, 09:08:40 PM
Yes, there was. Do you know why?
Nintendo was waiting for Capcom to call and Capcom was waiting for Nintendo. As such, Mega Man was never put in.

If there's a sequel, he will most likely be in.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 06, 2011, 09:37:09 PM
Yeah, basically what Korb said was the reason why Mega was never put in.

But maybe MM wouldn't have gotten in anyway, since Capcom seems to have taken a fancy to Tron and Zero.
Title: Re: Super Smash Brothers Brawl
Post by: MLDKF on May 06, 2011, 11:08:01 PM
That was only for Marvel vs. Capcom 3. Besides, Mega Man would be the most logical character choice for a Capcom Smash representative. Putting in Zero and Tron Bonne before Mega Man wouldn't make sense. I mean, it's like if Sega put Shadow or Tails in as a representative rather then Sonic.

Speaking of which, SHADOW WON'T BE IN THE NEXT GAME! As much as the fans will hate it, it's true. Nintendo wouldn't allow companies to put in 3rd Party characters if there's already a representative. They'd probably want their friendly companies to each have someone in first. So, that means Capcom, Square-Enix and Ubisoft (and any companies friendly with Nintendo that I missed besides Sega and Konami)

The next 3rd Party characters will probably be Mega Man for Capcom and either Geno or Cloud for Square-Enix (provided that KH3 comes out on a Nintendo console with Cloud in it or Final Fantasy 7 gets re-released for the Nintendo 3DS)
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 07, 2011, 01:46:17 AM
I honestly highly doubt Geno will be in the next one, but he is incredibly popular, so we'll see, I guess.

Wait, Ubisoft gets a representative? Hell yes, Ray Man!
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 07, 2011, 02:04:46 AM
Ubisoft should totally have Travis Touchdown! Maybe Margaret Moonlight as a boss...
Title: Re: Super Smash Brothers Brawl
Post by: MLDKF on May 07, 2011, 03:15:13 AM
Quote from: "Alucard"
Ubisoft should totally have Travis Touchdown! Maybe Margaret Moonlight as a boss...

Oh if only. I doubt that they'll let someone from an M-Rated....wait...uh-huh....ok....aaaaaaahhhhhhhh. Alright. Well, now that someone has told me that Metal Gear Solid is an M-rated game, let me rephrase my argument. I doubt that Travis Touchdown would be a memorable enough representative. Most likely it would be either Rayman or The Prince.
Title: Re: Super Smash Brothers Brawl
Post by: Magnet Dood on May 09, 2011, 09:35:39 PM
Brawl is fun. I used to have it until my sister threw it out into the garbage. (THE GARBAGE.)

I think Melee is better though, cuz you can play as Dr. Mario.

ANYWAY, I only play that game at my friends house now. *Sighs*
Title: Re: Super Smash Brothers Brawl
Post by: LlamaHombre on May 09, 2011, 09:39:48 PM
Mewtwo.

That is all.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 09, 2011, 10:18:11 PM
I literally can't play Melee anymore. Way to used to Brawl, and you know what? I think it's better.
Yes, last game had Bowser's Koopa Klaw, Dr. Mario(My previous best character), and Mewtwo, but you know what? Brawl gives Bowser a new way of recovering(WEEEEE), removes some clones(and adds three landmasters), and Mewtwo was not only overrated, flied off way too easily, but Lucario's pretty much better.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 09, 2011, 10:27:49 PM
Well I really like Brawl and Melee. I think they are very good games. I don't play a whole lot of melle anymore...MostlyBrawl. I am mostly fox, kirby and... well really anybody... I consider myself to be pretty good at both games.
Title: Re: Super Smash Brothers Brawl
Post by: MagnetMan497 on May 10, 2011, 12:13:16 AM
Quote from: "LlamaHombre"
Mewtwo.

That is all.
Lucario.

That is all.
Title: Re: Super Smash Brothers Brawl
Post by: Blueiscooltoo on May 10, 2011, 03:00:57 PM
Olimar is a pretty cool guy and his friends fight for him. He doesn't afraid of anything and has the only ranged grab that is not easily punished. Lucario is pretty good but will probably be replaced like Mewtwo was in the next game. (if there is a next game.)
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 10, 2011, 08:28:07 PM
If there is another Brawl game, I hope they release it for more than just the Nintendo consoles.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 10, 2011, 08:35:46 PM
That kills the point of the game.
Nintendo consoles only, please.

I think there will be another installment for "Project Cafe."
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 10, 2011, 08:57:14 PM
But what about those of us unlucky enough that you can't afford a Wii? Then what happens?
Title: Re: Super Smash Brothers Brawl
Post by: TheBladeRoden on May 10, 2011, 10:03:58 PM
What other console is cheaper than the Wii?
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 10, 2011, 10:16:30 PM
Well, some people can't afford one since they bought a console beforehand. i.e. Someone gets an XBox 360 and can't afford any other consoles, just XBox games.
Title: Re: Super Smash Brothers Brawl
Post by: Mr. X on May 11, 2011, 05:19:09 AM
Considering it's a Nintendo game and one of their biggest franchises, why the Hell would they release it on other consoles?
Title: Re: Super Smash Brothers Brawl
Post by: ~Sheena~ on May 11, 2011, 03:21:56 PM
Quote from: "CHAOS_FANTAZY"
In before Meta is a god.
Seriously, people, if he bothers you that much, then STOP USING HIM.  >_>

I'm an experienced Brawl player that has nearly completed story mode.  I like to use Pit, Toon Link, Ike, Kirby, and--a bit out there--Ice Climbers.  If you would like to have a duel against me, please respond saying so, and I will promptly find my FC.
Metaknight? God? loltiersaregaybutok.
He isn't that OP, it's the Player, beeing good with him. i mean, look at the newbies, spamming Tornado and his Drill Flight and then watch a real Pro.
Title: Re: Super Smash Brothers Brawl
Post by: Blueiscooltoo on May 11, 2011, 04:42:25 PM
It's just the same thing, expect the Metaknight throws in a couple of ftilts or dsmashes. Metaknight really isn't that hard to use, even at pro level. Most of his attacks have no lag. And off stage game is so friendly to him because of his 6 jumps plus which ever b move he wants to use as a recovery. When Metaknight is compared to other characters, Metaknight's the best.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 11, 2011, 08:26:35 PM
Whats with people not having story mode done? I finished it centuries ago!
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 14, 2011, 02:43:30 PM
Quote from: "Sean Nelson"
I don't own it, but Sonic is great for his Final Smash.
Also, Wolf certainly has the best taunt.
Who would play as Fox when they could play as Wolf?
1. Sonic is kinda cheap... with his final smash
2. Fox and Wolf are diffrent. Sure Wolf's taunts are cooler, but I still think Fox is good.
3. I dont like Wolf that much because his like dash-thingy move goes like up... its strange
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 14, 2011, 07:38:10 PM
Wolf and Fox have incredibly different movesets. The Specials, while still similar, are different.

Even the final smash happens to be different. It's stronger, but doesn't last as long.
Title: Re: Super Smash Brothers Brawl
Post by: Kapus on May 14, 2011, 07:49:02 PM
(http://i178.photobucket.com/albums/w253/Secretchaos1/Cat%20Planet/al_110503_1431binout.jpg)


Best thing ever.


Even if the top is messed up a bit.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 14, 2011, 08:53:39 PM
Quote from: "Kapus"
(http://i178.photobucket.com/albums/w253/Secretchaos1/Cat%20Planet/al_110503_1431binout.jpg)


Best thing ever.


Even if the top is messed up a bit.

That's either Kirby, Jigglypuff, or Meta Knight in disguise. Most likely the 2nd.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 14, 2011, 09:45:42 PM
It's Jigglypuff.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 14, 2011, 10:23:15 PM
So I was right! I'm such a good-guesser~
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 15, 2011, 02:24:46 AM
You guessed all three puffballs in the game, so there was no possible way of you getting it wrong.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 15, 2011, 04:19:10 PM
Quote from: "Kapus"
(http://i178.photobucket.com/albums/w253/Secretchaos1/Cat%20Planet/al_110503_1431binout.jpg)


Best thing ever.


Even if the top is messed up a bit.
Sweet... It kinda looks like a boo...
Title: Re: Super Smash Brothers Brawl
Post by: MagnetMan497 on May 15, 2011, 06:01:33 PM
Quote from: "Chugger11"
Quote from: "Kapus"
(http://i178.photobucket.com/albums/w253/Secretchaos1/Cat%20Planet/al_110503_1431binout.jpg)


Best thing ever.


Even if the top is messed up a bit.
Sweet... It kinda looks like a boo...
It's Cat Planet.
Title: Re: Super Smash Brothers Brawl
Post by: Kapus on May 15, 2011, 06:07:18 PM
(http://i644.photobucket.com/albums/uu162/Segtend0/Brawl%20Pictures/al_101219_1139binout.jpg)


Model hacks are fun!
Title: Re: Super Smash Brothers Brawl
Post by: Max on May 15, 2011, 06:12:38 PM
You need to replace the toon link eyes, but the rest is awesome.
Title: Re: Super Smash Brothers Brawl
Post by: Kapus on May 15, 2011, 06:16:26 PM
..I didn't make that.


But yeah. I'd be downloading this stuff right away if my computer had a working SD card drive.
Title: Re: Super Smash Brothers Brawl
Post by: Messatsu on May 16, 2011, 01:25:23 PM
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 16, 2011, 10:29:28 PM
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.
meh, maybe... it does put a challenge in front of you though. Like I said before, Sonic is cheap. With the whole game favoring the loser... It kinda makes sense. If your getting your butt kicked, you need to get the better weapons and better attacks. That's what I think.
Title: Re: Super Smash Brothers Brawl
Post by: Blueiscooltoo on May 17, 2011, 03:51:20 AM
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.

You can turn off items... and make the game less like mario kart. Brawl- is a parody of Brawl+ and Brawl+ is weird in my opinion. (Heck, a lot of characters were broken in Brawl+ when I started playing it.) And hitboxes don't change in size, ever.
Title: Re: Super Smash Brothers Brawl
Post by: Messatsu on May 17, 2011, 02:20:07 PM
You would think.  I'm just saying the issues I experienced in Brawl were not something I've ever seen in Melee.  I think there is a balance between giving the person behind a bonus (IE Star in Mario Kart) and giving them something that removes any real skill (Bullet bill in Mario Kart Wii).  You can say that hit boxes never change but I've seen it happen so you won't convince me otherwise.  Brawl- is very much silly, but to me I find it a fun kind of silly.  It strikes me more as something like SF2 Rainbow Edition, so broken that it's awesome.  Brawl+ I find at least makes comboing a viable option and fixes some of the character imbalances so I prefer it.  Not saying it's perfect, but I like it.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 17, 2011, 08:03:31 PM
Quote from: "Blueiscooltoo"
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.

You can turn off items... and make the game less like mario kart. Brawl- is a parody of Brawl+ and Brawl+ is weird in my opinion. (Heck, a lot of characters were broken in Brawl+ when I started playing it.) And hitboxes don't change in size, ever.
Whats Brawl+ again... my mind is blank
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 17, 2011, 08:15:48 PM
Fan made patch for the game.
Title: Re: Super Smash Brothers Brawl
Post by: Bikdark on May 18, 2011, 03:52:17 AM
I really recommend Brawl-, where everything is broken, therefor nothing is OP.
Just saying :>
Title: Re: Super Smash Brothers Brawl
Post by: Blueiscooltoo on May 18, 2011, 02:59:14 PM
Quote from: "Messatsu"
You would think.  I'm just saying the issues I experienced in Brawl were not something I've ever seen in Melee.  I think there is a balance between giving the person behind a bonus (IE Star in Mario Kart) and giving them something that removes any real skill (Bullet bill in Mario Kart Wii).  You can say that hit boxes never change but I've seen it happen so you won't convince me otherwise.  Brawl- is very much silly, but to me I find it a fun kind of silly.  It strikes me more as something like SF2 Rainbow Edition, so broken that it's awesome.  Brawl+ I find at least makes comboing a viable option and fixes some of the character imbalances so I prefer it.  Not saying it's perfect, but I like it.

I'll like to see a video of hitboxes changing.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 19, 2011, 08:54:10 PM
Quote from: "Korby"
Fan made patch for the game.
oh yeah....
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 19, 2011, 08:55:56 PM
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.
how can you hate mario kart! It being unperdictable is half the fun!! You also need skill to play mario kart.
Title: Re: Super Smash Brothers Brawl
Post by: Ivory on May 19, 2011, 08:57:55 PM
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 19, 2011, 09:00:26 PM
Quote from: "Ivory"
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.
no like turnung at the right time, dirfting, taking shortcuts. I win by staying in first the whole time. No problem
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 19, 2011, 09:20:04 PM
Quote from: "Ivory"
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.

Ivory, I have a game that has many similarities to Malleo Kart, and I'm pretty skilled at it...For the same reasons Chugger said:

Quote from: "Chugger11"
turning at the right time, drifting, taking shortcuts. I win by staying in first the whole time. No problem

Just saying that while some people DO stay out of first until the last minute, there's a few of us (like me and Chugger) who can stay in first the whole time. However, if you're far ahead, you're doomed to infinite blue shells hitting you.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 21, 2011, 01:09:15 AM
Quote from: "Alucard"
Quote from: "Ivory"
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.

Ivory, I have a game that has many similarities to Malleo Kart, and I'm pretty skilled at it...For the same reasons Chugger said:

Quote from: "Chugger11"
turning at the right time, drifting, taking shortcuts. I win by staying in first the whole time. No problem

Just saying that while some people DO stay out of first until the last minute, there's a few of us (like me and Chugger) who can stay in first the whole time. However, if you're far ahead, you're doomed to infinite blue shells hitting you.
I hate those blue shells when you're in first... so stupid.... But ther're great when you're in last!
(thanks for sticking up for me Alucard)
Title: Re: Super Smash Brothers Brawl
Post by: Nostalgia on May 22, 2011, 10:51:01 PM
I love Super Smash Bros. Brawl, and I play it a lot, but Melee is better.
If you want to brawl with me, send me your FC and I'll send you mine back. I want to smash people's faces into the ground with mah Ganon!  :p
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on May 25, 2011, 12:00:34 AM
First thing first: When I play brawl I don't go by tiers just because any one can beat anyone if there skilled in a character.
It's like this forum it can be a populartiy contest. (no offence to ANYONE) When many people prefer to use a character many people get very skilled and then that is where I beleve tiers come into play.

Secondly: On the mario kart thing I support Chugger, yeah the blue shell's are cheap but if you play well and play your cards right the shell's are not a problem.

Lastly: I used Sonic as my main (I was a bit of a sega fan a few years back) I now use Metaknight as my main (and used him as my back up)  I also use Mario, Wario and I try to use Olimar but can't really adapt to the playing style.
That is All
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 26, 2011, 01:00:00 AM
Has anyone crated any cool stages in Brawl? :ugeek:
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 26, 2011, 01:11:20 AM
I heard someone made a stage modeled after Marx from Kirby Super Star...
Title: Re: Super Smash Brothers Brawl
Post by: Kapus on May 26, 2011, 01:18:48 AM
I had made over 130 different custom stages for Brawl. Then my Nephew deleted all of my data.





Yeah.
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 26, 2011, 01:24:42 AM
OVER ONE HUNDRED THIRTY?

Wow, Kapus...Dat's a lotta stages...Blasted nephew.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 26, 2011, 01:31:14 AM
Quote from: "Kapus"
I had made over 130 different custom stages for Brawl. Then my Nephew deleted all of my data.





Yeah.
Thats sad...
Title: Re: Super Smash Brothers Brawl
Post by: WheelieCarbonate on May 27, 2011, 11:53:07 PM
Posting an achievement I made in this game.
Beat Tabuu on Extreme and got him as a trophy.
AT THE SAME TIME.
Title: Re: Super Smash Brothers Brawl
Post by: Korby on May 27, 2011, 11:57:16 PM
I did that awhile ago. As Sonic, Bowser, Olimar, Wolf, Ganondorf, and ROB.  :cool:
...On Intense.
Title: Re: Super Smash Brothers Brawl
Post by: WheelieCarbonate on May 28, 2011, 03:02:32 AM
Quote from: "Korby"
...On Intense.
I meant Intense.I haven't played in awhile and forgot the difficulties.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 28, 2011, 04:30:11 PM
Quote from: "Korby"
I did that awhile ago. As Sonic, Bowser, Olimar, Wolf, Ganondorf, and ROB.  :cool:
...On Intense.
The Intense mode is SOOOOOOOO much fun! I beat with a few players like Fox, Kirby, and Mario
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 28, 2011, 05:37:12 PM
Everybody on this topic has Brawl, or has a friend that has it except me...

(http://media.tumblr.com/tumblr_licxlkQEUE1qe3b0w.png)
Title: Re: Super Smash Brothers Brawl
Post by: Magnet Dood on May 28, 2011, 08:45:18 PM
Hey man...

(http://3.bp.blogspot.com/-m6HKqV83kIw/TbSzN3prtNI/AAAAAAAAAGM/KUdzyX9uORg/s1600/I+know+that+feel+bro.png)

I don't have it either... unfortunately...
Title: Re: Super Smash Brothers Brawl
Post by: WheelieCarbonate on May 29, 2011, 12:20:08 AM
I really like this game and I'd like to post my Name and Fc.
name:Swiss
FC:2492-9067-9280
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 30, 2011, 11:51:01 PM
Quote from: "Magnet Dood"
Hey man...

(http://3.bp.blogspot.com/-m6HKqV83kIw/TbSzN3prtNI/AAAAAAAAAGM/KUdzyX9uORg/s1600/I+know+that+feel+bro.png)

I don't have it either... unfortunately...
... I'm speechless...
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on May 30, 2011, 11:54:36 PM
In fact, I actually don't have a Wii in general.  :shock: DUN DUN DUUUUUUUUUUUNNNNNNNNN
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on May 31, 2011, 10:59:55 PM
So whats your favorite music in the game?
Title: Re: Super Smash Brothers Brawl
Post by: Alucard on June 01, 2011, 12:00:40 AM
Now music I know about! That's talkin mah language!

I gotta say, to that one, Final Destination, Giga Bowser, and...Zellough-2. Gourmet Race got totally butchered.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on June 04, 2011, 04:05:55 PM
I like the Brawl music but there were some reat melee songs like the F-Zero song
Title: Re: Super Smash Brothers Brawl
Post by: BiscuitSlash on June 04, 2011, 04:21:01 PM
I think Tabuu battle has an awesome theme. It's very fitting

Also for those of you that have played Rockman 4 MI, Brightman's theme is there! (F-Zero - Dream Chaser). Not sure about other ones, I'l have to look. (I know what the original songs are called but I haven't seen 'em.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on January 07, 2012, 09:05:56 PM
Quote from: "Michael712"
I think Tabuu battle has an awesome theme. It's very fitting

Also for those of you that have played Rockman 4 MI, Brightman's theme is there! (F-Zero - Dream Chaser). Not sure about other ones, I'l have to look. (I know what the original songs are called but I haven't seen 'em.
Tabuu had a great tune, it really made the battle much better
Title: Re: Super Smash Brothers Brawl
Post by: Mrguy891 on January 07, 2012, 10:11:22 PM
Woah large bump here, I guess no one would mind.
Anyways I've lost interest, even hacking the game didn't make me stick around for long.
Title: Re: Super Smash Brothers Brawl
Post by: FuPoo on January 07, 2012, 11:23:12 PM
im still up for brawling! i dont care what anyone says, smash is a p fun game :ugeek:
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on January 08, 2012, 02:50:05 AM
Quote from: "FuPoo"
im still up for brawling! i dont care what anyone says, smash is a p fun game :ugeek:
I concur
Title: yay for opinions
Post by: BiscuitSlash on January 08, 2012, 10:27:11 AM
I've never played online with brawl. I'm perfectly happy playing it offline with AI players.
Title: Re: yay for opinions
Post by: Chugger11 on January 20, 2012, 01:49:22 AM
Quote from: "Michael712"
I've never played online with brawl. I'm perfectly happy playing it offline with AI players.
Me too. Although playing online is fun(my internet is messed up on my wii however...), the CPU's are still fun to battle.

I've recently tried out Ike. He is awesome. I played agaisnt some of my local friends and destroyed them.
Title: Re: Super Smash Brothers Brawl
Post by: Red on January 26, 2012, 12:05:02 AM
Every time i play brawl online everyone dies because of uber lag
Title: Re: Super Smash Brothers Brawl
Post by: King Dumb on June 15, 2012, 12:28:31 AM
So, what with the Brawl tournament going on, I figure this would be a good topic to revive (rather than start a new one). If the tournament has piqued your interest, this is the place to post friend codes to satisfy your itch to Brawl.

Currently in the tourney, we've got the DK bros dominating the tournament, and an interesting Ganondorf VS. Captain Falcon fight on deck. That ought to be interesting. I've gotta give kudos to The Rush for having the guts to use what most consider the worst character in the game.
Title: Re: Super Smash Brothers Brawl
Post by: Dr. Freeman on June 15, 2012, 12:29:51 AM
I know I totally posted my friend code on the tournament topic, but I'm sure it won't hurt anyone if I post it here too.

5243-5080-4280
Title: Re: Super Smash Brothers Brawl
Post by: The Rush on June 15, 2012, 12:35:51 AM
Quote from: "King Dumb"
So, what with the Brawl tournament going on, I figure this would be a good topic to revive (rather than start a new one). If the tournament has piqued your interest, this is the place to post friend codes to satisfy your itch to Brawl.

Currently in the tourney, we've got the DK bros dominating the tournament, and an interesting Ganondorf VS. Captain Falcon fight on deck. That ought to be interesting. I've gotta give kudos to The Rush for having the guts to use what most consider the worst character in the game.

^.^ I'm a hipster. It was a tough decision on whom to use; Peach or Ganon? In the end, I just went with that gut feeling.

On a sided note:
FC 0688-6467-5952
Title: Re: Super Smash Brothers Brawl
Post by: Turbodude on June 15, 2012, 12:39:47 AM
1375-9274-6707
I'd be willing to play with people seeing as I'm no longer in that tournament
inb4 lad vs fyone is final match
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 15, 2012, 12:41:03 AM
Ganon? The worst? HELL NO!

Ganondorf is a man for every occasion. High priority got you down? Grapple 'em with Side B. Frowning at enemy projectiles? Kick 'em back! Get in their face with Warlock Slide! Having a big 4-player mosh pit? Jump right in and throw a Warlock Punch, I guarantee you'll pick up a spare kill or two.

The problem is getting used to his slow and clunky-feeling attacks. However, once you get accustomed to his startup delays and charge times, he actually has some absolutely DEVASTATING combos you can set up, especially with that nasty Side B of his.

Ganon is one of my mains, along with ROB, Pokemon Trainer, and Mario. (I'm still pissed about them replacing M. Tornado with FLUDD :I)
Title: Re: Super Smash Brothers Brawl
Post by: King Dumb on June 15, 2012, 12:44:48 AM
The only thing I use Ganondorf for is Home Run Contest.

I like that they thought to put FLUDD on Mario, though I agree the way it is now is pretty bad.
Title: Re: Super Smash Brothers Brawl
Post by: Dr. Freeman on June 15, 2012, 12:46:16 AM
I think FLUDD could have made a better recovery move with the hover nozzle or something, instead of replacing his Down B
Title: Re: Super Smash Brothers Brawl
Post by: King Dumb on June 15, 2012, 01:02:59 AM
Also, here is my friend code for convenience:

Quote
Friend Code: 0860-3099-9746
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on June 15, 2012, 01:12:11 AM
Mario was my main for both the original for ssb and Melee, I was mad that his down-b is now FLUDD since nearly every combo that I use had the Mario tornado integrated into it, Brawl is the only smash bros game that Mario is not one of my mains.
On the tournament I would have joined but for some reason my copy of brawl does not work for more that 10 minutes at a time. If I entered I probably would have used Sonic or Lucario.
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 15, 2012, 01:19:57 AM
my god yes

I love the Hover Nozzle sound effect to death

if they port over the sound I will be a happy man
Title: Re: Super Smash Brothers Brawl
Post by: Ceridran on June 16, 2012, 12:30:10 AM
Yeah, I never liked Mario having Fludd in brawl.

Neither do I like Water Gun. (YEAAAAH! SQUIRTLE FRICKIN SKWOYTLE!)
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 16, 2012, 01:57:38 AM
Actually, Water Gun is pretty ballin' on Squirtle.

Got a problem with someone's transformation? Push 'em away.
If someone is trying to recover, push 'em away.
Captain Falcon trying to PAWNCH? Push 'em off the stage.

plus you know you got like EIGHT OTHER SPECIALS because Pokemon Switch

with Mario you're just kinda stuck with the decent two you have left
(Coin Punch is only good at close-range-ish yo)
Title: Re: Super Smash Brothers Brawl
Post by: Watzup7856 on June 16, 2012, 02:35:03 AM
my friend code is: 2363-5470-5427

my mains consist of Ness, Sonic, R.O.B., Game and Watch, Toon Link, Diddy Kong, and Lucas
Title: Re: Super Smash Brothers Brawl
Post by: Gumballtoid on June 16, 2012, 03:15:15 AM
I try to main Diddy Kong, Wolf, and Bowser. Not all that easy, except for Diddy Kong.
Title: Re: Super Smash Brothers Brawl
Post by: Red on June 16, 2012, 03:31:46 AM
i'm usually marth, ike, or kirby


or sometimes lucas
Title: Re: Super Smash Brothers Brawl
Post by: King Dumb on June 16, 2012, 03:37:18 AM
My main is none other than Ronald "Wolf" McDonald. My secondaries are Lucas, Lucario, and Bowser.

I tried the other Star Fox characters, but neither of them seem to have quite the punch I like for me to use them effectively. Additionally, only Wolf's blaster can consistently stop forward ground approaches, because only has the vertical height needed anyone, even a ducking Kirby, only a level surface. Unfortunately, Wolf is quite disappointing in the recovery department (as are Fox and Falco, but Wolf moreso), and his aerials leave a tad to be desired (although his back aerial is killer, it comes out almost instantly with three large hitboxes.)

Wolf also has one of the most satisfying Meteor Smashes in the game, with a small sweetspot at the end of side special. Mastering that move is a challenge.
Title: Re: Super Smash Brothers Brawl
Post by: BiscuitSlash on June 16, 2012, 10:35:58 AM
My 2 favourite characters are Yoshi (obviously) and Lucario. Other characters such as Meta Knight and Mario don't come far either. Then again I'm fine with most characters, as they're all balanced I guess.

At first Lucario was a bit hard to use. He took a bit of time to get used to. After that he became a really good character. I also know his secret of getting more powerful when he takes more damage
Title: Re: Super Smash Brothers Brawl
Post by: Plan 2 on June 18, 2012, 01:42:36 PM
I would play brawl online more, if I didn't lag so bad with Brawl. It's not really a disadvantage for me as it is for my opponent.
Title: Re: Super Smash Brothers Brawl
Post by: Jman on June 18, 2012, 05:42:22 PM
Quote from: "King Dumb"
My main is none other than Ronald "Wolf" McDonald. My secondaries are Lucas, Lucario, and Bowser.

I tried the other Star Fox characters, but neither of them seem to have quite the punch I like for me to use them effectively. Additionally, only Wolf's blaster can consistently stop forward ground approaches, because only has the vertical height needed anyone, even a ducking Kirby, only a level surface. Unfortunately, Wolf is quite disappointing in the recovery department (as are Fox and Falco, but Wolf moreso), and his aerials leave a tad to be desired (although his back aerial is killer, it comes out almost instantly with three large hitboxes.)

Wolf also has one of the most satisfying Meteor Smashes in the game, with a small sweetspot at the end of side special. Mastering that move is a challenge.

I love trolling my little brother with that meteor smash. I usually pull it off about 25% of the time I use it.

Anywhoo, I've recently gotten quite good with pit. I try not to spam arrows, but I love his air combos. I can just juggle people for long periods of time, and if I knock them out of reach, I can skewer them with curving arrows.
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 18, 2012, 07:57:23 PM
PLAN 2

YER ALIVE


... Oh, I've been playing quite a bit of Melee recently. I'm not going to get into anything messy, but I can see why people prefer one game over the other. Melee just feels "heavier" and more fast-paced, while Brawl is about chaining your attacks together to create amazing multi-hit combos and super juggles. Personally I don't have a favorite between the two. I appreciate the differences in both titles and I end up having a fun time either way, so it never really bothers me that much.

Also, slipping was a bad idea. I mean, it works for Bananas and icy terrain, but random slipping? Come on.
Title: Re: Super Smash Brothers Brawl
Post by: King Dumb on June 19, 2012, 01:41:14 AM
I can hardly go back to Melee after so much time with Brawl. I tend to run off platforms a lot in Melee nowadays. Although, Marth is my main in Melee, and we all know how notorious he is for wavedashing.
Title: Re: Super Smash Brothers Brawl
Post by: SmashTheEchidna on June 20, 2012, 12:16:14 PM
My Melee disc is too scratched up to work. :cry:


But Brawl is an awesome game. My main characters are Link and Mario. Especially Link. I like to play as quite a few other characters, and try to spread out a bit so I don't overuse any.

One of the best things ever, is fighting in a somewhat enclosed area, (or rather, a custom stage with huge walls on each side of a flat ground battlefield,) and putting only soccerballs, blast boxes, and any kind of containers on. (Smash Balls and the Dragoon as well) Those battles can be so hectic, so dangerous, yet so amazingly awesome. And also very unpredictable...
Title: Re: Super Smash Brothers Brawl
Post by: Mau5man on June 20, 2012, 02:04:59 PM
Quote from: "Michael712"
My 2 favourite characters are Yoshi (obviously) and Lucario. Other characters such as Meta Knight and Mario don't come far either. Then again I'm fine with most characters, as they're all balanced I guess.

At first Lucario was a bit hard to use. He took a bit of time to get used to. After that he became a really good character. I also know his secret of getting more powerful when he takes more damage

That's no secret ur supposed to know u can test that by goin to training setting the CPU to lucario put him as a human and put him and 999 damage

 Btw he's my favourite character cuz of his force palm (at least that's what I call it) And his Down B (on gamecube)Which he counters any attack made against him
Over all lucario is strong in his B attacks but his smash don't really launch.
Title: Re: Super Smash Brothers Brawl
Post by: Strange Metool on June 20, 2012, 04:19:01 PM
I actually got Brawl on launch day.

My favorite characters are Kirby and Pikachu. In fact, they've been my favorite since I first played Melee.
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 20, 2012, 06:43:24 PM
You know Lucario's "getting stronger with damage" was something the game literally tries to shove in your face, right?

If you ever bothered to play the mission mode, there's one mission with Lucario that sets you to "lethal damage" just so you can "use the power of Aura". They basically tell you right there that "yes, Lucario can rape your face if he's injured enough".

also Story Mode cutscene kthx
Title: Re: Super Smash Brothers Brawl
Post by: BiscuitSlash on June 20, 2012, 07:17:44 PM
Ugh, I don't play pokemon and it wasn't exactly clear to me until I saw "He is the only character that gets stronger as he takes more damage" written down. I didn't originally experiment with every character enough (including lucario) to realize it.

Also I've heard that one of the titles for the next smash brothers might be called something like Universe, which sounds lame compared to Melee and Brawl. What about something like Strife? I've seen that written down somewhere for some reason. Wasn't on anything official at all though.
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 20, 2012, 08:50:15 PM
It's because Strife is a Doom mod.

It'd be like calling it "Smash Bros. Hexen".



Why not "Smash Bros. Fisticuffs"? :lol:
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on June 20, 2012, 08:55:39 PM
Super Smash Brothers Scrimmage?
How about that for a name and for those who like acronyms SSBS.
Title: Re: Super Smash Brothers Brawl
Post by: Ivory on June 20, 2012, 08:56:35 PM
Strife is not a Doom Mod. It's a commercial game built off a modified doom engine.
Title: I've never heard of Strike either, Ivory
Post by: Hallan Parva on June 20, 2012, 08:58:35 PM
YES. SCRIMMAGE.

Makes it sound all British, it does.
Title: Re: Super Smash Brothers Brawl
Post by: BiscuitSlash on June 20, 2012, 09:01:20 PM
I actually saw "Super Smash Bros. Strife" on an SSB related video that was referring to the next SSB. coughcoughleakedfootageofssb4coughcough
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on June 20, 2012, 09:02:40 PM
Great, now all I can picture Wolf and Lucario with top hats and monocles at a table sipping tea.
Title: Re: Super Smash Brothers Brawl
Post by: BiscuitSlash on June 20, 2012, 09:06:58 PM
Quote from: "Solarblast5"
Great, now all I can picture Wolf and Lucario with top hats and monocles at a table sipping tea.
Dear god someone make this happen right now. Like draw it or something.
Title: Re: Super Smash Brothers Brawl
Post by: Gumballtoid on June 20, 2012, 11:03:47 PM
As you wish
(click to show/hide)
Title: Re: Super Smash Brothers Brawl
Post by: Hallan Parva on June 20, 2012, 11:05:13 PM
ohhhhh lol

if Nido wasn't so cute I'd have Wolf as my avatar in a heartbeat
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on June 21, 2012, 12:57:30 AM
OH GOD THANK YOU...my vision has been realized, now to take over the world!
Title: Re: Super Smash Brothers Brawl
Post by: Mau5man on June 22, 2012, 03:49:20 AM
Quote from: "Michael712"
Ugh, I don't play pokemon and it wasn't exactly clear to me until I saw "He is the only character that gets stronger as he takes more damage" written down. I didn't originally experiment with every character enough (including lucario) to realize it.

Also I've heard that one of the titles for the next smash brothers might be called something like Universe, which sounds lame compared to Melee and Brawl. What about something like Strife? I've seen that written down somewhere for some reason. Wasn't on anything official at all though.

No I think it actually it's something like strife.
Title: Re: Super Smash Brothers Brawl
Post by: Mau5man on June 22, 2012, 03:58:28 AM
Quote from: "Gumballtoid"
As you wish
(click to show/hide)

Aww!!
This picture makes me wish I was British.....
Title: Re: Super Smash Brothers Brawl
Post by: Korby on June 22, 2012, 05:51:10 AM
they're really not like that
Title: Re: Super Smash Brothers Brawl
Post by: Mau5man on June 22, 2012, 01:00:37 PM
I was pretty sure that it was said that scrimmage sounded British so they imagined and drew a wolf and lucario in a monocle and top hat which is a stereotype of British people.
Title: Re: Super Smash Brothers Brawl
Post by: Solar Equinox on June 22, 2012, 05:45:44 PM
Yes, you can blame smashbro for giving me the thought, and then blame gumball for the art.
Title: Re: Super Smash Brothers Brawl
Post by: The Rush on June 27, 2012, 08:25:19 PM
Me and Smunch are playing some matches, let me know if you want in. Ways to contact: Skype (addicted2pistachios), Steam (addicted2pistachios), or simply reply here.

My FC:0688-6467-5952
Title: Re: Super Smash Brothers Brawl
Post by: Kapus on June 27, 2012, 08:52:22 PM
I'm probably too late to play, but here's my code anyway.

2365-1860-0122

I'll add you, Rush.
Title: Re: Super Smash Brothers Brawl
Post by: The Rush on June 27, 2012, 09:12:33 PM
Quote from: "Kapus"
I'm probably too late to play, but here's my code anyway.

2365-1860-0122

I'll add you, Rush.
Adding you as we speak.
Title: Re: Super Smash Brothers Brawl
Post by: Jman on July 10, 2012, 05:58:18 AM
If only the online didn't lag so badly... then I would play.
Seriously, I really dislike the delay when playing online. It's no fun playing a fighting game when all of your controls respond half a second after you press the button.
Title: Re: Super Smash Brothers Brawl
Post by: GameAndWatcher on July 11, 2012, 09:34:24 PM
I'll just leave my FC here:
4598-0246-0578
Screen Name is G&W
If you want to brawl, just Cutmail me.
Title: Re: Super Smash Brothers Brawl
Post by: Chugger11 on August 14, 2012, 02:07:55 AM
Quote from: "Jman"
If only the online didn't lag so badly... then I would play.
Seriously, I really dislike the delay when playing online. It's no fun playing a fighting game when all of your controls respond half a second after you press the button.
True, one of the resons i dont play online
Title: Re: Super Smash Brothers Brawl
Post by: Watzup7856 on March 14, 2013, 06:59:15 PM
shameless bump

Watzup7856
Name in game: W7856
FC: 2363-5470-5427
Title: Re: Super Smash Brothers Brawl
Post by: The Rush on March 21, 2013, 05:29:48 PM
I have nothing to do today and I kind of feel like playing brawl. Message me on skype (addicted2pistachios) or here for a couple of matches.
My FC:0688-6467-5952
Title: Re: Super Smash Brothers Brawl
Post by: leoalex50 on March 21, 2013, 09:52:45 PM
same
my fc:1032-5296-3118
edit: i have added kapus, g&w, wazup and the rush
Title: Re: Super Smash Brothers Brawl
Post by: ChaoticChao on March 22, 2013, 12:11:19 AM
I don't lag that much, but I normally play with my friends.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Sora on May 24, 2013, 05:04:45 AM
Bumping since this thread was already here and rotting away (see this thread (http://www.cutstuff.net/forum/viewtopic.php?p=235977#p235977) for reasonings why).

Also, I am sooooo psyched for Nintendo's E3 Direct, especially since they're hinting at previously unseen titles fingers crossed for SSB4~
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on May 24, 2013, 12:20:33 PM
IwanttoseeShulkinSSB4IwanttoseeShulkinSSB4IwanttoseeShulkinSSB4IwanttoseeShulkinSSB4--

I always found Pit a pain to play against.

To no end, a pain.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Smunch on May 24, 2013, 05:22:09 PM
Here's hoping for an interesting stage set in SSB4.  I hope they bring back at least one N64 stage this time too, just so the generation span can all be covered.  

I'm expecting a Castlevania character to come in, and Chrom or someone (still probably Chrom) from the new FE. They'll be sure to add a new pokemon to the mix as well, Zoroark or Victini seem plausible but X and Y can pave the way for a Gen 6 smash fighter.  They also might end up whipping out a new Mario character that hasn't had a chance like Waluigi Bowser Jr. or something.  As for third party characters, who knows what the hell is gonna happen.

Your thoughts on what's coming in?

I reeeally like smash bros
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on May 24, 2013, 05:53:54 PM
Pit having something besides "HEEEHEEEHEEEYAAAAAAAA" would be nice. Maybe some sort of mechanic where his specials change out the equipped weapon, and his regular combo moves / Smash Attacks use whatever weapon he's got out? The spinny sword crap can still be his Side+B, and a bow with Neutral+B can still be relevant, but maybe an arm weapon punching the ground for Down+B? Swinging out with a huge club for Side+B instead? Heck, his hover flight Up+B could spawn a pair of orbitars. Using the weapon mechanic from Kid Icarus: Uprising could make Pit into a very interesting and unique character to play as and against.


After hearing the Mega Man discussion a topic over, I can also realistically see both Mega Man and Ryu making the cut as third-party characters. There's more support for Mega Man, sure, but Ryu is sort of "Capcom's homeboy" now and seeing him in the platform-o-rama of Smash Brothers instead of his normal sidestepping combo-tacular traditional fighting game roots would be interesting. I can almost see him becoming more of a "Luigi" than Luigi currently is; fireball Hadokens, diagonal uppercut Shoryukens, foe-flipping Tatsumakis... lovely, really. To be honest I'd rather see someone like Cody (CRIMINAL UPPAH) or Ken's variant (flaming Shoryuken hells to the yes) but Ryu seems like the most reasonable Street Fighter candidiate.


Also I'm going to be a complete weirdo and say playable Samurai Goroh would be the greatest thing to ever exist.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kapus on May 24, 2013, 08:45:14 PM
I'm expecting to see Palutena and some character from the new Fire Emblem to show up. Mewtwo is probably gonna come back too.

As for what I want to see...

I want the parasol to return as an item. I want Lip to appear as a retro character, and Mega Man to appear as a third party. I want there to be retro stages from all three of the previous Smash games. I want bonus matches to return. I want a better trophy selection. I want to see Board the Platforms and Race to the Finish return as stadium games. I want the "Bonus Match" gamemode to return.

I want tripping to be an option.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Watzup7856 on May 25, 2013, 06:33:40 AM
i want tripping wiped from existence. also i hope this game has a nice balance of casual and competitive aspects as Brawl steered too much into being casual.

Sakurai did say he did got a balancing team this time, so there's a start.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: GameAndWatcher on May 27, 2013, 05:07:00 AM
Anyone up for some Project M?
I'll be on the wi-fi Safe version whenever anyone wants to go for a round or two. My friend code is on the previous page.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Jman on May 30, 2013, 03:13:13 AM
I'm just going to be completely honest...
Tripping
SUCKED
I'm for one of two things, make tripping die by fire or at least make it to where it doesn't happen at random. Make it to where it will ONLY happen under SELECT FEW CIRCUMSTANCES, such as slipping on a banana or a possible future slipping item.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kage on May 30, 2013, 09:53:17 AM
I hope the custom stage editor gets revamped for the new Smash game. Brawl's stage editor was okay but it was a little boring and limiting.  Also the new Smash game should have unlockable trailers and  commercials of older games from various franchises for nostalgia kind of like how Brawl had unlockable demos of older games.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Jman on May 30, 2013, 07:07:09 PM
What I liked about Brawl:
-Great Character Roster (in terms of variety)
-The subspace emissary was awesome
-Great moveset revamps for some characters (Falco and Ganondorf)
What I disliked:
-FUCKING TRIPPING
-The roster was incredibly unbalanced. Some characters are broken, others are useless.
-Online was absolutely terrible. The lag made it unplayable. Nintendo never fixed it
-The items can get annoying. Either have them off and have a boring fight, or have them on and watch the bs unfold.

What I want in the next version:
-More characters, specifically, Megaman.
-Better balance, please
-A more detailed item switch that makes individual items appear more/less often. (such as making smash balls very rare, but all the other items appear normally)
-Remove tripping. REMOVE IT.
-Multiple final smashes (though this may be a bit of a stretch)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Watzup7856 on June 10, 2013, 06:49:00 PM
I just can't wait for Ness to come back (its highly likely he will). also i hope the gameplay has more depth so that not everyone is forced on the same skill level
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 10, 2013, 08:47:22 PM
Quote from: "Jman"
-Great moveset revamps for some characters

> Falco
NO.

Throwing the reflector feels odd and doesn't do much other than shock the target a little, where Melee's reflector sent annoying ground opponent into the air, where Falco's aerials can do a lot of things. The kick was a much better smash attack if you compare it with this one because of the distance the opponent is sent flying and the higher knockback. The down aerial spike was outright shit on terribly nerfed, making it so you need to hit the opponent the exact moment you execute the move.

Don't even get me started on pressing A repeatedly to... spin. The worst thing that hit me was the change to the smash attack, though.

Game n' Watch, on the other hand, is now much more usable. His attacks have less delay, his recovery was improved (parachute), and you can combo opponents easier than before. Being able to attack after Up + B is also great for him.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Prosecutor Godot on June 11, 2013, 02:37:31 PM
JUST CONFIRMED:

Mega Man will be in the new Super Smash Bros. coming out next year!
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: VGS2 on June 11, 2013, 02:42:52 PM
Quote from: "Prosecutor Godot"
JUST CONFIRMED:

Mega Man will be in the new Super Smash Bros. coming out next year!
I just had to come back from the dead to say... Holy shit!  :shock:
Capcom has been saved.

(click to show/hide)

Edit:
(click to show/hide)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Balrog on June 11, 2013, 03:19:03 PM
Quote from: "VGS2"
Capcom has been saved.
No. Until a Mega Man game that doesn't suck comes out, I'm going to mark this down as token usage of the character for either legal reasons or as some sort of attempt to convince fans that MM is stuck in the spinoffs-only bin. Like Morrigan.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: GameAndWatcher on June 11, 2013, 03:22:07 PM
I thought the trailer could of had a few more newcomers, but was still good.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Turbodude on June 11, 2013, 03:33:10 PM
At first when I heard "Mega in Smash", I didn't believe it.
After seeing the trailer...

(click to show/hide)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 11, 2013, 03:41:28 PM
Quote from: "Turbodude"
At first when I heard "Mega in Smash", I didn't believe it.
After seeing the trailer...

(click to show/hide)

Or a Wii U.

It's kinda on both, you know.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Watzup7856 on June 11, 2013, 04:31:24 PM
let me reenact my reaction to Megaman in Smash Bros

(click to show/hide)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 11, 2013, 05:06:41 PM
Am I the only one okay with the Villager being a playable character?
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 11, 2013, 05:14:36 PM
Quote from: "DarkAura"
Am I the only one okay with the Villager being a playable character?

It seems we're only fine with characters once they get in, sometimes.

It's odd. I guess he's pretty cool..
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: VGS2 on June 11, 2013, 05:15:46 PM
Quote from: "DarkAura"
Am I the only one okay with the Villager being a playable character?
Naww, not at all! I always thought he'd be a character in Brawl, after that dodgy fake interview that got "leaked", so I'm glad to see him now! Better late than never.
Besides, he seems pretty amusing. Not to mention he has an... interesting fighting style!

I'll be honest though. When the trailer started, I thought it was gonna be yet another advertisement for New Leaf. Ohhh that Nintendo...

Also...
Quote from: "Balrog"
Quote from: "VGS2"
Optimism
Negativity
Well... they're a bit more saved than they were before, let's put it that way.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Balrog on June 11, 2013, 05:25:35 PM
Quote from: "VGS2"
Quote from: "Balrog"
Quote from: "VGS2"
Optimism
Negativity
Well... they're a bit more saved than they were before, let's put it that way.
Remember how saved they were when MML3 was announced?
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: CutmanMike on June 11, 2013, 07:24:22 PM
Mega man infinite death stare o__o
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: doofusroad on June 11, 2013, 08:00:14 PM
*goes to new smash's website*
*sees wii fit trainer as confirmed newcomer*
WAT DA FFFFFFFFFFFFF-

proof (http://www.smashbros.com/us/)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ivory on June 11, 2013, 08:01:56 PM
Not like having Game & Watch or Olimar are any weirder. Personally I find her being playable is funny.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 11, 2013, 08:04:42 PM
I would consider R.O.B. the weirdest since he's just "a giant controller" for a small handful of NES games and has no/the least physical capabilities as the character he represents (save the gyros).
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 11, 2013, 08:27:20 PM
I'm still waiting for Shulk.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: doofusroad on June 11, 2013, 08:43:49 PM
POSTED FROM DEVIANTART

(click to show/hide)

why do i imagine one winged angel (FF7) playing in the backround with this post

WHY
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Turbodude on June 11, 2013, 11:17:38 PM
Quote from: "DarkAura"
Am I the only one okay with the Villager being a playable character?
No, as someone who enjoys Animal Crossing, I liked the idea of him coming in.
On top of that, after seeing some in depth gameplay, he seems pretty fun to use overall. I especially like the idea of being able to pick up projectiles (even Samus' fully charged shots) and chucking them back at people.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kapus on June 11, 2013, 11:19:24 PM
The three newcomers shown seem to have some really interesting movesets and play styles. I'm liking this.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on June 11, 2013, 11:22:55 PM
Quote from: "Turbodude"
After seeing some in depth gameplay, he seems pretty fun to use overall. I especially like the idea of being able to pick up projectiles (even Samus' fully charged shots) and chucking them back at people.
it's like if Game & Watch was fun to play hyuk hyuk hyuk

My sister suggested that catching a projectile and never throwing anything for the whole match should transfer said projectile to your Animal Crossing: New Leaf save file. While highly unlikely, I can just sort of imagine the sorts of conversations being held with such a feature:

"Whoa! That's a sweet black trout you got! Mind trading it with me for my Bowser Fire?"

Quote from: "Kapus"
The three newcomers shown seem to have some really interesting movesets and play styles. I'm liking this.
My favorite part is how the Mega Buster is a standard A-Button attack instead of a special. Having a character that's nearly devoid of melee attacks seems extremely interesting and fresh, and finally wards off the trolls insisting Mega's going to play similarly to Samus.

I'm still hoping for Auto Bazooka as a Final Smash though! :ugeek:
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 11, 2013, 11:26:08 PM
Quote from: "Zerokk"
I'm still waiting for Shulk.

.. So, uh..

Best non-anime-styled design for Megaman.

And the artstyle is yes.. Even though not much changed.

OH BOY VILLAGER FINAL SMASH ASSUMPTION TIME. THROW EVERYTHING THAT COMES FROM INSIDE THE MUSEUM THAT ISN'T AN OWL.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on June 11, 2013, 11:28:37 PM
obviously Villager's final smash summons Harriet to give all the Smashers stylish haircuts
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kapus on June 11, 2013, 11:32:53 PM
Quote from: "SmashBroPlusB"
Mega's going to play similarly to Samus.
This never made sense in the first place.

Speaking of final smashes, I'm guessing that Mega Man's will be Super Adaptor.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: ChaoticChao on June 11, 2013, 11:45:43 PM
Quote from: "Kapus"
Speaking of final smashes, I'm guessing that Mega Man's will be Super Adaptor.
YES.
Now if only we had a defined move-set for Megaman...
We could use some interesting assist trophies (Too many distracting ones in brawl)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kapus on June 11, 2013, 11:51:06 PM
Eddie and/or Tango would make great assist trophies.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 12, 2013, 12:53:35 AM
Going to note that, when Smash 4 was announced last year, Namco Bandai was going to be a co-producer. That means that, not entirely guarenteed, they might put in a character from the Taes series as a newcomer. Although most of the Tales games were outside of any Nintendo system and if they were to put a character in, then it highly expected to be from Symphonia (although Symphonia was made before Namco merged with Bandai). Either Lloyd which seems the most likely, or Emil from the "meh" sequal.

Or possibly one from Abyss.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Kapus on June 12, 2013, 01:22:02 AM
Don't forget Graces. That was on a Nintendo console too.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Gumballtoid on June 12, 2013, 01:45:14 PM
I kind of feel like the Robot Masters could appear in the adventure mode (if it's similar to Brawl's) as uncommon enemies.

I definitely want to see some HD Wilybrows though. I can easily see Wily appearing as one of the antagonists of the adventure mode. Put him in his iconic UFO!
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 12, 2013, 01:54:16 PM
I can't see Robot Masters as stage enemies, really.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: doofusroad on June 12, 2013, 02:23:53 PM
WARNING: JOKE POST INCOMING

tom nook would be a better boss

his only attack is to force you to pay a bill for everything you own

(click to show/hide)

PS: WHERE IS THE DAILY UPDATE (http://a.deviantart.net/avatars/l/a/lacrazyplz.gif?2)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 12, 2013, 04:27:54 PM
UNIMPRESSED EDIT: Oh, it was a joke. But still:

Tom Nook is in no way a bad guy. He's just trying to do his business and shows much gratitude to his customers regardless of how heavily he bills them. Just because the Villager became a Smasher, doesn't mean we need an Animal Crossing themed boss. Also, the female Villager for an alternate costume.

For the RMs, leave them for trophys and stickers (if they decide to impliment them again.)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: doofusroad on June 12, 2013, 04:52:37 PM
NOW FOR LEGIT BOSS: Salvo the Slime. (From the Yoshi series)

The intro would show Lemon Drops (The enemy Salvo is based off of) merging to become the slimy boss himself.

Attacks: He should transform his jellylike body into different forms a la A Boy and His Blob. Forms include a drill, a wheel, and a rocket.

At half health, Salvo splits into 100 blobs. Said blobs then transform into blobby fighters with Multi-Man enemy traits. (Weak alone, can be overwhelming with many, are usually OHKO'd by a smash attack). When all the blob fighters are K.O.'d, you win.

Also, Shy Guy and Bandanna Waddle Dee as characters.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Beed28 on June 12, 2013, 10:16:02 PM
Speaking of bosses, I predict that the final boss will be...

WARNING! POSSIBLE MAJOR SPOILERS INSIDE!!
(click to show/hide)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: doofusroad on June 12, 2013, 11:16:48 PM
Speaking of Bandanna Waddle Dee, I decided to borrow PT-Piranha's fanmade movelist for the bandanna dude himself, and I give full credit to PT, so don't hunt me down!

(click to show/hide)

As for Shy-Guy...no idea.  :|
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Galactan on June 13, 2013, 01:58:54 PM
How about The Mighty Gazelle or Pico as characters?
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 13, 2013, 03:39:13 PM
The fact that Megaman is in the game is good enough for me. I really don't mind what his Final Smash will be as long as it's legit. As for the robot masters (obviously not all of them, most likely the ones for the weapons Megaman has), I think they would be stickers like the 3rd party characters in Brawl had characters from their games as stickers.

More important characters are more likely to be Assist Trophies (See Brawl: Shadow and Gray Fox(?)). I really don't know anything about MGS, but I remember Snake having a well known character from his game as an Assist.

On another note, that site dedicated to getting Megaman on a SSB game... well, go see for yourselves.

And if I had to have another character from F-Zero, it has to be either Samurai Goroh or Black Shadow. And have Deathborn as a boss or something.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: GameAndWatcher on June 13, 2013, 03:45:43 PM
Quote from: "Galactan"
How about The Mighty Gazelle or Pico as characters?
More people are expecting either Black Shadow or Samurai Goroh, but I wouldn't mind either of the two you mentioned.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 13, 2013, 03:57:09 PM
Black Shadow seems like a Captain Falcon/Ganondorf clone.

I fully support Bandana Waddle Dee.

I hope to see R. O. B. and Olimar axed out of the roster.

Toon Link is going to get axed since he's a "prop" in the Spirit Tracks stage.

And if they axe Wario, then I'll snap a baby's neck in half.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 13, 2013, 04:01:12 PM
Quote from: "DarkAura"
Black Shadow seems like a Captain Falcon/Ganondorf clone.

I fully support Bandana Waddle Dee.

I hope to see R. O. B. and Olimar axed out of the roster.

Toon Link is going to get axed since he's a "prop" in the Spirit Tracks stage.

And if they axe Wario, then I'll snap a baby's neck in half.

R.O.B. can go, Olimar needs to stay. Toon Link can go. Wario should probably stay. Black Shadow would be even slower than Ganondorf. Waddle Dee would be pretty cool I guess.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Beed28 on June 13, 2013, 06:55:44 PM
http://kotaku.com/no-more-tripping-in-t ... -513187770 (http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770)

This awful gimmick is getting the axe.

Although to be fair it'll probably still be there if someone slips on a banana peel or something.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: DarkAura on June 13, 2013, 07:41:17 PM
Or they'll remove the Banana Peel and either axe Diddy Kong or give him a new Down+Special.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 13, 2013, 08:36:06 PM
Replies in Blue.
Quote from: "DarkAura"
Black Shadow seems like a Captain Falcon/Ganondorf clone.
Not necessarily! Remember that Brawl did get rushed, and that may have resulted in Fox having two semi-clones: Falco and Wolf. Well, at least their Final Smashes are all the same...

I hope to see R. O. B. and Olimar axed out of the roster.
Olimar DEFINITELY, I agree. I am fond of R.O.B., however, and would like to see more of him.

And if they axe Wario...
...Then they'll be doing us a big disfavor. D<
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on June 14, 2013, 11:05:21 PM
Miiverse is great

(click to show/hide)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Geno on June 14, 2013, 11:18:17 PM
Whoa. Some of those are really neat!
Like the Mario VS. DK one, or the Megaman and Villager one, or the one with Megaman flying through the air.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Solar Equinox on June 14, 2013, 11:40:22 PM
Well with smash coming up and with megaman being in here is what I would like to see:

1. I think Little mac will be playable, call it a hunch but having a standard boxing or wrestling ring themed stage seems to scream Punch Out.

2. Give Ganondorf's type of game play to Black Shadow and give Ganondorf a new move set.

3.  I would personally like to see Waluigi just to see what they can do with him moveset wise, he has potential.

4. Good online.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on June 14, 2013, 11:44:54 PM
4's pretty much a given at this point, and while 1 seems feasible the boxing ring didn't really have a Punch-Out!! feel to it. It's more of a standard battle arena you'd see in professional wrestling or mixed martial arts. I mean just imagine, the announcer's booming voice through the stands...


"And in this corner, Pit! Here he comes now, with hopes to take the belt from the reigning champion, BOOOOWWWWWSSERRRRRR!!"

"WHOO"
"ALRIGHT"
"YEAH BOWSER"
"DON'T LET HIM SCARE YOU PIT"


Underground back-alley Smash Brothers tournaments. I'd totally watch that show. :ugeek:
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: GameAndWatcher on June 15, 2013, 12:22:31 AM
Smash, I have to show you something.
Quote from: "Someone on the Smashboards"
[The Ring] is more than likely a Punch-Out stage of some kind re-branded with the Smash logo on the arena.

Here's a comparison:
(http://i.imgur.com/vhqNE0M.jpg)
(http://i.imgur.com/4upO58F.png)
Notice the ring colors and lines, they are practically the same, and the style of the audience is, too. Not to mention the rumor about Little Mac, this may very well be true. Or it could be that they'll pull an Animal Crossing; that is to say, they'll add a Punch-Out stage but no Punch-Out rep. (http://smashboards.com/styles/default/xenforo/smilies/tongue.gif)
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 15, 2013, 01:05:45 AM
What, are they going to give Villager everything?
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 15, 2013, 02:03:55 AM
Here's my wishlist:

- Don't rush the game, seriously. We do not need three Landmasters and two PK Starstorms.
- Less pokemon characters. Brawl had Pikachu, Jigglypuff, Lucario and the Pokemon Trainer (which is pretty much THREE MORE). As much as I dislike pokemon, I'd still like to keep them at two (bleck, maybe three) in order to have more characters from other series.
- If Falco comes back, give him his Melee moveset back and revamp Fox enough so they're different. (Heh, I'm asking for too much.)
- E-Tank as an item. To make it different from the two others (Tomato/Heart), Tomato recovers 50% health, Heart recovers 100% health and E-Tank recovers 75% health and gives you a temporary boost depending on the character. For example, Bowser gets a little faster, and Mario gets a small all around boost.

Eh, the E-Tank is just a fantasy, but I can dream.  :ugeek:
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Hallan Parva on June 15, 2013, 02:13:10 AM
mandatory rebuttal
Quote from: "Knux"
- Don't rush the game, seriously. We do not need three Landmasters and two PK Starstorms.
- Couldn't have said it better. With Toon Link my hopes shot up pretty quickly... he could've put a pear on his head and summoned a swarm of seagulls, or called Tetra through the pirate charm and rained cannonballs across the stage (like an AI-driven version of Snake's Final Smash), or even played the Wind Waker to cause a tornado to sweep the stage. But no, he got THE FECKING TRIFORCE SLASH. AAAAAAAAAAAAAAGGGHPFHFH.
- Less pokemon characters. Brawl had Pikachu, Jigglypuff, Lucario and the Pokemon Trainer (which is pretty much THREE MORE). As much as I dislike pokemon, I'd still like to keep them at two (bleck, maybe three) in order to have more characters from other series.
- I'd punch you if there were only two Pokemon characters, because that would make them Pikachu (confirmed) and Jigglypuff (N64 secret veteran, pretty much a shoe-in). I liked Pokemon Trainer because it was a Pokemon character that wasn't just a poster child for merchandise / the crappy anime / fangasms. Another character like that would make me a lot happier than seeing "Newtwo" / Zoroark / whatever else.
- If Falco comes back, give him his Melee moveset back and revamp Fox enough so they're different. (Heh, I'm asking for too much.)
- You're right, you ARE asking for too much.
- E-Tank as an item. To make it different from the two others (Tomato/Heart), Tomato recovers 50% health, Heart recovers 100% health and E-Tank recovers 75% health and gives you a temporary boost depending on the character. For example, Bowser gets a little faster, and Mario gets a small all around boost.
- Or, y'know, Heart Container could just be a full recover again. Heck, it already does that in All-Star Survival, why not just keep things consistent across the board? Alternatively the E-Tank could be the new full recover item...
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 15, 2013, 02:30:35 AM
When I was talking percents, I meant total HP, not the damage percentage. Although I see how you could've easily confused it. (Oops!)

And I still want my Melee Falco, shush.  :ugeek:
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Smunch on June 15, 2013, 02:39:08 AM
I saw a few people want Olimar axed, but Pikmin 3 is on its way fairly soon so I'd expect a Pikmin representative to be in the next installment, like it or not.  I like it.

I'd like to see Little Mac in but.. what would his move set even be?  The only special thing he had in Punch-Out was his star punch and eating Doc's chocolate bar.

I also like this E-tank talk; will there be an item from Mega Man that gets in? Were there any from Metal Gear or Sonic that got in last game?
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ceridran on June 15, 2013, 02:48:25 AM
Quote from: "Smunch"
I'd like to see Little Mac in but.. what would his move set even be?  The only special thing he had in Punch-Out was his star punch and eating Doc's chocolate bar.

This is the very reason I disagree with most "character wishlists"

.. Over to other things, you could turn Captain Falcon into Blaziken (I mean replacing the model), and everything would still make perfect sense.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Korby on June 15, 2013, 02:56:04 AM
Captain Falcon won't get axed. Among other things, he's a memetic God, and he's a veteran since the first game.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Ivory on June 15, 2013, 03:01:36 AM
I'd prefer Falco getting axed than Wolf. Wolf is actually plays really different from Fox, while Falco still plays rather similarly Fox. Wolf is a great example of how to do a "clone" character. And yeah, Captain Falcon is too iconic to SSB to get rid of.
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Knux on June 15, 2013, 03:04:53 AM
Quote from: "Ivory"
I'd prefer Falco getting axed than Wolf. Wolf is actually plays really different from Fox, while Falco still plays rather similarly Fox. Wolf is a great example of how to do a "clone" character. And yeah, Captain Falcon is too iconic to SSB to get rid of.
As much as I like Falco, if they're gonna do the same as Brawl, this is the way to go.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 15, 2013, 03:30:36 AM
I feel like the original 12 perfect attendees (Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, Pikachu, Luigi, Jigglypuff, Captain Falcon, and Ness) and the 8 Melee veterans (Peach, Bowser, Ice Climbers, Zelda/Sheik, Ganondorf, Mr. Game & Watch, Falco, and Marth) are a given to return. I'd imagine around 10 Brawl characters return as well (the ten I'd want to return include Diddy Kong, Wario, Meta Knight, King Dedede, Pit, Ike, Lucas, Olimar, Wolf, and Sonic, but it's a matter of preference). Take the three newcomers we've seen thus far and throw in a few more, and you're looking at a roster of about 35 to 40 characters.

I'll be honest. I don't mind clone characters too much. Brawl tried to differentiate characters like Mario and Luigi, and Fox and Falco, which is good, but they sort of botched Mario by giving him FLUDD as opposed to the iconic Mario Tornado. It really bothers me that  FLUDD is expected (if not confirmed, I don't quite recall) to return in the next title.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on June 15, 2013, 03:49:00 AM
I didn't mind FLUDD too much. In fact I found it to be quite useful. I still miss the original Mario Tornado though. (Yeehaw!)

On the subject of Mario, am I the only one who finds his voice to be somewhat hoarse throughout Brawl, compared to the previous two (and all of his other personal) games?
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on June 15, 2013, 03:53:08 AM
Actually, it was said that they are downsizing the roster, so we probably are looking at characters being axed.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 15, 2013, 04:00:56 AM
Quote from: "Ivory"
downsizing the roster
holy cheese doodles THEY'RE PULLING A STREET FIGHTER


... And somehow I'm rather pleased with the news of a smaller roster.

Also, in IGN's "Mario vs. Mega" video, you see Mario pull out F.L.U.D.D. in an attempt to cancel Mega's Rush Recovery.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 15, 2013, 07:07:34 AM
Quote from: "Gumballtoid"
I feel like the original 12 perfect attendees (Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, Pikachu, Luigi, Jigglypuff, Captain Falcon, and Ness) and the 8 Melee veterans (Peach, Bowser, Ice Climbers, Zelda/Sheik, Ganondorf, Mr. Game & Watch, Falco, and Marth) are a given to return. I'd imagine around 10 Brawl characters return as well (the ten I'd want to return include Diddy Kong, Wario, Meta Knight, King Dedede, Pit, Ike, Lucas, Olimar, Wolf, and Sonic, but it's a matter of preference). Take the three newcomers we've seen thus far and throw in a few more, and you're looking at a roster of about 35 to 40 characters.

I'll be honest. I don't mind clone characters too much. Brawl tried to differentiate characters like Mario and Luigi, and Fox and Falco, which is good, but they sort of botched Mario by giving him FLUDD as opposed to the iconic Mario Tornado. It really bothers me that  FLUDD is expected (if not confirmed, I don't quite recall) to return in the next title.

Do you read the challenges and pay game specific attention to the roster.

-The Original 8
-The Melee 8
-The Brawl 8

Now we add the SSB4 8.
Finally insert 8-10-? unlockables here.

Totals around 40-42 characters.
There you have it.
A more accurate representation of characters that are to be included in SSB4.
Title: Re: Super Smash Bros. Series Discussion
Post by: squidgy617 on June 15, 2013, 07:38:10 AM
Quote from: "Ivory"
Actually, it was said that they are downsizing the roster, so we probably are looking at characters being axed.

No, they're not downsizing the roster.

I really don't want to have to dig up all the info, but I guess I have nothing better to do... gimme a bit...

EDIT:

Alright, so, the quote in question that lead to a lot of panic. People read it and assumed he meant the roster was going to be downsized. Here's the article:

http://kotaku.com/dont-expect-a-lot-of- ... -513203533 (http://kotaku.com/dont-expect-a-lot-of-third-party-characters-in-the-nex-513203533)

Now, I would repeat what my thoughts on this, but this one dude analyzed it perfectly IMO so here you go:

http://www.gamefaqs.com/boards/633202-s ... u/66460515 (http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66460515)

On top of this, Sakurai said in another article that the 3DS version will NOT gimp the roster of this version:

http://www.polygon.com/2013/6/14/442922 ... um=twitter (http://www.polygon.com/2013/6/14/4429220/super-smash-bros-for-wii-u-nintendo-3ds-removes-tripping?utm_source=twitterfeed&utm_medium=twitter)

Quote
And while the handheld and console versions of the next Super Smash Bros. will feature system-specific stages, the game's moves, characters and items will be "nearly identical."

Sakurai left himself an out on that explanation, however, saying that if there are items on the Wii U version that can't technically be accomplished on Nintendo 3DS, he'll leave them out of that version.

So the way I see it...

Quote
a 3DS cart has 8 GB of space on it, and space is what they would need in terms of adding/removing characters.

To help gauge, Brawl was somewhere over 7 GB in space, most of which was due to SSE cutscenes. However, we know they are NOT doing a big, SSE style mode in the next game, so obviously that won't be a problem anymore.

On top of this, Sakurai has recently come up and said the 3DS version will not be gimping the Wii U one and if there is something that can't be done in 3DS one, it will still be done in the Wii U one.

FINALLY, the way Sakurai worded it in the first place sounded like he was referring to the 3DS' low amount of RAM, not its space. As such, he moreso meant characters like Pokemon Trainer and Ice Climbers that are more resource-heavy while in game were harder for him to implement.

Basically, it doesn't sound like we're getting a gimped roster at all. There may not be any cuts for all we know. Which would be great, but I'm sure there'll be a couple...

EDIT EDIT: To whoever mentioned it, I'm pretty sure they can make a moveset for Little Mac. After all, they managed to make one for Captain Falcon... and, well, WII FIT TRAINER.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on June 15, 2013, 04:04:12 PM
But Wii Fit Trainer does have moves. She uses her exercises as attacks, and her jumps and Down A look like Zero Suit Samus's and Snake's moves. But I ramble on. There have been plenty of characters in the series that were given fighting moves, even though they were never shown fighting or didn't have enough moves for it in their games. To name a few: Fox, Falco, Ganondorf, the already mentioned Captain Falcon, Ice Climbers, Marth/Roy/Ike (correct me on these, but weren't their games turn-based stuff? I haven't played them yet.)

Could also count the pokemon, since although they fought in their games, their moves weren't nearly as versatile as SSB games.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on June 15, 2013, 04:07:06 PM
Quote from: "Knux"
Marth/Roy/Ike (correct me on these, but weren't their games turn-based stuff? I haven't played them yet.)
Yes it was turn based, but their movesets were most likely inspired off of their battle animation fighting styles. Like Marth's final smash was his crit animation from one of his games I believe.

I'm expecting a lot of Chrom shoving his sword in the ground.  :ugeek:  :ugeek:  :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 15, 2013, 05:45:50 PM
If there's one character I don't want to see returning, it's Zero Suit Samus. She was fun to play as, sure, but having to use a Final Smash to access her? Bad call.

In terms of third-party characters, I really wouldn't miss Snake, but after such demand for Sonic to appear in Brawl, I can't imagine them giving him the axe.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 15, 2013, 06:14:25 PM
Quote from: "Gumballtoid"
If there's one character I don't want to see returning, it's Zero Suit Samus. She was fun to play as, sure, but having to use a Final Smash to access her? Bad call.

In terms of third-party characters, I really wouldn't miss Snake, but after such demand for Sonic to appear in Brawl, I can't imagine them giving him the axe.

You could access Zero Suit Samus by holding Z (assuming you use the Nunchuck) near simultaneously as you select Samus.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 15, 2013, 06:16:43 PM
Quote from: "Gumballtoid"
If there's one character I don't want to see returning, it's Zero Suit Samus. She was fun to play as, sure, but having to use a Final Smash to access her? Bad call.

In terms of third-party characters, I really wouldn't miss Snake, but after such demand for Sonic to appear in Brawl, I can't imagine them giving him the axe.

plus there are not one, not two, but three sanic sonic games for WII U and 3DS
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on June 15, 2013, 07:01:13 PM
Quote from: "Gumballtoid"
but having to use a Final Smash to access [ZSS]? Bad call.

Well, I personally got good at mashing the up and down taunt buttons in succession so she'd transform on the spot.  Granted it's probably easier to do that since I use the wiimote nunchuck with the 1 and 2 buttons instead of the crummy gamecube d-pad, but it was as hindering as you'd expect a transformation move to be.  Transforming back however is where you're right, but I think it makes sense since she can shed her skin right quick but can't put it back on.  An easier way to transform would be nice though, but an axing doesn't seem right.


In other news, is Dixie Kong a feasible addition? She doesn't have all that much crazy stuff going for her (with the hair flying and just about nothing else) but I feel she could be plausible, what with the new DKC type game coming out.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 15, 2013, 10:29:22 PM
I just noticed.

Diddy Kong's Final Smash is his Barrel Ability from DK64.

They should give DK his DK64 Barrel Ability (Strong Kong) for a Final Smash. (Instead of the crappy bongo thing)
Or they could give him Rambi to ride for a Final Smash. (Just get rid of the bongos)


And I am hoping Dixie Kong and King K.Rool are playable characters in the next Smash Bros. (K.Rool would use attacks from DKC, DKC2, DKC3, and DK64 (Kaptain K.Rool, Baron K.Roolenstien, and King Krusha K.Rool should be alternate costumes, like Wario in Brawl)
Also Kiddy Kong, but that is probably more unlikely than Stanley the Bugman.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 15, 2013, 10:34:07 PM
Quote from: "geno"
They should give DK his DK64 Barrel Ability for a Final Smash. (Instead of the crappy bongo thing)
I agree

Quote from: "geno"
Dixie Kong
seems plausible

Quote from: "geno"
King K.Rool
not likely

Quote from: "geno"
Kiddy Kong
you are obsessed and you need to sit down somewhere

Quote from: "geno"
Stanley the Bugman
who
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 15, 2013, 10:36:33 PM
Quote from: "SmashBroPlusB"
Quote from: "geno"
Kiddy Kong
you are obsessed and you need to sit down somewhere

Quote from: "geno"
Stanley the Bugman
who
Well, with the first thing, now that I think about it, I guess Kiddy Kong is a little weird for Smash Bros.

And Stanley the Bugman was the playable character in Donkey Kong 3.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 16, 2013, 12:12:51 AM
Stanley would be a good assist trophy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on June 16, 2013, 05:06:38 PM
What they really need to do is put in more music.

Stuff like Bomber Barbara or Galacta Knight's theme.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on June 16, 2013, 06:36:37 PM
I hope Megaman's victory theme is the one from MM1. Think about it. In my opinion, all other victory themes after MM1 are cool in some manner (except MM3, screw that [thank God for RushJet]), but MM1's victory theme feels like you really accomplished something compared to all of those. And besides, compared to MM1's victory theme, the rest of them sound too short in comparison.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 16, 2013, 07:02:28 PM
I personally prefer the MM1 victory theme as well, but they will probably go with the MM2-beyond one. It's more iconic.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on June 17, 2013, 01:11:13 AM
On the subject of music...



It would be a CRIME AGAINST HUMANITY if this wasn't a track in the kid icarus stage.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 17, 2013, 01:18:26 AM
sakurai said the adventure mode was not gonna be like SSE again

I think it will be a more diverse version of classic mode.

-Bosses other than the hand duo
-Different "worlds"
-Different paths accessed on higher difficulties or by completing hidden challenges
-And there will be a few platforming stages in between
Title: Re: Super Smash Bros. Brawl - Series Discussion
Post by: Solar Equinox on June 17, 2013, 02:00:47 AM
Quote from: "Smunch"
I'd like to see Little Mac in but.. what would his move set even be?  The only special thing he had in Punch-Out was his star punch and eating Doc's chocolate bar.

Actually I can see a type of play style that is focused on Little Mac and how he play's in his respective games.

(click to show/hide)
Thoughts?
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 17, 2013, 07:23:36 PM
Quote from: "Jman"
On the subject of music...


This is also a worthy track if you ask me.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 17, 2013, 09:52:17 PM
CHALLENGER APPROACHING!!!

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on June 17, 2013, 10:41:44 PM
Ah, yes. That meme.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 17, 2013, 10:43:00 PM
This is the best one, though:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 17, 2013, 10:47:35 PM
wait that wasn't the one I was informed about via miiverse

HERE IT IS

(click to show/hide)

P.S. Beed, I would like to direct you to this (http://uncyclopedia.wikia.com/wiki/AAAAAAAAA!)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 19, 2013, 05:04:05 PM
hey you know what would be cool to see in the next Smash BrotheMUSIC FROM THE FIRST GAME

(click to show/hide)
maybe they're a bit out-there or weird compared to Melee and Brawl's songs but they're still groovier than anything
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on June 20, 2013, 07:59:21 PM
Quote from: "Gumballtoid"
Quote from: "Jman"
On the subject of music...


This is also a worthy track if you ask me.



This version is better >:L
Title: WHAT WERE THEY SMOKING?
Post by: afsonicking on June 21, 2013, 10:29:17 PM
Wii Fit Trainer, Really Nintendo? -_-
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on June 21, 2013, 10:46:39 PM
Totally not Michelle Obama's idea.

I can imagine the Wii Fit Trainer replacing Zelda as the Female Wireframe/Blue Alloy.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 30, 2013, 11:55:54 PM
time to get this thread outta the gutter

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Balrog on July 02, 2013, 12:07:53 AM
Quote from: "doofusroad"
time to get this thread outta the gutter

(click to show/hide)
>>mugenchars (http://www.mugenchars.com/)
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on July 02, 2013, 12:20:03 AM
Quote from: "doofusroad"
time to get this thread outta the gutter

(click to show/hide)
i think one of the taunts should be evil homer saying "i am evil homer i am evil homer"
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 02, 2013, 12:55:37 AM
Quote from: "leoalex50"
Quote from: "doofusroad"
time to get this thread outta the gutter

(click to show/hide)
i think one of the taunts should be evil homer saying "i am evil homer i am evil homer"

i was thinking evil homer should be a win animation, others being homer eating a doughnut and homer laughing manically

also balrog i know about homer in MUGEN, and since most of the supers and hypers would work like final smashes, the one i went with is similar to beer riot mode in the move buff department, but i did not want to involve beer because that would make smash bros an m-rated game. (wish the mugen a.i. didn't spam bash dasher masher...)
Title: Re: Super Smash Bros. Series Discussion
Post by: Balrog on July 02, 2013, 06:10:17 PM
Quote from: "doofusroad"
>implying that a simpsons character would be in ssb
>implying that beer would make a difference
>implying that my opinion matters to nintendo
Whatever you're smoking, please stop. SSB characters are video game characters; Homer Simpson is not.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 02, 2013, 06:21:08 PM
Quote from: "Balrog"
Quote from: "doofusroad"
>implying that a simpsons character would be in ssb
>implying that beer would make a difference
>implying that my opinion matters to nintendo
Whatever you're smoking, please stop. SSB characters are video game characters; Homer Simpson is not.

Yeah.

This is the same reason we all say NO to every anime character, every movie based character, every western animation based character, etc.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 02, 2013, 07:26:21 PM
the simpsons game. your arguement is invalid

and i was not trying to imply homer should get in, i was just thinking of a possibility if he is announced or something

p.s. http://smashboards.com/threads/make-your-move-super-smash-boards-brawl-and-the-winners-are.125448/
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on July 02, 2013, 07:28:29 PM
By that logic, anything that had a game is valid. Oh man, I want some ET and Gremlins in SSB!
Title: Re: Super Smash Bros. Series Discussion
Post by: *Alice on July 02, 2013, 07:35:37 PM
Hey, Scrooge Mc Duck would be awesome.
Or maybe the cast of Doki Doki Panic (a Nintendo-made game based on something by Fuji Television).
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 02, 2013, 08:41:04 PM
WARNING: NEW CHALLENGER APPROACHING!

(click to show/hide)

Not sure if this counts as a third party or not.
Title: Re: Super Smash Bros. Series Discussion
Post by: *Alice on July 02, 2013, 08:50:11 PM
I am not sure if replacing Sonic with Carbuncle would be something Nintendo or Sega would want to do. (Hint: Sega owns Puyo Puyo ever since Compile died).

See, there are already enough cute-yet-very-powerful characters in the SSB series (Kirby and Jigglypuff for example). And in terms of characters with helpers, look at Olimar and the Pokemon Trainer (if they return in SSB4).

Arle would be a better choice, but abandoning Sonic for her or adding her alongside Sonic ... just seems unlikely.

And let's not forget that Puyo Puyo is very much Japan-centered in popularity, unlike Sonic which is well-known everywhere.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 02, 2013, 09:06:49 PM
fire emblem would like to have a word with you.

also i do not intend for carbuncle to replace sanic

besides I'm making these movesets for fun

also I chose carbuncle since he also appeared in Mean Bean Machine, and because he is a Cutstuff popularity.
Title: Re: Super Smash Bros. Series Discussion
Post by: Davregis on July 02, 2013, 09:32:35 PM
It's kinda late, but I found this thing awhile ago/

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 02, 2013, 09:41:34 PM
Quote from: "Daveris"
It's kinda late, but I found this thing awhile ago/

(click to show/hide)

"Y cant metriod crawl?!"

--A random Miiverse user
Title: Re: Super Smash Bros. Series Discussion
Post by: brotoad on July 05, 2013, 09:19:58 AM
http://www.youtube.com/watch?v=ABKFTAZQEII

A new character was revealed today, would you have ever guessed this interesting addition to the roster?
Title: Re: Super Smash Bros. Series Discussion
Post by: Balrog on July 05, 2013, 12:29:31 PM
Best. Character. Ever.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on July 05, 2013, 09:01:26 PM
Quote from: "brotoad"
http://www.youtube.com/watch?v=ABKFTAZQEII

A new character was revealed today, would you have ever guessed this interesting addition to the roster?
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 06, 2013, 02:59:08 AM
DOOFUS PRODUCTIONS PRESENT: THREE REASONS WHY MR. GAME AND WATCH WILL BE IN SSB4!

WARNING: CONTAINS THE OBVIOUS

(click to show/hide)

inb4 hanafuda card confirmed for ssb4!

also inb4 this post is taken down due to spoilers

though probably not
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 09, 2013, 01:46:45 AM
ON THE SUBJECT OF GAME AND WATCH

(click to show/hide)

G&W FANART FTW (NONE OF IT IS MINE)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 11, 2013, 02:09:01 AM
In regards to music in SSB4, I think if Wario gets in again, they shouldn't ignore the Wario Land games and Wario World like they did in Brawl.

Also, if Diddy Kong's in, his victory theme should be his one from DKC2.

And the Mega Man music I'd want in would probably be:
-Ring Man Stage (preferably the Rockman Complete Works version)
-Wily Stage 1 (Mega Man Dr. Wily's Revenge)
-Electrical Communication
-Maybe some sort of Boss Battle medley of at least one boss theme from each game (maybe the GB ones and MM&B too!)
-Terra's Theme (MMV GB)
-Crash Man (MMII GB)
-Dr. Cossack's Citadel Stages (a mix of both themes)

And there's more, but I won't post all the ones I'd like because 1. It'd be really long, 2. Mega Man probably won't get much music in the game, 3. Mega Man probably won't get much music in the game that isn't from MM2, and 4. You guys probably don't really care about the music I'd like in SSB4 anyway.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 11, 2013, 03:00:52 AM
alright

i want you guys to speculate on a third pokemon stadium/flat zone stage

DO IT

DO IT

ok you don't have to but i would like to see some ideas
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on July 11, 2013, 04:23:23 AM
We need Octopus for Flat Zone.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on July 11, 2013, 07:29:50 AM
For the new pokemon stadium, I'd like to see TWO specific things

A: No stupid ledges like on Pokemon Stadium 1 that can easily trap you under it without ledge grabbing
B: No conveyor belts that make fighting stupidly challenging
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 11, 2013, 08:54:37 AM
so i made music suggestions for stages confirmed for the new smash

im still adding more to the list, but heres what i have so far:

Wii U Stages:
(click to show/hide)

3DS Stages:
(click to show/hide)

I dont know much about zelda music and im only picking title themes and dr wily themes for the dr wily stage since there's too many good songs in the series
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on July 11, 2013, 12:15:36 PM
well at least they did put in dr.willy stages 1 and 2 from mm2 because thats one of the best music in mm
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 11, 2013, 02:22:41 PM
Going to toss these two here because they were on a different place that I posted.

Plus a few underlined things I just added in right now.

Quote from: "Zerokk, on a different forum,"
Mewtwo

Instead of getting Zoroark to replace Lucario, just bring back Mewtwo. Mewtwo was already good enough, and is getting a new form in the next generation of Pokemon, so why not? He'd probably get a transformation final smash, plus his SSBM moveset. +edit: He's more well known, and well missed.

Sylux

Now, I don't know much about the guys in Metroid Prime Hunters, but this guy could make the cut. This guy hates Samus. Now, while it may seem unrelated, Sylux's Ship made an appearance in the Metroid Prime 3 100% bonus ending. We never really learned anything about why that was there. Since Metroid Prime 3 was released in 2007, and Brawl was released 2008, it may be possible that Sylux was going to be in Brawl. +edit: Or that he would reappear in "MPH2." Also, release is different from CONSTRUCTION, so yeah.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on July 11, 2013, 03:12:04 PM
I at least want to see Grass-type, Fire-type, and Water-type settings in Pokemon Stadium 3, and perhaps a Fairy-type setting too.

Hell, it would be the coolest thing if they introduced settings for all eighteen types, without stupid gimmicks like upward winds and conveyor belts.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 12, 2013, 01:13:38 AM
Melee Cut Character Revisions (do not attack me)

(click to show/hide)

THOUGHTS???
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on July 12, 2013, 01:34:27 AM
Roy should stay the same, but I never played Melee, Just Brawl.
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on July 12, 2013, 01:43:33 AM
Roy is basically a near-clone of Marth with more power, a tad slower, and a fire attribute.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on July 12, 2013, 01:50:47 AM
he's literally the Ken to Marth's Ryu.

There are no characters from Melee I'd like to see return, despite how much I loved Dr. Mario.
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on July 12, 2013, 01:52:48 AM
Perhaps the idea of costumes may intrigue us more.......
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on July 12, 2013, 02:16:30 AM
I remember playing Pichu more than Pikachu back in Melee.

If Wario got an alternate costume, why not anyone else who's eligible?
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 12, 2013, 02:24:43 AM
Quote from: "doofusroad"
Young Link: Majora's Mask-based moveset

THOUGHTS???
All of my yes.

He could be able to switch between Normal, Deku, Goron, and Zora forms like Zelda/Sheik or Pokemon Trainer's Pokemon, and his Final Smash could be Fierce Deity Link.

Dunno what normal Link or Fierce Deity Link would have as a moveset, but here's generalized ideas for the other three.
Deku could attack with bubbles, Deku Nuts and throwing monkeys other Deku Scrub things. He'd also have the biggest knockback.
Goron could have powerful physical attacks and have high defense, and some of his attacks could use explosives, but he'd be terrible at jumping and air attacks. He'd also lack projectile attacks.
Zora could be the fast one and use his boomerang fins to do long range attacks.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on July 12, 2013, 03:03:10 AM
On the subject of Roy, Daveris once suggested giving him more power but a shorter sword range and less weight, thus making him a faster, more glass cannon-y brawler instead of a middle of the road guy like Marth or a huge hulking tank like Ike. I actually kind of liked the idea, since I really enjoyed Roy in Melee and I would like him to return with a little more differentiation.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 12, 2013, 08:28:08 AM
Pikmin and Olimar have been confirmed. (http://www.smashbros.com/us/characters/pikmin.html)

(http://www.smashbros.com/images/character/pikmin/main.png)

No sign of the new pikmin type anywhere, though.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 12, 2013, 12:23:40 PM
Oh, good. I was worried he wasn't gonna get in!

This is good news, now stop hating, everybody.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 12, 2013, 12:51:02 PM
I'm curious about the current lack of Luigi, Yoshi, Jigglypuff, Captain Falcon, and Ness.
They've been in EVERY SSB EVER.
And Olimar's return is not surprising, what with Pikmin 3 coming out for Wii U some time.
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on July 12, 2013, 12:52:11 PM
It is surprising, Olimar isn't in Pikmin 3
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 12, 2013, 01:02:17 PM
what.

Oh yeah, I forgot.

But clearly, Olimar is still the main character of Pikmin, even if 3 doesn't have him for some ridiculous reason, which is probably why he hasn't been replaced by one of the recolours new characters from 3.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 12, 2013, 01:32:20 PM
I wonder how he's gonna fit in the 3DS's programming...

Maybe this is a sign that Ice Climbers are returning.

Either way, I'm glad they finally updated. now to wait another month
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on July 12, 2013, 01:55:02 PM
Quote from: "geno"
I'm curious about the current lack of Luigi, Yoshi, Jigglypuff, Captain Falcon, and Ness.
They've been in EVERY SSB EVER.
I think it's obvious why they aren't showing all but Yoshi, they're most likely going to be unlockable again. Yoshi, however is the one that I can see why you're curious about, as I have no Ideas either.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 12, 2013, 03:48:02 PM
maybe yoshi is being reworked (better recovery is likely)
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on July 12, 2013, 05:29:37 PM
All we can get from the pictures is that White Pikmin is there, so probably Purple will be too.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on July 12, 2013, 05:40:00 PM
Purple's in there too.
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on July 12, 2013, 06:10:24 PM
I would like to see the two new breeds of Pikmin (Flying and Rock) in SSB4.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 12, 2013, 09:46:48 PM
Quote from: "Game&Watcher"
Quote from: "geno"
I'm curious about the current lack of Luigi, Yoshi, Jigglypuff, Captain Falcon, and Ness.
They've been in EVERY SSB EVER.
I think it's obvious why they aren't showing all but Yoshi, they're most likely going to be unlockable again. Yoshi, however is the one that I can see why you're curious about, as I have no Ideas either.
I'm pretty sure Yoshi didn't appear on the SSBB Dojo until much real late. He's one of the original 8 starters, I don't think he's going anywhere.

As for Olimar, he might be in the same boat as Marth and the Fire Emblem series. That is to say, he is considered the poster boy of the series, even though he is no longer the star.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 13, 2013, 08:40:15 PM
Olimar is in Pikmin 3 btw, just not playable in the main story

which brings me to another point, I absolutely hate how some people think that relevance plays a HUGE part of deciding who will be in. people thought Olimar would get replaced by Alph just because hes in the new pikmin, and not someone who represents the series better like Olimar.

if relevance was such an important factor, why do we have characters like Ness, R.O.B., Game & Watch, Pit, Ice Climbers, Captain Falcon, and Lucas
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on July 13, 2013, 08:48:25 PM
Quote from: "Watzup7856"
if relevance was such an important factor, why do we have characters like Captain Falcon
oh no you freaking didn't



goddamit Nintendo if you don't make a new F-ZERO for this console generation I will personally force all of you to eat an entire tree
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 13, 2013, 11:27:22 PM
Quote from: "SmashBroPlusB"
Quote from: "Watzup7856"
if relevance was such an important factor, why do we have characters like Captain Falcon
oh no you freaking didn't



goddamit Nintendo if you don't make a new F-ZERO for this console generation I will personally force all of you to eat an entire tree

http://www.ign.com/articles/2013/06/20/dont-get-your-hopes-up-for-f-zero

EDIT!!!

STAGE IDEA APPROACHING

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 19, 2013, 01:54:10 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: beta on July 21, 2013, 07:37:24 PM
Quote from: "SmashBroPlusB"
Quote from: "Watzup7856"
if relevance was such an important factor, why do we have characters like Captain Falcon
oh no you freaking didn't



goddamit Nintendo if you don't make a new F-ZERO for this console generation I will personally force all of you to eat an entire tree

You know I always wanted to play f-zero.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 28, 2013, 06:18:25 AM
i put more songs on the list music suggestions, including ones that were in brawl

(click to show/hide)

also i feel strongly that this song should be put in somewhere in the game (maybe even Skyloft)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on July 28, 2013, 07:10:14 AM
so there's this (http://www.change.org/en-GB/petitions/masahiro-sakurai-sora-ltd-add-reggie-fils-aime-to-the-super-smash-bros-3ds-wii-u-roster)


I'd like to see this actually get through if anything :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Balrog on July 28, 2013, 11:46:15 AM
Even if it does, he'll just be a sample Mii or something that won't require any additional effort.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 29, 2013, 04:17:22 AM
Quote from: "SmashBroPlusB"
so there's this (http://www.change.org/en-GB/petitions/masahiro-sakurai-sora-ltd-add-reggie-fils-aime-to-the-super-smash-bros-3ds-wii-u-roster)


I'd like to see this actually get through if anything :ugeek:

they already decided the roster, so unless Reggie pulls a Sonic, this won't go through
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 29, 2013, 03:27:20 PM
(http://cutstuff.net/molly/DBBKUP/icons/facepalm.png)
AGAIN with the playable Reggie stuff!? First DKC:TF*, and now SSB4!


I honestly do not see why everyone is so obsessed with this ONE Nintendo person.




*Someone said this on another forum I'm on, DKCAtlas.
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on July 29, 2013, 04:02:37 PM
Besides, we already have Donkey Kong as a playable character who is the closest you'll get to Reggie.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on July 29, 2013, 04:14:28 PM
Quote from: "DarkAura"
Besides, we already have Donkey Kong as a playable character who is the closest you'll get to Reggie.

How is DK related again.
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 01, 2013, 01:02:46 PM
I still say the FDS mascot should get in...

(http://upload.wikimedia.org/wikipedia/en/c/c7/Family_Computer_Disk_System_logo.png)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 01, 2013, 03:17:48 PM
Really, while we're on that subject, R.O.B. was actually pretty cool; I don't see why everybody hates him. I don't see the FDS doing any better than R.O.B.
Title: Re: Super Smash Bros. Series Discussion
Post by: DarkAura on August 01, 2013, 03:53:02 PM
R.O.B. was just a giant NES controller for only two games, Stack-Up and Gyromite, he has the LEAST fighting experience of all the Smashers (not "absolutely no fighting experience" since he was in Mario Kart DS,) and we already have a Smasher that represents the NES, Ice Climbers.

I know he's a good, mid-tier Smasher, but I'd like to see a good reason WHY they put him in. Then again, why sould I whine over such that was set in stone 5 years ago.

Disk-kun has no chance of getting in for absolutely no fighting experience.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on August 01, 2013, 06:33:42 PM
Quote from: "DarkAura"
R.O.B. was just a giant NES controller for only two games, Stack-Up and Gyromite, he has the LEAST fighting experience of all the Smashers (not "absolutely no fighting experience" since he was in Mario Kart DS,) and we already have a Smasher that represents the NES, Ice Climbers.

I know he's a good, mid-tier Smasher, but I'd like to see a good reason WHY they put him in. Then again, why sould I whine over such that was set in stone 5 years ago.

Disk-kun has no chance of getting in for absolutely no fighting experience.
That hasn't stopped Villager or Wii Fit Trainer.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 06, 2013, 03:58:16 PM
GUYS

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRE_j4Qyac00AQ)

A PILOTWINGS STAGE

AW MAH GAWD.

proof (http://www.smashbros.com/us/)
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on August 07, 2013, 02:27:32 PM
Luigi has been recently announced for Smash Bros. in the Nintendo Direct. Pretty obvious that he was going to be in, but nice to see anyhow.

Waiting for the Smash Bros. site to update...
Title: HAHAHA, I have 1999 posts. The first SSB came out in 1999.
Post by: Beed28 on August 07, 2013, 02:36:11 PM
Luigi was one of the original 12. It's unlikely they'll drop any of them.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on August 07, 2013, 02:42:23 PM
It's up. (http://www.smashbros.com/us/characters/luigi.html)

(http://www.smashbros.com/images/character/luigi/screen-2.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on August 07, 2013, 03:30:09 PM
And yet people are still biting their fingernails about Ness being replaced by Lucas.

The fear isn't without some base, though- the developer stated he preferred Lucas over Ness, and judging by Ness' appearance as an unlockable character who wasn't announced until the last possible moment, there's certainly some room for a little trepidation.

And I still want to see Roy...
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 07, 2013, 09:02:23 PM
Quote from: "Magnet Dood"
And yet people are still biting their fingernails about Ness being replaced by Lucas.

The fear isn't without some base, though- the developer stated he preferred Lucas over Ness, and judging by Ness' appearance as an unlockable character who wasn't announced until the last possible moment, there's certainly some room for a little trepidation.

And I still want to see Roy...

i dont see why we cant have 2 Mother reps. im confident Ness will return along with Lucas. i cant believe how butthurt people get when they think a franchise has too many reps. IDC if a series like Starfox has 3 reps, as long as they are all unique, im fine with it
Title: Re: Super Smash Bros. Series Discussion
Post by: The Killer Nacho on August 08, 2013, 01:04:01 AM
Does anyone really think one of the original 12 is going anywhere? Think about it, nearly 10% of the character roster (of the grandfather game of the series) was Ness. Also, Lucas sucks.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 08, 2013, 03:27:53 AM
Quote from: "Zerokk"
(click to show/hide)

Oh, I didn't actually get the actual picture, did I.

Well, this was somewhat amusing.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 09, 2013, 02:31:40 AM
A Question to discuss about:

If you wanted a second SEGA third-party rep that is not a Sonic character, who would it be?
Title: Re: Super Smash Bros. Series Discussion
Post by: Tfp BreakDown on August 09, 2013, 02:36:22 AM
Quote from: "doofusroad"
A Question to discuss about:

If you wanted a second SEGA third-party rep that is not a Sonic character, who would it be?

I'd say Alex Kidd, Ristar, Vectorman, Kid Chameleon, or anyone from Sega Soccer Slam. Don't forget the best sega character ever Football Manager
Title: Re: Super Smash Bros. Series Discussion
Post by: *Alice on August 09, 2013, 02:39:15 AM
Carbuncle and/or Arle Nadja.
Every Puyo Puyo game that ever existed had a version for a Nintendo system at some point.
And Puyo Puyo is one of the better-known Sega-related series, in Japan at least (even though it originally belonged to Compile).

J.J. from Zillion would be pretty cool, but that will never ever happen.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 09, 2013, 01:36:41 PM
I think a Super Monkey Ball rep is possible, since that series started out on the Nintendo Gamecube. Maybe a Monkey Target stage? A Monkey Dogfight Final Smash?
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on August 09, 2013, 07:47:14 PM
Quote from: "doofusroad"
If you wanted a second SEGA third-party rep that is not a Sonic character, who would it be?
I'm not too familiar with the rest of the SEGA characters, but here's one other thing. If the question was about a Konami character, it would be either Sparkster from Rocket Knight Adventures or Goemon from Mystical Ninja. Heh...

Either would probably fit in a lot better than Snake, IMO.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on August 09, 2013, 07:54:11 PM
Quote from: "doofusroad"
If you wanted a second SEGA third-party rep that is not a Sonic character, who would it be?

I'd push for Phantom R from Rhythm Thief and the Emperor's Treasure, though Vyse from Skies of Arcadia is probably a better choice regardless.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on August 09, 2013, 08:19:47 PM
Quote from: "doofusroad"
A PILOTWINGS STAGE
I clicked on the proof, but nothing appears...

By the way, am I the only one who tried landing on the tiny runway to see if there was a bonus?
Title: Re: Super Smash Bros. Series Discussion
Post by: The Killer Nacho on August 09, 2013, 09:01:51 PM
Quote from: "Knux"
[By the way, am I the only one who tried landing on the tiny runway to see if there was a bonus?

I also attempted this.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 09, 2013, 10:40:46 PM
OH MY GOD

OH MY GOD

OH MY GOD

(http://smashboards.com/data/avatars/l/221/221270.jpg?1375440521)

SO MUCH WIN
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 09, 2013, 10:46:10 PM
I WILL MASTER THIS CHARACTER.

I don't care if he doesn't exist, I will master him.
Title: Re: Super Smash Bros. Series Discussion
Post by: The Killer Nacho on August 10, 2013, 12:33:33 PM
Quote from: "doofusroad"
OH MY GOD

OH MY GOD

OH MY GOD

(http://smashboards.com/data/avatars/l/221/221270.jpg?1375440521)

SO MUCH WIN

"It's OK, Rocky. You can take your time."
~Words of Wisdom from Patrick
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 12, 2013, 06:27:02 PM
ive been obsessing over this song lately, and if there were any f zero tracks, this has to be in

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 05, 2013, 07:06:41 PM
(click to show/hide)

Wii Fit Trainer Running, Mega Man, Zelda Universe

Running Man confirmed for Smash Bros.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 05, 2013, 07:09:16 PM
But... can you beat him?
Title: Re: Super Smash Bros. Series Discussion
Post by: Chme on September 12, 2013, 01:43:48 PM
Another Veteran is back !
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on September 12, 2013, 01:45:30 PM
Oh hey, I used to wreck faces with Peach.. Temporarily at least.

I'm really hoping to see R.O.B, because he's one of my favorites.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on September 12, 2013, 02:36:05 PM
She looks a lot..brighter and pinker. I started getting a classic Disney Princess vibe after seeing her slippers.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 12, 2013, 02:44:31 PM
Looks like Toad is still one of her attacks, so I'm not sure if he will still be a playable character.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on September 12, 2013, 04:40:02 PM
Can I just

call dibs on the inevitable Peach avatar Gumballtoid is gonna make.

I don't want to change from Roll so soon.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on September 12, 2013, 07:00:30 PM
Oh, nifty. Peach's been my secondary since Melee.

Doesn't seem like she's changed too much, but this just kinda stands out to me.

(click to show/hide)

I hope they do something better with her Down-B, though, whether it be a total revision or just some buffs here and there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on September 12, 2013, 11:10:27 PM
Quote from: "LlamaHombre"
Doesn't seem like she's changed too much
Sakurai stated in the miiverse comment that she might get some tweaks here and there before the final release, so anything is possible!


Quote from: "LlamaHombre"
(click to show/hide)
She always took her crown off for her F-Air. I'm surprised so few people noticed that!

Also, the "slicing" affect is being applied to a lot of attacks now. It's pretty neat.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 13, 2013, 02:39:59 AM
Quote from: "LlamaHombre"
(click to show/hide)
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on September 13, 2013, 02:50:26 AM
it was changed in Brawl because heart-element magic is better
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 19, 2013, 12:48:02 AM
Guess who's returning for Project:M?
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on September 19, 2013, 12:58:32 AM
I really need to get that awesome mod.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 19, 2013, 01:24:37 AM
Quote from: "ThePlayer"
I really need to get that awesome mod.
If you mean for Roy, you'll have to wait a little, that version isn't out yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on September 19, 2013, 01:25:30 AM
Yeah, but it seems so easy to use and has all these cool stuff.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 19, 2013, 01:42:08 AM
Quote from: "ThePlayer"
Yeah, but it seems so easy to use and has all these cool stuff.
You can still play the newest version, which still has most of the characters from Brawl (because they're working on the rest of the Brawl crew, Roy, and possibly more).
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on September 19, 2013, 03:15:09 PM
Quote from: "Game&Watcher"
Quote from: "ThePlayer"
Yeah, but it seems so easy to use and has all these cool stuff.
You can still play the newest version, which still has most of the characters from Brawl (because they're working on the rest of the Brawl crew, Roy, and possibly more).

Yeah.
I'm checking the latest out immediately!
(As soon as I get my Wii out.)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on September 20, 2013, 01:47:15 AM
if they manage to add the other cut melee characters and improve them i will worship them forever
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on September 20, 2013, 02:11:14 AM
I dunno. I wouldn't be too thrilled to see Pichu make a comeback. Young Link might be repetitive, too. (3 Links? Hey, add a 4th one and we'll have the Four Swords.)
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on September 20, 2013, 02:42:50 AM
Gotta wonder if they'll give him a Final Smash as well. Then again, seeing how competitive Project M feels, maybe not.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 21, 2013, 07:34:42 PM
Quote from: "Knux"
Gotta wonder if they'll give him a Final Smash as well. Then again, seeing how competitive Project M feels, maybe not.
I believe they will indeed give him a FS, but I wonder why they didn't give them to any of PT's former Pokemon. (In P:M, PT is cut and his Pokemon are independent characters.)
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on September 26, 2013, 08:11:10 AM
(http://i.imgur.com/KcYARgB.jpg)

MY BRAWL MAIN IS BACK
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on September 26, 2013, 08:12:21 AM
FUCK YEAH I WAS SO WORRIED!
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on September 26, 2013, 12:18:13 PM
i did not see this coming and now i have to deal with people trolling me with this guy AGAIN
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on September 26, 2013, 02:49:13 PM
Okay, this just threw all of my reveal predictions and pattern thoughts out the window.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on September 26, 2013, 03:03:06 PM
Quote from: "Game&Watcher"
(In P:M, PT is cut and his Pokemon are independent characters.)
Yep, I'm aware. The guys from the Gamer's Guild at my college play it all the time.

Also, Toon Link, why. So much Jinjo.
Title: Re: Super Smash Bros. Series Discussion
Post by: VGS2 on September 26, 2013, 03:46:20 PM
R.I.P Link players. Again

Hope this dude gets a new final smash, at least! Maybe something to do with pirates and/or water?
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 26, 2013, 04:14:37 PM
I think Toon Link is relevent again because of Wind Waker HD's release.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on September 26, 2013, 04:16:52 PM
Keep in mind, SSB is one half fan service, the other half is advertising recent and upcoming games. So Toon Link is pretty fitting.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on September 26, 2013, 04:37:35 PM
Yeah, it'd be nice if WW Link's moveset was modified a bit.  I imagine his final smash could have something to do with summoning a cyclone or something?
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 26, 2013, 06:31:29 PM
Just gotta say: I FUCKING KNEW IT

Toon Link is a very great addition because he represents a different incarnation of Link, and offers a very different playstyle than Link.

also i call dibs on GBT's Toon Link avatar whenever he makes it

nvm i like to use my own avatars

also i found this hilarious:

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 26, 2013, 09:24:16 PM
Yay! Toon Link!

And if "adding characters in upcoming games" is a thing, then I HOPE DIXIE KONG IS IN!

Hey, how about a Diddy & Dixie team like in the old DKCs.

Would visually look like the Ice Climbers, but play more like Pokemon Trainer, or Zelda, with a button combo used to switch between the two.

Diddy would have his moveset from Brawl, but with the banana attack replaced with the command to switch to Dixie.

Dunno what Dixie would do, other than fly with her hair.


And with victory themes, if every character has a unique one (like what was planned for SSBB), then the Diddy & Dixie team would have different music based on who's active at the end of the match. Diddy's, would play his victory theme from DKC2, while Dixie's would play her victory theme from DKC2.

At least, if Diddy's in, give him his DKC2 victory theme. Nothing matches the awesomeness of rapping Diddy.
(http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif) (http://cutstuff.net/molly/DBBKUP/dkc2%20funkydiddy.gif)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 26, 2013, 10:35:31 PM
I just thought of something; instead of Ganondorf and Zelda, how about we get something fresh and get Vaati and Toon Zelda? Vaati could get some wind themed attacks (as well as transforming into his iconic demon eye form for his Final Smash) while Toon Zelda gets the ability to change into Tetra (like how the previous Zeldas could change into Sheik)?
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on September 27, 2013, 12:32:14 AM
With MGS3:Snake Eater having being remade for the 3DS, that makes it somewhat possible for Naked Snake/Big Boss finding his way onto this.

Right?
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on September 27, 2013, 01:40:30 AM
Why would a MGS rep other than Solid Snake get in? He's the face of the series.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on September 27, 2013, 01:43:41 AM
I'd be surprised in Snake made it into the game again, Sonic has a much better chance.

I remember reading somewhere that they wanted to cut down on third party characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 27, 2013, 02:44:22 AM
Sakurai said that he won't add too many third parties and that the third parties will be special cases. I feel like Sonic fits this, but can't really predict his chances since Sakurai's confirming patterns are random.

I think it's best to not overthink Sakurai's quotes or try to confirm or unconfirm things based on what he says.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on September 27, 2013, 05:41:09 AM
iirc, the entire reason Sakurai was so quiet before the game's announcement was so that people wouldn't take everything he said as "x is going to be in the next smashbros!!"
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 28, 2013, 10:58:44 PM
so i decided to update my music suggestions list, it's pretty long

Wii U stages:
(click to show/hide)

3DS stages:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on September 29, 2013, 12:02:17 AM
Linebeck's Theme doesn't really seem like it would fit as a stage theme at all.
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on September 29, 2013, 12:15:19 AM
Project M (http://projectmgame.com/en/) decides to talk about Roy and character clone systems.

Also-
Quote
Finally to close things out, attentive users may have noticed we mentioned our limit of new characters earlier in this post. That limit as it stands is 7 new characters, it is the absolute max we have the potential to add currently. We will not have 7 brand new characters in the next release of Project M, and we may not ever create 7 new characters. The option is there though, and perhaps one day, in the distant future, we might reach that

While not saying that they will for sure, but saying that they might, more characters may be added.
I'm hoping for Mewtwo!
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on October 01, 2013, 01:03:17 AM
I swear if Ness isn't put in the new Smash Bros. I'll kick a building down.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on October 01, 2013, 02:57:58 AM
He's been in 3 games in a row. I don't think they'll leave him out.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on October 01, 2013, 11:26:00 AM
I think that Ness has a pretty good chance.
Mainly because I do not think they will leave the 12 characters from the original SSB out of the game.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 01, 2013, 01:28:35 PM
heh, olimar looks like he did in his brawl artwork in today's pic
Title: MANLY FACEPUNCHING DISCUSSION
Post by: Ceridran on October 01, 2013, 02:09:11 PM
Sonic is confirmed.

Discuss.
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on October 01, 2013, 02:49:57 PM


Yup
I really want Snake back
Title: MANLY BOX HIDING MAN DISCUSSION
Post by: Ceridran on October 01, 2013, 02:52:59 PM
The legacy collection might "justify" that in a way.

Probably.
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on October 01, 2013, 02:56:40 PM
Down with Ness 2014
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 01, 2013, 03:22:28 PM
Looking at the screenshots, there also seems to be a stage based on Sonic Lost World.

Oh yeah, and remember the Mega Man vs. Sonic duel in Archie's Worlds Collide? We may be able to relive that in video game form now.
Title: MANLY CROSSOVER DISCUSSION
Post by: Ceridran on October 01, 2013, 03:48:03 PM
Prepare for the flood of people doing videos with voice acting and acting out Lost World fanstories.
Title: Re: Super Smash Bros. Series Discussion
Post by: Turbodude on October 01, 2013, 03:50:24 PM
So, Mega Man, Sonic, and Mario are all in one real game.

My inner child is screeching joyfully.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 01, 2013, 04:41:00 PM
I told you guys!

Now all I need to confirm what I said before is for Snake to not appear.
Don't get me wrong, I love, MG, want Snake in this game, I doubt it'll happen.

EDIT: is it just me or has Sega recently tried combing Modern and Classic designs of Sonic into 1?  In both gameplay and character design.
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on October 01, 2013, 07:32:41 PM
Well..Sonic had a new game, right? In he goes. MGS5 is a thing, so...

Also, I wanted to say something profound over the Sonic in Smash 4 thing but...I can't. I'm shocked. Happy, yes, though definitely shocked.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on October 01, 2013, 10:22:13 PM
Yes! My favourite punching bag is back!

/me wants a Mighty the Armadillo trophy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on October 01, 2013, 11:01:50 PM
I thought we are done with Sonic as a 3rd party guest :x I also like how the Sonic Heroes theme song is playing in that trailer too.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 01, 2013, 11:53:45 PM
So now 2 of the 3 characters i wanted are confirmed now (Sonic and Mega Man)

but im not completely satisfied until Ness is confirmed to come back. I have no doubt he will be back.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 02, 2013, 02:01:34 AM
Quote from: "Sir Lemon"
Well..Sonic had a new game, right? In he goes. MGS5 is a thing, so...

Also, I wanted to say something profound over the Sonic in Smash 4 thing but...I can't. I'm shocked. Happy, yes, though definitely shocked.
MGSV isn't coming to Wii U.

The last MG game on a Nintendo console was Snake Eater 3D.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 02, 2013, 02:17:51 AM
(click to show/hide)

In Mario's Turbo Tuesdays, Dr. Mario is confirmed as an alt for Mario in Project M!

Thoughts?
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 02, 2013, 10:45:53 AM
I just realized.
My arguement of Snake having no reason to be in SSB4 because nothing promotes him for Nintendo platforms, ergo he won't appear works against me.

The same is true to Megaman--he also has no reason to be there, as no recent games are promoting him for Nintendo platforms.
None.  So, I'm not really sure why he is there--from a business standpoint for Nintendo.

I have a good idea of why Capcom wants Megaman in SSB4, makes sense for them to want that, but for Nintendo I don't get it.

Nonetheless I really don't think Snake will be returning despite my dumb contradictions.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on October 02, 2013, 01:15:12 PM
Even though there are no recent games promoting classic Mega Man, several Mega Man games have been on the NES in the past plus the Super Nintendo too. Even the other series had their spotlight in the Nintendo 64, GBA, Nintendo DS, and Gamecube.

Pit ( before his game on the 3DS) and the Ice Climbers have appeared in Brawl even though they haven't had any games for a long time. Ice Climbers still doesn't have a reboot even after all this time yet they still show up in Melee and Brawl.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 02, 2013, 01:25:31 PM
I can understand Pit and Ice Climbers to an extent though, they are Nintendo properties.  From a financial standpoint, I don't see why they would want to promote Megaman, which is now third party, in the current day and age.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 02, 2013, 01:49:30 PM
Capcom wants to amend errors by haphazardly handing out the brand to any project that can help promote the brand without much effort on their end, and the demand for the character to appear in SSB was heard on Nintendo's side.

That's what I think is the reason behind Mega Man being in SSB4. The brand shares a past with all these iconic characters that appear in SSB, and Capcom is willing to permit such thing to happen, not because they wish to, but because they can.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 02, 2013, 02:03:37 PM
And because they get to put little to no effort into it themselves.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on October 02, 2013, 04:57:15 PM
Either way, Mega Man is still going to be in SSB4 regardless of the rationale of Nintendo.

I also found an article about Sakurai's decision process in selecting characters:
http://www.polygon.com/2013/6/17/4438642/super-smash-bros-director-masahiro-sakurai-character-selection
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 02, 2013, 09:28:39 PM
heres some music suggestions for the Windy Hill Zone stage

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Thunderono on October 02, 2013, 09:40:19 PM
I sort of feel like there's going to be a remix of the Windy Hill Zone theme in this level, being Windy Hill Zone and all.  Having other level themes in it seems sort of odd, especially for a level like this one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jakeinator on October 05, 2013, 02:55:01 PM
In brawl each stage had multiple music tracks, unlike the previous 2 games before it, and the brawl soundtrack was loved for it. He's just listing sonic music tracks that are probably going to go along with the windy hill stage.
Title: Re: Super Smash Bros. Series Discussion
Post by: squidgy617 on October 05, 2013, 05:39:13 PM
Mega Man is in.

Sonic is in.

All I need is Mewtwo and I will be completely content.

Oh, and Wolf would be nice to have back but is not necessary...
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 05, 2013, 07:55:44 PM
I'll be honest, and this is just me, nothing more.
I don't understand Mewtwo's popularity.  Really, what is it?  The movie?
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on October 05, 2013, 08:13:31 PM
He was literally the most powerful Pokémon (at least in terms of base stats) in the first generation, with the exception of Arceus and the new Kyurems he's still the best

He also looks awesome and has good moves
And also the movie
Title: Re: Super Smash Bros. Series Discussion
Post by: Balrog on October 05, 2013, 10:34:00 PM
except he isn't bankable anymore

expect the next mewtwo clone to be either mewthree or whatever other overpowered bullshit psychic-type is most prominent in X/Y
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 13, 2013, 10:06:11 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on October 13, 2013, 10:26:07 PM
Now Mewtwo can get his revenge on Lucario for "replacing" him!

>:)
Title: Re: Super Smash Bros. Series Discussion
Post by: Colonel ServBot on October 14, 2013, 04:51:52 AM
Okay guys, I'm litterally going to bend over, and spew conspiracies out of my ass all over the place.
ConspirASSies in spoiler.
(click to show/hide)

Please excuse my use of bad-words and idiocy. But I think it'll happen.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on October 14, 2013, 12:53:30 PM
I kinda wish Pac-Man would be in too.

Although, not since his redesign. If he were to be in, I'd like him to look like he did in the Pac-Man World games.

I actually came up with a moveset for him, which only had special attacks and a final smash.

B = Chomp (like Wario's one)

B -> = Rev Roll (Pac-Man World games)

B / = Butt Bounce (Pac-Man World games)

B ^ = Bungee Cord thing (Pac-In-Time)

Final Smash = Super Pac-Man (Pac-Man 2: The New Adventures)


As you can see, mine is mostly composed of moves from obscure (but amazing) Pac-Man games.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 14, 2013, 12:54:34 PM
SAKURAI


Y U NO HAVE POKEMON REVEAL
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on October 14, 2013, 03:53:20 PM
Quote from: "Colonel ServBot"
Okay guys, I'm litterally going to bend over, and spew conspiracies out of my ass all over the place.
ConspirASSies in spoiler.
(click to show/hide)




Please excuse my use of bad-words and idiocy. But I think it'll happen.
Speak for yourself. I and many other people were expecting Mega Man to appear.

That aside, I'm not really anticipating Pac-Man at the moment. Sakurai said Namco would not get any special treatment with their characters just because they're helping develop the game, and that he doesn't want too many third party characters in the first place. (I also vaguely remember Namco saying that they didn't want to push Sakurai to add their characters to the game, but don't quote me on that)

Also, Wii Fit Trainer comes from a very much successful Nintendo series, represents the ""casual"" Wii titles that Nintendo developed, and brings a very interesting and inspired moveset to the table. She's not much of a "character", but hey, neither is ROB. Her inclusion was surprising, yes, but definitely reasonable.

I also don't see how any of this is would be a conspiracy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 17, 2013, 12:48:36 AM
Can't remember if I said this here or not, but I find the characters that have the least amount of fighting potential to be the funnest characters to play as (Game & Watch, R.O.B.). Come to think of it, we never see Ness or Lucas fight in their games even though we know they can fight, and they're really fun to play as too (especially Ness).
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on October 17, 2013, 03:18:15 AM
Whenever I play R.O.B., I always find myself standing still alot.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 17, 2013, 12:26:40 PM
I had a dream somebody leaked that Starfy, an Excitebike Racer, and Meta Knight were confirmed to be characters, but Sakurai found out, cut said characters, and made all the other newcomers Villager/Olimar clones, and named the villager himself by his Japanese name Murabito.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 18, 2013, 10:44:06 PM
Quote from: "doofusroad"
Y U NO HAVE POKEMON REVEAL
(http://img1.ak.crunchyroll.com/i/spire2/be6e2b4edb1c08262487f33ae119d5571382105928_full.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 18, 2013, 11:12:39 PM
Quote from: "Crunchy"
Quote from: "doofusroad"
Y U NO HAVE POKEMON REVEAL
(http://img1.ak.crunchyroll.com/i/spire2/be6e2b4edb1c08262487f33ae119d5571382105928_full.jpg)

do not hurt me

i wanted the Jiggs to return

I would have even liked it if Xerneas was shown to be a newcomer, but there is no challenger banner

SAKURAIIIIIIII!


ohwellbetterlatethannever
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on October 23, 2013, 03:45:53 AM
(click to show/hide)
Just going to leave this here.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 23, 2013, 04:31:28 AM
I have been waiting on Turbo Manondorf ever since they started Turbo Tuesdays.


This video alone makes me want to look into running Project: M sometime.
Title: Re: Super Smash Bros. Series Discussion
Post by: Turbodude on October 23, 2013, 03:44:18 PM
I'd recommend it.

The physics are a great throwback to Melee as one would expect, and it's relatively easy (and safe) to set up.

If anybody is willing to play it on wifi with me, bug me on Skype.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 23, 2013, 06:23:40 PM
If I were to give all the confirmed Project M characters (includes the greyed-out characters) alt costumes...

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on October 23, 2013, 08:10:54 PM
It's highly unlikely that alt costumes would modify hitboxes too much, which is why Mewtwo's is armor instead of a Mega form. That, and a Mega form would require all new animations and that would suck.

King Dedede would likely get his mask from Super Star Ultra.

Toon Link would likely get his casual clothes or conductor outfit.

Sonic would probably become Shadow or something along those lines[Personally, I would hope for Metal Sonic, but I know that won't happen.]

Wario already has an alt costume.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on October 23, 2013, 09:21:27 PM
Quote from: "Korby"
It's highly unlikely that alt costumes would modify hitboxes too much, which is why Mewtwo's is armor instead of a Mega form. That, and a Mega form would require all new animations and that would suck.

King Dedede would likely get his mask from Super Star Ultra.

Toon Link would likely get his casual clothes or conductor outfit.

Sonic would probably become Shadow or something along those lines[Personally, I would hope for Metal Sonic, but I know that won't happen.]

Wario already has an alt costume.

Yeah, this is just a pipe dream.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 25, 2013, 07:38:37 PM
I've been playing a lot of PM (Project M) recently, and I was wondering if anyone here played competitively, and if not what are your thoughts on competitive play?

I've been trying to find competitive smash players locally, but I've had no such luck. Plus the people who play smash at my school, most of them don't even consider it a fighting game.

I also want to host a tourney again, but I'm afraid people won't go through with it like last time.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on October 26, 2013, 10:39:50 PM
To be honest, if I knew how to set this up, I would totally play it (after Roy and Mewtwo came out of course), but I'm afraid it might be hard to erase.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on October 26, 2013, 10:45:26 PM
I enjoyed the brawl tournament here that was stock brawl.  That was a jolly good time and if that were the case I'd play in it if only my campus wifi allowed the wii to connect to nintendo wifi.  A shame that it can't really.  

I guess that makes this post moot then
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on October 31, 2013, 10:47:26 AM
MFW alternate costumes

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on October 31, 2013, 01:19:14 PM
Oh boy here come the shippers

Anyway, Alternate Costumes > Alternate Colors
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 31, 2013, 02:51:01 PM
Wait a minute, I thought they weren't going to include alternative costumes?
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on October 31, 2013, 04:44:45 PM
Apparently they are. I'd like an alternate costume of Sonic that would be Classic Sonic. At least to please those who prefer the classic design.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 31, 2013, 04:46:36 PM
Sonic can sit on a park bench


how about Dr. Mario
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on October 31, 2013, 04:49:17 PM
I'd just like a female villager.

Loved the pointy hats they had in the first game.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 31, 2013, 04:51:14 PM
ironically enough 'hats' brought up an interesting problem with alternate costumes / models


what will Kirby look like if he eats an alt character
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on October 31, 2013, 04:54:32 PM
He'd probably look like the alt character YOU BIG DUMMY

I want Proto Man damn it
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on October 31, 2013, 05:49:05 PM
Kirby will probably just use the default appearance.  My only thing to back this up is Wario though.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 31, 2013, 09:26:10 PM
I like to have alts, i just hope Sakurai doesn't go apeshit with it though. Like alts that fit the characters like Villager and Wario. It wouldn't make sense to give a character an alt of another character. I hate it when i see people suggest that Lucas be an alt of Ness or Falco be an alt of Fox, it doesn't make sense and doesn't fit those characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on November 02, 2013, 04:02:02 PM
Guys holy shit

Project: M is so good

Ivysaur~~~ <3
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 07, 2013, 09:38:46 AM
Marth was announced (http://www.smashbros.com/us/characters/marth.html).
We saw this coming.

Come on Nintendo, Chrom!
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on November 07, 2013, 01:01:49 PM
...

(click to show/hide)

OH MY FUCKING TITS THAT'S ALMOST EVERYONE ON THE WHITEBOARD!
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on November 07, 2013, 03:17:05 PM
Now all we need is Wario and Meta Knight off of that Whiteboard then I'd be plesantly surprised :D
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on November 07, 2013, 03:44:58 PM
Still no Ness <3
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on November 07, 2013, 05:23:48 PM
Quote from: "doofusroad"
...

(click to show/hide)

OH MY FUCKING TITS THAT'S ALMOST EVERYONE ON THE WHITEBOARD!
It's not like any of those characters would be likely to be cut (Zero Suit Samus is debatable).

This was an unexpected reveal, though. Why Marth now of all times?
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 07, 2013, 06:53:40 PM
Well, it has been a while since the last reveal hasn't it?
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on November 07, 2013, 07:08:51 PM
Yeah, but I would expect a Zelda character or something to promote A Link Between Worlds. Marth just seems kinda random.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 07, 2013, 07:17:26 PM
What about the SMT x FE thing?  Would that have anything to do with it?
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on November 07, 2013, 07:31:00 PM
I doubt it, that's not coming out for a long time now.

Marth's page links to Fire Emblem Awakening, anyway.
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on November 07, 2013, 07:38:17 PM
Ah, yes, Marth confirmed. He's actually always felt like more of a Smash Bros character to me. This is good, now all we need is Sandbag.

B - Getting Hit
Up B - Getting Hit
Down B - Getting Hit
Side B - Getting Hit
Final Smash - Stares sadly then gets knocked away with a baseball bat.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on November 08, 2013, 01:41:30 AM
I would have expected for them to use the Falchion's newer design.
(click to show/hide)
But, it has a different name in the Japanese version of Awakening.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on November 08, 2013, 01:45:10 AM
Why would he use it? Marth himself never actually uses it outside of DLC. If Chrom exists, he will probably be using the new design.
Title: Re: Super Smash Bros. Series Discussion
Post by: VGS2 on November 08, 2013, 09:42:14 AM
I dunno why, but the hilt of the newer design always looked somewhat flimsy/uncomfortable to me. Chrom must have a terrible wrist.

On topic though, Naga Nagi's been shown to be able to produce another, weaker Falchion (which you get if you goof up and somehow lose the original one in the Shadow Dragon remake, as well as killing Tiki apparently), so maybe it's something like that?

Then again, "A certain someone" SpoilersLucinacoughcough mentions that Falchion's probably old enough to have outlived its handle, which would explain that a bit better honestly. Though how they managed to cut a big ol' dangass notch into a dragon tooth is beyond me.
Then again, they're all trophies, so who gives a toss?
(click to show/hide)
Anyways, super on topic time: Yay, Marth!  :D  
My galfriend's gonna do the same thing that Peach did in that one screenshot (http://www.smashbros.com/images/character/marth/screen-9.jpg). Fun times await.

Now to wait and see if Ike joins the Roy pile. Which would be a shame, but oh well, Chrom.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 08, 2013, 12:56:20 PM
I think about it this way, if a SSB5 were to be made, then Chrom (assuming tradition will follow) will be let go and instead the protagonist from FE14 would be in.

This is assuming tradition is going to follow and Chrom will get in though, seeing FE13's popularity, I don't see why he wouldn't.
Title: Re: Super Smash Bros. Series Discussion
Post by: Darkus4223 on November 09, 2013, 08:08:32 PM
Wait hold on, I saw sandbag on that whiteboard from before.

SANDBAG CONFIRMED
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on November 10, 2013, 07:17:52 AM
Quote from: "Deviddo"
I think about it this way, if a SSB5 were to be made, then Chrom (assuming tradition will follow) will be let go and instead the protagonist from FE14 would be in.

This is assuming tradition is going to follow and Chrom will get in though, seeing FE13's popularity, I don't see why he wouldn't.
*assuming there's a tradition involving Fire Emblem Characters.  Roy was, indeed supposed to be in Brawl.
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 10, 2013, 03:36:42 PM
Mind explaining?  I've never heard this before.  From what I understand, Roy was only in Melee to begin with to advertise the FE he was the protagonist in.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on November 10, 2013, 05:08:10 PM
Quote from: "Deviddo"
Mind explaining?  I've never heard this before.  From what I understand, Roy was only in Melee to begin with to advertise the FE he was the protagonist in.
meep (http://tcrf.net/Super_Smash_Bros_Brawl#References_to_Cut_Characters)

There you go, blank files in the Brawl disc referencing Roy as a playable character.


Unless they meant Roy Koopa. :lol:
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on November 10, 2013, 05:25:23 PM
Quote from: "Geno"
Quote from: "Deviddo"
Mind explaining?  I've never heard this before.  From what I understand, Roy was only in Melee to begin with to advertise the FE he was the protagonist in.
meep (http://tcrf.net/Super_Smash_Bros_Brawl#References_to_Cut_Characters)

There you go, blank files in the Brawl disc referencing Roy as a playable character.


Unless they meant Roy Koopa. :lol:

meep meep (http://cdn.brawlinthefamily.keenspot.com/comics/2013-11-08-526-SmashVotersMarth.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 10, 2013, 05:36:39 PM
It could be possible they had him in at one point for testing purposes, I could imagine that with all the melee characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on November 10, 2013, 06:41:01 PM
I highly doubt they'd import an entire character for testing ONLY.

Also, a bit later on that page, it also mentions the character "MarioD", which is most likely the debug character they used.
Title: Re: Super Smash Bros. Series Discussion
Post by: VGS2 on November 11, 2013, 07:49:11 AM
Quote from: "Geno"
Also, a bit later on that page, it also mentions the character "MarioD", which is most likely the debug character they used.
I dunno, man. Dr. Mario comes to mind. Seeing as he was as clone character as clone characters could get though, they probably decided not to go through with him. Unless time was the issue.
With the advent of alt-costumes though, who knows? Ol' Doc could return.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on November 11, 2013, 02:52:11 PM
bork bork:

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Deviddo on November 11, 2013, 03:24:44 PM
Oh hey, love the detail put into them now.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on November 12, 2013, 12:56:42 PM
Now the capsules remind me of the Mighty Beanz, with the SSB-SSBB ones being regular beanz and these new ones being the shorter, fatter beanz.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on November 19, 2013, 08:49:09 PM
i think this is worth a mention

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on November 19, 2013, 10:37:16 PM
Hmmm.

I wonder if SSBB mods work on the Dolphin emulator?
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on November 19, 2013, 11:25:10 PM
Quote from: "Geno"
Hmmm.

I wonder if SSBB mods work on the Dolphin emulator?

they do, people have done TAS' on PM before
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on November 20, 2013, 12:00:15 AM
Ooh, goodie!

By the way, the reason why I asked is because I just don't really want to mod my Wii, as I may mess something up and destroy everything.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on November 20, 2013, 10:15:51 PM
Quote from: "Geno"
Ooh, goodie!

By the way, the reason why I asked is because I just don't really want to mod my Wii, as I may mess something up and destroy everything.
You don't even have to mod your Wii to play Project M, just download the "Hackless" pack on the official site. And follow their steps.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 21, 2013, 01:29:02 PM
Sooo... apparently Project M is designed to only run on North American Wiis and not European Wiis? Is this true? :(
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on November 21, 2013, 04:53:32 PM
You know, if they were to make a second WarioWare Inc. stage, I want it to be based off the elevator from Twisted!

Because I really like the super angry face on the monkey if you lose.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on November 22, 2013, 12:52:58 AM
Quote from: "Beed28"
Sooo... apparently Project M is designed to only run on North American Wiis and not European Wiis? Is this true? :(
As of now, sadly yes.  If you really want to play, you'll either have to buy an American Wii or mod your Wii to play Imported games.  Sorry about that.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on December 10, 2013, 12:53:22 PM
Pardon my double post, but I'll need to bump this for Project M 3.0.
http://projectmgame.com/en/download
As a bit of a warning, Roy, Mewtwo and the characters with alternate costumes may lag if you play a match with more than two players, so try not to use too many in doubles.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on December 11, 2013, 08:01:43 PM
I've thought about hosting a PM tourney, I know a few people who would do it. You would have to get the wifi safe version though
Title: Re: Super Smash Bros. Series Discussion
Post by: Turbodude on December 13, 2013, 06:09:44 PM
Quote from: "Watzup7856"
I've thought about hosting a PM tourney, I know a few people who would do it. You would have to get the wifi safe version though
Just going to go and say that I would love to participate in this if it were a thing, especially with 3.0 out now.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on December 18, 2013, 02:32:04 PM
Rosalina & Luma confirmed.

I literally flipped my keyboard.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on December 18, 2013, 03:20:41 PM
I think Geno's wish had been granted.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on December 18, 2013, 03:41:58 PM
(http://www.smashbros.com/images/character/rosetta/screen-1.jpg)

THESE GRAPHICS OH GOSH
Title: Re: Super Smash Bros. Series Discussion
Post by: ? Manibogi ? on December 18, 2013, 03:50:37 PM

(http://puu.sh/5QGxG.png)
expand dong
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on December 18, 2013, 03:57:36 PM
I wonder, will Rosalina and Luma work like Olimar and his Pikmin or the Ice Climbers? On a side note, Super Kart Bros!

Also 1:21, *poke* *poke*
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on December 18, 2013, 04:03:44 PM
I was expecting the next update to be the super shocking so unpredictable return of Yoshi.

So glad I'm wrong as hell
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 18, 2013, 04:53:44 PM
Totally called that, what with 3D World and all that.
Oddly, unlike what Beed said, I WASN'T really 'wishing' she'd be a playable character (although I was never against the idea),  but it's nice to see that she is.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on December 18, 2013, 08:45:36 PM
Rosalina and Luma look like a more tactical version of the Ice Climbers, except that the Luma doesn't constantly run to you all the time and that there's no delay of attacking between her and the Luma unlike the Ice Climbers.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on December 18, 2013, 11:14:20 PM
And yet
No Ness
*sob*
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on December 18, 2013, 11:21:12 PM
My entire reaction to Rosalina before seeing gameplay:

Quote from: "? Manibogi ?"
(http://puu.sh/5QGxG.png)

and THEN I see gameplay. Respect.

It's always fucking Donkey Kong, man. I swear it's intentional at this point. EDIT: I want a screenshot compilation of Donkey Kong's silly faces in SSB4 so far.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 18, 2013, 11:37:13 PM
Wait, in SSB4 screens, how many times has DK been shown to grin insanely at the viewer?
I don't remember a single instance of that, which I really REALLY like. Reminds me of Rareware....

But yeah, I kept saying and saying (maybe not to you guys, but certainly to others), DK is the bee's knees, and anyone who thinks otherwise hasn't played the DKC or DKL games.


Also, the Kirby Air Ride intro music in the beginning of that trailer was great.

Especially the fact that a ramp-ish jump caused the video to slow down for a bit, JUST LIKE KIRBY AIR RIDE'S INTRO!

Also, Rosalina looks neat and interesting to play as. I may use her when the game comes out.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on December 19, 2013, 01:14:07 AM
Quote from: "Geno"
Wait, in SSB4 screens, how many times has DK been shown to grin insanely at the viewer?
I don't remember a single instance of that, which I really REALLY like. Reminds me of Rareware....

But yeah, I kept saying and saying (maybe not to you guys, but certainly to others), DK is the bee's knees, and anyone who thinks otherwise hasn't played the DKC or DKL games.


Also, the Kirby Air Ride intro music in the beginning of that trailer was great.

Especially the fact that a ramp-ish jump caused the video to slow down for a bit, JUST LIKE KIRBY AIR RIDE'S INTRO!

Also, Rosalina looks neat and interesting to play as. I may use her when the game comes out.
The one of the few ways they could have made the trailer way better; reconfirming Captain Falcon during the race scene and having him in the Blue Falcon.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on December 19, 2013, 04:36:49 AM
I think people fail to realize that the truly greatest reveal in this video is the return of Luigi's scuttlewalk.
Title: Re: Super Smash Bros. Series Discussion
Post by: ? Manibogi ? on December 19, 2013, 03:36:25 PM
Quote from: "Watzup7856"
Rosalina and Luma look like a more tactical version of the Ice Climbers, except that the Luma doesn't constantly run to you all the time and that there's no delay of attacking between her and the Luma unlike the Ice Climbers.
I think she resembles Eddie from Guilty Gear, considering she's shown summoning Luma (unless that's just her intro), and they have vastly different movesets, but hopefully she's not as difficult to learn.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on December 26, 2013, 04:05:37 PM
(http://www.smashbros.com/images/character/zelda/screen-5.jpg)

lookadat danky kang

Also, yes, Zelda is a thing now.

(http://www.smashbros.com/images/character/zelda/screen-2.jpg)

Before you jump to conclusions, the same pose is being made here. (Without the Phantom.)
Perhaps it's an assist trophy?

(http://www.smashbros.com/images/character/zelda/screen-9.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on December 26, 2013, 05:58:30 PM
It says new challenger.
Yea, she exists.
Then it turns out this wasn't what you're referring to because you're so vague on what we're supposed to be jumping to conclusions on
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on December 26, 2013, 06:05:39 PM
goddammit where's mr. game & watch

Zelda looks pretty sweet.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on December 26, 2013, 08:16:42 PM
I now completely agree with Musashi that we need a Donkey Kong compilation.

I'm gonna get right to that.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on December 26, 2013, 08:20:40 PM
I kinda wanted to do that myself actually but I'm probably gonna be too lazy to finish it.
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on December 29, 2013, 03:17:27 PM
If wario is re-added he BETTER  be the old badass version from wario land and not the lazy walking fart joke from warioware. Brawl  took him from roided up acrofatic guy that could run fast enough to create after images to a 3d mr.game&watch
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on December 30, 2013, 02:40:36 PM
I just had a dream where Mr. Game & Watch and Stinkoman were confirmed...


But it was April 1st.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 30, 2013, 05:43:36 PM
I found it odd how there weren't any references to Wario Land, Wario's Woods, Wario World, not even Super Mario Land 2 (besides the name of that game being on Wario's trophy) were mentioned.

Every trophy and sticker was of something from WarioWare, and they even named the Wario (sub)series after WarioWare.
It would have been nice to have some trophies of other Wario characters, especially ones from the 2-D games, as I think that seeing them in 3-D would be real neat. And also, having some sort of source OTHER than the internet for official names of Wario World's enemies would have been good.

Really, the only thing that references the other Wario games is the Corkscrew Conk move from Wario World. And that doesn't even act like the move in the original game!

Come to think of it, this also reminds me of how Paper Mario was treated in SSBB. If it weren't for the Goombella trophy, the game would seem as if it is trying to make people believe that Super Paper Mario is the ONLY Paper Mario. And the original N64 game isn't mentioned at all either!

Wait, there were also a lack of Donkey Kong Country/Land and Donkey Kong 64 trophies too. Besides the characters that were in Barrel Blast, and the few stickers from those games (and even then, Kiddy Kong is nowhere to be found), there's no trophies for those DK games, which stinks because they are (arguably) the best DK games around! At least the DKCs and DK64 were mentioned in trophy descriptions.


Of course, all these games are likely unlockable in the Chronicle, but come on, who ever reads that? Last time I did, DKC3 was missing.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on December 30, 2013, 06:13:08 PM
I'm sure it was a development choice to only use more recent entries of said character's series.

Wario didn't really take off as a character until Warioware.

And I'm sure Paper Mario 1 & 2 aren't really well-known or were very successful.

In Dankey Kang's case, I'm sure it's because of just showing the more recent entries instead of clinging to the cringe-inducing SNES render art of DKC.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on December 30, 2013, 09:15:13 PM
A lot of the series were represented that way with their trophies--Zelda only showed stuff from Twilight Princess and Wind Waker, Mario didn't show much other than generic enemies and the aforementioned recent spinoff stuff, etc.

I hated it. Melee had a lot of interesting and obscure stuff for trophies. Zelda got stuff such as Marin from Link's Awakening, the Mario series got stuff like the Wario bucket, Pidget and arguably Plum, etc. There were a ton of random retro stuff as well, like Pit, Donbe & Hikari, and Mach Rider.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 31, 2013, 02:42:59 AM
Speaking of Melee, I was surprised to find that it was lacking a Diddy Kong trophy.
Especially since there was a Dixie Kong trophy. (http://www.dkc-atlas.com/forum/images/smilies/diddy-scratch-head-emoticon.gif)

And yeah, while thinking of the broader "trophy spectrum" of Melee, I too remembered those obscure trophies.
Don't forget the crapton of trophies in Melee that were based on Japan only games! And the yet-to-be-released Animal Crossing! (although it was Japan only in N64)

Quote from: "MusashiAA"
In Dankey Kang's case, I'm sure it's because of just showing the more recent entries instead of clinging to the cringe-inducing SNES render art of DKC.
Quote from: "MusashiAA"
the cringe-inducing SNES render art of DKC.
Quote from: "MusashiAA"
cringe-inducing
i hate you
I don't think the DKC series' art is "cringe inducing". On the contrary, I think it's leaps and bounds better than the art they used for the Nintendo and PAON DK games! (DKCR and DKC:TF's art is somewhere in the middle, with it 'feeling' closer to the older art, but with all the toothy grins and extra digits of the post-Rareware art.)
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on December 31, 2013, 01:22:23 PM
Quote from: "Geno"
Quote from: "MusashiAA"
In Dankey Kang's case, I'm sure it's because of just showing the more recent entries instead of clinging to the cringe-inducing SNES render art of DKC.
Quote from: "MusashiAA"
the cringe-inducing SNES render art of DKC.
Quote from: "MusashiAA"
cringe-inducing
i hate you
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 31, 2013, 06:05:24 PM
Yeah, well that's Manky Kong. He's supposed to look, well, manky.


ANYWAY, I wonder if SSB4 is gonna do what SSBB did, and replace pretty much every Pokemon (from the Poke Balls) with newer Pokemon that do pretty much the same thing.
I liked how Melee kept most of the original SSB Pokemon, and added new ones that do different things. All SSBB did, was replace almost all the Gen. 1 & 2 Pokemon with Gen 3 & 4 ones, while adding only a few actually "new" ones (Piplup, Bonsly, Munchlax, etc.).
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on December 31, 2013, 09:27:39 PM
I miss Scizor from Melee, and Onix and Beedrill from the original

also been playing Project M a lot lately, I've mostly used Ness and Roy and sometimes Lucas

I'm serious though, if enough people want to have a PM tourney then ill host one
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on January 10, 2014, 06:32:50 AM
All hail the King.

(http://www.smashbros.com/images/character/dedede/screen-10.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on January 10, 2014, 07:13:48 AM
Quote from: "Kapus"
All hail the King.

(http://www.smashbros.com/images/character/dedede/screen-10.jpg)

All hail Dedede, king of all penguins.

EDIT: You can really notice how much of a difference facial expression make in this game with each character. I'm gonna guess it was a huge design choice.

(http://www.smashbros.com/images/character/dedede/screen-9.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on January 10, 2014, 08:11:28 AM
I like how the previous picture is of him lounging

(http://www.smashbros.com/images/character/dedede/screen-8.jpg)

Wii Fit Trainer's all like GET CHO FATASS UP
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on January 16, 2014, 08:34:06 PM
WELP

http://kc-mm.com/2014/01/16/brawlex-clo ... mpossible/ (http://kc-mm.com/2014/01/16/brawlex-clone-engine-now-doing-the-impossible/)

BRAWL IS NOW THE NEW MUGEN
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on January 17, 2014, 02:25:54 AM
Welp.

Time for people to port all of SSBM's AND SSB4's characters into Brawl (of course, I guess the latter would have to be made completely from scratch).

At once.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on January 18, 2014, 03:37:15 AM
this is just full of fail

(click to show/hide)

it's like if i posted a video saying that i quit on nintendo forever because dedede was a background character instead of a playable one in the original.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on January 18, 2014, 05:52:31 AM
People tend to overreact. I'd be happy enough just to see a character I wanted get in at all.
Title: Re: Super Smash Bros. Series Discussion
Post by: VGS2 on January 18, 2014, 09:40:23 AM
The fun doesn't stop there! (http://i.imgur.com/3deEsZZ.png) (Careful of the largeass image)

Jesus Christ almighty, I never even knew Ashley was a wanted character at all until the day she was revealed as an assist trophy, which in itself is still pretty surprising, considering that she doesn't really represent the random nature of the Warioware games very well.

How much is everyone willing to bet that if Ashley actually wasn't in the game at all, maybe save for a trophy or whatever, nobody would have complained as much? Maybe she really did grant a load of kids access to Hell...  :roll:
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on January 18, 2014, 11:19:48 AM
I like Ashley, but it never would have crossed my mind for her to be playable, let alone an assist.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on January 18, 2014, 01:07:55 PM
Quote from: "VGS2"
The fun doesn't stop there! (http://i.imgur.com/3deEsZZ.png)

My favorite ones were the Magic School Bus one, ASCII Wario, and G3.5 Scootaloo as an assist trophy.

Makes me wonder how they'd react if everyone was cut for a generic block, and the only stage is a rectangle platform.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on January 18, 2014, 01:15:55 PM
most of the stages we've seen so far have been rectangle platforms with maybe some floating ones
Title: Re: Super Smash Bros. Series Discussion
Post by: CHAOS_FANTAZY on January 18, 2014, 08:07:37 PM
Ashley was actually one of my most wanted characters; it just often slipped my mind that I wanted to play as her.

It wasn't even the fact that I wanted more WarioWare representation or more female representation.  I just thought Ashley would be fun to play as.  Zelda may have already had a magic niche, but Ashley could have shared it with her by being more cartoonish in nature, and playing off of Red's ability to transform into various objects.

Though I do think she'd be better off playable, I am happy with how she is.  I mean, at least she got in at all.
...Unless they promote Kat/Ana to playable.  Then I'll raise hell about it.

Mega Man's playable; Ashley's an Assist.  All I need now is Ghirahim, then I'm set.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on January 18, 2014, 08:11:17 PM
Quote from: "Korby"
most of the stages we've seen so far have been rectangle platforms with maybe some floating ones

This is like, almost every competitive Melee stage I've seen. Brawl mixed it up with some stages, so I'm sure its just Nintendo not pulling all their cards out too early. How many stages have been seen so far in SSB4?

Also who the fuck is Ashley
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on January 24, 2014, 03:39:54 PM
https://miiverse.nintendo.net/posts/AYM ... UYngzoKHSA (https://miiverse.nintendo.net/posts/AYMHAAACAABnUYngzoKHSA)

This should make people rooting for Ridley much happier.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on January 24, 2014, 09:31:59 PM
I...I don't understand...

why...would that make Ridley supporters happy...?
Title: Re: Super Smash Bros. Series Discussion
Post by: King Dumb on January 24, 2014, 09:41:39 PM
The idea is that just as the stage prop Toon Link disappears when player Toon Link is there, the confirmed/basically confirmed/suspected (?) Ridley stage hazard in the Metroid stage could change when a hypothetical Ridley player is present.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ivory on January 24, 2014, 10:35:04 PM
Still a bit of a stretch as far as Ridley getting in is concerned.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on January 24, 2014, 10:36:32 PM
Quote from: "King Dumb"
The idea is that just as the stage prop Toon Link disappears when player Toon Link is there, the confirmed/basically confirmed/suspected (?) Ridley stage hazard in the Metroid stage could change when a hypothetical Ridley player is present.

I can see that happening.

and before anyone brings it up, the Palutena pics are fake. No Smash rumor has ever been true.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on January 24, 2014, 10:58:23 PM
At any rate, how big is Ridley? Is he as big as Bowser, or even bigger? Not seeing him work as a playable character because every instance of Ridley has been HUGE, except the Metroid 1 one. The only other Metroid characters that would work would be the Prime Hunters...hunters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on January 25, 2014, 05:10:18 AM
Quote from: "Watzup7856"
Quote from: "King Dumb"
The idea is that just as the stage prop Toon Link disappears when player Toon Link is there, the confirmed/basically confirmed/suspected (?) Ridley stage hazard in the Metroid stage could change when a hypothetical Ridley player is present.

I can see that happening.

and before anyone brings it up, the Palutena pics are fake. No Smash rumor has ever been true.

Possibilities. Did you see the Starman on her belt?

(click to show/hide)
Quote from: "MusashiAA"
At any rate, how big is Ridley? Is he as big as Bowser, or even bigger? Not seeing him work as a playable character because every instance of Ridley has been HUGE, except the Metroid 1 one. The only other Metroid characters that would work would be the Prime Hunters...hunters.

I'm sure he's bigger than bowser. Sizes in Smash Brothers game are without a doubt, wonky. Pikachu could cover Lucario, and Pikachu isn't actually that big. Olimar is smaller than a duracell battery, but here, he's big as all the others.

"Smash-Size" Ridley would probably be a wee bit bigger than Bowser.



In the original smash brothers, the characters were dolls.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on January 25, 2014, 06:03:23 AM
Quote from: "Watzup7856"
and before anyone brings it up, the Palutena pics are fake. No Smash rumor has ever been true.
Wasn't there an actual leak of the Brawl roster a little bit before Brawl was released? I don't know too much about Smash rumor/leak history, but I dunno if these pics should be dismissed on that note alone. There's a lot more to this leak than there is to the generic "I work for smash, here's a roster I made up" leaks we see hanging around.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on January 25, 2014, 07:22:45 AM
I doubt Ridley will become playable, although, I wouldn't mind seeing another represenative of the Metroid series.
Palutena, on the other hand, I could definitely see being added.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on January 25, 2014, 04:39:56 PM
Quote from: "Ceridran"
Possibilities. Did you see the Starman on her belt?

(click to show/hide)
Oddly, it appears that the Invincibility Star is only in the second screenshot.
The first one (the one with Mario), matches the official art.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on January 25, 2014, 06:30:47 PM
(click to show/hide)
This counts as on topic, right?

Also, resizing is something that happens very often in Smash. Like with Olimar and, iirc, Charizard [or was it Mewtwo?].
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on January 25, 2014, 06:59:24 PM
That's actually where I first spotted the inconsistency, which I then proceeded to check the original screenshots to see if it was a mistake on BiTF's part.

Turns out, it was not.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on January 26, 2014, 12:16:52 AM
Quote from: "Kapus"
Quote from: "Watzup7856"
and before anyone brings it up, the Palutena pics are fake. No Smash rumor has ever been true.
Wasn't there an actual leak of the Brawl roster a little bit before Brawl was released? I don't know too much about Smash rumor/leak history, but I dunno if these pics should be dismissed on that note alone. There's a lot more to this leak than there is to the generic "I work for smash, here's a roster I made up" leaks we see hanging around.

I think the roster appeared after Brawl was released in Japan. Also I don't trust anything that just "shows up" on the internet about smash bros. Just because the model is slightly different, doesn't mean it couldn't have been photoshopped.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on January 31, 2014, 06:53:11 AM
Suddenly.

(http://www.smashbros.com/images/character/lucario/main.png)

http://www.smashbros.com/us/characters/lucario.html (http://www.smashbros.com/us/characters/lucario.html)
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on January 31, 2014, 10:55:50 AM
Yay - I was looking forward to seeing a Pokemon representative and I didn't really want Lucario to be shafted like Mewtwo was.

Nifty little buff too with the aura gimmick.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on January 31, 2014, 12:31:06 PM
Hm, this is kind of a surprise for me. I was expecting Lucario to be replaced with one of the newer generation pokemon. I wonder if people will now complain that Mewtwo didn't get the chance to appear in two Smash games.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on January 31, 2014, 01:44:48 PM
Quote from: "Kage"
Hm, this is kind of a surprise for me. I was expecting Lucario to be replaced with one of the newer generation pokemon. I wonder if people will now complain that Mewtwo didn't get the chance to appear in two Smash games.

I remember this big "leak list" someone reposted somewhere, that was only to be taken with a grain of salt. Grain of salt. Said something about Lucario and Mewtwo being way different.

That list is really really likely to be fake, but, consider that one thing a possibility.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on January 31, 2014, 08:39:29 PM
so Lucario's Final Smash


still staying as the stupid laser beam VS transforming into Mega Lucario

PLACE YER BETS :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on January 31, 2014, 09:29:40 PM
Quote from: "SmashBroPlusB"
so Lucario's Final Smash


still staying as the stupid laser beam VS transforming into Mega Lucario

PLACE YER BETS :ugeek:
Lucario transforms into Mega Lucario

AND THEN shoots a stupid laser beam.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on January 31, 2014, 09:32:53 PM
Quote from: "SmashBroPlusB"
so Lucario's Final Smash


still staying as the stupid laser beam VS transforming into Mega Lucario

PLACE YER BETS :ugeek:

Lucario transforms into Mega Lucario

HERE I'LL SHOW YOU

Bullet Punch.
Title: ON TODAY'S EPISODE OF UNFORTUNATE WORDING
Post by: Ceridran on February 06, 2014, 04:16:44 PM
The cosmos: confirmed for huge pervert. (https://miiverse.nintendo.net/posts/AYMHAAACAADMUKljoFcBNQ)

AND THAT CONCLUDES TODAY'S EPISODE OF UNFORUNATE WORDING
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on February 06, 2014, 07:11:22 PM
Quote from: "Miiverse"
Timmy
37 minutes ago
Is that what the kids these days are calling it? "Cosmos"?
I freaking love Miiverse
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on February 13, 2014, 10:22:41 PM


Little Mac, from Punch-out series, confirmed for Super Smash Bros. for Wii U and Nintendo 3DS

Little Mac, from Punch-out series, confirmed OP for Super Smash Bros. for Wii U and Nintendo 3DS
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on February 13, 2014, 10:47:23 PM
my fucking childhood is screaming in seven different octaves of joy

I didn't even think I needed this

I need this
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on February 14, 2014, 01:11:35 AM
I'm late but
THE BOXING RING MAKES SENSE NOW
FINAL DESTINATION
2 LIL MACS DUKING IT OUT

Seriously though I can't wait for this to come out
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on February 14, 2014, 01:52:57 AM
Smash 4 is turning out to be quite the interesting.

Though I don't have either console that it's going to be out on.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 14, 2014, 03:59:57 AM
Again I'm not 100% satisfied until Ness is confirmed. Until then, the game isn't perfect
Title: Re: Super Smash Bros. Series Discussion
Post by: The Killer Nacho on February 14, 2014, 05:55:38 AM
Is there actually any doubt on one of the originals?
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on February 14, 2014, 06:04:58 AM
yeah Yoshi due to being a clunky egg-spam flutter-jumping mess :ugeek:


I honestly wouldn't mind seeing him get the boot
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on February 14, 2014, 06:07:50 AM
Yes, I am having doubts about Yoshi making a return. He wasn't part of the original announcement and he wasn't featured in the early piece of concept art befooore that announcement.

http://nintendoenthusiast.com/wp-conten ... acters.jpg (http://nintendoenthusiast.com/wp-content/uploads/2013/01/smash_bros_wii-u-3ds-characters.jpg)

I mean, it's just once piece of art and to my understanding it wasn't just artwork for Brawl but for the upcoming game. It just seems really strange that we haven't seen Yoshi yet...and with another character from the Mario universe showing up; well, it's possible we're getting Rosalina as a replacement.

edit: ninja'd over the Yosh thing :P
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on February 14, 2014, 06:45:26 AM
Wait, people actually doubt Yoshi's return? Why on earth would he be cut? Not only has he been in every game in the series so far, but he is most certainly a Nintendo star. Say what you will about his moveset, but he's a very prominent character in the Mario series and represents his own personal mini series (and is the only rep of that series).

It is slightly jarring that he wasn't announced along with the rest of the original 8, but I don't think that means he would be cut. I see absolutely no reason for that to happen. Besides, he took his sweet time showing up on the Brawl dojo too, and wasn't featured in the E3 trailer for that game.

Quote from: "Sir Lemon"
it's possible we're getting Rosalina as a replacement.
Yoshi represents his own series, as shown by his icon and victory theme. Rosalina does not replace him.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 14, 2014, 10:29:03 PM
I think he's saving Yoshi for when New Island comes out.

Also, I feel as though I need to say this for it's been bothering me for a long time.

It bothers the fucking hell out of me when I see people speculate about cuts with horrible reasoning behind it. I don't mind the opinion, it's the reasoning behind it that can piss me off. This forum isn't as guilty of this, but I see it almost EVERYWHERE.

What I mean are arguments that have been debunked multiple times before using multiple examples of evidence from other Smash Bros. games, yet people don't really care to try to support their opinion and just go with the most overused reasons. Most used arguments being: a clone, too big, waste of a slot, no moveset potential, over repped, irrelevant, etc. If someone here believes that any of these reasons are valid, I'll be happy to shove the facts down your throat, but for now, I don't feel like explaining why these reasons are horrible. Most of the time I don't try to get in arguments against this because people have their opinions, and some are less persuaded than others.

Another thing with this is that almost everyone goes with assumed reasons for why the 5 characters from Melee were left out in Brawl. There has been no statement or confirmation from Sakurai or his team about why these characters were left out. Most people just assumed they were cut due to being a clone, being irrelevant, being replaced, etc. In fact, there's more evidence leading to them being left out do to time constraints rather than being cut intentionally.

I want say this again to be clear. I don't care about the actual opinion, I care about the reasoning behind it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on February 15, 2014, 08:39:21 AM
To Kapus: Honestly, thank you. You brought up some points that removed my concerns. I never really followed Brawl during its early development stages, so I had no idea Yoshi wasn't announced early on.

To Watzup: I think we've all seen that crap.
"Keep Ganondorf in but make him not a clone." "Ridley's too big, he will never get in." "Jigglypuff/Lucario isn't relevant, replace them." "Little Mac is all punching moves, his moveset isn't varied enough for him to be accepted."

I think the fact of the matter is, they do what they feel is right and Sakurai's team is anything but predictable. There's only one other character I think is getting cut, I'm pretty sure they're doing what they can to keep the characters people have identified with and enjoy playing as. It just doesn't make sense to cut characters for those reasons.

(click to show/hide)

Seriously, I'd be happy with all the characters making it, with a bunch of new characters joining in and new twists (but not outright changes) to every moveset. That's what I actually want to see.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on February 15, 2014, 03:35:41 PM
Smash Bros always had wonky sizes. Ridley would likely be just a little bit bigger than Bowser.

Also, sometime recently I discovered that Jigglypuff is a powerful opponent.. I mean, this sounds really dumb, but if they could merge Falco with Jigglypuff's aerial power..
Title: Re: Super Smash Bros. Series Discussion
Post by: ChaoticChao on February 15, 2014, 04:10:36 PM
Jigglypuff was actually powerful enough in Melee to need a NERF in brawl.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on February 15, 2014, 05:35:15 PM
Jigglypuff didn't need a nerf, but it still got one. Most notably, Rest got neutered so it's borderline useless. It's a shame; I rather enjoy Jigglypuff in Melee and Project M.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 15, 2014, 06:42:56 PM
I think Sakurai didn't account for the physics of brawl to severely hinder characters as well. While Falco, Marth, and Ice Climbers weren't hindered that badly, Captain Falcon, Sheik, Jigglypuff, and Ganondorf were nerfed extremely hard. It wasn't just the reduction of power that nerfed them, it was the lack of a combo system that made it hard to hit people without them hitting you back almost immediately after.
Title: Re: Super Smash Bros. Series Discussion
Post by: Stardroid Venus on February 15, 2014, 09:56:30 PM
I didn't realize how slow Brawl was until I played Project M and then went back to it. I rather enjoy how they did Falco in Project M. As for the remanding original 4, I don't see any of them being cut. Even ness.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on February 16, 2014, 04:36:35 PM
I've only really played Project M once with a couple of buddies I know - it was pretty ok I guess.
My friends are strictly competitive though so I was introduced to the same 3 maps more than enough times. They're not even that great - I could beat them decently with no competitive knowledge whatsoever.
I've just never viewed Smash as a real competitive thing I guess - I get its appeal but it's just not for me. I'd probably have more motivation to play PM if I had played any non-superserious matches.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on February 16, 2014, 04:40:22 PM
Quote from: "LlamaHombre"
I've only really played Project M once with a couple of buddies I know - it was pretty ok I guess.
My friends are strictly competitive though so I was introduced to the same 3 maps more than enough times. They're not even that great - I could beat them decently with no competitive knowledge whatsoever.
I've just never viewed Smash as a real competitive thing I guess - I get its appeal but it's just not for me. I'd probably have more motivation to play PM if I had played any non-superserious matches.

Whenever I play SSBB, it's without items, (except for Sandbag, Food, and Mr. Saturn) and USUALLY on non-gimmicky stages (Battlefield, Final Destination, Shadow Moses Island, Corneria, etc.)

It's still for fun despite looking as if a competitive match.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on February 16, 2014, 04:45:32 PM
I played Project M with Spikeboy, Sam and Watzup a couple times. It can be pretty fun, but Project M definitely isn't completely optimized for more than two players in an online match just yet.

Bowser is such a powerhouse it's so great~
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 16, 2014, 06:21:26 PM
I hate playing online in PM, because its such a button demanding, reaction intensive game. You can't afford any delay.

I'd play in tourney's if I knew anyone around here that did.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on February 17, 2014, 07:15:52 PM
Quote from: "LlamaHombre"
My friends are strictly competitive though so I was introduced to the same 3 maps more than enough times.
The two things that make me stay away from that game, if only because people do it repeatedly from morning to night (I'm not joking about the time).
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on February 17, 2014, 07:18:01 PM
if one of those maps was Green Hill Zone M you have permission to use my dark power to punch them in the jaw :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on February 17, 2014, 07:52:41 PM
It was Final Dest, Battlefield, and Pokemon Stadium 2
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on February 17, 2014, 10:32:38 PM
People hate stage gimmicks, plain and simple.  I don't understand why, because I find them to be one of the best parts of the games.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on February 17, 2014, 10:46:21 PM
The only Stage Gimmick I dislike is the kind that scales upward. It makes it more of a race than a battle, half the time.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on February 17, 2014, 11:50:54 PM
I hate it when the stage kills you more than the other fighters.
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on February 18, 2014, 12:04:08 AM
Feelings toward stage gimmicks kinda depend on the situation you're in.
It's always funny to watch your friend get KO'ed without you even raising a finger.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on February 18, 2014, 12:05:15 AM
Quote from: "Gumballtoid"
I hate it when the stage kills you more than the other fighters.
Original Icicle Mountain was somewhat manageable, but Rumble Falls is a hazard. Those spikes and speed up moments...
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 18, 2014, 01:49:21 AM
I have such a HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGE passion for competitive Smash Bros. like you would not believe.

I hate Ice physics and stages that are overly gimmicky like Mario Bros. or Donkey Kong
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on February 18, 2014, 04:59:01 AM
Last time I played competitavely there was that one cheapass that won every match due to grabbing somebody with DK, jumping off the side of final destination and throwing them at the  lower end of the platform causing the thrown victim to bounce off downwards to there death. Also online for some reason the zelda II temple stage was the ONLY stage ever played on @_@
.
Btw. Anybody ever made a hack that changed Wario's moveset to a Warioland based one? *High speed shoulder ram, 10 Coin projectile, ground pound, possible hat shenanigans, etc.*
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on February 18, 2014, 05:09:02 AM
I believe Project M bases Wario off of his Warioland incarnation.
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on February 18, 2014, 06:21:13 PM
Quote from: "Gumballtoid"
I hate it when the stage kills you more than the other fighters.

I hate Freeman
Title: Re: Super Smash Bros. Series Discussion
Post by: chuggaafan1 on February 18, 2014, 08:03:41 PM
I actually really like New Pork City's design, but I understand why it's not liked competitively.
I don't understand, though, why Hyrule Temple is a thing in Project M. That doesn't seem awfully competitive if you ask me.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 18, 2014, 08:55:29 PM
New Pork City has such a horrible design along with obnoxiously huge blast zones. I also agree that I hate stages where the stage hazards interfere so much that you spend more time dodging it than actual fighting.

I've been extremely anxious lately about playing in a Smash Bros. tourney and if anyone here wants to be in a tourney, speak up because I'm willing to host one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Stardroid Venus on February 18, 2014, 09:00:09 PM
If it would be Project M, I'd sign for it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on February 18, 2014, 09:06:07 PM
I'd totally join, assuming it's Project M.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 19, 2014, 02:36:43 AM
OKAY, so I've made a topic in the event forum for a Project M tourney. Anyone who would like to join sign up here:

http://cutstuff.net/forum/viewtopic.php?f=43&t=6355&p=276782#p276782
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on February 20, 2014, 06:28:37 AM
Quote from: "chuggaafan1"
I actually really like New Pork City's design, but I understand why it's not liked competitively.
I don't understand, though, why Hyrule Temple is a thing in Project M. That doesn't seem awfully competitive if you ask me.
It's on the second page, meaning it's a casual stage.  :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on February 21, 2014, 06:35:11 AM
look who just got confirmed today

(click to show/hide)

aw hell yes
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on February 21, 2014, 07:17:34 AM
Hey, look at this

(click to show/hide)

I told you about that Donkey Kong face. Keeps coming back, this is some sort of ploy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on February 21, 2014, 03:10:25 PM
I drag this from somewhere completely different.

Quote
Uh...

There (http://i47.photobucket.com/albums/f161/jeremie_1992/al_090919_0222binout.jpg) are (http://i.imgur.com/9tv4ViC.png) mockups (http://image.noelshack.com/fichiers/2013/33/1376791481-ridley-in-ssb4.png) that more than easily show that even with modelling and rigging experience that this isn't as tricky as you would imply here. If it's to use quadraped Ridley (http://static.tumblr.com/kd3owrv/EQEm9mkvx/ridley_struttin.gif) like from the Prime games or Other M, then that's also something else to build from. There's also the SSBM intro (http://static2.wikia.nocookie.net/__cb20111001185723/ssb/images/c/cd/RidleyMeleeCameo.png) to indicate a "smaller Ridley" as well, with him being scrunched up (http://th04.deviantart.net/fs71/PRE/i/2011/292/f/9/ridley_proportions_study_by_chozoboy-d4d5crx.png) to compress his own size similar to what we see in Super Metroid.

Consider the idea of a heavy firebreathing dragon that's an inverse of Little Mac. Bad on the ground, but an absolute terror in the air, to exemplify what we've seen from Ridley in the series thus far.

I was looking for those mockups but I could never find them. Really flips the "Ridley is too big" argument 180 degrees, and makes it it fall on it's face.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on March 21, 2014, 03:39:14 PM
I should have saved that Donkey Kong picture and re-uploaded it instead of linking the daily image directly because the picture changed. Derp.
Anyway...

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on March 21, 2014, 04:34:21 PM
Sakurai is the biggest troll, he posted this under the previous picture in the Miiverse comments.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on March 21, 2014, 09:03:15 PM
So, who is that?
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on March 21, 2014, 09:06:04 PM
Phosphora from Kid Icarus Uprising.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on March 24, 2014, 06:59:40 PM
that trophy looks so fucking amazing
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on March 24, 2014, 07:21:12 PM
I personally see Phosphora as a very viable assist trophy, but this is neat.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on March 31, 2014, 02:30:46 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on March 31, 2014, 02:32:04 PM
And that was the day Luigi learned in life that vacuums are more important than drugs.
Good man Luigi, good man.
Title: plz don't kill me
Post by: Beed28 on March 31, 2014, 02:35:38 PM
Wow, Luigi's new Final Smash kinda sucks. So does this mean no more Negative Zone?
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on March 31, 2014, 02:44:41 PM
What if there is a possibility that each Smash character has more than one final smash for this game?

Otherwise, I hope they either change Kirby's final smash to Crash ability, Mike ability, or Air Ride mode, where Kirby would either ride the Dragoon or Hydra and just crash into everyone with one of them.  Cook ability was okay, but was pretty underpowered compared to other final smashes in Brawl.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on March 31, 2014, 03:07:24 PM
Nintendo Direct later in the week maybe
New character maybe???
Place your bets
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on March 31, 2014, 03:13:35 PM
This is in before people mention Dixie and Cranky

Get your Dixie and Cranky bets very far away from this place


But really, the options to assume it may be are so limited, it's crazy.
Title: Re: plz don't kill me
Post by: Knux on March 31, 2014, 03:44:01 PM
Quote from: "Beed28"
Wow, Luigi's new Final Smash kinda sucks.
Well, yes.  :lol:
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on March 31, 2014, 04:38:35 PM
Well! This is a pleasant surprise! Now this leads me to wonder what other changes they've made to final smashes?
Title: Re: plz don't kill me
Post by: Hallan Parva on March 31, 2014, 07:20:48 PM
Quote from: "Beed28"
Wow, Luigi's new Final Smash kinda sucks.
actually I'm kind of hoping it does suck considering it's a vacuum and all :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 03, 2014, 09:25:05 PM
So I figured I should post this here

I made a playlist of every song I think would fit well in smash for the confirmed stages so far (Although I don't have songs for some stages like battlefield, tortimer island, the find mii stage, and the tomodachi collection stage)

http://www.youtube.com/watch?v=aX4riDSN6f0&list=PLcBkeE_lfWsSQTGIAKZPycmZDyumsBQzt&feature=mh_lolz

Also have a list of confirmed songs and songs that were in the trailers.

http://www.youtube.com/watch?v=ncXk1YjhzKE&list=PLcBkeE_lfWsQKgCB7lOTcOIWNrWuL_cAS&feature=mh_lolz
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on April 04, 2014, 10:11:20 AM
There will be a Smash Bros Direct 4/8 at 3 PT which I believe translates to 6 EST for those who live there.
The hype train is coming.

http://www.nintendo.com/nintendo-direct/04-08-2014/ (http://www.nintendo.com/nintendo-direct/04-08-2014/)
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on April 04, 2014, 12:09:07 PM
Another than a few newcomers, think they'll announce anything else, be it stages or mechanics?

I know there won't be a campaign like in Brawl, think they'll show off their substitute or something?
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 04, 2014, 07:37:15 PM
I'M FUCKING FLIPPING MY SHIT OVER THIS. JUST THINK OF THE THINGS THEY COULD CONFIRM.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on April 04, 2014, 07:39:53 PM
Quote from: "Watzup7856"
I'M FUCKING FLIPPING MY SHIT OVER THIS. JUST THINK OF THE THINGS THEY COULD CONFIRM.

(click to show/hide)

There's a special place in hell for people like you.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 04, 2014, 07:40:31 PM
PRAAAAAAAAAAAAAAAAISE HIM
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on April 04, 2014, 11:43:10 PM
Personally, I still hold pointless, illogical hope for Blaze the Cat.

I wonder what features the new Stage Creator will have, if they bring that back.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 04, 2014, 11:46:41 PM
Ness Count: 12,472
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on April 05, 2014, 12:04:02 AM
That's 11,072 too many.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on April 05, 2014, 12:20:28 AM
Am I the only one hoping a character from the Castlevania series makes it in (Simon Belmont, Richter Belmont, what have you)?
Especially considering the stage a recent screenshot showed with the spring and spiked ball looks like it came from a Castlevania game.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on April 05, 2014, 12:22:43 AM
Quote from: "Beed28"
Am I the only one hoping a character from the Castlevania series makes it in (Simon Belmont, Richter Belmont, what have you)?
Especially considering the stage a recent screenshot showed with the spring and spiked ball looks like it came from a Castlevania game.

I'm hoping for it too, but I dismissed that dream as "unrealistic" which would literally make me do who knows what with my body as this game would become the perfect thing ever created. My reaction to a Belmont being announced would make the phrase "Not safe for beed" safe for beed as I would create a whole new tier of "Not Safe"
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on April 05, 2014, 12:27:38 AM
Quote from: "Beed28"
Am I the only one hoping a character from the Castlevania series makes it in (Simon Belmont, Richter Belmont, what have you)?
Especially considering the stage a recent screenshot showed with the spring and spiked ball looks like it came from a Castlevania game.

Said stage is almost certainly part of Palutena's Temple from Kid Icarus Uprising. The markings on the walls match the ones seen in the screenshot with the huge statue of Palutena. And the smaller statues in the background are from Chapter 20 of Uprising. I'm gonna guess that the temple stage will be similar to Castle Siege in which it has more than one part it shifts to.

But yeah, not a Castlevania stage.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on April 05, 2014, 06:00:21 PM
I feel like it looked like a stage builder stage because that spring looks exactly like the ones from the stage builder in brawl, but who knows?  All aboard the nintendo direct hype train.

All I know is I opened the smash bros. page, saw Isabelle, saw a new date on the list of announcements and immediately assumed Isabelle was a newcomer and that would've been a shock until I scrolled down a little
Title: Re: Super Smash Bros. Series Discussion
Post by: MasterXman on April 08, 2014, 10:00:05 PM
SSB Direct is live. Come watch it now. (http://www.nintendo.com/nintendo-direct/04-08-2014/)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on April 08, 2014, 10:05:06 PM
So apparently, the 3DS is released first this summer, and then the Wii U version comes out in the winter.

Seems odd. Maybe this is to get people to buy both versions?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on April 08, 2014, 10:38:26 PM
GRENINJA IS IN SMASH
GRENINJA IS IN SMASH
GRENINJA
IS
IN
SMASH
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on April 08, 2014, 10:40:32 PM
Yoshi, Sheik, Zero Suit Samus and Charizard return as well.
Title:
Post by: Rui on April 08, 2014, 10:41:48 PM
I wonder if there will be any more new fighters..

It kinda feels like the roster is complete, but idk
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 08, 2014, 10:42:05 PM
"WHAT DO YOU MEAN IT ISN'T MEWTWO" in my mind.

To be honest I feel like we're going to get one of the grass starters after I see the generation difference between those two.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on April 08, 2014, 10:43:46 PM
I wanted Greninja
I wanted Charizard
Smash Run looks beautiful
Toggleable Stage Hazards look incredible
Everything just looks so good <3
Title: Re: Super Smash Bros. Series Discussion
Post by: Orange juice :l on April 08, 2014, 10:45:42 PM
What we just about know so far:

snake is kill
jigglypuff is kill
captain falcon is kill
zss is not kill
mewtwo is still kill
ness is kill
lucas is kill
ike is kill
dr. mario will never be unkill
toon link still sux
fanservicemons confirmed

RIP brave heroes
Title: Re: Super Smash Bros. Series Discussion
Post by: Russel on April 08, 2014, 10:46:37 PM
>Lucario passive buff
>Transformations removed
>All transformations as independent fighters
>Yoshi
>No Ness
>Charizard
>Everything is final destination
>No Ness
>Villager is a troll
>Little Mac is a ground based bruiser
>Did I mention there's no Ness???
>Skill ceiling on Olimar raised
>Yeah, no Ness.
Title: Re: Super Smash Bros. Series Discussion
Post by: ChaoticChao on April 08, 2014, 10:47:38 PM
1 thing is missing though.....Just what is it?
Anyways, any guess on Greninja's final smash's name? (love the substitute though)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 08, 2014, 10:48:47 PM
HOLY FUCKING SHIT EVERYTHING AT ONCE

EVERYTHINGS FINAL DESTINATION, SAKURAI DOES CARE
Title: Re: Super Smash Bros. Series Discussion
Post by: Thunderono on April 08, 2014, 10:49:15 PM
Yeah there was some pretty cool stuff

For those who missed it, though

(click to show/hide)

This looks freaking amazing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on April 08, 2014, 10:49:45 PM
FUCK NESS TO HELL!!!

NO NESS 2014!!!! NO NESS!!!! NESS IS SO BAD OH MY GOD I CAN'T STAND THESE FUCKING FANBOY STICKY STUPID STINKY NECKBEARDS THAT ACTUALLY THINK THEY'RE GOING TO INCLUDE THAT STUPID CHUBBY NO-NECK LITTLE BOY INTO A GAME THAT WOULD BE PERFECTLY GOOD WITHOUT HIM!!!!

JOIN THE NO-NESS REVOLUTION!!! BURN ALL OF YOUR STRIPED SHIRTS!!!! KILL EVERY NESS FANBOY!!! BEHEAD THEM ALL!! BEHEAD EVERY LAST ONE!!!!!!


NNNNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGFUCKNESSSOMUCHIHATEHIMIHATEHIMIHATEHIMIHATEHIMMMMMMMMMMMMMMMMMMMMMMMMMMMM

FUCK YOU WATZUP
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 08, 2014, 10:51:02 PM
SUCK MY DICK TENGY MCFAGY

NESS WILL BE IN SO KISS MY ASS
Title: Re: Super Smash Bros. Series Discussion
Post by: chuggaafan1 on April 08, 2014, 10:51:30 PM
Quote from: "Tengu"
FUCK NESS TO HELL!!!

NO NESS 2014!!!! NO NESS!!!! NESS IS SO BAD OH MY GOD I CAN'T STAND THESE FUCKING FANBOY STICKY STUPID STINKY NECKBEARDS THAT ACTUALLY THINK THEY'RE GOING TO INCLUDE THAT STUPID CHUBBY NO-NECK LITTLE BOY INTO A GAME THAT WOULD BE PERFECTLY GOOD WITHOUT HIM!!!!

JOIN THE NO-NESS REVOLUTION!!! BURN ALL OF YOUR STRIPED SHIRTS!!!! KILL EVERY NESS FANBOY!!! BEHEAD THEM ALL!! BEHEAD EVERY LAST ONE!!!!!!


NNNNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGFUCKNESSSOMUCHIHATEHIMIHATEHIMIHATEHIMIHATEHIMMMMMMMMMMMMMMMMMMMMMMMMMMMM

FUCK YOU WATZUP


Quote from: "Tengu"
There's a special place in hell for people like you.
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on April 08, 2014, 10:51:48 PM
Quote from: "Watzup7856"
SUCK MY DICK TENGY MCFAGY

EAT MY SHIT BUTTZUP785-DIX
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 08, 2014, 10:51:55 PM
Who's this Richard? Made a new friend?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on April 08, 2014, 10:52:45 PM
Greninja disapproves of your bickering
(http://i.imgur.com/fT1O5cO.png?3)
Title: Re: Super Smash Bros. Series Discussion
Post by: Caprice on April 08, 2014, 10:53:26 PM
Can we talk about that flat stage that looks like Final Destination except it's all firey and icey and everything is more beautiful?
Because we need to talk about that.

EDIT: Also we killed the website, I think we won.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on April 08, 2014, 10:55:08 PM
The smash website broke from all the traffic. Holy hell :S
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on April 08, 2014, 10:55:50 PM
Quote from: "Caprice"
Can we talk about that flat stage that looks like Final Destination except it's all firey and icey and everything is more beautiful?
Because we need to talk about that.




Yeeesssssss.



ALSO, what are your thoughts on Mega Man's final smash?


I thought it was cool but at the same time it kinda feels out of place and cheesy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 08, 2014, 10:57:13 PM
(http://i.imgur.com/wdYnpII.gif)

Well what did you want

MMBN - MMX - MM - MMSF - MML

Oh look it's megaman volnutt what could be better
Title: Re: Super Smash Bros. Series Discussion
Post by: ChaoticChao on April 08, 2014, 10:59:01 PM
At least it wasn't predictable like an armor and not as out of place as building a house.
"Yes! My dream home is finally built next to this lava!"
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on April 08, 2014, 11:01:21 PM
I SEE VOLNUTT.

I!

SEE!

VOLNUTT!!!!


:D :D :D

(http://www.legends-station.com/mml1/screens/firstmission/003.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on April 08, 2014, 11:02:21 PM
I like that gif
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 08, 2014, 11:04:29 PM
Quote from: "Tengu"
Get out

tuo teG

XOB a ni neeb s'ttunloV
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on April 08, 2014, 11:05:04 PM
[6:53:40 PM] Rozark  Kyouko: Yoshi, Sheik, Zero Suit Samus, Greninja, Charizard confirmed as separate characters,
FOR FUN and FOR GLORY online modes, (casual/ranked)
Each map has their own final destination map,
City Trial 4 player mode on the 3DS,
Mega Lucario/Charizard X, All the Megamans, Nook's House, Kirby's Mega Sword and more for Final Smashes,
Wireframe Mac/Male Wii Fit trainer as costumes,
King Dedede throws only Gordos/Olimar has Winged Pikmin for aerial recovery,
AND FINALLY
CUSTOM MOVESETS (offline/online with friends only/disabled from ranked)
[6:52:22 PM] Rozark  Kyouko: There's a TLDR or whatever it is from that Direct
[6:52:35 PM] Rozark  Kyouko: Without mentioning assist trophies

Oh right Jungle Japes/Halberd exist again too.
ANNNNNNNNNNNNNND Pokemon are now distinguished by ball type (Regular for normals and Master for legendaries)
Lucario gains power as he charges force, Rosalina/Luma(?) can attack independently, Little Mac gains power meter by getting hit/attacking
(click to show/hide)
There's that too
Title: Re: Super Smash Bros. Series Discussion
Post by: Spikeboy on April 08, 2014, 11:05:49 PM
I dunno why but that's the worst MML screenshot I've ever seen

But that aside, I think the thing I'm most excited about is the multiple variations of Final Destination, because we can finally play competitively without being on the most generic and boring stage I've ever seen in my life!!

And that Smash Run thing looks great too, even if I've never played Kirby Air Ride
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on April 09, 2014, 06:31:59 PM
Quote from: "Ceridran"
(http://i.imgur.com/wdYnpII.gif)

I'm just gonna say this right off the bat.

That MegaMan.EXE rendition?

(https://lh6.googleusercontent.com/-tF7a6yrxB5w/TWxI9W24SYI/AAAAAAAAGUY/a7GxqtthNSo/s1600/%2524%2528KGrHqMOKnIE1SlRlRT6BNZhrFTCjw%257E%257E_12.JPG)

Too real.

EDIT: Also that cinematic makes the Final Smash look like a finishing blaster move from Power Rangers.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 10, 2014, 12:58:08 PM
Looking through the daily picture's comments, to find really dumb ones. Aside from begging for Ridley.

Quote
they split up zelda/sheik and samus/zero suit samus so they could fill up 2 extra slots to artificially inflate the ssb4 roster
(http://i1350.photobucket.com/albums/p762/xmywastedyouth/tumblr_mdggx9anlx1r2lb58_zps24c37722.gif)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 10, 2014, 06:28:36 PM
Quote from: "Ceridran"
Looking through the daily picture's comments, to find really dumb ones. Aside from begging for Ridley.

Quote
they split up zelda/sheik and samus/zero suit samus so they could fill up 2 extra slots to artificially inflate the ssb4 roster
(http://i1350.photobucket.com/albums/p762/xmywastedyouth/tumblr_mdggx9anlx1r2lb58_zps24c37722.gif)

I was talking to some friends at school about Smash Bros. and someone said they hated how the transformations were separate because  it took up more "slots" on the character roster. I can't even begin to describe how fucking stupid this logic is.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on April 10, 2014, 07:06:29 PM
N64 Original (8): Mario/DK/Link/Samus/Yoshi/Kirby/Fox/Pikachu
64 Unlockables: Luigi/Captain Falcon/Ness/Jigglypuff
Melee Original (8): Zelda/Peach/Iceclimbers/Bowser/Marth/Falco/Ganondorf/Mr. Game and Watch
Melee ????: Mewtwo, Young Link, Roy, Dr. Mario, Pichu
Brawl Original (8): Pit/Dedede/Zero Suit Samus/Lucario/Toon Link/Sonic/Olimar/Diddy Kong
Brawl ????: Meta Knight, Wario, Wolf, Snake
Smash 4 Original (8): Villager, Megaman, Wii Fit Trainer, Rosalina, Little Mac, Greninja, ????, ????

Behold, I've organized a roster of characters that have significant place in the Smash Bros Universe and you should have no fear about them leaving, as the originals (and their unlockables) have been in the sequels. Alas, I cannot say the same for the ???? category, which seems to have a huge hype around them but they never make it.

Let's see how far my predictions go, so far they're right on the money.
Title: (c) Dr. Freeman
Post by: Gumballtoid on April 10, 2014, 07:33:22 PM
Counting transformations:
64 had 12 characters
Melee had 27
Brawl had 39
Smash 4 already has 29

It seems to be there's already a handful of veteran characters "confirmed" in the Direct by having elements of their franchises showcased. Smash Run has Ice Climber enemies, Ashley and Samurai Goroh are assist trophies, Franklin Badge and Mr. Saturn are returning, etc, suggesting the Ice Climbers, Wario, Captain Falcon, and Ness Lucas will also be returning. 29 characters already present and some more waiting to be announced.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on April 10, 2014, 10:36:58 PM
Sooo glad they're splitting up characters. I felt gimped as hell trying to play Sheik because I knew I always had one fewer skill at my disposal than everyone else, and I really didn't feel like learning Zelda.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magikarp on April 10, 2014, 11:36:46 PM
i feel that this belongs here

(https://31.media.tumblr.com/7ee5c519ce855936379010faa127d349/tumblr_n3qic5ZxLO1sxwbmlo1_500.jpg)

all aboard the hype train
choo choo
Title: Re: Super Smash Bros. Series Discussion
Post by: CDRom11_2007 on April 11, 2014, 12:47:31 AM
I'm a guy that never really owned a Smash Bros. game due to me never having the correct console. This is the same case for Super Smash Bros. 3DS and WiiU. But, for some reason, I'm very interested in buying the console just for the game. Can't seem to put my finger on it though...
Quote
(http://t1.gstatic.com/images?q=tbn:ANd9GcShoDD5-lQc3VeypKFRdNqqb6WUaPKfCpMiCEsufdiSggq28ULpVg)
Title: Re: (c) Dr. Freeman
Post by: Watzup7856 on April 12, 2014, 07:55:05 PM
Quote from: "Gumballtoid"
Counting transformations:
64 had 12 characters
Melee had 27
Brawl had 39
Smash 4 already has 29

It seems to be there's already a handful of veteran characters "confirmed" in the Direct by having elements of their franchises showcased. Smash Run has Ice Climber enemies, Ashley and Samurai Goroh are assist trophies, Franklin Badge and Mr. Saturn are returning, etc, suggesting the Ice Climbers, Wario, Captain Falcon, Ness, and Lucas will also be returning. 29 characters already present and some more waiting to be announced.

Melee had 26, the only transformation was with Zelda/Sheik

Also the Ness spiting is getting old. Justsaying.JPEG
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on April 12, 2014, 08:57:00 PM
Despite the fact that I don't play any transformation characters, I'm glad they're splitting them up[and removing two of them, in the case of Charizard]. Mostly because now I can final smash as Samus and not be sad.
Title: Re: Super Smash Bros. Series Discussion
Post by: Russel on April 12, 2014, 09:06:00 PM
But Samus sucked in Brawl; you said so yourself.

I mean...I'm sure she won't here, but yeah...
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on April 12, 2014, 10:07:11 PM
Well yes, but that doesn't make her Final Smash not satisfying.
also I did say "and not be sad," which, while it was referencing not turning into ZSS, could also refer to not being sad at Samus sucking, allowing me to play her more often and final smash more often
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 17, 2014, 02:19:46 PM
I also feel that this belongs here

(http://i.imgur.com/fxiVmH7.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on April 17, 2014, 06:16:08 PM
I don't know why people are hating on the For Glory mode when it's actually a really good idea. I don't play Smash competitively at all and I'd probably only use For Fun, but there are tons of people who do play it competitively and it isn't like For Glory is the only mode.

I'm not exactly sure if you're just posting the image for fun, but I have seen some people complain about the mode for no good reason so I'm bringing this up anyway.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 17, 2014, 07:09:14 PM
I hate the general assumption that competitive play = no fun. I have fun with Smash Bros. no matter how I play it.

On that note, I hope that glory mode has stock mode.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on April 17, 2014, 07:24:08 PM
I've started liking Project M's take on Samus, and because of that, I'm pretty glad she doesn't drop the power suit after executing Zero Laser in Smash 4.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on April 17, 2014, 10:00:28 PM
Transformations have been dropped, silly.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 17, 2014, 10:08:27 PM
Quote from: "Dr. Freeman"
I'm not exactly sure if you're just posting the image for fun, but I have seen some people complain about the mode for no good reason so I'm bringing this up anyway.

Just posting it for fun. I thought it was somewhat amusing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on April 17, 2014, 10:21:38 PM
Also, on a similar note, there's this picture too

(http://37.media.tumblr.com/d90525bdcd60635fdd396f269ba56bd0/tumblr_n3slydpesW1qjhgo6o1_1280.jpg)

And although it does not voice my opinion on the For Glory mode (my opinion is "whatever"), it's funny.


I don't see myself playing on For Glory mode when the game comes out at all. Smash Bros without items and only on the same stage layout that sometimes looks different just seems too much like..... every other fighting game ever.
that and my wiiu refuses to connect to my wireless internets
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on April 17, 2014, 11:43:47 PM
I see myself doing a mix of both. For me, I don't mind mixing things up competitively from time to time. I think the whole point of making everything Final Destination minus Items is to put all players on the same level and eliminate the chaos elements, making it truly Player vs Player, not Player vs Player vs Stage Hazards. From my perspective, it's actually kinda' fun to see how you measure up to other people and it's rewarding to see yourself get better and better at that.

That said, not everybody wants to do this continuously and it gets stressful after a while. That's where 'For Fun' comes in, it's more relaxed and crazier stuff happens. It's not a thing like "Oh, this mode is for casuals and this mode is for experts". It's just about what you feel like playing at the time or what you prefer to play in general.

Most games only give you one type of online experience and Smash4 is accommodating everyone in their playerbase. Even those kind of players that prefer makin' crap will get their slice of the online pie. If you play with friends there's the custom movesets and also I assume, the custom stages you've made all with options you can custom tailor to the match. This is also a further incentive for players to add people to their friend roster, too.

I mean, seriously. This will be the best Smash. I'm getting more and more positive.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on April 19, 2014, 02:14:04 PM
On the topic of those custom movesets, just think of the possibilities. Mario's Fireball could be both Samus's fully charged Charge Shot or Link's fully charged Arrow. Kirby had himself a breath mint and was breathing ice. Imagine what could be done with Peach's Toad, as well. She could very well throw him.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on May 12, 2014, 09:57:18 PM
For those who want to continue playing Brawl/Project M and other games on Wi-Fi.

MKWii FC: 3953-5945-5207
You'll know it's me if the Mii's name is Home(Star)Runr.
SSBB FC: 4598-0426-0578
Profile Name is "G&W" (without the quotation marks)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on May 16, 2014, 10:02:58 PM
(click to show/hide)

Yes, we needed this, or else the game would be unplayable.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on May 16, 2014, 10:26:04 PM
+ Turnip Top shirt as an alternate costume.

Villager might be my main now.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on May 17, 2014, 11:08:45 AM
I can sort of see Pit getting a Dark Pit alt. I mean, both of their lines were done by the same VA. Plus it would be really goddamn cool.
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on May 23, 2014, 10:04:48 AM
Hey I might be the first to document a character reveal this time (http://www.smashbros.com/us/characters/ike.html)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on May 23, 2014, 03:10:50 PM
what, Ike? Okay.

I'm still waitin' for Wario, though.

Hopefully all this wait is so that they are improving him, and possibly making his moveset have some moves from Wario Land and Wario World. Considering how SSBB almost completely ignored the WL series and Wario World. Besides a Virtual Boy Wario Land sticker and a move named after Wario World's Corkscrew Conk (which the SSBB move is NOTHING like the Wario World move!)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sora on May 23, 2014, 07:14:01 PM
I'm really hype Ike is back in since he's my all-time favorite FE protagonist, but I'm kinda disappointed they went with his Radiant Dawn design.  Still gonna main him, but he looks too buff :/
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on May 23, 2014, 08:56:07 PM
Very pleased to see Ike make a return. Since the newer Marth design looked kinda' Ike-ish and also since the custom moveset thing was being implemented I figured you could throw together a makeshift "Ike" out of Marth in custom games.

Personally, I dig that new design (never got to play Radiant Dawn). Love the big, bad-ass shoulder pauldron, drives the point home that he's more mercenary-like and war-oriented.

Earlier, I said that Ike was likely getting the boot and I'm so glad I'm constantly wrong about everything!
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on May 25, 2014, 09:25:29 PM
http://www.onefinalsmash.com/ (http://www.onefinalsmash.com/)


Chrom???


But at the same time, it says "Comes to Nintendo!" so it may be a third party character.
Title: if it's dante from dmc that'll be funny
Post by: Rui on May 25, 2014, 09:50:51 PM
oh gosh


those sound effects
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on May 25, 2014, 10:33:41 PM
Sounds like someone fighting a horde... and with the recently annnounced Hyrule Warriors.... It's someone from Dynasty Warriors, prepare yourself!
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on May 25, 2014, 10:40:09 PM
I still think Pac-Man will be in.

There's no reason why there'd be items from Namco games, but no Namco guest character.

And although some people think the most appropriate ones would be all these fighting game characters I've never heard about before, I think Pac-Man would be the most likely one.

Because he is the company mascot. Nintendo has Mario as their mascot, SEGA has Sonic as their mascot, CAPCOM (i think?) still has Mega Man as their mascot, so why would Namco not have their mascot in?

Sure, none of the items are specifically from Pac-Man, but there's still the Galaga ship.
And Galaga is the sequel to Galaxian.
And Galaxian ships appeared in many Pac-Man games, like Pac-Man World 2, Pac-Mania, even the original 1980 Pac-Man had a Galaxian!

And with the Rally X flag, aside from that Wii Namco Museum game having a remake of Rally X with Pac-Man, there aren't very many connections with the two.

Although Namco DOES imply that all their old arcade games take place in the same universe, like how things from Dig Dug and the aforementioned Galaxian appear in the Pac-Man games.

And it's not like having Mario & Pac-Man in the same game is a weird thing, after all, the Mario Kart Arcade GP games are a thing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on May 26, 2014, 11:36:04 AM
Quote from: "Tengu"
http://www.onefinalsmash.com/


Chrom???


But at the same time, it says "Comes to Nintendo!" so it may be a third party character.

http://www.neogaf.com/forum/showpost.ph ... tcount=833 (http://www.neogaf.com/forum/showpost.php?p=113292751&postcount=833)

Bummer that it's a fake.
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on May 26, 2014, 10:30:04 PM
Pretty obvious fake, honestly. The sound effects being so shoddily done was like a big red marker.

As for the roster so far, I'm pretty excited. I actually really like Ike's Radiant Dawn design.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on May 27, 2014, 12:43:53 AM
I'm not 100% satisfied until Ness is confirmed.

Also, updated my confirmed Smash Bros. songs playlist on youtube

https://www.youtube.com/watch?v=ncXk1YjhzKE&list=PLcBkeE_lfWsQKgCB7lOTcOIWNrWuL_cAS&feature=mh_lolz

LOLZ in the URL is the best
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on May 29, 2014, 08:26:09 PM
my body was not ready (https://www.youtube.com/watch?v=eMQySEjyCUw)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on May 29, 2014, 08:34:27 PM
*watches the video*

 :shock: x5

I'm definitely gonna make sure I catch that live!
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on May 29, 2014, 08:39:04 PM
Finally, the Gamecube controller gets the recognition it deserves from Nintendo. That shit better be a pre-order exclusive.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on May 29, 2014, 08:47:10 PM
Quote from: "MusashiAA"
pre-order exclusive.

no

nononononononononononononono

This isn't a golden Skyward Sword pre-order exclusive wii remote reskin, this is a gamecube controller adaptor that allows people to use the gamecube controller on the Wii U.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on May 29, 2014, 09:17:24 PM
The only 2 I don't know are crismas and rapture, but everyone else is a very good choice. Also Prog, D1, and Scar are the best announcers for Smash Bros. You can't get any better announcers.

Also GAMECUBE ADAPTERS ARE THE BEST THING EVER MADE BY NINTENDO
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on May 29, 2014, 09:54:41 PM
Just wait 20 years when Nintendo releases the GameCube 2; people will then see the original as garbage.

Also, why in the world would anyone make an adapter a preorder exclusive?! I see no point in doing so unless it was a SMASH BROS EXCLUSIVE, but otherwise, that's the only good way to lose sales and bring out the hackers.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on May 29, 2014, 11:02:51 PM
I wonder if the GCN controller would actually be compatible with some already released games, like SM3DW.

Also, it better be usable in Mario Kart 8. Because HD TVs like the one I have tend to have a lot of lag, even moreso if the controller's wireless.

Although the Wii U gamepad doesn't lag that much, the Wii remotes are laggy as hell.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on May 30, 2014, 02:54:36 AM
Super hyped for the GCN Adaptor! Playing Smash Bros without the Gamecube Controller to me is like playing a 2D Fighter without an Arcade Stick.

In other words, terrible.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on May 30, 2014, 04:24:12 AM
Interestingly, a Gamecube adapter already exists granted it is made by a third party company. I happen to own a couple of them before I found out Nintendo was going to provide their own adapters.
(http://ecx.images-amazon.com/images/I/51puQ9KTizL._SY300_.jpg)

Basically, it is an adapter for the Wii remote made by Mayflash, and it makes the Gamecube controller function similar to the Wii classic controller as I was able to move the cursor with it on the Wii menu. I tested this on Brawl and it definitely works fine. As an extra, it can also map turbo and auto fire onto any of the Gamecube buttons. The only downsides I can see with this is probably having the Wii remote die out in the middle of a match or if Wii remotes are not compatible with the new Smash game. It will probably still be a a better controller than the classic controller if used for other games that are not originally compatible with the Gamecube controller.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on May 31, 2014, 05:38:24 PM
I noticed something odd about the SSB4 website.

All the character pages use their Japanese names in the URLs (like Chariard being Lizardon, Geninja being Gekkouga, and Rosalina being Rosetta)

Except for Mega Man and Bowser, who both use their english names in the URLs.

Mind you, those were the 2 earliest characters with regional name differences revealed (and Olimar doesn't count because his page is referred to as "pikmin"), so maybe it was just that they started to use the Japanese names for the pages after they added the first 12 characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 02, 2014, 12:56:06 PM
So Sean Schemmel is playing the voice of Lucario. (https://mobile.twitter.com/SeanSchemmel/status/472434229997879296) This is also that guy that played the voice of Lucario in the pokemon movie "Mystery of Mew", and then that one guy called Goku (dubs, duh). .. Yeah, incoming DBZ jokes on  final smash usage.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 02, 2014, 01:21:18 PM
Mushroom Kingdom U is confirmed as a Wii U stage, and will feature Kamek who will transform the stage at various points. (http://www.ssbwiki.com/Mushroom_Kingdom_U)
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 03, 2014, 03:38:32 AM
So, who else is going to be going out to Best Buy to play the E3 Demo in two weeks?
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 04, 2014, 06:36:32 PM
Me and KD are going to go early on June 11th to be the first 70 there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 04, 2014, 07:58:05 PM
I'm going on the 14th. I still haven't decided whether I'm going for Megs, or Frog Ninja for the demo.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 05, 2014, 01:30:06 AM
I'm assuming you can do multiple matches on multiple TVs

The three I'll use are Mega Man, Sonic, and Pit
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on June 05, 2014, 05:54:22 PM
BOTH DAYS BABY!
Also... Mr. Resetti's brother... Sighted!
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 05, 2014, 06:56:38 PM
Sadly I live nowhere near any of the Best Buys hosting it so no Smash Bros demo for me.

Though I'm hoping for a 3ds demo with E3 because the Wii U has a demo and that game is coming out later. But it's just hopes.

Also what I want in the tourney is that some guy wins and it's happy and suddenly there's that siren all like "NEW CHALLENGER APPROACHING" and it's a newcomer we haven't seen yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 05, 2014, 09:30:49 PM
Quote from: "Dr. Freeman"
Also what I want in the tourney is that some guy wins and it's happy and suddenly there's that siren all like "NEW CHALLENGER APPROACHING" and it's a newcomer we haven't seen yet.
This quite honestly would be the best thing ever.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 09, 2014, 05:23:27 PM
FINAL DAY HYPE

(if i don't see ICs or the Puff i will eat my gcn controller)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 09, 2014, 05:28:35 PM
Quote from: "doofusroad"
FINAL DAY HYPE

(if i don't see ICs or the Puff i will eat my gcn controller)

Wait, what? What [is / are the] ICs?
Jigglypuff is something I can agree with, though I might want to see it in the form of another pokemon. The moveset's pretty good, but Jigglypuff doesn't seen remotely iconic.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 09, 2014, 05:34:40 PM
Quote from: "Ceridran"
Wait, what? What [is / are the] ICs?
the Ice Climbers presumably
Nana > Popo


also Jigglypuff a shit :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 09, 2014, 06:21:32 PM
I like to think that our only chance of getting Geno is that another character from Square hops onboard as well.
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 09, 2014, 06:34:26 PM
I'm still waiting on the Cap, Wario, and Ness.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on June 09, 2014, 09:32:09 PM
it's ludicrously unlikely that captain falcon, ness, or jigglypuff will be cut.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 09, 2014, 09:43:02 PM
I made a list of things I want from the direct

(click to show/hide)

In all seriousNESS, who even doubts his inclusion besides Tengu being a spiteful fuck.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 09, 2014, 09:45:41 PM
I can confirm that 12362 Ness' will be added to SSB4.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 09, 2014, 09:51:52 PM
Quote from: "Watzup7856"
I made a list of things I want from the direct

(click to show/hide)
Giygas confirmed! ...as an assist trophy. Muahahahahaa!! >:D
Title: Re: Super Smash Bros. Series Discussion
Post by: Tfp BreakDown on June 10, 2014, 01:17:51 AM
Wel seeing how the characters I wanted are either discomfirmed or too obscure to be picked, all I'm wishing for is not a lame character reveal or choice (like the ones in some supposed leak from an "employee" or some shit like that)
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on June 10, 2014, 04:46:17 PM
Woke up, turned on the nintendo twitch stream, and suddenly Palutena confirmed

The hype is REAL
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 10, 2014, 04:46:55 PM
PALUTENA METER IS AT MAXIMUM
SMUNCH 2FAST

THERE'S ALSO MIIS BUT IT'S HARD TO CAAAARE
yes
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 10, 2014, 05:32:31 PM
I see Dark Pit and I am intrigued.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on June 10, 2014, 05:43:19 PM
My new main Palutena has finally been confirmed? Thank you based Sakurai~ <3
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on June 10, 2014, 06:03:57 PM
*PALUTENA INTENSIFIES*
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on June 10, 2014, 06:17:40 PM
Alright, only 5 hours-ish until the highly-hypetasic stream begins!

Is anyone else gonna catch it on Nintendo's Twitch page?
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 10, 2014, 06:21:41 PM
NO VET REVEALS?!
I AM DISSAPOINT...
...DOJO-ESQUE SITE REDESIGN?!?
I AM NOT DISSAPOINT
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 10, 2014, 06:24:51 PM
Let me just post this here:

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 10, 2014, 06:26:01 PM
Palutena was the only newcomer I wanted outside of Mega Man.
I am so down for this.

Also I was super worried about Miis but they handled it in the best way possible.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 10, 2014, 06:39:51 PM
Quote from: "MusashiAA"
Let me just post this here:

(click to show/hide)

Only the things that shake have added emphasis
Title: Infinite Thrusting
Post by: Rozark on June 10, 2014, 08:50:51 PM
Back it up.
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 10, 2014, 08:54:43 PM
can we talk about Mii Fighter for a second though


[4:50:42 PM] SmashMan: Mii Fighter is my life
[4:51:02 PM] SmashMan: I was thinking Miis were going to be super shitty
"please don't add Miis to Smash 4"
[4:51:04 PM] xColdxFusionx: TURQUOISE BLUE OVERDRIVE
[4:51:05 PM] SmashMan: and then REGGIE
[4:51:08 PM] SmashMan: AND IWATA
[4:51:27 PM] SmashMan: I guess the Villager is already the token Lethal Joke Character
[4:51:47 PM] SmashMan: shovel, potted plant, butterfly net, Gyroid rocket, Balloon Fight recovery
[4:51:55 PM] SmashMan: and then the Miis are supr srs bsns
[4:51:57 PM] SmashMan: my face

[4:51:25 PM] Ceridran: I'm on your side
[4:51:32 PM] Ceridran: I thought going anywhere near them would be the worst idea
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 10, 2014, 11:41:07 PM
In the tournament, I'm currently rooting for the players of Little Mac, Zero Suit Samus, and Wii Fit Trainer. All I had decided to root for before their matches started.

.. Oh, wait, Zero Suit Samus was my go-to post-KO. I was initially rooting for Bowser.

On the match that is currently starting at this point in time, Gonzales seems funny so I'm rooting for him. He's playing Megaman.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 11, 2014, 12:49:40 AM
Welp, Mega Man seems underpowered... :(

Awesome to see him kickstart his Final Smash with a Black Hole Bomb, though!
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on June 11, 2014, 12:56:11 AM
Wait a minute...
Olimar is apparently better than Mario
WHAT
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 11, 2014, 01:17:03 AM
ZERO WINS

ZERO WINS

ZERO WINS

YEEAAAHHH
SO CLOSE AND HE WON
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on June 11, 2014, 01:29:31 AM
Hungrybox should have won that. That final minute was complete bullshit.
Title: Re: Super Smash Bros. Series Discussion
Post by: Russel on June 11, 2014, 01:48:15 AM
Well if Hungrybox wasn't bad and actually killed Zero, he would have won. Zero stalled out because he knew he couldn't beat Hungrybox unless he could score the final hit...and from what I could tell, Kirby had higher priority.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 11, 2014, 02:08:10 AM
Oh, yeah, I forgot to say that I know next to nothing about everyone who participated.
Fun.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on June 11, 2014, 02:15:44 AM
THIS JUST IN FROM THE SMASH ROUNDTABLE:

PAC-MAN IS IN. I REPEAT. PAC-MAN IS IN.


also Mr. G&W is back
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on June 11, 2014, 02:33:18 AM
...Id rather have bad boxart man

P.S. Dangit Blaze, respond to my IM
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 11, 2014, 02:47:48 AM
I feel like Hugs wasn't using Mega to his full potential, not to say he was bad but all the trailers made it seem that he's more of a ranged character with defensive capabilities but he kept running in the fray with slash claw and flame sword...and not much else.

Of course it's to be expected with only a few hours with the game, and the fact it's still not finished so anything can change.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 11, 2014, 03:40:06 AM
PacMan's page is up! (http://www.smashbros.com/us/characters/pac-man.html)

I really like how he's this general arcade game representative!
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 11, 2014, 03:48:59 AM
(http://www.smashbros.com/images/character/pac-man/screen-2.jpg)

The spot he deserves.

I'm not even gonna spoil this one. I'm proud, you can't hide this.

EDIT: I love the way Pacman is in this game. He's literally filled with old Namco arcade homages. His grab is from Galaxian, his recovery is following a dot path, he can use the ghosts as weapons, he can summon Mappy...that he uses the Pacman World design (and even his melee attacks are based on Pacman World 3) is just too much. There's so many homages, and this is just from what we're seeing...imagine a more detailed Smash Direct on this guy.

I was hyped for Mega Man getting in. When he did and I heard of Namco working on this game, I was hyped for Pacman. Now that he's in, I think Smash 4's a pretty cool guy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on June 11, 2014, 04:02:03 AM
Duuuuude...I'm just glad that he has the "World" appearance that I got attached to.

Also, Smash 4 is getting better Every. Waking. Moment.
Title: Re: Super Smash Bros. Series Discussion
Post by: Emmanuelf06 on June 11, 2014, 07:20:50 AM
Im not a BIG fan of Pacman, but i was so HAPPY when i have seen his trailer !!! (with dat cool music!)

It's so good to have the mascot of some companies! Mario (nintendo), Sonic (Sega), Megaman (Capcom) and Pacman (Namco), it's BEAUTIFUL! :'D

Memories, retro powa! let's fight with Pacman too! B)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 11, 2014, 07:54:42 AM
sums up my thoughts pretty well (https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlyVvkxLQ)


oh yeah, Pac-Man looks neat too
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 11, 2014, 12:41:51 PM
Pac Man and Mii were the 2 characters I really didn't want...but both are handled a lot differently than everyone expected and for the better so I'm pretty satisfied with them.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on June 11, 2014, 02:22:00 PM
So uh with all this custom moveset stuff does this mean Mega Man might get more weapons for smashin' dudes up

Personally I'd like to see Charge Kick for his Down B move
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 11, 2014, 02:32:57 PM
Quote from: "Magnet Dood"
So uh with all this custom moveset stuff does this mean Mega Man might get more weapons for smashin' dudes up

Personally I'd like to see Charge Kick for his Down B move
Oh gosh I didn't even think about this.

More robot master weapon representation, yes yes yes. I want every unique game in the series to be referenced with at least one weapon.
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 11, 2014, 02:43:19 PM
The only games in the main series without one weapon (not counting And Bass) are 4, 5, and 10. Black Hole Bomb opens Mega's final smash so that's there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on June 11, 2014, 05:01:12 PM
Brawl in the Family called it for Palutena.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 11, 2014, 05:16:19 PM
this is important
Quote
https://www.youtube.com/watch?v=MZszrtCIDxU

Gaijin Goombah  -  15 hours ago
Thank you KDJ for taking the hit to give us so much hype.

Slv3rp3n  -  14 hours ago
yeah it looks like he walked into it on purpose. Good sport.

megachair2  -  15 hours ago
that guy playing as rosalina sacrificed himself and his place in the fan fave finals to show us megamans final smash. the guy playing megaman wasnt even good, but because rosalina went straight into the final smash everyone lost their collective shit. this man is a true hero.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 11, 2014, 09:49:52 PM
Quote from: "Dr. Freeman"
The only games in the main series without one weapon (not counting And Bass) are 4, 5, and 10. Black Hole Bomb opens Mega's final smash so that's there.

Don't think about games that are not represented with moves, but about what moves could replace the ones currently used. Like Ring Boomerang or Triple Blade replacing Metal Blade, or Mega Arm replacing Mega Buster, or Wind Storm replacing Air Shooter, or Water Wave replacing Flame Blast, or Lightning Bolt replacing Spark Shock, or Junk Shield replacing Leaf Shield.

EDIT: Also this was pretty hype. I'm not even hiding it, I'm proud of this.

I teared up when the crowd went wild.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 11, 2014, 10:00:21 PM
On an unrelated note, suppose Kirby copies a character using a different neutral special than stock. Do you think it would carry over to Kirby?
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 11, 2014, 10:07:47 PM
Quote from: "MusashiAA"
EDIT: Also this was pretty hype. I'm not even hiding it, I'm proud of this.

I teared up when the crowd went wild.


TheHelldragon
20 hours ago
 
BACKSTREET'S BACK ALL RIGHT?
Reply
 ·
448
View all 13 replies

-
I just wanted to point that out.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 12, 2014, 01:45:49 AM
So I played the smash demo today and it was fucking worth the several hours of waiting. KD, some strangers and I were the first group at our best buy.

Things I noticed were that Mega Man is very tanky, but hits hard. His final smash is very satisfying. Sonic is a hell of a lot better than his Brawl counterpart as his moves were buffed up in speed and power. His down smash is a split kick move like Fox's, but is more stylish looking. The final smash for Sonic is the same, but it's harder to control now with the same amount of duration as before.

I also played smash run with Pit, and enemies will swarm the crap out of you. Pit isn't nearly as spammy as his Brawl counterpart. His Palutena Arrow has a lot of end delay. He also has a lot of power with his upperdash arm as well.

also this was one of Mega Man's winning poses

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 12, 2014, 02:12:45 AM
Whoa, I only just watched the Pac-Man trailer.

But the music is a remix of Pac-Man Park from Pac-Mania!
(http://cutstuff.net/molly/DBBKUP/PacSpin.gif) (http://cutstuff.net/molly/DBBKUP/PacSpin.gif) (http://cutstuff.net/molly/DBBKUP/PacSpin.gif) (http://cutstuff.net/molly/DBBKUP/PacSpin.gif) (http://cutstuff.net/molly/DBBKUP/PacSpin.gif)
yay
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 12, 2014, 02:50:16 AM
[10:23:37 PM] Llama: Waited in line for four hours to play as Mega Man for four minutes
[10:23:37 PM] Llama: Worth as fuck

[10:34:33 PM] Llama: Oh also VG Bootcamp recorded my Mega Man matches
[10:35:00 PM] Llama: So if you want to look up today's stream I'm in like the third, fourth, or fifth match
[10:35:12 PM] Llama: Probably my face too

[10:44:02 PM] Llama: You'll know it's us because we put money on the Wii U

[10:44:04 PM] SmashMan: found it
[10:44:10 PM] SmashMan: http://www.twitch.tv/vgbootcamp/b/537617779 (http://www.twitch.tv/vgbootcamp/b/537617779)
[10:44:19 PM] Llama: Swag

[10:48:14 PM] SmashMan: 18:50
[10:48:15 PM] SmashMan: go there
[10:48:29 PM] SmashMan: more like 18:28 but
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on June 12, 2014, 03:08:02 AM
He's really fun, but really complicated to use. When I get some time to sit down with the game, the first thing I'm doing is familiarizing myself with his moves.

Metal Blade in particular is going to be tricky to figure out how to use.

EDIT: Here's the two matches I had - they start at about halfway through the first video, and my second match is the entirety of the second video.
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on June 13, 2014, 03:06:47 AM
I really hate it when people hope that a certain vet (Jiggs comes to mind) would get cut. To me, a vet only gets cut if

A. They are a third party (Snake has a high chance of being cut)
B. They are a clone or dangerously close to a clone (Dr. Mario, Young Link, Pichu)
C. They couldn't be finished due to time constraints (Brawl character data, anyone?)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on June 13, 2014, 03:18:47 AM
I am so done trying to figure them out. The way I see it, there's lots of room in the roster and things are probably closer to reason "C" for the cuts. It looks to me like they really are trying to fit everything and everyone in as best as they can manage.

The real way it probably works? Just believe. If you believe hard enough, your character will make it in. Beliiieve.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on June 13, 2014, 11:53:16 AM
Plus, there are still going to be the secret unlockable characters that probably won't be revealed until at least the 3DS version gets released.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on June 13, 2014, 05:01:49 PM
Quote from: "doofusroad"
I really hate it when people hope that a certain vet (Jiggs comes to mind)
I'm not necessarily hoping she'll get cut, but there's already 4 pokemon.  I'd say that's enough.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on June 13, 2014, 06:33:10 PM
Quote from: "Waruigi"
Quote from: "doofusroad"
I really hate it when people hope that a certain vet (Jiggs comes to mind)
I'm not necessarily hoping she'll get cut, but there's already 4 pokemon.  I'd say that's enough.
6 is what's (most likely) going to happen, considering Jiggs and the popularity of Mewtwo.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on June 13, 2014, 06:40:10 PM
Quote from: "Game&Watcher"
Quote from: "Waruigi"
Quote from: "doofusroad"
I really hate it when people hope that a certain vet (Jiggs comes to mind)
I'm not necessarily hoping she'll get cut, but there's already 4 pokemon.  I'd say that's enough.
6 is what's (most likely) going to happen, considering Jiggs and the popularity of Mewtwo.
Mewtwo... isn't actually all that popular...
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 13, 2014, 07:28:57 PM
Quote from: "Waruigi"
but there's already 4 pokemon.  I'd say that's enough.

That's a bad reason and you know it.
Jigglypuff isn't getting cut; also with Rosalina having a variant of her final smash, perhaps jigglypuff will get a new one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on June 13, 2014, 07:55:35 PM
Quote from: "MusashiAA"
Quote from: "Dr. Freeman"
The only games in the main series without one weapon (not counting And Bass) are 4, 5, and 10. Black Hole Bomb opens Mega's final smash so that's there.

Don't think about games that are not represented with moves, but about what moves could replace the ones currently used. Like Ring Boomerang or Triple Blade replacing Metal Blade, or Mega Arm replacing Mega Buster, or Wind Storm replacing Air Shooter, or Water Wave replacing Flame Blast, or Lightning Bolt replacing Spark Shock, or Junk Shield replacing Leaf Shield.

EDIT: Also this was pretty hype. I'm not even hiding it, I'm proud of this.

I teared up when the crowd went wild.
That Final smash made me laugh do to the announcers SUUUUUUUUUUUUUUUUUUUUUUUPEEEEEEEEEEEEERRRRRRRRRR FIIIIIIIIIIIIIIIIIIIIIIGHTIIIIIIIIIIIING ROOOOOOOOOOOBOOOOOOOOOOOT!!!!!!! MEEEEEEEEEEEEEGAAAAAAAAAAAAAAAAAAMAAAAAAAAAAAN!!!! in the final smash.
so i'd like to remind you all about Gematsu.
(click to show/hide)
all of gematsu's first predictions are true!

And just to get it out of me...
WHY IS THERE NO W101 CHARACTER?! sure, it didn't sell well, but a ton of critics loved it!
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 13, 2014, 11:17:57 PM
Quote from: "Waruigi"
I'm not necessarily hoping she'll get cut, but there's already 4 pokemon.  I'd say that's enough.
There were six pokemon in brawl. Why's four a good limit now?
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 14, 2014, 12:35:21 AM
Quote from: "Kapus"
There were six pokemon in brawl. Why's four a good limit now?
Yeah, but three of them were technically one character. Granted, they more than likely won't be returning due to the whole no transforming characters thing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 14, 2014, 01:47:37 AM
They were still three whole separate characters with separate moves, etc. They could have been each their own character and not much would change--still six pokemon.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 14, 2014, 02:09:17 AM
Is it really necessary to think "oh [x] can't get in because there's a limit to how many series this characters can have" when there's nothing (at least to my knowledge) written in stone on characters per series?
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 14, 2014, 02:11:13 AM
technically Mario has between five and seven

Mario, Luigi, Peach, Bowser, Rosalina with the Mushroom emblem
and Yoshi and Donkey Kong in their own things
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 14, 2014, 02:12:28 AM
Wario as well, which adds that up to eight.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 14, 2014, 03:25:52 AM
I didn't count Wario yet because as of now he's a dork who hasn't been confirmed


like Captain Falcon ;_ ;
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 14, 2014, 04:18:22 AM
Ashley more or less confirms Wario.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on June 14, 2014, 11:42:15 AM
Quote from: "Kapus"
Ashley more or less confirms Wario.
Yes, as she uses the W logo instead of the smash.
I have a theory. all the unlockablesare saved till release, which is why we don't have any earthbound or f-zero reps yet. jiggy is also unlockable.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 14, 2014, 11:13:32 PM
warning - contains hype

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: chuggaafan1 on June 14, 2014, 11:26:14 PM
I don't see more than 6 Pokemon reps for hopefully obvious reasons.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 14, 2014, 11:48:09 PM
Only thing I'm worried about is the difficulty in unlocking the hidden characters and stages. I really don't want it to be like in Melee in which you have to leave the game on for 20 hours to unlock Mewtwo or to endure the most brutal of all AI opponents to unlock Final Destination. :|
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 15, 2014, 12:00:02 AM
Quote from: "SmashBroPlusB"
[7:05:38 PM] SmashMan: MEGA MAN? MO LIKE MY DICK CAUGHT FIRE

Best quote right here.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 15, 2014, 12:57:05 AM
Quote from: "Beed28"
or to endure the most brutal of all AI opponents to unlock Final Destination. :|

I'd be fine with these sorts of things if they were for a few retro stages that we don't know about yet.
(Similar to how melee had a few stages from the 64 version/Brawl had melee stages)
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on June 15, 2014, 03:20:36 AM
Quote from: "MusashiAA"
Quote from: "SmashBroPlusB"
[7:05:38 PM] SmashMan: MEGA MAN? MO LIKE MY DICK CAUGHT FIRE

Best quote right here.
I WENT TODAY TOO. EVERYTHING SMASH SAYS IS TRUE.

The Mega Hype is Mega Real. I only got to play Mega and Mac, but oh my god. Every moment of waiting was worth it. MegaMan is PROBABLY going to be my main when it comes out.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on June 15, 2014, 10:38:21 PM
I freaking love this meme

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 15, 2014, 10:44:52 PM
I've read and discovered that City Trial mode in Kirby's Air Ride (I haven't owned or played it) has a free play mode in which you can freely explore the city at your own whim with no time limit. Does anyone know if Smash Run will have a similar free play mode in which you can explore and fight the enemies at your own whim? Smash Run is based on City Trial, after all.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on June 15, 2014, 11:36:55 PM
They haven't announced a Free Run mode. It's possible, but we don't know yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 16, 2014, 12:42:44 AM
If Sakurai has admitted himself that Smash Run is based off City Trial, it wouldn't surprise me if it did have a free run mode, or hell, even be able to set custom Smash Run modifiers.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 17, 2014, 01:03:27 AM
wow.

I saw a video with all the SSB4 palettes that were in that demo.
All 3 of Rosalina's alt palettes reminded me of weapons from several Mega Man games

One of them is literally just Quick Boomerang.
Another of her's resembles either Bubble Bomb or Star Crash.
And the third is like Copy Vision.

Also, it's funny how she changes colour JUST like those 2 skins I made. Which were (as you already know,) made PRIOR to any alt palettes being seen.

clearly i have the ability to predict how palette swaps will be
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on June 17, 2014, 03:45:13 AM
could you post that here? I'd like to see it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on June 17, 2014, 03:57:52 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 17, 2014, 04:26:25 AM
Updated my list of confirmed songs for Smash Bros. 3DS and Wii U

https://www.youtube.com/watch?v=ncXk1YjhzKE&list=PLcBkeE_lfWsQKgCB7lOTcOIWNrWuL_cAS&feature=mh_lolz

This includes songs that are part of a medley like all 3 rainbow roads in there are part of one song
Title: Re: Super Smash Bros. Series Discussion
Post by: Emmanuelf06 on June 21, 2014, 11:13:35 PM
Ok, now it's sure, i want the 3DS version too! O_o

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 22, 2014, 01:28:08 AM
At first those Rainbow Road choices seemed odd to me (you'd think they'd have SNES and N64 there, considering they're somewhat more iconic than the others), but then I remembered that the Rainbow Road course is in the 3DS version.
although snes was on a portable system. twice
plus considering MK8, I don't think I'd like any N64 RR remixes anyway


Also, I'm very pleased that one of my favourite MM3 tunes is in the game. I would have thought that the Mega Man music would be all MM2, like how his moveset seems....
(although about the moveset, they are apparently programming multiple movesets per character for that customization thing
get ready for every Robot Master weapon ever)

Also, I see that that playlist hasn't been updated with Pac-Man Park (https://www.youtube.com/watch?v=nuK1xKYcj2U) from Pac-Mania, which is another tune that I'm rather pleased about.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on June 22, 2014, 01:42:31 AM
You know, I was thinking about Pac-Man, and a thought crossed my mind...why isn't Pac-Man's final smash his chrome form from Pac-Man World? Then I remembered what his final smash actually, and then I thought if Melee, Brawl or Smash 4 had or will have a metal cap item so that we can have Chrome Pac-Man.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 22, 2014, 01:55:25 AM
Eh, the Chrome power up doesn't really seem like a cool enough Final Smash type attack.
Nor does any of the other pellets in Pac-Man World 3.

I actually initially thought that his Final Smash would be Super Pac-Man from Pac-Man 2: The New Adventures.
I even made a hypothetical moveset for him, although it was mostly stuff from Pac-In-Time, so I already knew that I'd be way off.

Actually, speaking of Pac-In-Time, this theme (https://www.youtube.com/watch?v=ytQRKuazY8Y) is also pretty cool.

All SSB4 needs in the way of Pac music is a track from Pac-Man World 2 and that one from Pac-In-Time and I'd be a happy camper.

Maybe Retro Maze from Pac-Man World Rally and a tune or two from Pac-Attack or Pac-Man Arrangement too?

Actually...
*goes and invades the Video Game Songs You Love topic.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on June 22, 2014, 08:35:13 PM
Is it just me, or did megaman feel very slow on punching (a)?
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on June 23, 2014, 01:52:29 PM
Hoo boy. Today's picture of the day on Miiverse shows Rosalina with a Pac-Land fairy taller than her. Sakurai's caption mentions that no matter how big you may be, there's always someone bigger. Naturally, the entire community has gone into a complete meltdown over Ridley.

My thoughts on this?
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on June 23, 2014, 09:11:12 PM
This is more directed to those Ridley nuts, but just because that Pac-Land fairy is really tall doesn't mean Ridley will be playable.

Because the Pac-Land Fairy ISN'T playable, so it doesn't matter how big she is!

And it's not like Ridley would be scaled down. The SSB series doesn't seem to change the sizes of it's characters to be bigger or smaller, with the exceptions of Kirby (and by extension, Dedede and Meta Knight), Olimar, Pikachu, and Jigglypuff, although all those ones are scaled UP because if they stayed their original sizes, they'd be too small to attack.

Of course, if Ridley DOES actually become playable, then disregard those last two sentences.

Although I understand why those guys are nuts about having Ridley playable. From what I've seen, the Metriod series is lacking in reoccurring characters that could be playable in SSB, aside form Samus herself.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on June 24, 2014, 05:07:26 PM
In my opinion: I'd rather have Adam or Anthony Higgs as a Metroid rep. Generally because I think Ridley could be a mixed bag.


But considering that the Gematsu / SalRomano leak is pretty much looking confirmed for certain characters, especially the three that haven't been revealed. But then again one of the Nintendo Treehouse reps did say there was a few characters we haven't seen yet or guessed, so who knows?

All I'll say is that there's people speculating about the Roster having 47 characters. But again, who really knows at this point on what may come for characters. I expect some to be cut outright (such as Lucas, Squirtle, Ivysaur, and either Wolf or Snake) and possibly some of Brawl's characters (Wario, ROB, Meta Knight, and, again like the cut list as we're not completely sure on either fronts, Wolf or Snake.)


Unrelated but:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on June 24, 2014, 08:29:53 PM
Quote from: "Geno"
At first those Rainbow Road choices seemed odd to me (you'd think they'd have SNES and N64 there, considering they're somewhat more iconic than the others), but then I remembered that the Rainbow Road course is in the 3DS version.
although snes was on a portable system. twice
plus considering MK8, I don't think I'd like any N64 RR remixes anyway


Also, I'm very pleased that one of my favourite MM3 tunes is in the game. I would have thought that the Mega Man music would be all MM2, like how his moveset seems....
(although about the moveset, they are apparently programming multiple movesets per character for that customization thing
get ready for every Robot Master weapon ever)

Also, I see that that playlist hasn't been updated with Pac-Man Park (https://www.youtube.com/watch?v=nuK1xKYcj2U) from Pac-Mania, which is another tune that I'm rather pleased about.

you mean my playlist? it has it on there
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on June 28, 2014, 02:47:58 AM
Hm, a lot of people seem really concerned about the miis. I honestly don't see what's so bad about them.

1. They can't be played With Anyone but can still be played With Friends or on your local system.
2. The fact that they vary in speed and size shouldn't be a problem, either. Large miis will be harder to knock away and have more reach and power but will be slower, have a larger hitbox and probably can't jump as high. The small miis are just the opposite; they will be harder to hit, faster and can jump high but will be really easy to knock away, have lower reach and probably pretty damn floaty. It's just speculation but it makes a lot of sense to me.
3. I'm pretty sure you can't customize every single move, it sounds like it's just the specials. There's enough combinations to keep things interesting but a pool of twelve moves isn't too difficult to learn how to fight against.

I will say this, though, just a small thing that irks me. Why is it that Palutena gets the same treatment as the miis in regards to having a more unique move pool? It seems weird that Mega Man doesn't get something like that. As far as we know his movepool is the same as everyone else's, just small changes to each existing move. I guess most of his weapons are similar, just basic projectiles that do different things...but he's got some wilder stuff in there, like Rain Flush, for example.
Title: I dare you
Post by: Galactan on June 28, 2014, 06:50:36 AM
Quote from: "Sir Lemon"
Rain Flush.
Balance that.
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on June 28, 2014, 07:59:15 AM
What? A big, obvious pod rises into the air and spreads low damage rain everywhere. I picture it being easy to dodge.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 28, 2014, 01:36:47 PM
Quote from: "Sir Lemon"
What? A big, obvious pod rises into the air and spreads low damage rain everywhere. I picture it being easy to dodge.

master, please teach me how to dodge rain without an umbrella or shelter
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 28, 2014, 01:41:52 PM
Quote from: "Ceridran"
Quote from: "Sir Lemon"
What? A big, obvious pod rises into the air and spreads low damage rain everywhere. I picture it being easy to dodge.

master, please teach me how to dodge rain without an umbrella or shelter

Alright then.
Step 1: See the pod
Step 2: Know the radius of the rain
Step 3: Don't walk into the LOW DAMAGE radius of the rain.
Presto. You have successfully dodged precipitation!

The only flaw to this being if its spammed/not an assist, then I don't know.
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on June 28, 2014, 07:14:06 PM
Yeah, I think it would have a pretty low cooldown but you could probably move after you launched the pod. Heck, if the rain could also push down players (just a tiny bit) it could be used for some really neat combo setups, too. I'd consider it a Down+B move.
Anyway, it doesn't have to be Rain Flush specifically, I just think the team missed out on a chance to really diversify Mega's moveset (for custom games).
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on June 28, 2014, 08:43:50 PM
I could easily see an ice slasher variant for a metal blade replacement (slows enemies) or a needle cannon variant (multiple shots, slightly less damage). That is, if metal blade is one of his B moves (I haven't paid close attention to those details)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on June 29, 2014, 02:23:33 AM
Yeah, I'm pretty sure Neutral+B is his Metal Blade. The weapon variations should be cool no matter what, though. I can see Leaf Shield being swapped out with Star Crash, Junk Shield etc. Crash Bomb could maybe be replaced with Dust Crusher or Freeze Cracker.
Don't know what they're going to do with Rush Coil, that would be uh...I don't know, Rush Jet?
Either way, I'm excited to see what they'll be.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on June 29, 2014, 02:30:27 AM
Here are some ideas I came up with.
Neutral Special- Metal Blade (Default), Needle Cannon, Rolling Cutter
Side Special- Crash Bomber (Default), Freeze Cracker, Remote Mine
Up Special- Rush Coil (Default), Rush Jet Adaptor, Balloon Adaptor
Down Special- Leaf Shield (Default), Water Shield, Star Crash
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 03, 2014, 02:04:35 PM
So, there are complete morons on Miiverse. Megaman.exe was given the spotlight today, and all these people are like "megaman.exe? Can we have sonic.exe Too?" either trolls or idiots. my guess is 1:2 ratio respectively
Also, keep in mind a pattern that people have found with custom movesets.
after the default, you have a quick and weak power, and a slow and powerful power.
for example, the recoveries possibly are:
Balloon,Rush Coil,Beat.
Title: I would kill for a Mega Man Volnutt alternative costume
Post by: Beed28 on July 03, 2014, 02:45:47 PM
You got my hopes up there for alternative costumes for Mega Man. :(
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on July 03, 2014, 02:50:31 PM
The other Mega Men wouldn't work as alternative costumes unless they were deformed. It's important that alternate costumes HAVE to be the same size, weight, height, whatever as the main one or else hitboxes get all fucked up and get out of here. And it's quite clear from Mega's Final Smash that he's pretty tiny compared to his counterparts. So you'd only get the other costumes if they made the others deformed.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on July 03, 2014, 08:12:27 PM
Also, it's unlikely that the alternate costumes will change what character it is.
The closest things to an exception here are the Villager, Wii Fit Trainer- who are both still the same character, but a different gender- and Link, who's only wearing the clothes of one of his many past lives.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 03, 2014, 08:24:58 PM
Didn't that video show all the alternate colors for Mega Man? (red is Rush Coil scheme, green is Leaf Shield scheme, yellow is Metal Blade scheme)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 03, 2014, 08:37:49 PM
They haven't shown everything there yet. There's still more palettes and alternate costumes in the works. Just recently they showed an alt.costume of Little Mac in the pink training sweats.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 09, 2014, 10:53:28 PM
my nintendo works at dad and he emailed me the roster

(click to show/hide)


there is also the dlc

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 09, 2014, 11:26:27 PM
fake, no Wii Fit Trainer, was almost convinced

Quote from: "doofusroad"
my nintendo works at dad and he emailed me the roster

wow, my nintendo only works at hungry
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on July 09, 2014, 11:32:31 PM
also i'm pretty sure I saw that same list before smash 4 was even announced.
or at least a fairly similar one.
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on July 09, 2014, 11:56:13 PM
Yeah, it was the screen I used in my forum game (The one where you had to describe how you would die in a certain situation, not the katamari one.)

That one was made SIX YEARS prior to this one. BY THE SAME AUTHOR.

The screen in question
(click to show/hide)

Fun Fact: The new one's roster is about TWICE as big as the 2006 one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on July 10, 2014, 12:38:07 AM
All of those looks like a character select screen coming out of Mugen to me.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 10, 2014, 12:41:08 PM
*Logs onto miiverse*
I wonder what sakura-
'Merica Mario!? Stormtrooper Samus!? WHAT IS GOING ON!?
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on July 10, 2014, 12:46:28 PM
Well, there goes any hope for a European release.

EDIT: Still, I'm starting to get tired of this American elitism... considering how they got the GB Mega Man games in May and we get them in August because of... arbitrary reasons?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 10, 2014, 12:57:22 PM
Quote from: "Beed28"
Well, there goes any hope for a European release.

EDIT: Still, I'm starting to get tired of this American elitism...
I'm personally hoping that depending on where you live, Mario wears that flag. a bit of a stretch, though.
Also, you got that Pokemon typing game, and we never got it. It looked kinda fun
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 10, 2014, 01:02:19 PM
You guys know that Mario costume is a reference to Mario Open Golf (http://www.mariowiki.com/NES_Open_Tournament_Golf) and not just random American patriotism, right?
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 10, 2014, 02:06:59 PM
Yeah. Sakurai himself even said that it was based on NES Open Tournament Golf on the post that he had that screenshot on.

Quote from: "Beed28"
Well, there goes any hope for a European release.

EDIT: Still, I'm starting to get tired of this American elitism... considering how they got the GB Mega Man games in May and we get them in August because of... arbitrary reasons?
dammit beed, stop overreacting
And geez, you know the US isn't the only country in North America. There's that whole other half, what was it called?
Oh yeah, Canada. I live there.
If it makes you feel any better, I'm kinda sick of that American elitism attitude too. Mind you, the sheer amount of patriotism they have IS startling.

whatever back on topic

I'm hoping for King K. Rool to be playable in SSB4. Even though his latest appearances were Mario Super Sluggers (spinoff), DK: King of Swing (DK in general), and Donkey Kong 64 (Appearances that I actually care about).
If anything, he could be considered a "retro SNES character"

I dunno, it just seems as though he's getting in this time. Although if he doesn't, I won't be surprised. I'd be unhappy, but not surprised at all.
Although I did hear a rumour that music from Donkey Kong Land will be in SSB4. Considering that the DKL games are on the 3DS Virtual Console (Japan only, so far), maybe a possible international release would also mean K. Rool being revealed
(Heh, or maybe just the original DKC games showing up on WiiU. Them being removed from the Wii VC wasn't a good thing at all.)
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 10, 2014, 02:22:26 PM
Quote from: "Kapus"
You guys know that Mario costume is a reference to Mario Open Golf (http://www.mariowiki.com/NES_Open_Tournament_Golf) and not just random American patriotism, right?
yup. But still, fighting a British Mario is fun.
Also, Geno. there is a VERY high likelihood for him to get in. the Kremlings are in smash run, and he is very popular as a character for smash in general.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on July 10, 2014, 04:06:04 PM
Quote from: "Jdude330"
*Logs onto miiverse*
I wonder what sakura-
'Merica Mario!? Stormtrooper Samus!? WHAT IS GOING ON!?
(click to show/hide)

That would be Amerio, Sakurai's own original fan character. (Or like previously mentioned a Mario Golf reference where the flag changes on your country or something)

The second one is Samus's Light Suit from Metroid Prime 2.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 10, 2014, 06:06:06 PM
Oh, so that's where the suit comes from. It's still based off the States flag.

(http://www.mariowiki.com/images/8/8f/GroupShot.png)

Wait no. Man, I wanna know the guy who draws like this. Also, I'd like Peach to have THAT alternate costume:

Also, a little off-topic, but:

Quote from: "MarioWiki's NES Open Tournament page"
Donkey Kong tells the player how much money they have, and he keeps it.

żLike his banana hoard? :p
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 10, 2014, 06:08:59 PM
Quote from: "Jdude330"
Also, Geno. there is a VERY high likelihood for him to get in. the Kremlings are in smash run, and he is very popular as a character for smash in general.
Ah yes, I almost forgot about the Kritters being in Smash Run.
I believe they even have a blue version that jumps, just like DKC.

(Although I would have preferred Necky instead of that Tiki whatever thing, but whatever)

Yeah, so I hope that K. Rool is in SSB4. After all, that would leave only one of the characters in my "Top 5" list of wanted characters unconfirmed (The other three were Mega Man, Rosalina, and Pac-Man, the last one is Dixie Kong & Kiddy Kong duo?)

Although even IF he gets in, I'll be somewhat disappointed if Kaptain K. Rool (DKC2), Baron K. Roolenstien (DKC3), and King Krusha K. Rool (DK64) aren't alternate costumes (hey, if Villager can have three alts, why can't K. Rool?)
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on July 10, 2014, 09:12:04 PM
I'm just gonna be brutally honest here- I really don't think the Donkey Kong series really needs another Kong representative out of the ones they're currently using. What would Dixie Kong even do that would be so different from Diddy? They're both small monkeys with, like, almost the exact same body shape. Cranky Kong would be hilarious, admittedly, but it's not like he has a whole lot either. And what would their final smashes even be?

That and other series need more representation than Donkey Kong. *cough Metroid wheeze F-Zero choke*

EDIT: If you actually think that Americans wear American flags as clothes and sing the American anthem five times a day are all super patriotic, you're clearly delving into stereotypes.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 10, 2014, 10:12:37 PM
I don't know man, Cranky Kong could transform into the arcade Donkey Kong and wreck shit.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 10, 2014, 10:15:40 PM
Quote from: "MusashiAA"
I don't know man, Cranky Kong could transform into the arcade Donkey Kong and wreck shit.

(click to show/hide)

What would he that isn't related to his final smash that temporarily turns him into a mirror image of his son? I hope I didn't get that "son" part horribly wrong.
Title: oh no, dkc nerd time
Post by: Geno on July 10, 2014, 10:31:01 PM
Quote from: "Magnet Dood"
What would Dixie Kong even do that would be so different from Diddy? They're both small monkeys with, like, almost the exact same body shape.
Quote from: "Magnet Dood"
And what would their final smashes even be?
Well, I guess Dixie could use her hair as attacks, like she does in the DKC games.

And if there was a Dixie and Kiddy duo (super unlikely), there could be an attack or two involving throwing the other Kong around.
And both Dixie and Kiddy could maybe borrow some moves from Tiny and Chunky in DK64 respectively.

Additionally, considering DK's final smash is those useless bongos, and Diddy uses the Jetbarrel, neither of them have anything to do with the Animal Buddies, so maybe Dixie could have a final smash involving them. Possibly riding Rambi and wrecking things? Summoning Squawks to pelt enemies with nuts? Shooting sticky webs to stick attackers to the ground/walls with Squitter? Bouncing around with Rattly? Or maybe just sending a herd of all Animal Buddies to attack everyone.

Although Dixie is one of those ones on my wish list that I think is very unlikely to get in.
Mind you, I thought the same thing about Rosalina, so you never know.

Though I'm still crossing my fingers for K. Rool. He's got so many unique moves that could fill SEVERAL movesets!

Also, @Ceridan. Yes, you're right about the DK as Cranky's son thing. Since that was the most recent version of that bit of DK's story said by Rare (with Rare even saying that any instance of them calling Cranky DK's grandfather was a mistake), and Nintendo, PAON, or Retro Studios haven't really said anything to contradict that, yeah
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 10, 2014, 10:36:10 PM
Off-topic, but it has never been well-established if the new Donkey Kong is Cranky's son or grandson (and by logic, the new Donkey Kong being either a grown-up Donkey Kong Jr. OR Donkey Kong Jr.'s son), but it's been well-established that Cranky Kong is the Donkey Kong from the arcade games...and I don't think arcade and new DK look too similar. Think of it like Sonic Generations.

I wouldn't mind another representative of the DK series, but other franchises (most of those having been in Smash Bros. ever since the first game) barely have one representative, and not because there's no fighter material in those.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on July 10, 2014, 11:00:19 PM
Quote from: "MusashiAA"
but other franchises (most of those having been in Smash Bros. ever since the first game) barely have one representative, and not because there's no fighter material in those.
I know! Smash also needs more villains. (Ridley can fit in both voids and still have room for plenty of others that fit.)
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on July 11, 2014, 12:43:29 AM
Quote from: "Game&Watcher"
Quote from: "MusashiAA"
but other franchises (most of those having been in Smash Bros. ever since the first game) barely have one representative, and not because there's no fighter material in those.
I know! Smash also needs more villains. (Ridley can fit in both voids and still have room for plenty of others that fit.)

RITFB.

I still want Blaze the Cat in this, but it will never happen.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 11, 2014, 05:06:26 PM
Quote from: "Sakurai"
Oh, by the way! I'd like to reveal a new challenger. Instead of doing the unveiling on something like a Nintendo Direct, we're going to live-stream the reveal on the official website on Monday, July 14,  at 7:00 AM US Pacific Time (4:00 PM European Central Time). Looks like we're nearing the bottom of the stash of new challenger videos that we've made... Like always, we put a lot of effort into it, so I hope you'll enjoy watching it live.
HYPE! Who could it be? I'm still hoping to see another Megaman rep, like bass. Most likely Shulk, though.
this is too funny to leave out:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on July 11, 2014, 05:52:21 PM
Quote from: "Jdude330"
HYPE! Who could it be? I'm still hoping to see another Megaman rep, like bass. Most likely Shulk, though.
this is too funny to leave out:
(click to show/hide)
Sorry to ruin your hype, but another Megaman rep is impossible, due to the fact that third party series can only have one playable rep.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 11, 2014, 05:55:07 PM
Quote from: "Game&Watcher"
Sorry to ruin your hype, but another Megaman rep is impossible, due to the fact that third party series can only have one playable rep.
When did Sakurai say that? Until i get confirmation, I think there can be more.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 11, 2014, 06:04:44 PM
I often complain (at least in my mind) about the same thing.

Yes, please show me where it is written in stone that we don't get more than one third party rep per series/company.

Also:

(http://abload.de/img/smashukfs5.png)

Simply nearing the bottom. This means we can expect more character reveals after this one before October 3.

This was also on the SSB site.

Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 11, 2014, 07:13:59 PM
Ok so I need to say this. I've REALLY been getting into Custom Robo lately and think Ray MK would be an amazing fighter with all that moveset potential. I also wanna see Masked Man and Sukapon.

I would love to see this design:
(click to show/hide)

but it would probably be this design if anything:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on July 11, 2014, 07:34:50 PM
Custom Robo is the greatest bird's eye view arena game where you play as tiny robots.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 11, 2014, 09:03:12 PM
Quote
The Xenoblade director retweeted this news apparently. I was already assuming Shulk and that makes me lean even more towards that.

the world is killing me with these chances

it's either the fact that July 14th is the japanese release of F-Zero X or this
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 11, 2014, 09:07:05 PM
I'm gonna put my non-existent money on both Shulk and Captain F-Zero being revealed both at the same time.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on July 12, 2014, 06:10:40 AM
I'm leaving for camp at like 9:30 AM EST the morning of the reveal so god damn am I probably going to miss the video and have to be hyped for over a week to see it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 14, 2014, 02:46:52 AM
Ok so less than 12 hours left. Who do you think is gonna get confirmed? I myself think it could be more than 1 fighter, but Maybe not. Hoping for Ray MK, but I don't see it happening.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on July 14, 2014, 03:26:01 AM
I pray one of them is Meta-Knight, PLEEEEAASSSE let one of the reveals be Meta-Knight!
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on July 14, 2014, 03:54:54 AM
According to my friend on SL it's going to be somebody not in a previous one

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 14, 2014, 04:03:27 AM
Yep, it does sound like we're getting a newcomer. We'll probably get a veteran reveal or two or three as well.

I wish I could speculate on who we're getting but I really can't. Honestly, though, I kinda' hope it's not what we have left in the gematsu leak. The Choir Kids look rather bland and Chrom and Shulk are more sword dudes.

Ray MK and Poo are perfectly awesome ideas, I wouldn't mind seeing either of them make the cut.
Title: Re: Super Smash Bros. Series Discussion
Post by: Emmanuelf06 on July 14, 2014, 06:55:43 AM
Or maybe Rayman.... It could be awesome (i didnt do the last games, but the serie is really cool (:

(https://scontent-a-fra.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10527901_515371848563424_337118631375997712_n.png)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 14, 2014, 11:58:13 AM
Huh, so this new fighter is supposed to be revealed for North Americans at 7:00 AM, right?

Well, I guess I have to wait two more hours now.
Even though I'm in North America.
And it's 7:55 AM.
-_-
(Although he did say US Pacific Time, which I'm not only not in the US, but closer to the Atlantic, so whatever)
So it'll be on at 10:00 AM for me.

Still hope it's K. Rool, but considering Sakuri posted that Rayman trophy, I REALLY doubt K. Rool's being revealed now. Oh well.

maybe since Ubisoft is in on this Smash Bros. stuff now, maybe Nintendo can teach them a lesson or two about animating women

EDIT: Wow, people on Miiverse going nuts about "to many third party".
kind of like how some people were going nuts about "two many women" a few months back
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 14, 2014, 12:11:02 PM
I don't see how the reveal could be anyone but Shulk, to be honest.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 14, 2014, 12:25:37 PM
Quote from: "Sir Lemon"
Chrom and Shulk are more sword dudes.

I'm fairly sure this logic only applies to FE characters, (from what I've seen there isn't really much variety between them) and even then why do we still use this logic?



Also, really cool Rayman right there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 14, 2014, 12:51:13 PM
Quote from: "Kapus"
I don't see how the reveal could be anyone but Shulk, to be honest.
wow

I have honestly no clue who this "Shulk" fellow is.

Although I guess hes from this Xenoblade thing, considering how someone said tht the writer for whatever that game was retweeted or something Sakurai's message about the newcomer.

(I honestly don't want it to be a character I have no idea who it is, but I won't really care if it is.)
because it seems that with the exception of Luigi, all the characters revealed are default ones, which still leaves lots of space for King K. Rool and Dixie Kong! If those two end up being in SSB4, it'll be the best Smash Bros yet! Well, for me.
Although if they don't, it'll still be the best Smash Bros for me because Mega Man, Rosalina, and Pac-Man.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 14, 2014, 01:17:30 PM
He is the protagonist of Xenoblade, yes, and is considered already to be one of the more likely characters to be introduced to Smash Bros. this time around. The infamous Gematsu leak from earlier also stated that he'd be in the game.

The director of Xenoblade pointing others towards the announcement just solidifies everything.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 14, 2014, 01:31:35 PM
You know what? I want to guess what his special attacks and some other stuff would be if he got in..

NEUTRAL SPECIAL - Monado Purge (can be aimed)

UP SPECIAL - Monado Cyclone

SIDE SPECIAL - Monado Eater

DOWN SPECIAL - haha I don't know

FINAL SMASH - Monado Buster

Other
Custom shield graphic: Monado Shield
Dodge effects imitate Shadow Eye visual effects and sounds
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 14, 2014, 01:32:01 PM
Quote
I'm fairly sure this logic only applies to FE characters, (from what I've seen there isn't really much variety between them) and even then why do we still use this logic?

Well, swords really are just as diverse as any fighting style and I guess with my logic people might as well complain about there being too many hand-to-hand fighters. It just bothers me that the weapon is a mainstay of fantasy protagonists and is generally overused. Typically, these guys are the only swordsmen in their respective games but when Smash brings them all together it's swords everywhere.

Swords are cool but we got Link, Toon Link, Marth, Ike, the Mii swordsman, the possibility of Meta-Knight, maybe Chrom or Shulk..

It's just...ehhhh.

Also, 30 minutes or so to go. Kinda' excited.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 14, 2014, 01:56:44 PM
4 more minutes. After this, all the hype will go to my arms and legs. (It happens alot.)
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 14, 2014, 02:02:11 PM
Lucina and Robin.

I eat my words, gladly.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 14, 2014, 02:03:57 PM
+ LUCINA + ROBIN + CAPTAIN FALCON

CHROM IS PART OF ROBIN'S FINAL SMASH





aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on July 14, 2014, 02:04:13 PM
Oh hello fighters I know nothing about. I'm assuming they're from the Fire Emblem series.

Also, hai Captain Falcon.
Title: Re: Super Smash Bros. Series Discussion
Post by: CutmanMike on July 14, 2014, 02:06:31 PM
All I saw was 3 minutes of captain falcon thrusting his pelvis at my screen. All is right in the world.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 14, 2014, 02:31:28 PM
Quote from: "-FiniteZero-"
Oh hello fighters I know nothing about. I'm assuming they're from the Fire Emblem series.

Also, hai Captain Falcon.
wow, impossible as it may seem, that is my reaction as well.



This is the first time since Super Smash Bros. Melee that I have had absolutely no idea who a playable character is.
Or in this case three of 'em. At once.
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on July 14, 2014, 03:02:24 PM
Though my lack of knowledge might be from the fact that I don't play Fire Emblem.
Title: oh Robin looks pretty baller too
Post by: Hallan Parva on July 14, 2014, 03:17:36 PM
Quote from: "CutmanMike"
All I saw was 3 minutes of captain falcon thrusting his pelvis at my screen. All is right in the world.
I burned my 4800th post for this

(http://i.gyazo.com/eb70fa96b44d2ee8d4a7d3e2f0ecdca0.png)


the Falcon hype is real
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on July 14, 2014, 03:27:25 PM
I've been glad for every reveal before this in some form.... but THIS.... THIS IS INEXCUSABLY BAD! They chose out of left field obscure characters for the newcomers, Robin is just a Palutena/Marth clone with a bland gimmick, Falcon we already KNEW was in, and Lucina was the only character I have any real interest in even fighting!
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on July 14, 2014, 03:34:03 PM
Quote from: "coolcat7022"
They chose out of left field obscure characters for the newcomers
Are you joking?
Quote from: "coolcat7022"
Robin is just a Palutena/Marth clone with a bland gimmick
No he/she's not??

Quote from: "coolcat7022"
Falcon we already KNEW was in
So what??? He wasn't even the focus of the trailer. There's nothing wrong with them giving a veteran a nice welcome back. They did the same for Charizard.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 14, 2014, 03:41:12 PM
Quote from: "Kapus"
So what??? He wasn't even the focus of the trailer.

Captain Falcon was the second best thing about the reveal clip + July 14th is the japanese release date of F-Zero X

yeah I know he isn't the focus but YYIIISSS
Title: i should probably use pacman 2 gifs for all my reactions
Post by: Geno on July 14, 2014, 03:49:48 PM
Quote from: Kapus
Quote from: coolcat7022
They chose out of left field obscure characters for the newcomers
Are you joking?
He probably just sees these fellows as obscure because he's never played the game(s) they're in.
Like me.
Heck, I'd even call them obscure myself!
(Although to be honest, the two I really want to exist now can probably be considered obscure too.  :(

whatever
My overall reaction of this news
(http://cutstuff.net/molly/DBBKUP/PacShrug.gif)
It seemed a little over-hyped.

(Also, yeah. Captain Falcon was the best thing from the news today)
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 14, 2014, 03:55:49 PM
I'll uh...break it down a bit. Since there's probably some confusion. Here's what happened;

Captain Falcon was revealed as a returning Veteran.

Robin was revealed as a Newcomer, with both male/female options. He or she is a Tactician class character and represented the Player.

Lucina was revealed as a female option to Marth. (Remember how there's a male Wii Fit Trainer? That's not a clone or rip-off character, it's basically an alternate costume). This works out well because she masqueraded as Marth to begin with.

Chrom is a Final Smash. It was still pretty cool of them to make room for him.

You know...I like the way they handled it. I started getting negative again with the prospect of too many sword-swingers but Robin looks like a fun and unique character. It's also nice to see some of the magic from FE making it's way in. I really gotta' stop being so doubtful of everything.

There is still literally nothing I dislike about the upcoming Smash.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on July 14, 2014, 03:58:50 PM
O:

I love the new characters. I never played any of the Fire Emblem games but a book as a weapon? I looveee thooseeee. I guess Robin will be one of my mains.

The animation in the CGI parts of the trailer were also super lovely.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on July 14, 2014, 04:06:29 PM
Quote from: "coolcat7022"
They chose out of left field obscure characters for the newcomers,
Man, Fire Emblem Awakening sold quite a lot, I wouldn't call these obscure.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on July 14, 2014, 04:08:48 PM
Fun fact: the CG style used in the trailer for Captain Falcon and friends is the same style used for Fire Emblem Awakening cutscenes.

You now have an excuse to go play that game. :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 14, 2014, 04:27:42 PM
Quote from: "coolcat7022"
I've been glad for every reveal before this in some form.... but THIS.... THIS IS INEXCUSABLY BAD! They chose out of left field obscure characters for the newcomers, Robin is just a Palutena/Marth clone with a bland gimmick, Falcon we already KNEW was in, and Lucina was the only character I have any real interest in even fighting!

You're flat out wrong dude. Robin isn't anything like Palutena or Marth

Also, updated the Youtube Music playlist https://www.youtube.com/watch?v=ncXk1YjhzKE&list=PLcBkeE_lfWsQKgCB7lOTcOIWNrWuL_cAS
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on July 14, 2014, 04:28:33 PM
I've never really been a big fan of Marth's design but I like how he plays so hooray for Lucina

I like that Robin's a mage.

Yeah. Not too much else to say that hasn't been said before.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 14, 2014, 04:32:27 PM
Oh hey look, a character design that was suggested actually happened to be added into Smash Brothers. I'm talking the Fire Emblem Player character, of course.

I'm assuming his smash attacks are based off multiple weapons and jobs in the Fire Emblem series, instead of just focusing on one...right?

So Vaan, I believe.


Delicious words, I'm hungry. So a mage? Nice. Also, I guess we can call this the Rule 63 Reveal? Both characters have a female counterpart, save for Falcon.

Also, I eat my words, Falcon ain't ded.

F-Zero is ded, though :).
Title: [SCALE TIPPING INTENSIFIES]
Post by: Jman on July 14, 2014, 05:19:59 PM
Robin is in. An awesome fire emblem character with a badass chess master mindset, and MAGIC.

GUESS WHO I'M MAINING NOW AHAHAHAHA- *tranq dart*
Title: Re: [SCALE TIPPING INTENSIFIES]
Post by: -FiniteZero- on July 14, 2014, 06:28:42 PM
Quote from: "Jman"
Robin is in. An awesome fire emblem character with a badass chess master mindset, and MAGIC.

GUESS WHO I'M MAINING NOW AHAHAHAHA- *tranq dart*

...Captain Falcon?

No, Sonic.

Or Mario?

Perhaps Billy Hatcher.

Master Chief, definitely Master Chief.

Unless it's Batman. Is it Batman?
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on July 14, 2014, 06:34:31 PM
I'm guessing Palutena. Those x-ray specs are just too stylish~
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on July 14, 2014, 06:53:08 PM
Quote from: "MusashiAA"
F-Zero is ded, though :).
After the release of Mario Kart 8 and its anti-gravity karts, all signs pointed to yes. I digress, however. Time to go see that announcement.
Title: Re: Super Smash Bros. Series Discussion
Post by: CutmanMike on July 14, 2014, 08:22:43 PM
It is ded but I wish it wasn't. F-Zero GX is probably my favourite racing game, no other racing game excites me the way it does.

Edit: that sounds weird but IT'S TRUE I haven't played any other racing game that feels as fast and cool
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 15, 2014, 01:19:32 AM
There aren't many games that get as fast as F-Zero but I love me quite a few futuristic racers. I'd recommend the XG series, Cyber Speedway and the Wipeout games if you haven't tried 'em.

Arcade/Space racers don't seem to be a big thing anymore, it really is kind of a shame. I think another F-Zero would be really well-received.
Title: Re: Super Smash Bros. Series Discussion
Post by: ChaoticChao on July 18, 2014, 02:29:00 PM
The downside is that thebdevelopers doubt they can improve the series.
As for Lucian and Robin, Lucina I believe will have some attacks different from Marth, and robin is beyond unique in the fighting sense.

We have all these different fighting styles added, what with Megaman, Little Mac, etc. A magic wielder just adds to that. Plus, if it is obscure, the characters chosen are from popular franchises, some people want Nintendo to revive. (Cough, cough, F-Zero cough, cough)

I just wonder who's next.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on July 18, 2014, 03:06:54 PM
Lucina is a clone only close to complete cloniness by a small percentage, and Sakurai's confirmed that.

(click to show/hide)

s0 6yp0cr1s4kur41 s4y c6r0m 83 9l41n 0ld 5w0rd 219673r
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on July 18, 2014, 09:42:07 PM
With that explanation in mind, Lucina reminds me of Dr. Mario.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on July 19, 2014, 03:09:41 AM
Ok, what's the point of adding a clone character in if they're not gonna vary the playstyle? At least the clone characters in Melee didn't have the same playstyle. Marth had the tip of the sword, Roy had the inner of the sword, and Lucina just has a balanced sword. She's like Marth with less depth to her playstyle.

BTW, just because I use the term "clone", doesn't mean I actually think they're clones. It's just easier to call them that.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 23, 2014, 05:02:14 PM
Welp, I have no reason to buy the Wii U smash Now. The only stage I cared about is in 3ds (wily castle).
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on July 23, 2014, 05:46:03 PM
Quote from: "Jdude330"
Welp, I have no reason to buy the Wii U smash Now. The only stage I cared about is in 3ds (wily castle).
(http://x1.fjcdn.com/thumbnails/comments/4414524+_13b30f862cba4dbbb8c05ccb12595eaf.jpg)
I don't get it. They make one announcement about a clone character and that kills it for you?
Title: Re: Super Smash Bros. Series Discussion
Post by: Sir Lemon on July 23, 2014, 05:49:06 PM
No, no, his reasoning was for a more recent development. He wanted to play the game for the Wily Castle stage, it was recently announced the stage would be in both 3DS and Wii U versions.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 23, 2014, 08:31:40 PM
I'm unhappy that the MM2 Skull Castle is in both games.

With Little Mac's stage, it made sense, as there have been no handheld games in his series.

With Mega Man, they could have easily had any of the Wily Stations or castles from the first four GB games.

Heck, they could have cheated and have King's tower or something from MM&B. (after all, they already cheated with OOT's Gerudo Valley and Pac-Man's Retro Maze yeah, I'll just call it by what it was named in Pac-Man World Rally until the stage's proper name is revealed)

Or, if they really wanted to keep the Yellow Devil gimmick, have MMV's Wily Star (which would look really really cool!) and have Dark Moon show up instead.
Title: Re: Super Smash Bros. Series Discussion
Post by: The Killer Nacho on July 23, 2014, 10:48:39 PM
I'm pretty sure the NES and SNES games got far more attention that the GB games, and MMB wasn't the most popular thing either. Megaman 2 was the Megaman game with the best sales, so it only makes sense to appeal to as much of the fanbase as possible, no?
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on July 23, 2014, 11:28:16 PM
Well, yeah. I guess.

But still, ignoring the handheld games when they said that 3DS will mostly have stages from HANDHELD games is kind of stupid.

It's the same kind of "ignoring irrelevant games" thing that bugged me about SSBB; besides from a sticker or two, and the chronicle (which I assume nobody even read), the Wario Land series was treated as if it didn't exist. Same thing happened with Paper Mario and Paper Mario: The Thousand-Year Door. Which is especially odd, as although the trophies of all the characters that were in Super Paper Mario (and earlier installments) appeared as if Super Paper Mario was their first appearances in the series, Goombella DID mention TTYD, which one could interprit as "wait, so Mario, Luigi, Peach, and Bowser WEREN'T in the previous Paper Mario game?".

The Game Boy Mega Man games are ignored enough as it is.

Mega Man 2 isn't really that good anyway. The difficulty is really out of whack, you got a whole ton of really easy bits, then some super hard, almost impossible bits randomly show up.
Not to mention bosses that are only weak against ONE RM weapon. One of which does not have any Weapon Energy pellets or enemies that release them in the stage before it! Also, screens that REQUIRE a weapon (or Item 1, 2, or 3) are equally annoying.
Sure, MM1 has a room that requires Magnet Beam, but it also has re-generating pickups. MM3 has some rooms that require Rush Coil, but really, the only way for you to run out of R. Coil in those areas is if you are wasting it on-purpose.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on July 24, 2014, 01:26:06 AM
Well, that's disappointing. I was hoping Megaman would get another stage for 3DS seeing as, in my opinion, Skull Castle is one of the most boring looking stages.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on July 24, 2014, 12:40:44 PM
I wish there was another, but the whole YD Gimmick sold it for me. But that still makes it easier on me, because I don't have to think about buying a Wii U for smash.
Plus, This Tomodachi Life stage:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 04, 2014, 06:51:04 AM
This is fucking fantastic that Prince Sable's getting recognition

(click to show/hide)

Now this song has to be in

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 11, 2014, 05:41:15 PM
Meta Knight totally confirmed for SSB4 (https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlhcJMgZQ)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on August 11, 2014, 05:46:28 PM
>Metaknight mask in SSB4
>3 Platforming Kirby games where MK is playable
>Half-Life 3 Confirmed

wait what
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 12, 2014, 04:23:55 PM
(http://33.media.tumblr.com/bce0d7cb8141dea75f815cd3c5b407e5/tumblr_n85i3ssUhq1rwxvn2o1_1280.gif)

Identify the characters on Zero's screen and win an imaginary cookie.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 12, 2014, 04:37:04 PM
Quote from: "doofusroad"
(http://33.media.tumblr.com/bce0d7cb8141dea75f815cd3c5b407e5/tumblr_n85i3ssUhq1rwxvn2o1_1280.gif)

Identify the characters on Zero's screen and win an imaginary cookie.

It's really easy to guess who they are
I don't know how someone CAN'T

Ganondorf - Chrom - SPLATOON CHARACTER
Chorus Men - Shulk
Ridley(Other M style) - Bayonetta

Where's my imaginary cookie?
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on August 12, 2014, 04:50:40 PM
*gives you imaginary cookie*

GRATE JORB DERE
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 12, 2014, 05:32:04 PM
it's actually toon ganondorf;
regular ganondorf is on X's page

also most of those mugshots are really, really bad
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 13, 2014, 08:05:31 AM
http://www.smashbros.com/fr/characters/metaknight.html (http://www.smashbros.com/fr/characters/metaknight.html)

Yo, apparently Meta Knight's page is up on french Smash Bros page.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on August 13, 2014, 08:12:26 AM
Yeah, Miiverse just updated with him. His page is under construction though, it seems.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 13, 2014, 08:16:42 AM
Literally a minute after I posted it, haha
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on August 13, 2014, 08:49:28 AM
The only reason I haven't reserved this game yet is because I fear the strain it'll put on the 3DS's circle pad. I don't think I want to miss out, though.

Also, it seems there are currently 37 characters in the roster. Hot damn, so much for that being smaller this time! Not that I'm complaining, of course. I couldn't believe there were this many, so I had to count twice. And that's only if you count the Mii Fighters all as one character.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on August 13, 2014, 05:41:54 PM
I haven't destroyed mine through the combination of Mario Kart 7 and Kid Icarus: Uprising so I'm fairly certain it's safe.

Not only are there 37 (39???) confirmed characters, but when you factor in those that haven't been revealed, the roster is downright enormous.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on August 13, 2014, 09:46:21 PM
Quote from: "Gumballtoid"
I haven't destroyed mine through the combination of Mario Kart 7 and Kid Icarus: Uprising so I'm fairly certain it's safe.

Not only are there 37 (39???) confirmed characters, but when you factor in those that haven't been revealed, the roster is downright enormous.
Who's the 39th one? I assume the 38th is Mr. Game & Watch.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 13, 2014, 11:15:17 PM
I'm pretty sure #39 is Wario, because of the fact that Ashley from WarioWare is an assist trophy.
With her in there, it'd be stupid for Wario to NOT be present.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 14, 2014, 05:27:44 AM
He's talking about the Mii Fighter. If you count the Mii Fighter as 3 separate characters, the roster would have 39.

Veterans (not including cut Melee characters) we have yet to see are:
(click to show/hide)

I think all these characters will come back except for Snake, he's the only one I have doubts about. Other than that, I don't see a reason to cut any characters here.

As for Newcomers, some I'd like to see are Ray MKIII, Sukapon, Masked Man, and Ninten. All seem really unlikely, though Sukapon would be a good obscure Japanese only retro rep.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on August 14, 2014, 05:45:24 AM
(http://i.imgur.com/EvNscdx.jpg)
"Pic of the day. Here's Beat! And Plant Barrier!! These are some of Mega Man's custom special moves. You might also be able to use some signature boss-like moves from the Mega Man series, too."
really love the fact that Beat's in this game.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on August 14, 2014, 12:46:11 PM
Quote from: "Geno"
I'm pretty sure #39 is Wario, because of the fact that Ashley from WarioWare is an assist trophy.
With her in there, it'd be stupid for Wario to NOT be present.
Not to mention the fact that Wario was leaked by Nintendo on the e-shop.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 14, 2014, 09:02:24 PM
Quote from: "Jdude330"
Quote from: "Geno"
I'm pretty sure #39 is Wario, because of the fact that Ashley from WarioWare is an assist trophy.
With her in there, it'd be stupid for Wario to NOT be present.
Not to mention the fact that Wario was leaked by Nintendo on the e-shop.

sauce?
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 14, 2014, 09:26:03 PM
Oh yeah!

I forgot that the 3DS eShop listed various SSB4 materials in the "Wario" section once.


That was a pretty big giveaway.

In fact, probably one of the main reasons why they haven't revealed characters like Wario and Ganondorf could be because their inclusion is obvious.

Alternatively, it could be because they are being COMPLETELY overhauled. Which would be good.
Ganon is a slightly modified Captain Falcon clone, so it'd be cool if he actually got his own moveset.
And Wario, although he's okay, wouldn't hurt to have moves from the Wario Land + World series.
The closest thing he ever got to that in SSBB was an attack where Wario posed like he was shoulder-bashing (like in WL), and "Corkscrew Conk", which is like the Wario World move IN NAME ONLY.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 15, 2014, 02:51:11 AM
Hopefully Wario gets some moves revamped. He was really awkward to play as in Brawl. I feel like Project M did him some real justice with getting rid of the bike. The bike wasn't even good for its intentional use, but really good for recovering since it gave him a super jump.

Also, I think it's funny how the 2 most requested characters seem to be the most bashed as well. The 2 characters I'm talking about are Mewtwo and Ridley. Ridley is bashed for his size and the fact he was a boss in Brawl already, and Mewtwo is bashed because he was cut from Brawl. Despite this, I still think they have a chance to be in simply because of how heavily demanded they are. While I don't really care for Ridley, I think Mewtwo coming back would be amazing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 15, 2014, 03:39:07 AM
Personally, I bash Mewtwo for being ludicrously light and honestly not that good at all in Melee.
Title: Re: Super Smash Bros. Series Discussion
Post by: Swordkirby on August 15, 2014, 03:49:30 AM
Quote from: "Korby"
Personally, I bash Mewtwo for being ludicrously light and honestly not that good at all in Melee.
(click to show/hide)


hi korby here
Quote from: "CutmanMike"
KEEP IT SANE - Unlike most forums I have little to no tolerance for retarded posts. What I mean by this is simply replying to a thread with pointless (i.e I lol'd) will result in a warn, ESPECIALLY if you just post a single picture. This isn't 4chan. Have a reason before you post, other than to humour others with stupid comments.
not gonna warn you bro but seriously dude you just got in trouble for the same thing

Ah, sorry, I found a really funny picture on VGCats (a webcomic) and I found it humorous and in context to what you guys were talking about. I wasen't trying to make a retarded post or anything, just something that makes sense in context to the thread  :(
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on August 15, 2014, 04:25:49 AM
So anyone see the most recent Pic of the Day?

MegaMan confirmed for Plant Barrier and Beat!
(http://i.imgur.com/fCTpOTf.jpg)

What new properties do you think these alt attacks will have? I personally think Beat will function like Snake's Up B from Brawl!
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on August 15, 2014, 04:36:19 AM
Yeah, most likely.

I'm not exactly sure how Plant Barrier's going to work, though. Maybe instead of losing leaves one at a time, it takes four (or less) hits to down it all at once?? I don't really know
Title: Re: Super Smash Bros. Series Discussion
Post by: Swordkirby on August 15, 2014, 04:45:53 AM
Quote from: "LlamaHombre"
Yeah, most likely.

I'm not exactly sure how Plant Barrier's going to work, though. Maybe instead of losing leaves one at a time, it takes four (or less) hits to down it all at once?? I don't really know
Maybe it works with it taking one hit and halves the damage?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on August 15, 2014, 12:00:39 PM
Quote from: "Swordkirby"
Quote from: "LlamaHombre"
Yeah, most likely.

I'm not exactly sure how Plant Barrier's going to work, though. Maybe instead of losing leaves one at a time, it takes four (or less) hits to down it all at once?? I don't really know
Maybe it works with it taking one hit and halves the damage?
Well, according to GameXplain, there has been a pattern of 3 categories. Light but fast, medium(normal move), and a Heavy but slow one. Beat is obviously a heavy but slow, acting like Snake's Up B. However, you will most likely be able to shoot in the air. Leaf Barrier is a light but fast, offering less defense for a faster shield.
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on August 15, 2014, 03:59:37 PM
Yaaaay Plant Barrier!

Woo!

Yeah!

Other stuff!

...

Well then.

Tango confirmed for Smash 25.4
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on August 16, 2014, 12:15:45 AM
Welp, looks like we were right about Mega Man's custom moves being other special weapons from the series. That is way past cool.

Now the matter falls in just how many custom moves there can be, and which special weapons would fall under what each Smash attack naturally does.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 16, 2014, 12:23:17 AM
It'd be neat if every RM weapon was included, but I doubt that would happen.

At the very least, I can assume that weapons from MM&B and the GB games won't get in at all. :(

And that, most likely all the remaining MM2 ones will be there. -____-

And hopefully at least one from MM4, 5, 7, and 10.
Title: Re: Super Smash Bros. Series Discussion
Post by: CDRom11_2007 on August 19, 2014, 03:24:00 AM
Honestly, I'm surprised no one is talking about Super Smash Flash 2. I like it, and since I own no Nintendo consoles to play any of the Super Smash Bros. games, it has been and still is my way of playing Super Smash. Still though, after borrowing a Wii from my friend for a week and playing Brawl, I can honestly say SSF2 is still different in a more competitive way, a way I kinda prefer my games (<--- My Opinion).

Also, a thought just occurred to me, with the new online for SSF2, would you all, as the Smash community of Cutstuff, be interested in a tourney?
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on August 19, 2014, 04:21:25 AM
I've taken a look at it, and was rather indifferent toward it. I don't think I liked the way it controlled, but I may have been playing an older version seeing how long ago it was.

Was feeling meh about the roster too; having people like Goku, Naruto and Ichigo in the same game makes me roll my eyes.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 19, 2014, 11:38:20 AM
Quote from: "SmashTheEchidna"
Was feeling meh about the roster too; having people like Goku, Naruto and Ichigo in the same game makes me roll my eyes.
With Smash on this one.

I remember playing it quite some years back and I didn't like it too much then. Dunno how much has changed since.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 19, 2014, 01:55:08 PM
sokoro plos

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on August 19, 2014, 01:56:41 PM
[2:54:40 AM] Anjo: they are going to town with that teen rating
[2:54:54 AM] Anjo: but god forbid we have a gun shaped laser gun

[9:32:32 AM] Dr. Freeman: the important part
[9:32:35 AM] Dr. Freeman: is that brinstar confirmed for 3ds
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on August 20, 2014, 05:35:18 AM
Hilariously enough, that looks less revealing than her regular Zero Suit.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 20, 2014, 04:41:11 PM
It's hilariously true.

I don't mind the new costume so much, at least it's not just a bikini. I really never thought they would add this, ever, though.
Title: Re: Super Smash Bros. Series Discussion
Post by: Orange juice :l on August 20, 2014, 08:31:06 PM
They put Greninja in, I wouldn't be surprised at any sort of fanservice at this point.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on August 21, 2014, 05:07:18 PM
The most recent leak certainly hot discussion at this point.  In short;

(click to show/hide)

There's an unreal amount of arguing about this one going one, what with it being real or fake and if all the characters are even unlocked in this picture and if its a fake those renders are so pro and ness's shirt stripes don't match up and the alignment is wrong but oh the attention to a small graphical detail in the 3DS demo is absurd and I don't like it since mewtwo/ridley/k. rool aren't in and also the DLC is just word of mouth with no proof and sakurai said there wouldn't be thought of DLC until after the game's release etc. etc. etc.

Duck hunt dog and Bowser Jr. seem like pretty cool additions.  And the "DLC list" with the rhythm heaven representation gives hope
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 21, 2014, 05:18:49 PM
I'm pretty sure that's not real.

Mainly because that Wario picture is taken from one of SSB4's trailers. (And that makes it stick out for being more "realistic" than the rest.

Also I think that someone else noticed that the image used for that dude to the left of Pac-Man is heavily edited from one of Little Mac's screenshots.

And I'm pretty sure that another person mentioned that what these "leaks" show does not match up with what was officially shown.
(Heck, some of them don't even match up with each other!)

also I somehow doubt that the duck hunt dog would get in before k. rool
although dr. mario is cool
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 21, 2014, 05:32:44 PM
Quote from: "Geno"
Also I think that someone else noticed that the image used for that dude to the left of Pac-Man is heavily edited from one of Little Mac's screenshots.

(http://i.imgur.com/LSpdAVr.gif)

That would be Shulk.
Also also also

(http://i.imgur.com/NZttMY5.gif)

you should be able to see at least PART of the capsules but why aren't they there
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 21, 2014, 05:39:04 PM
Duck Hunt Dog has got to be one of the most ridiculous thing they came up with. How would he attack? Laugh? Bite? Should have had Ridley there instead.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 21, 2014, 05:44:58 PM
Quote from: "Beed28"
Duck Hunt Dog has got to be one of the most ridiculous thing they came up with. How would he attack? Laugh? Bite? Should have had Ridley there instead.

Represent various NES games. I've tried thinking the same way you are now, and characters like Pac-Man (Which I always thought was a horrible idea) managed to get in by being a representative of an age, genre, or game.

So hey, Rhythm Heaven characters.. I can imagine Marshal alone, (who looks EXACTLY LIKE THE CHORUS MEN and may even be one of them) but not all the Chorus Men. Also, there's Karate Joe, who is in every Rhythm Heaven game, and is one of the first to appear.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 21, 2014, 06:18:36 PM
I'm going a bit off-topic, but...
Although I have no problem with Pac's moveset, it's not like they couldn't have made one based on what he actually does in his games.

Unless Pac-In-Time, Pac-Man 2, and the Pac-Man World games were all my imagination.
(Heck, he could even barf out mini Pac-Mans like he does in Pac & Pal)
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on August 21, 2014, 06:21:53 PM
Quote from: "Beed28"
Duck Hunt Dog has got to be one of the most ridiculous thing they came up with. How would he attack? Laugh? Bite? Should have had Ridley there instead.

To mind comes R.O.B. before the release of brawl.  "Why would he be a playable character?  He's a common enemy in the subspace emissary.  It makes no sense that he would be playable.  How would he even work?"

Retro fame is something smash adores.  He's the newcomer we weren't sure we wanted but is still pretty cool.  Like wii fit trainer only retro.
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on August 21, 2014, 08:46:06 PM
Quote from: "Beed28"
Duck Hunt Dog has got to be one of the most ridiculous thing they came up with. How would he attack? Laugh? Bite? Should have had Ridley there instead.

Wii Fit Trainer has got to be one of the most ridiculous thing they came up with. How would she attack? Exercise? Stretch? Should have had Ridley there instead.


oh and this leak has issues everywhere, but the dog would be cool.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 21, 2014, 08:57:01 PM
Quote from: "Beed28"
Duck Hunt Dog has got to be one of the most ridiculous thing they came up with. How would he attack? Laugh? Bite? Should have had Ridley there instead.

As much as I don't see Duck Hunt Dog being a playable, I wouldn't discredit him just because of moveset potential.

What do you guys think about Mewtwo, Ridley, and King K. Rool? These the are 3 most requested newcomers I see. I'd love to see Mewtwo and K. Rool, but don't care for Ridley. The Reason I'd like to see Mewtwo come back is because of the hype and reactions it would produce.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 21, 2014, 09:07:42 PM
Though I already responded to Mewtwo the last time you mentioned him and Ridley, I don't think I ever heard of K. Rool being requested a lot. I don't really pay attention to requests for characters, so that's why, but I just never really thought of K. Rool as someone I'd want in smash, personally.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on August 21, 2014, 09:18:12 PM
Ridley, if you play Metroid, you would know that instead of like Bowser, where he's slow but strong, Ridley, Yes, can do a good punch, but he's no master when it comes to fire power. But agility, cunning, and versatality? The space pirate captain has that to an almost god-like supreme. In short, I'm saying Ridley would have less punch, but incredibly versatile moveset, and would be the fastest character IN THE GAME.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on August 21, 2014, 10:06:26 PM
We could always have more villains in Smash, and K. Rool would be great, IMO. I was hoping they'd add him someday, since he has a lot of potential given his various appearances in the DKC games.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on August 22, 2014, 04:13:26 AM
Quote from: "coolcat7022"
Ridley, if you play Metroid, you would know that instead of like Bowser, where he's slow but strong, Ridley, Yes, can do a good punch, but he's no master when it comes to fire power. But agility, cunning, and versatality? The space pirate captain has that to an almost god-like supreme. In short, I'm saying Ridley would have less punch, but incredibly versatile moveset, and would be the fastest character IN THE GAME.

He'd also be the largest.  By a large margin.
Also have you fought him in Fusion?  He packs an enormous punch there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on August 22, 2014, 06:25:37 PM
[1:34 PM] OrangeMario: https://www.youtube.com/watch?v=dndbyEzvtlA (https://www.youtube.com/watch?v=dndbyEzvtlA)
[1:35 PM] Captain Rugal Bernstein of the Sky Noah: Good song
[1:35 PM] OrangeMario: got the youtube url from the smashbros website.

[2:18 PM] SmashBro: I see your Smash 4 music
[2:18 PM] SmashBro: and raise you one extended version





Okay, this theme is downright orgasmic. If Brawl was any indication, they'll probably remix the Smash 4 main theme roughly twenty times to fill out some of the areas that don't have stage themes (such as the training room, Home-Run Contest, and of course Multi-Man Smash). This time, though, I'm ready for it. Brawl's theme wasn't too stellar in my opinion; I liked the two renditions made for Battlefield, but other than that the Brawl theme was really "hit-and-miss" for me. Smash 4's theme is a lot more energetic, upbeat almost.

Instead of the realistic textures, darker palette, and slow melody of the main theme used in Brawl, Smash 4's goes with a more optimistic look with its lighter, almost cel-shaded colors and textures. Along with its focus on faster, tighter gameplay, the ability to play on the go with the 3DS version, and an even larger metric fuckton of collectables and custom content, I feel like Smash 4's main theme perfectly captures the spirit of just throwing away all of your worries and concerns, diving into the fighting realm of Smash Bros. with a wide grin and open arms.

"Come on, then. Let's smash!"
Title: Re: Super Smash Bros. Series Discussion
Post by: PotatoStrike on August 24, 2014, 11:04:28 AM
I make this list of characters:

Newcomers:
-Mega Man (yaaaaay!!!)
-Wii Fit Trainer
-Villager
-Pac-Man
-Little Mac
-Palutena
-Rosalina and Luma
-Greninja
-Daraen
-Lucina
-Mii Fighter

Veterans:
-Mario
-Link
-Lucario
-Kirby
-King DeDeDe
-Donkey Kong
-Diddy Kong
-Zelda
-Sheik
-Samus
-Unarmored Samus
-Yoshi
-Charizard
-Sonic
-Olimar and Pikmins
-Link Cartoon
-Fox
-Pikachu
-Bowser
-Pit
-Luigi
-Marth
-Meta Knight
-Ike
-Captain Falcon

I think more should come later...
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on August 25, 2014, 02:15:42 PM
(click to show/hide)


wtf

EDIT: THERE'S MORE

(click to show/hide)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on August 25, 2014, 02:18:23 PM
that is the weirdest moveset I've seen yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on August 25, 2014, 02:26:41 PM
Can't wait to see the moveset for Duck Hunt Dog
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 25, 2014, 02:29:39 PM
.. I'm finally somewhat convinced.
Though, the only attacks I could clearly identify were Slit Edge and Monado Art symbols, possibly Air Slash as well.

I FEEL LIKE ONE OF THE FEW PEOPLE IN THE WORLD WHO WANTED SHULK IN FOR REASONS OTHER THAN GEMATSU LEAKS
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 25, 2014, 02:42:48 PM
I'm still hoping for this guy:
(click to show/hide)
Title: still unbelievable that that blasted dog got in before krool
Post by: Geno on August 25, 2014, 02:47:05 PM
what

whatwhat

so the leaks with duck hunt dog and spiky hair dude were real?

(http://cutstuff.net/molly/DBBKUP/dixiedead.png) (http://cutstuff.net/molly/DBBKUP/krooldead.png) (http://cutstuff.net/molly/DBBKUP/kiddywhoa.png)
rip

(At least I still get Mega Man, Pac-Man, and Rosalina though. 3 outta 5 isn't too bad)
[size=5pts]I just put Kiddy there because yes[/size]

Though Bowser JR in that footage looks stupid.
Why the hell would he jump and roll around WHILE INSIDE THE KOOPA CLOWN CAR?
Title: dog
Post by: Ceridran on August 25, 2014, 02:51:12 PM
Quote from: "Geno"
(https://dl.dropboxusercontent.com/u/5237238/dixiedead.png) (https://dl.dropboxusercontent.com/u/5237238/krooldead.png) (https://dl.dropboxusercontent.com/u/5237238/kiddywhoa.png)
rip

.. You actually think that's the final roster? I can't see any of the currently revealed ones being unlockables.

Scrolling character select.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 25, 2014, 02:53:44 PM
Well, I suppose there's still a chance.

Maybe.

(Though that weird select screen looks like there'd be no space left.)
and that wario's noggin is still taken from a SSBB trailer
and spiky hair guy's face is modified from a little mac screenshot


EDIT: Scrolling character select?
That's crazy

Last time I saw one of those, was
Pokemon Stadium 2

EDITEDIT
Actually, if something as ridiculous as Duck Hunt Dog can get in, I see no reason why K. Rool, Dixie, and even Kiddy wouldn't
(http://www.dkc-atlas.com/forum/images/smilies/dixie_happy.png) (http://www.dkc-atlas.com/forum/images/smilies/krool-face.png) (http://cutstuff.net/molly/DBBKUP/kiddyhappy.png)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on August 25, 2014, 02:56:52 PM
Quote from: "Beed28"
I'm still hoping for this guy:
(click to show/hide)

Whether they pull an Alfonzo or not, the Ridley that showed up in the Nintendo Direct was the Other M Ridley as seen when the tip of his tail flashed on screen for a split second.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 25, 2014, 03:16:13 PM
Huge video leak incoming
(click to show/hide)

So, what do we make of these?
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on August 25, 2014, 03:21:37 PM
I...I'm not sure. This is totally unexpected.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 25, 2014, 03:24:42 PM
There's now a Kotaku article on this leak:
http://www.kotaku.co.uk/2014/08/25/huge ... ros-roster (http://www.kotaku.co.uk/2014/08/25/huge-potential-leak-may-reveal-full-smash-bros-roster)
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on August 25, 2014, 03:40:31 PM
The fact that the final leak randomly cuts to home run derby, coupled with the fact that the shulk images were disproven earlier, makes me think that it's just a bunch of lies.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 25, 2014, 03:54:11 PM
Quote from: "Galactan"
coupled with the fact that the shulk images were disproven earlier,

I dunno, but let's not be too haste about things like this:

(http://a.pomf.se/wvrlrt.gif)

Mario was a fake all along
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 25, 2014, 05:18:05 PM
Well, it looks like there were more leaks, including this list of apparently all the characters that weren't in the screenshots (http://i.imgur.com/ERZBZqB.jpg).

So my conclusion is (for now)
(http://cutstuff.net/molly/DBBKUP/dixiehappy.png)
yay

(http://cutstuff.net/molly/DBBKUP/kroolded.png)
rip in peace

Still, 4 outta 5 is better than I thought it'd be!
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 25, 2014, 05:32:34 PM
8 alts for each character, whether they be palette swaps or new alts.

Say, if Mega Man has 4 palette swaps, and the other 4 are new alts, then...
...there's still hope for Volnutt!! :D

Also keep rooting for Ridley.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 25, 2014, 05:37:38 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 25, 2014, 05:41:45 PM
Ness count is at 12,472.

Quote from: "Ceridran"
I can confirm that 12,362 Ness' will be added to SSB4.

Quote from: "Ceridran"
Ness Count: 12,472
oh look it's happening again
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on August 25, 2014, 05:45:35 PM
>no ic

nintendo doesn't know what they're fucking doing
Title: Re: Super Smash Bros. Series Discussion
Post by: Orange juice :l on August 25, 2014, 05:48:15 PM
I warned everyone that this would become Super Smash Brothers Fanservice. Enjoy your clone characters, Lucario, and Greninja :^)
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on August 25, 2014, 06:24:07 PM
I'm still with doubts, to be honest. Nintendo did say that they won't have any more clone characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on August 25, 2014, 06:49:19 PM
Quote from: "-FiniteZero-"
I'm still with doubts, to be honest. Nintendo did say that they won't have any more clone characters.
Did they? Also, Lucina has already been confirmed to be the cloneiest of clones.


I'm pretty sure one of the leaks said that the Ice Climbers (alongside some others) would still be in the game, but instead as DLC. I still think that's bizarre, but if they're still technically in then I'll be fine. Maybe it has something to do with the technical issues they faced with the Ice Climbers on 3DS?
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on August 25, 2014, 07:04:04 PM
this is the most important part of the leak, real or fake or whatever it may be



[2:48:39 PM] SmashBro: https://i.imgur.com/MlfyNI3.jpg (https://i.imgur.com/MlfyNI3.jpg)
[2:48:43 PM] SmashBro: GRASS IS AN ITEM
[2:48:44 PM] SmashBro: GRASS
[2:48:45 PM] SmashBro: IS
[2:48:46 PM] SmashBro: AN ITEM
[2:48:48 PM] SmashBro: ??????????????????????????
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on August 25, 2014, 07:28:29 PM
Maybe it refers to a special kind of grass from a Nintendo franchise, a reference I am blind to.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 25, 2014, 07:37:29 PM
Shulk's victory theme is a remix of this

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 25, 2014, 08:00:19 PM
...and the leak videos have been taken down.

Kaboom.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on August 25, 2014, 08:37:42 PM
Quote from: "coolcat7022"
Maybe it refers to a special kind of grass from a Nintendo franchise, a reference I am blind to.
most likely the one from SMB2. also beed, what leak videos?
Title: The belief in the ESRB leaks is stronger than I had imagined
Post by: Rozark on August 25, 2014, 09:04:50 PM
I'm not convinced.
Brawl had similar things popping up as the release date drew closer.
The footage consists of several short cuts instead of a long cut, resulting in suspicious plays.
Ganondorf's particle effects feel more brawl-ish than they do Smash 4-ish.

I might be wrong on this part but, isn't the only available smash right now just the demo?
Why would the demo have that sort of thing?
Why would they let someone film nearly the entire roster and supposed "gameplay" of the characters?
Why is grass an item? I feel like it has some sort of connection with DuckHunt, resulting in a DuckHunt item and not a character.
Why does the gameplay "footage" feel more like a brawl-hack than the actual game?

It was a nice try; all it did though was rile up hype for the final product as we approach 1 month remaining.
I'm sure we'll hear things from Japan on September 13.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on August 25, 2014, 09:09:20 PM
Also: ESRB does not play the games they rate, and I don't think they've ever released footage of games before their release date.
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on August 25, 2014, 09:14:53 PM
Quote from: "Galactan"
Also: ESRB does not play the games they rate, and I don't think they've ever released footage of games before their release date.
That name was more than likely just a scapegoat to keep people off the leakers trail.
Title: Re: Super Smash Bros. Series Discussion
Post by: Fyone on August 25, 2014, 10:17:06 PM
At this point I doubt it's fake in any respect due to the fact that Nintendo themselves took down the videos. If Nintendo took it down I think that makes it all the more probable that this leak is indeed real. From now I'm about 99% certain that it's real however I don't think it's the full roster tho.
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on August 25, 2014, 10:59:24 PM
Quote from: "Fyone"
At this point I doubt it's fake in any respect due to the fact that Nintendo themselves took down the videos. If Nintendo took it down I think that makes it all the more probable that this leak is indeed real. From now I'm about 99% certain that it's real however I don't think it's the full roster tho.

The leaker confirmed he was missing a few characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Fyone on August 25, 2014, 11:06:07 PM
Sorry Freeman, I thought one of the leakers said that it was the full roster, the other said there was DLC, and another said it wasn't the full roster my bad.

Also this gives some answers to some of the "fake" evidence:
Title: now i can be dissappointed now, instead of on september 13th
Post by: Geno on August 26, 2014, 01:02:28 AM
Welp, I guess that the leak's most likely real now, what with all these "new" renders, and job firing.

Even though I'd have liked for it to be not. I don't care either way about this "Shulk" fellow, but Duck Hunt Dog is still ridiculous.

also r.i.p. k. rool
(http://cutstuff.net/molly/DBBKUP/kroolded.png)
i guess he never did find that crystal coconut


...maybe


still, 4/5 of my most wanted characters being in is better than I would have thought it'd be
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 26, 2014, 01:22:16 AM
In honesty, I'm just happy that the characters I wanted got in. That being Ness, Sonic, and Mega Man
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on August 26, 2014, 02:30:41 AM
I'm still unconvinced due to 3 things:
1: Why was there no audio in the leak videos?
2: Who could have had access to this stuff and videotaped it without serious repercussions?
3: It's coming off of 4chan, people.  Highly questionable material from a highly questionable source = no.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 26, 2014, 02:48:54 AM
There is audio in the videos, just very staticy. Plus all of Pokemon X and Y was leaked on 4chan before it released. Also there were repercussions as the guy from Nintendo who leaked it got fired.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on August 26, 2014, 03:16:47 AM
Quote from: "Watzup7856"
There is audio in the videos, just very staticy. Plus all of Pokemon X and Y was leaked on 4chan before it released. Also there were repercussions as the guy from Nintendo who leaked it got fired.

The firing thing was just another rumor. Although things are getting more interesting and its "almost there" for me, I'm still not fully convinced.
Title: Re: Super Smash Bros. Series Discussion
Post by: cybersavior on August 26, 2014, 06:48:11 AM
I am going to start by stating two things that bother me about the game, by doing so hope I am not offending anyone, that is not my intent, as I am not trying to make a slam against the game. I do like Smash, and I am excited about the much earlier news with Megaman joining the fray.

Here are the things that bother me

1. I have always had a problem with in smash is a mixture of the art styles.
Super-deformed characters and realistically proportioned models in the same game really bothers me, it's generally a major faux paw in most media, it can and has been done, but usually isn't and it just rubs me the wrong way.
It's just something that will always bother me.

I think they should have made more super-deformed version of regular Link, Zelda, Ganon and Snake, the Fire-Emblem characters and Samus (larger heads shorter limbs and bigger feat and hands.

As much as I hate Olimar, at least he fits in the game better artistically.

2. What I really can't stand is when I heard the Wii fit trainer was to be added, that to me is probably the worst character decision that they could possibly make, I mean I'd have sooner had the Mascot from Wii party (and I really hate him).

We are looking forward to Smash, but will only be getting the Wii-U version, I see no point in getting both for my household, will likely buy it for my son for Christmas, as he is actually the super fan in our house.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on August 26, 2014, 12:41:56 PM
(click to show/hide)
???: "I have some info regarding this "leak"
Me: what is it?
???: look at this evidence. this is what the bottom screen could look like in the final game.
Me: Leak Fake? PROBABLY
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on August 26, 2014, 01:56:43 PM
That's spectator mode. Not the bottom screen of normal gameplay, in fact it looks like that will be on the top screen.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on August 27, 2014, 12:23:25 PM
If that doen't prove it, How about this:
An ESRB Member apparently made this, but they don't play the games. they get video footage. If so, why is it low quality?  because they must've played it if this was true. and the cycle continues.
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on August 27, 2014, 01:07:37 PM
You do realize that the leaker wasn't an ESRB member, it was supposed to be some guy from Nintendo of America who gave the footage to ESRB, and also decided to show some other people.

And even if it WAS ESRB, do you really think someone is capable of faking those videos? It's not some dumb video of a newcomer standing around, it's a full out Smash Bros fight.
Title: Re: Super Smash Bros. Series Discussion
Post by: ChaoticChao on August 28, 2014, 01:24:17 AM
The list of characters apparently in makes me remember Sakurai mention how the trailers were nearing the end. How could so many new characters appear if that was the case?
Title: Re: Super Smash Bros. Series Discussion
Post by: Fyone on August 28, 2014, 02:09:51 AM
Technically Sakurai never said that every new character would get a reveal trailer especially since in Brawl not everyone was revealed before the game was released. In particular, I think Duck Hunt Dog won't get a trailer since IIRC other retro characters never got revelead before the game. I think Shulk will get one though since he's the first of Xenoblade, but perhaps not Bowser Jr.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on August 28, 2014, 02:11:08 AM
yo I'm just gonna say it since we're on a new page

:ugeek: PAGE 101 HYPE :ugeek:



but I'd highly appreciate if any further discussion of newcomers (be it the leak or official reveals) were hidden away in spoiler tags

please and thank you
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on August 28, 2014, 02:23:19 AM
Huh.

101 pages.

WELP

TIME TO LEAVE

/Nope

It doesn't really matter much to me if the leaks are real or not. I'm hyped for this game. Even though I don't have a 3DS or a Wii U. I don't even have a Wii.

welp
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 28, 2014, 09:25:08 PM
Now I'm more certain that the leak is real because Famitsu just released scans of what N's Castle looks like, and it's identical to the one in the leak.

Famitsu Scan:
(click to show/hide)

Stage Leak (N's Castle is above Gameboy Stage):
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on August 29, 2014, 02:34:56 AM
A new direct tomorrow at 7 AM EST.  I have class at 8.

Let's do this.

ALSO OH MY GOD SO GOOD

Title: seriously, why are people so obsessed with him
Post by: Geno on August 29, 2014, 11:54:06 AM
oh look

that one spiky haired anime swordsman guy I don't know from that leak is announced

and the artwork of him is the same render that was in the leak

welp

rip k.rool
Title: probably because gematsu unless you're me
Post by: Ceridran on August 29, 2014, 01:35:32 PM
Quote from: "Geno"
anime

no

also

Quote from: "SmashBroPlusB"
I'd highly appreciate if any further discussion of newcomers (be it the leak or official reveals) were hidden away in spoiler tags

please and thank you


[spillers]
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on August 29, 2014, 02:17:38 PM
At the very least be happy for the people who wanted Shulk. I know I am because my little brother really wanted him.

So how about that Shulk render just being a Little Mac photoshop?  :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 29, 2014, 03:12:20 PM
Never cared for Shulk, BUT GOD DAMMIT WE GET MUSIC FROM XENOBLADES GODLY SOUNDTRACK. So I'm happy
Title: k. rool is the reason I'm writing this post...
Post by: Russel on August 29, 2014, 04:39:05 PM
Quote from: "Geno"
oh look

that one spiky haired anime swordsman guy I don't know from that leak is announced

and the artwork of him is the same render that was in the leak

welp

Not all leaks are fake, but a good majority of them can be.

Quote from: "Geno"
rip k.rool
The conformation of one doesn't necessarily mean de-conformation of others- it is likely that characters other than those that were leaked will be announced.
But yeah...I don't think K. Rool is gonna happen.
;_;
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on August 29, 2014, 05:15:47 PM
Regarding the new reveal and leak stuff:
(click to show/hide)

Neat trailer though. My friend's fucking obsessed with this series so he got a Japanese 3DS for this game and other imports - maybe I can relay back some information once he gets his copy of Smash 4.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on August 29, 2014, 06:52:31 PM
I'm with Llama

okay Shulk whatever
HELLOOOOOOOO DOC
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on August 29, 2014, 07:01:56 PM
Quote from: "LlamaHombre"
(click to show/hide)

(click to show/hide)

Quote from: "Lego"
Quote from: "Geno"
rip k.rool
The conformation of one doesn't necessarily mean de-conformation of others- it is likely that characters other than those that were leaked will be announced.
But yeah...I don't think K. Rool is gonna happen.
;_;

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 29, 2014, 07:15:24 PM
JUST NOTICED MECHANICAL RHYTHM IS PART OF THE GAUR PLAIN REMIX AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

updated playlist with GOD music now here: https://www.youtube.com/watch?v=WQJIqc1psw0&index=1&list=PLcBkeE_lfWsQKgCB7lOTcOIWNrWuL_cAS

also:
(click to show/hide)

my reaction:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on August 29, 2014, 07:38:40 PM
With the appearance of the identical N's castle stage stage, and the lazy shulk artwork,  I'm now convinced.  WHICH MEANS FALCOOOOOOOOOOOOOOOOOOOOOO
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 29, 2014, 08:02:21 PM
Possible spoilers ahead. I don't suggest opening the spoiler if you don't want things ruined.
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on August 29, 2014, 08:06:49 PM
Quote from: "SmashBroPlusB"
I'm with Llama

okay Shulk whatever

It was really hard to feel excited because of the unavoidable leaks.
Title: Re: Super Smash Bros. Series Discussion
Post by: Fyone on August 29, 2014, 08:14:19 PM
Quote from: "Korby"
Possible spoilers ahead. I don't suggest opening the spoiler if you don't want things ruined.
(click to show/hide)
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on August 29, 2014, 08:16:46 PM
Quote from: "Korby"
Possible spoilers ahead. I don't suggest opening the spoiler if you don't want things ruined.
(click to show/hide)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 29, 2014, 08:20:01 PM
Quote from: "Fyone"
(click to show/hide)

(click to show/hide)

Quote from: "Max"
(click to show/hide)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on August 29, 2014, 08:21:24 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on August 30, 2014, 01:49:45 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on August 30, 2014, 02:17:24 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on August 30, 2014, 11:41:21 PM
Whelp, my hopes and dreams are crushed.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: PotatoStrike on August 31, 2014, 12:46:49 PM
And so Shulk is announced as a playable character!
With an alternative model, Shulk in shorts!
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on August 31, 2014, 01:32:44 PM
You're late by 3(?) days and you didn't spoiler that.
RIP.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on August 31, 2014, 01:52:31 PM
that was an official announcement it's not really required to have a spoiler
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on August 31, 2014, 02:08:03 PM
True, so very true, Korby.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on September 01, 2014, 12:55:57 AM

This sums up everything we know so far
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on September 01, 2014, 11:02:17 AM
Is it too late to say things like "OY BUGGER I'M REALLY FEELIN' THIS NEW SMASH CHARACTER ISSH SHOWTYME"  

I will not play xenoblade but damn that voice might actually convince me to main him and not go all random all the time

Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 01, 2014, 03:34:25 PM
The one thing I always knew about Xenoblade was the fact the characters had brit accents. Which is why Shulk is totally fine with me in this game!
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on September 02, 2014, 01:53:11 PM
I've been stalking the NeoGAFs a bit too long, but a thread for what was mentioned in today's POTD (http://www.neogaf.com/forum/showthread.php?t=887015)

Okay so let me just give my own brief synopsis:
Code: [Select]
>the leaked roster was probably an earlier build
>what was shown to the media from what a journalist buddy of mine when he was there implied that there was more than those characters leaked.
>the fact that All-Star mode is unlocked from the beginning, but not completely unlocked with every character available to fight
>the fact that we might have the starting roster revealed on the Japanese E-Shop also puts this more into question.

While I'm skeptical about who else is missing, the more and more I wonder who is left...

and to quote someone from that NeoGAF thread:
Quote
This isn't a smoking gun, this isn't proof that there's more characters for sure, but it means there's a significant chance that we might have more characters in the game than we currently know about.

The speculation and excitement about new reveals is back.

EDIT: Project M thing
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 04, 2014, 08:35:08 PM
Regarding the roster leak:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 06, 2014, 03:41:51 AM
Double posting for a good cause.

This not only is a really good article about the Smash community, it also talks about Project Smash which intends to bring all kinds of Smash players together more by having them share their thoughts about Smash Bros. in a survey. Even if you aren't too serious about the series, it's still worth filling out the survey.

http://smashboards.com/threads/kirbykid-on-the-smash-community-project-smash-and-more.366347/
Title: Re: Super Smash Bros. Series Discussion
Post by: darkzero779 on September 06, 2014, 05:27:09 PM
Ahh....Havent owned Smash bros since the n64 game.
never got to play melee.
Brawl belongs to my spoilt 12 yrd bro.
And....im abit conflicted and mixed on my thoughts on the 4th game
not terrible,but just some things that is to me irksome.But Regardless.. ;p
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 07, 2014, 12:22:53 AM
Some demo impressions, Check em out. (http://www.neogaf.com/forum/showthread.php?t=889829)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 07, 2014, 01:56:25 PM
I have a special announcement! Ridley is indeed making an appearance in Super Smash Bros.! :D

But is he a boss, or is he playable?

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on September 07, 2014, 02:03:17 PM
According to Smashboards, it's fake. But the posts getting deleted makes me curious.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 07, 2014, 06:32:31 PM
Eeeh, if you compare the font of the "RIDLEY" text to the font on the "KIRBY" text, the "RIDLEY" one looks slightly different.

Don't really know, or care, if it's fake or not.

Anyway, the game's coming out in Japan this Saturday. Can't people wait another 6 days 'till Japanese players post the entire roster online when it's actually out? I know I can.

mind you that's probably because of the fact that since I've pretty much excepted the fact that K. Rool would probably not be in, I really wouldn't care about any other newcomers, unless Dixie shows up, which supposedly is the case
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 07, 2014, 08:31:50 PM
I'm at that point of realization that Smash Bros. is less than a week away from being revealed to all.

I really have a lack of motivation for anything until Smash Bros. is revealed.

This is like a once in every 6 years chance. The last time a roster was fully revealed for Smash Bros. was when I was in 6th grade.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on September 08, 2014, 07:40:54 PM


not the best of quality, but holy shit is this a little over the top for menu music lol.

Such a great piece of music.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 09, 2014, 10:02:07 AM
http://www.neogaf.com/forum/showpost.ph ... ount=15325 (http://www.neogaf.com/forum/showpost.php?p=129122870&postcount=15325)

I need to freeze myself for a month ;~;
Title: Re: Super Ridley Bros. Series Discussion
Post by: Beed28 on September 09, 2014, 08:58:53 PM
http://www.kotaku.co.uk/2014/09/09/hope ... where-turn (http://www.kotaku.co.uk/2014/09/09/hopeful-smash-bros-fans-see-ridley-everywhere-turn)

The Ridley crisis has been picked up on Kotaku.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on September 09, 2014, 09:06:40 PM
(click to show/hide)

Am I late on the jokes
I feel like I'm late but this is great
Title: Re: Super Smash Bros. Series Discussion
Post by: Emmanuelf06 on September 11, 2014, 02:57:10 AM
Actually there is a picture on facebook about mvc2 and SSB4, it's horrible because there is a lot of likes for it, people are never satisfied.

Here is the original picture': https://fbcdn-sphotos-c-a.akamaihd.net/ ... 514784b459 (https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10653667_150194465150944_6813361810260127999_n.png?oh=5b4ad99af3c20a737524c027c48b6ac1&oe=5489BDBA&__gda__=1419873538_a7e1dcbfe44f92a0edf6aa514784b459)

Make me sick. :/

Here is the modification, and i prefer it:
(click to show/hide)

I will try to get a 3DS but it's expensive.... :/ but sure, i will get the Wii U one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 11, 2014, 03:45:57 AM
The modification doesn't make sense with the faces.

(click to show/hide)

Yooooo
Title: Re: Super Smash Bros. Series Discussion
Post by: Emmanuelf06 on September 11, 2014, 06:16:01 AM
Yes, but i feel it like a bad joke :/

Oh cool Ness! One of my fav =) (agility rules)
Title: Re: Super Smash Bros. Series Discussion
Post by: Copy Robot on September 11, 2014, 08:32:34 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 11, 2014, 09:02:17 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 11, 2014, 11:39:46 AM
Quote from: "Copy Robot"
(click to show/hide)
(click to show/hide)

EDIT:
(click to show/hide)
Title: dat chat
Post by: Gumballtoid on September 11, 2014, 06:31:51 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 11, 2014, 06:51:46 PM
All secret characters have been reportedly unlocked.

There's no Ridley. It certainly looks like he truly is going to be a stage boss on the Wii U game's Pyrosphere stage.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 11, 2014, 07:04:49 PM
(click to show/hide)
Title: Re: dat chat
Post by: Accel on September 11, 2014, 08:11:53 PM
Quote from: "Gumballtoid"
(click to show/hide)
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on September 11, 2014, 08:14:54 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on September 11, 2014, 08:41:07 PM
Quote from: "Dr. Freeman"
(click to show/hide)
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 11, 2014, 08:48:07 PM
Alright so I've made a Super Smash Bros chat for those who don't care about spoilers. That way, we can keep the non spoiler stuff here, and the spoiler stuff there.

If you want in, please PM me through cutstuff or Skype if you have me added as a contact. If you don't then my Skype name is watzup7856.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 11, 2014, 11:32:04 PM
I think you all knew I was gonna post this eventually

(click to show/hide)

Still, I'm still happy about Mega Man, Rosalina, & Pac-Man.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 12, 2014, 08:27:54 PM
So apparently the new game will be the easiest when it comes to unlocking all the secret characters.

120 versus matches. That's a new character for every tenth match. That's far more easier and forgiving than in Melee. Unlocking Brawl's secret characters were easier than Melee, if you were willing to play through it's 5 hour long story mode.

Here? One and a half hour if you play repeated 1 stock matches against a handicapped Level 1 CPU and you're pretty much done.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on September 12, 2014, 09:11:14 PM
Hate to sound like a beggar, but if anybody gets a spare club Nintendo demo code for the US, I'd love one. Anyhoo, Can't wait to play some smash run on October second!
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on September 12, 2014, 09:23:58 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 12, 2014, 09:48:57 PM
Quote from: "Beed28"
120 versus matches. That's a new character for every tenth match. That's far more easier and forgiving than in Melee.
what

One character every 10 matches?! Holy moly, that is SOOOO easy!

I could probably unlock most of them in one sitting!
(Although I guess it'd be good if I want to use Dr. Mario quickly. Or....... just Dr. Mario.)
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on September 12, 2014, 10:42:07 PM
Assuming Greninja and Luigi are starter, I'll probably just unlock the rest of them the legitimate way unless my friends want to get super tipsy on vs matches.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 12, 2014, 11:42:48 PM
AW YEAH, THIS IS HAPPENING!

A friend from DeviantART gave me a SSB demo code!

Sure, it doesn't have Rosalina (who I plan to use a lot), but it has Mega Man, who IS one of the 3 newcomers I am excited for (with Pac-Man and Rosalina being the others)


/me explodes with happiness
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 12, 2014, 11:45:02 PM
Having Palutena as a starter, I'm pretty satisfied. Only need to unlock Dr. Mario and Duck Hunt Dog and it's perfection!

I'm so happy that the unlock system isn't as groan worthy as Melee was, sheesh.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 12, 2014, 11:52:44 PM
But muh replay value D:
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 13, 2014, 12:05:18 AM
I wish I had gotten a UK code for the unlimited use demo... :cry:
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on September 13, 2014, 04:00:49 AM
one thing I've noticed about Capt. Falcon. in the original SSB, his smash attack was a kick so fast that his leg makes a whiplash strong enough to sound like a gun shot. THAT must of done some serious damage to his knee hence why he's so much slower and why he uses his arms now

...food for thought
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on September 13, 2014, 07:44:31 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on September 13, 2014, 09:47:55 AM
lol i have extra codes from nintendo lol



EDIT: there was three but i gave one to a firend
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on September 13, 2014, 10:47:15 AM
I've basically been searching absolutely everything for Mega Man's custom moves over the last day or so
Multiple locations spoke of the Ice Slasher replacing the Side-B, apparently it was seen on a stream but I've seen no evidence, may be a rumour
Danger Wrap apparently confirmed for Side-B on Nintendo Treehouse (while they were playing MM7 on virtual console I think)

This guy said he unlocked them all but I don't know if it's true at all or not
(click to show/hide)

And that's all
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 13, 2014, 01:09:15 PM
Quote from: "Max"
I've basically been searching absolutely everything for Mega Man's custom moves over the last day or so
Multiple locations spoke of the Ice Slasher replacing the Side-B, apparently it was seen on a stream but I've seen no evidence, may be a rumour
Danger Wrap apparently confirmed for Side-B on Nintendo Treehouse (while they were playing MM7 on virtual console I think)

This guy said he unlocked them all but I don't know if it's true at all or not
(click to show/hide)

And that's all


Hyper Bomb confirmed?

This is the best game ever made.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 13, 2014, 01:11:38 PM
rip mm10, mm&b, & mmv

But I think when I get the full game, I'll probably be swapping Metal Blade out for Hyper Bomb.

I dunno, if my MM8BDM experiences have been telling me anything, I'm better with H.Bomb than with M.Blade
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on September 13, 2014, 02:11:17 PM
Hyper Bomb?
More like
Hyper Bomb

iunno Shadow Blade sounds cool - my friend just got the game so I'll bug him about Customizable moves in the future - I'll keep track of what he's saying and probably relay some info back here as we go.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 13, 2014, 06:34:08 PM
Alright, Nintendo really needs to remove the time limit from the Master Core fight. :( They didn't have a time limit for when you fought Tabuu.

Poor Gema kept timing out, and he just timed out upon defeating the clone form (normally, the timer stops when the Smash Ball form is revealed).
Title: remember when tabuu was hard?
Post by: Korby on September 13, 2014, 06:35:32 PM
it's generally not a good idea to balance the game around kneejerk reactions
let it settle in for more than two days and we'll figure out if people are still having trouble with it
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 14, 2014, 01:05:11 AM
Alright, so I learned something new involving Master Core.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on September 14, 2014, 09:03:49 PM
Can someone PM me a demo code? You will receive eternal gratitude from me.
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on September 15, 2014, 12:08:05 AM
found complete coverage of all of mega man's moves (http://67.227.255.239/forum/showpost.php?p=129904412&postcount=5264)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 15, 2014, 12:12:21 AM
Quote from: "doofusroad"
Can someone PM me a demo code? You will receive eternal gratitude from me.
I don't think anyone here has any codes for you... I think you're out of luck. I was also wanting a code (specifically a UK/European one), but I don't think anyone here has it either...
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on September 15, 2014, 12:15:15 AM
We'll all get it come Friday, so there's that to look forward to. ;)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 15, 2014, 12:41:07 AM
Quote from: "LlamaHombre"
We'll all get it come Friday, so there's that to look forward to. ;)
But the public release one has that danged 30 use limit. The demo gotten from codes apparently don't have a use limit.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on September 15, 2014, 12:44:47 AM
The full game comes out like 2 weeks after the demo release, though.

Even if you use up the 30 uses really quick, it's not too long til you can experience the full thing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 15, 2014, 01:26:03 AM
Alternatively, never turn off your 3DS or Smash demo if you love it, just plop that thing right into the charger when done!
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on September 15, 2014, 01:28:12 AM
Assuming you burn through one use a day, you'll still have about 10 or so by the time Smash 4 comes out.

EDIT: I think you'd only burn through about 14 uses, leaving 16 left? That's more than enough.
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on September 15, 2014, 02:57:41 AM
I think the demo has no use limit on it cause it does not say that it has one
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 15, 2014, 12:13:05 PM
I know the "Special Demo" obtained through that Club Nintendo thing has no limit

Dunno if the eshop version will differ from that though, I don't think it will, but you never know.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on September 15, 2014, 10:55:29 PM
Did someone have luck getting a code for the demo?
Title: Sold out in 5 minutes
Post by: Rozark on September 15, 2014, 11:22:33 PM
I'm pretty sure the providers of such codes -coughcough- have given away their codes by now and it would be best to wait for the public demo at this point.
Title: A05V3LHK269XD2KC
Post by: Kage on September 16, 2014, 04:14:52 AM
Well you can probably "buy" a code off of ebay if you are that desperate.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on September 16, 2014, 05:01:48 AM
All of those questions will be answered next friday I guess. Btw, I've got the holy demo. A friend of mine in another forum sent me a PM with a code to download it from eShop. The best PM I've ever received xP
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on September 16, 2014, 06:11:03 PM
Spikeboy is a total bro and floated me one the other day. Villager is absolutely delicious and is my favorite character so far. I was laughing for a solid minute when I was able to use Pocket on Rush.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 16, 2014, 06:25:12 PM
Yo that Peach glitch, tho (http://www.eventhubs.com/news/2014/sep/13/super-smash-bros-3ds-players-smacked-1-day-ban-online-playing-peach/)
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on September 17, 2014, 10:59:12 PM
First the Lumiose city save glitch fiasco, and now this. Get it together, Nintendo!
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 18, 2014, 08:26:44 PM
So.

Apparently in the demo, you can play a "training" match with no time limit against Sandbag, so you can practice with your moveset. For those who currently have the demo, is this possible?
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on September 18, 2014, 09:10:34 PM
Quote from: "Beed28"
So.

Apparently in the demo, you can play a "training" match with no time limit against Sandbag, so you can practice with your moveset. For those who currently have the demo, is this possible?

Nope.

The demo contains the following:
-Mario, Link, Pikachu, Megaman, and Villager. No unlockables.
-Battlefield (Items, For Fun) and Battlefield (No Items, For Glory) No unlockables.
-Each match is 2 minutes long, standard rules. This cannot be changed.
-You can pick the three computer characters and their level, it doesn't even have to be three- you can 1v1
-The tips section
-Unlimited uses (If a 2013-2014 Platinum CN member, yay me)

For some reason, at least in the CN version, it saves the smash coins you earn. There's a possibility you can transfer these to the real game once its released.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on September 18, 2014, 09:40:23 PM
Actually, Beed's sort of right.

That "mode" DOES exist, but not as a seperate mode.

It's a "waiting room" for Multiplayer. If you select everything before the other people you're playing with do, you're whisked away to that place with Sandbag to practice moves while the bottom screen gives you random hints.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on September 18, 2014, 11:51:05 PM
Oops.
I failed to mention the local multiplayer, which, I've never tried out because my bro isn't into that sort of thing.
So yea, I suppose it does exist.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on September 19, 2014, 01:21:05 AM
I'mma throw these last second codes out. Get them while they are still warm.

A05V7QYD1J6QJGJY
A05VBVV62NBJ8TG2
Title: yeyyeyeyeyeyeyeye
Post by: Ceridran on September 19, 2014, 01:30:14 AM
Kage how can you be THIS RAD
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 19, 2014, 01:36:27 AM
Any last minute UK/EU codes before I head to sleep?
Title:
Post by: Ceridran on September 19, 2014, 01:57:36 AM
Link's dash attack should just be it's own character.
So satisfying.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on September 19, 2014, 03:02:02 AM
Damn, I missed my chance to get the codes. I was asleep at the time. :/
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 19, 2014, 08:28:00 AM
THE DEMO'S PUBLICLY OUT. AAAAHHHHHHH.

Downloading right this instant.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on September 19, 2014, 11:03:37 AM
I went to download the demo, but it wasn't available for me to download, oddly.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 19, 2014, 03:24:53 PM
I managed to get a code for the demo yesterday. Absolutely love the improvements to Mario in this game!

Can't wait to play my old main, Dr. Mario!
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on September 19, 2014, 03:52:59 PM
LEVEL NINE CPUS MORE LIKE LEVEL WHINE CPUS
...Because I beat them so much. Humour.

Mega Man is the best, my favourite character in the demo and I've been dueling with level 9s for about 90 minutes now (he's probably the best character too)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 19, 2014, 04:27:17 PM
The demo is fantastic. Link definitely seems to be the bane of Mega Man, though. Did the Hylian Shield always block projectiles in the previous games?

Also, in Mega Man's Final Smash, is it me or is Mega Man Volnutt's hair a lighter shade? It seems too bright compared to the Wii U version.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 19, 2014, 05:07:55 PM
Yeah, it has always been able to block projectiles, just has always had really weird properties to me though.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on September 19, 2014, 06:56:05 PM
I got the demo earlier at 12pm when the E-Shop updated and restarted too, though I haven't played it yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on September 19, 2014, 08:12:57 PM
I've played, and holy shit, me and my brother had a time, you guys play local multiplayer yet? DO IT!
Title: Re: Super Smash Bros. Series Discussion
Post by: Thunderono on September 19, 2014, 08:54:40 PM
I've been playing as Link and having an absolute blast.  Everything's so immensely satisfying to use, and it feels a lot better than I expected for the 3DS.

Haven't played local multiplayer yet-- that'll probably change tomorrow when I go up against llama
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on September 19, 2014, 08:56:31 PM
It's amazing, i've played Brawl, and this feels like an whole new game!
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 20, 2014, 01:34:42 AM
Hyper Bomb! (http://www.ssbwiki.com/images/9/98/HyperBomb3DS.jpg)

Shadow Blade! (http://www.ssbwiki.com/images/f/f0/ShadowBlade3DS.jpg)

Tornado Hold! (http://www.ssbwiki.com/images/1/1d/TornadoHold3DS.jpg)

Beat! (http://www.ssbwiki.com/images/b/b1/Beat3DS.jpg)

Danger Wrap! (http://www.ssbwiki.com/images/9/97/DangerWrap3DS.jpg)

Ice Slasher! (http://www.ssbwiki.com/images/d/db/IceSlasher3DS.jpg)

Skull Barrier! (http://www.ssbwiki.com/images/6/6a/SkullBarrier3DS.jpg)

Plant Barrier! (http://www.ssbwiki.com/images/b/ba/PlantBarrier3DS.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on September 21, 2014, 03:51:41 AM

I couldn't help but share this.  This feels so painful, and I have no access to the rest of the roster yet!
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 21, 2014, 10:18:41 PM
This single handily made me the most hype out of any smash related thing. Ness has a chance of being really good this time around, and I want to take full use of that.



Just some background info, Nairo was the one who won Apex 2014 in Brawl Singles. He's pretty good
Title: Re: Super Smash Bros. Series Discussion
Post by: Accel on September 22, 2014, 09:04:26 PM
Has anyone made a database of all Alternate Moves yet? I'd love to analyze them and see if its possible to make Dark Pit fairly different from Pit.
Title: Re: Super Smash Bros. Series Discussion
Post by: Max on September 22, 2014, 09:38:09 PM
http://www.neogaf.com/forum/showpost.ph ... ount=12911 (http://www.neogaf.com/forum/showpost.php?p=130692788&postcount=12911)

not a full database but quite a thorough one
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on September 22, 2014, 10:54:01 PM
I think the Smash wikia already has all custom moves listed for all characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on September 26, 2014, 12:53:46 PM
From today, we are ONE WEEK Away! I was thinking of having a cutstuff smash 3ds tourney, anybody interested?
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on September 26, 2014, 06:16:51 PM
I'm pretty sure Watzup was planning something of the sort, though he wanted to wait a week or two after release before hosting it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on September 27, 2014, 04:24:23 AM
I would totally be hype for that tournament.  Just have to figure out who to main for top fun times or play the random button again in this game.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 27, 2014, 03:51:27 PM
Something I'm worried about regarding Smash Run; you can't change the CPU difficulty. What if they're too hard for me to deal with?

I hope it's not like Melee's Event Matches in which the CPUs absolutely crushes you to hell and back.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on September 27, 2014, 04:35:20 PM
Well, if at first you don't succeed, try again. Fighting tougher opponents is a great way to improve! My regular training involves 3 level 9 computers teamed up against me while I have a handicap on!
Title: Re: Super Smash Bros. Series Discussion
Post by: Zard1084 on September 27, 2014, 05:08:23 PM
ah yes i remember when i had brawl and i was taking on cruel man mode with ike and took out 12 of those evil things god i love using ike! oh and in melee i beat about 20 with Roy in cruel man mode! god those things was evil incarnate!
basicly i can survive a really long time using fire emblem characters!
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on September 27, 2014, 09:46:51 PM
In all honesty, I think fighting the AI only doesn't make you too much of a better player, just able to predict the AI. The AI this time around is way too easy to predict. They never or hardly ever punish rolling which can lead players to do that a lot which can severely hurt them when playing against players who know what they're doing.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on September 27, 2014, 11:22:46 PM
Yeah. CPU's are good for getting the basics and all down, but you require actual players if you want to get good.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on September 28, 2014, 01:28:27 AM
let's be real if you're losing to smash ai you're probably playing the game for the first time anyway
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on September 28, 2014, 12:27:27 PM
that or switching versions after a loong time. Played brawl for a good while, and after a few years, played the original and the AI somehow felt more brutal dispite me being able to fight them back then without dieing once
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on September 29, 2014, 01:22:06 AM
Less than four days left...

Game pre-ordered...

Let the final hype begin.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on September 29, 2014, 01:33:03 AM
I played the demo and I'm not too terribly impressed by it. Playing as Megaman was cool though, I guess, but I don't think I regret that I'll be missing out on this game during release days or even later. As much as I've played and liked the SSB series, I feel it got kind of stale for me. Seeing that this new one will have a bunch of recycled stages didn't help much towards changing that opinion, either.

Then there's the fear of the 3DS's circle pad taking unintentional abuse from repeated smash attacks and the incredibly high movement that this game demands. Yeah, no, I'm not hyped for this. If it was a controller, I wouldn't mind at all. But considering that there are other games I play on a console whose reparation process can be tedious and prolongated, I'd rather not.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on October 01, 2014, 04:49:18 PM
Managed to snag an early copy! Being buds with the store clerk is great~

Nnnnot liking the changes to characters such as Diddy a whole lot. But hey, at least his peanut popgun and monkey flip is actually more useful this time around.
Title: Re: Super Smash Bros. Series Discussion
Post by: PressStart on October 01, 2014, 10:32:22 PM
Quote from: "Yuri Sakazaki"
Managed to snag an early copy! Being buds with the store clerk is great~

 :evil:  :evil:  :evil:

BRB going out to make some new friends.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on October 01, 2014, 10:51:23 PM
You're so lucky D:

I'm so hyped to play as Robin :3. I loved the design to that character so much when I first played FE: Awakening
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on October 01, 2014, 10:55:34 PM
Meh, I'm gonna try Meta Knight out when the full game comes out, I'll rage if he's been nerf-ground into powder.
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on October 01, 2014, 11:52:46 PM
Well of course MK's been nerfed after being god tier. I hear he's still pretty decent, but thankfully not as broken as he was in Brawl.
Title: Melee is my waifu
Post by: MusashiAA on October 02, 2014, 12:06:15 AM
I like how progress on "necessary changes" after Brawl's hurricane of changes and additions is being done, even if little by little (you damn perfectionist japs *shakes fist*)...and Smash 4 is still regarded as "Brawl 2.0". Like, God damn, get yourself a Melee dakimakura or something.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on October 02, 2014, 11:44:11 AM
Less than 24 hours left. I've been trying to be as apathetic about it as I can, but I admit I'm getting pretty anxious.
Title: Re: Super Smash Bros. Series Discussion
Post by: CutmanMike on October 02, 2014, 03:28:34 PM
I am nowhere near as excited as I was for brawl but I am looking forward to playing a Smash bros game that actually endorses 1v1 (though it is a shame literally every stage is final destination if you do this) and no tripping.

I will probably get the Wii U version regardless because Smash without a GC controller is like bread without butter. HOWEVER I am still interested in what the Wii U version is going to offer. Smash run is exclusive to the 3ds version, so what does the Wii U version get? A better adventure mode? I really wanna know, there hasn't even been whispers about it other than a couple of new stages.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 02, 2014, 06:17:51 PM
Quote from: "CutmanMike"
I will probably get the Wii U version regardless because Smash without a GC controller is like bread without butter.
Remember Smash 64? I do.
Title: Re: Super Smash Bros. Series Discussion
Post by: Medley on October 02, 2014, 06:23:54 PM
Smash 64 was bread without butter!
Title: Re: Super Smash Bros. Series Discussion
Post by: CutmanMike on October 02, 2014, 07:06:34 PM
I never owned or played Smash 64
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 02, 2014, 07:09:10 PM
I remember it way back in the day when my brother borrowed a Nintendo 64 from a friend for a short time, and one of the games was Super Smash Bros..
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on October 02, 2014, 07:32:20 PM
I played it when I went over to Watzup's. It's the only time I've ever used a N64 controller, and it felt really impractical. It was cool experiencing the game for the first time, though.

I wouldn't knock the 3DS version just because it doesn't have a Gamecube controller, though. It handles surprisingly well and it feels really natural and familiar. It's impressive.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on October 02, 2014, 07:42:38 PM
Same, when I'm just a Brawl player, having never played Melee.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 02, 2014, 08:08:58 PM
I remember playing SSB64 in some pseudo-arcade near home that used home consoles instead, long long ago, back before I even knew stuff like Mega Man or Earthbound or Yoshi. It was perhaps nearing 1998, and my only gaming experience was NES Mario, so jumping from 2D 8-bit to 3D was just mindblowing.

Then emulators reunited me with SSB64, and played that shit online through Kaillera or whatever it was called.
Title: Re: Super Smash Bros. Series Discussion
Post by: Medley on October 02, 2014, 08:21:01 PM
I played 64 with Kapus, Gizmo and Jafar back when I was a littlem'n.

Those were some good times.
Title: Re: Super Smash Bros. Series Discussion
Post by: coolcat7022 on October 02, 2014, 08:23:38 PM
Woow.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on October 02, 2014, 09:02:06 PM
I actually seemed to have my Smash experiences in reverse, I got Super Smash Brothers Brawl first, and then Melee, though I have yet to obtain the original.

...but still, I can't get believe it's just one day until the 3DS version comes out!
Title: Re: Super Smash Bros. Series Discussion
Post by: CutmanMike on October 02, 2014, 11:06:48 PM
Quote from: "Gumballtoid"
I wouldn't knock the 3DS version just because it doesn't have a Gamecube controller, though. It handles surprisingly well and it feels really natural and familiar. It's impressive.

I've tried the demo. It is good but I have the original square 3DS and holding it just feels bad in my hands.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on October 02, 2014, 11:08:02 PM
Playing the demo on the 3DS XL feels alright. But like I said before, I wouldn't want that circle pad to die a horrible death.
Title: Re: Super Smash Bros. Series Discussion
Post by: ice on October 03, 2014, 01:07:03 AM
I still have the n64 one, lets just say me and my bro ended up breaking both joysticks after years of abuse in SSB matches XD Got a controller with a metal joystick now
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 03, 2014, 04:06:24 AM
SMASH IS HERE! Starting a lightning tournament to celebrate!
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on October 03, 2014, 05:27:08 AM
Shouldn't you like, wait a few days so that people can settle down with their new copies (or get them in the first place) before launching a tournament?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 03, 2014, 12:09:19 PM
Quote from: "SmashTheEchidna"
Shouldn't you like, wait a few days so that people can settle down with their new copies (or get them in the first place) before launching a tournament?
Well the signups end Sunday, And we may start even later. The tournament also has a little gimmick to balance out the playing field.
EDIT: The point of the gimmick is to keep the fields even.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on October 03, 2014, 02:43:46 PM
I'm fairly certain that you shouldn't be gimmicking tournaments this early but whatever, I'm waiting a few weeks for things like that.
Title: Re: Super Smash Bros. Series Discussion
Post by: Blutorus on October 03, 2014, 05:58:52 PM
YO GUESS WHO JUST GOT A COPY OF SMASH BROS

Yeah, I got it at GameStop just this moment. I still have yet to try it myself, but I shall not be disappointed!
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 03, 2014, 06:43:50 PM
Metroid confirmed not needing to crawl. (https://pbs.twimg.com/media/BzCwoC4CMAAykJR.jpg)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 03, 2014, 08:54:32 PM
Confirmed to have a copy too!
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on October 04, 2014, 03:23:55 AM
I have the game now too
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on October 04, 2014, 05:04:27 AM
Got it!

Megaman is badass in Smash Run.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on October 04, 2014, 09:37:48 PM
this game is so awk to play without a gc controller like god damn my left thumb just does not feel at home right now

AND JESUS FUCKING CHRIST ROSALINA IS HARDER TO PLAY THAN THOSE FUCKING PUPPET FIGHTERS IN NARUTO ULTIMATE NINJA LIKE HOW AM I SUPPOSED TO DO THIS
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 05, 2014, 12:02:32 AM
Quote from: "Jdude330"
Quote from: "SmashTheEchidna"
Shouldn't you like, wait a few days so that people can settle down with their new copies (or get them in the first place) before launching a tournament?
Well the signups end Sunday, And we may start even later. The tournament also has a little gimmick to balance out the playing field.
EDIT: The point of the gimmick is to keep the fields even.
Where do I sign up?
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on October 05, 2014, 12:07:57 AM
Quote from: "Mr.Faq2014"
Quote from: "Jdude330"
Quote from: "SmashTheEchidna"
Shouldn't you like, wait a few days so that people can settle down with their new copies (or get them in the first place) before launching a tournament?
Well the signups end Sunday, And we may start even later. The tournament also has a little gimmick to balance out the playing field.
EDIT: The point of the gimmick is to keep the fields even.
Where do I sign up?

viewtopic.php?f=43&t=7497 (http://www.cutstuff.net/forum/viewtopic.php?f=43&t=7497)

snaginanehs
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 05, 2014, 12:42:57 AM
Done, thanks
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 05, 2014, 04:59:35 AM
Quote from: "MusashiAA"
Metroid confirmed not needing to crawl. (https://pbs.twimg.com/media/BzCwoC4CMAAykJR.jpg)
Wait until you get the Pokemon Trainer trophy. :ugeek:



No, seriously. The US translation team for Smash 4 is fucking amazing.
I actually feel a need to read all the trophies I get. Same goes for loading tips.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 05, 2014, 08:42:17 PM
Oh my goodness. Try playing a match with the POW Block being the only item turned on.

Bouncy, bouncy, bouncy! :D

It's even better in team matches; it also bounces your teammate(s) into the air while doing no damage to them! Also, it makes the lights above the Boxing Ring stage fall often. :lol:

EDIT: Also, I forgot to say I have all characters and stages unlocked at last. Yay.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on October 06, 2014, 11:53:44 AM
Oh, I forgot to say that I got the game because I was too busy playing it.

It's pretty fun, though I recently learned that I'm not as good at smash bros than I thought.
It's too bad that you have to pay in-game money to make the game harder.

It's also rubbish that Break the Targets was turned into angrybird.

But at least Rosalina's much easier to play as than I thought she would be.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 06, 2014, 05:53:29 PM
So, I was playing smash run random, and the game give me GANONDORF. You can see how that ended.
Title: Re: Super Smash Bros. Series Discussion
Post by: Turbodude on October 06, 2014, 06:01:50 PM
I've played through Smash Run a fuckton with different characters. Apparently playing as a character you haven't played that mod with yet gives you more drops, and boy have I been getting a haul.

I also got a biker outfit for my Mii, hell yeah~
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 07, 2014, 03:53:25 AM
Gotta say it, I'm not playing Smash as I should. I'm out of free time recently, so I can't play it that much. I'd like to do so...
Title: More complaining about bias
Post by: Beed28 on October 07, 2014, 12:08:11 PM
And so the Wii U game is coming to the UK on December 5th... while the USA gets it November 21st.

(sigh) :|
Title: Beed this is getting old
Post by: Rozark on October 07, 2014, 02:41:35 PM
Are you implying that the 3ds version cannot hold you over for at least 2 months?
Title:
Post by: Ceridran on October 07, 2014, 02:49:31 PM
The two of us get it before Japan, at least.

US: 11/21/2014
EU: 12/5/2014
JP: 12/6/2014


.. Though you're only early by one day.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 07, 2014, 06:17:35 PM
Man, I really detest the bias japanese companies have towards America.

They get all their revenue off the western market, it's less expensive to actually produce and distribute games outside of Japan because of the yen, and not to mention the western market is a lot bigger than the japanese market...then why release it first in the east than in the west? Makes no business sense, and is only supported by a nationalist bias. Companies these days should just either do worldwide releases or release first in America than anywhere else but a small ass island like Japan or a reduced and restrictive piece of Europe.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on October 07, 2014, 09:49:09 PM
Did you even read the post above you?
We're getting the Wii U version before Japan.
Title: Re: More complaining about bias
Post by: Yuri Sakazaki on October 07, 2014, 11:12:06 PM
Quote from: "Beed28"
(sigh) :|

At least just be happy it isn't releasing 3 months later like Brawl.

Besides, we get things before USA a lot as it is, such as Hyrule Warriors. There is no bias.
Title:
Post by: Ceridran on October 07, 2014, 11:48:37 PM
Quote from: "Yuri Sakazaki"
Besides, we get things before USA a lot as it is, such as Hyrule Warriors. There is no bias.

You even got Xenoblade Chronicles a year before we did.
Localization starting with EU is probably the only reason characters have british accents.
Title: Re: Super Smash Bros. Series Discussion
Post by: Medley on October 08, 2014, 02:12:19 AM
And said accents are literally the best thing about Xenoblade (which is really saying something).
Title: The tierlisting is real
Post by: Jman on October 08, 2014, 05:42:31 PM
It saddens me that the Villager is losing horribly to Bowser in the current conquest. Represent!
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 09, 2014, 01:42:01 AM
Well, after some days of business, I played SSB3DS online for the first time. I've got only one thing to say: TONS and TONS of laaaaaaaaaaaaaag
Title: Re: Super Smash Bros. Series Discussion
Post by: chuggaafan1 on October 09, 2014, 01:49:05 AM
You got Layton vs Ace Attorney for us. And they didn't even bother using Luke's english actor/actress! It was just his EU one!
Though, to be fair, that is a great voice.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 09, 2014, 03:50:40 AM
Quote from: "Mr.Faq2014"
Well, after some days of business, I played SSB3DS online for the first time. I've got only one thing to say: TONS and TONS of laaaaaaaaaaaaaag
Depends on your connection. I play and the game is smooth.

Well, I'm working on revenge characters- Characters that bring out the worst traits they have. I'll post videos someday.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 09, 2014, 04:41:39 AM
It also depends on where are you from. Have to say it, I'm from Latin America, so it gets some sense for online playing to be that slow
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 09, 2014, 04:43:31 PM
I finally got the Pokémon Trainer trophy.

I am so glad they didn't "alter" the description for the European version. :D
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on October 09, 2014, 05:10:09 PM
*looks up Desc*
O MY GOSH!
(click to show/hide)
Title: I want to destroy a thing
Post by: Ceridran on October 10, 2014, 03:19:39 AM
Instead of progressively improving at the game I progressively get worse at it
And worse

And worse

Best Smash player NA
Dark Pit looks like Volnutt to me
Title: Re: Super Smash Bros. Series Discussion
Post by: skully on October 10, 2014, 07:23:45 PM
So i got the game, 2 days later:
I finally learned how to block. and sidestep..
So far so good.
Title: Re: Super Smash Bros. Series Discussion
Post by: xColdxFusionx on October 11, 2014, 07:00:24 AM
Play a Stock Match
Turn on only S-Flags
Watch the match last an eternity and a half

I apologize to everyone who was involved
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 11, 2014, 10:25:49 AM
Quote from: "xColdxFusionx"
Play a Stock Match
Turn on only S-Flags
Watch the match last an eternity and a half

I apologize to everyone who was involved
That's nothing compared to a Time match with the timer set to ? and the Pause function disabled in the additional rules menu.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on October 11, 2014, 09:00:41 PM
Ok so yesterday I fought this dude I friended on Skype who was from Smashboards. He wanted to friend me because I was a Ness main like him. So after awhile I thought he seemed pretty cool, but after fighting him online yesterday... Let me just say that this is the most butthurt player I've ever seen in my life. That's saying a lot because I used to go on GameFAQs. The whole quote in the spoilers is from 3 matches I played with him yesterday where I beat him with 3 or 2 stocks remaining. They weren't close matches at all. Also I apologize for the quotes being broken up, I removed him from my contacts and blocked him before I could quote the whole thing.

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Remember kids, no Johns  :cool:
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on October 11, 2014, 09:01:09 PM
no beed
you don't understand
with the s-flag one, you actually have a goal to work towards
when you get so close to actually finishing the match, someone decides to blow you up and then your opponent gains three lives back

also, look at the last page for watzup i just posted immediately after he posted something...interesting.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 11, 2014, 09:08:15 PM
Quote from: "Watzup7856"
Ok so yesterday I fought this dude I friended on Skype who was from Smashboards. He wanted to friend me because I was a Ness main like him. So after awhile I thought he seemed pretty cool, but after fighting him online yesterday... Let me just say that this is the most butthurt player I've ever seen in my life. That's saying a lot because I used to go on GameFAQs. The whole quote in the spoilers is from 3 matches I played with him yesterday where I beat him with 3 or 2 stocks remaining. They weren't close matches at all. Also I apologize for the quotes being broken up, I removed him from my contacts and blocked him before I could quote the whole thing.

(click to show/hide)

Remember kids, no Johns  :cool:

All that grime.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on October 11, 2014, 09:38:36 PM
All those quotes remind me of someone on youtube that's terrible at games, but gets tons of views. It's satisfying seeing him fire off all these excuses after he gets bodied in online fighting games.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 13, 2014, 12:38:22 AM
I love the Fighting Mii Team
I don't love Cruel Brawl

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I know it's Cruel Smash this time around
but to me Cruel Brawl sounds cooler
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on October 13, 2014, 01:25:32 AM
Hey Smash, that first Mii in those pictures..

That's your Nidoqueen character, right?

Because holy crap, she looks SOOOOOOO ADORABLE as a Mii!
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on October 13, 2014, 02:45:14 AM
Yeah, that's a picture of Nido in the All-Star rest area. She's also on the platform behind Donkey Kong in the second screenshot, though without her head goggles. (I removed them after taking the first picture, so she could wear a hat and not have the glasses clip through.)

My recurring choices are Plus (Brawler), Nido (Swordfighter), and Rook (Gunner). I could've sworn we had a Mii sharing thread around here, but if we don't, I wouldn't mind starting up one just to swap Miis for use in Smash Bros. and Tomodachi Life.

On that note, I'm highly considering "maining" the Mii Fighters, with Bowser by their side. Current pocket characters are looking to be Mario, Donkey Kong, and Robin.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on October 13, 2014, 09:43:30 AM
Quote from: "SmashBroPlusB"
I could've sworn we had a Mii sharing thread around here, but if we don't, I wouldn't mind starting up one just to swap Miis for use in Smash Bros. and Tomodachi Life.

I made one a few years ago back when the whole sharing thing was introduced, but it seems to have never gotten used. Glad to see its relevant again:

http://cutstuff.net/forum/viewtopic.php?f=23&t=4619&hilit=Mii
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on October 13, 2014, 12:54:11 PM
This is amazing

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Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on October 13, 2014, 04:54:06 PM
King Dedede is incredible.  As in, "Screw you, I have damage, launch, recovery, and weight" incredible.
New main for sure.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on October 13, 2014, 05:16:58 PM
Quote from: "Galactan"
King Dedede is incredible.  As in, "Screw you, I have damage, launch, recovery, and weight" incredible.
New main for sure.
WHOOPS my side special is made less than useless by nearly every fighter
WHOOPS my recovery is garbage
WHOOPS my hitbox is huge
WHOOPS i'm slow as fuck

at least ganondorf has easy KOs
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 13, 2014, 05:17:31 PM
I'm making really good battles recently on 1vs1 for Glory. Long time I don't fight like that, tough luck I can't upload recordings
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 15, 2014, 10:55:31 AM
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Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on October 15, 2014, 01:37:41 PM
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Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on October 15, 2014, 07:17:00 PM
for the record, the above two posts are actually spoilers so if you care about that don't click them.

beed's was posted by sakurai though.
that being said,
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Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on October 21, 2014, 04:26:24 PM
Well, I played the game. And it's insanely fun.
I'm still getting used to playing on the 3DS, but I've gotten better at it. My main problems are dealing with the control stick (especially for smash attacks, sometimes) and accidentally pressing the R button and screwing up whatever it was I was trying to do.

Still, my first time playing Smash run was a blast. 987 attack powered Link. That was the most amazing thing I had ever got to use.

(90 damage with a dash attack. 'Nough said.)
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on October 21, 2014, 04:35:30 PM
Circle pad Smash attacks can be insanely frustrating as a Palutena main, thanks to her ridiculously slow tilts.
Title:
Post by: Ceridran on October 21, 2014, 04:37:03 PM
I never used the gamecube controller, so 2DS controls are definitely my favorite. I can't begin to imagine the pain in using a 3DS.

I can't use Wiimote+Nunchuck like I always would. It doesn't make sense anymore.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 21, 2014, 10:27:28 PM
Must say I haven't got that amount of troubles using the 3DS buttons to play. I got pretty used to them; btw, I tried using a gamecube controller to play Brawl and it was a bit awkward I think. I use to play Brawl with the classic controller and still get some sort of troubles until today to play within an average level
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 22, 2014, 12:06:33 AM
I heard the 3DS Smash has hardcoded input lag, tho. Isn't that the bane of fighting games?

Oh wait

EDIT: BTW, and this is serious, I demand a poll to be opened regarding preferences between the two Smash 4 online modes: For Glory, For Fun, either one or none at all.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 23, 2014, 01:57:13 PM
Well, I discovered something in my copy that makes me annoyed. They seemed to have removed the "metroid can't crawl" joke from Samus' Varia Suit trophy. Why did they do that?! :evil:

Also, new Super Smash Bros. direct incoming tonight.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on October 23, 2014, 02:36:07 PM
They didn't remove it, all the trophy descriptions in Europe are different localization takes on the same japanese text, NOA just added the can't crawl thing for giggles.

Take for example:

(http://38.media.tumblr.com/eee415176ff485ccfb703d6e0b81c141/tumblr_ndolko11fW1sntotwo5_400.png)

In Europe it is:

"Red cap? Red T-shirt Rocketbarrel Pack?
Yep, it's Diddy KOng, his agility lets him
get attacks in quickly in this game. fire up
his Rocketbarrel Pack and keep the button
held down to fly further. You can even steer
him in the air! Tip: If you don't mind fighting
dirty, make your opponents slip on a Banana
Peel, then hit 'em while they're down."
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 23, 2014, 04:03:44 PM
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Title: w]==gharhdfhpmklsiopat[mwetqiodrhgta kserym,opyko-46o-k5lap[
Post by: Ceridran on October 23, 2014, 10:38:01 PM
DO EVERYONE A FAVOR AND MARK SPOILERS
YES

MARK THEM

50 FACTS STREAM SPOILERS

(click to show/hide)

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 23, 2014, 10:38:44 PM
My god, I wasn't expecting Xander Mobus to narrate the new Direct. This is my favourite direct of the year.

EDIT: Linking the video for great justice:
(click to show/hide)
--------------------------------------------------------


Actual spoilers below:

Also
(click to show/hide)

Also,
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on October 23, 2014, 11:05:26 PM
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Title: Re: Super Smash Bros. Series Discussion
Post by: Medley on October 23, 2014, 11:13:46 PM
Quote from: "MusashiAA"
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That genuinely makes me angry.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on October 23, 2014, 11:50:18 PM
I am both surprised and not surprised at that.

people are dumb
Title: Re: Super Smash Bros. Series Discussion
Post by: PressStart on October 24, 2014, 07:19:47 AM
Ever since the DS came out, I've wanted a portable Super Smash Bros.; Super Smash Bros for 3DS really went beyond my expectations for what a portable Super Smash Bros. could be, and I have been enjoying the heck out of it. Not only is this the latest version, with all the characters and great graphics, but it's the one with Mega Man in it! Having stuff like online is cool and all, but I just wanted a way to play Super Smash Bros. on the go. I love it!

So of course, I find it a little weird to see people bashing it now, calling it things like the incomplete version or a Beta/Alpha, and that people were tricked into buying it. In the past, portable versions of games on the Gameboy always meant something like Street Fighter II on Gameboy (https://www.youtube.com/watch?v=eQOgWTC9k0Q), with less characters and much worse graphics, gameplay, and sound. I guess these days, it isn't too farfetched to expect the exact same experience with stuff like the PSVita playing PS3 quality games, but I feel like it still holds up as a solid game on its own.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on October 25, 2014, 02:24:08 AM
I don't understand what people were expecting, though. It's a handheld game--they should understand that there's only so much you can cram onto a 3DS title, so of course the Wii U version is going to have a lot more content and feel more like the "full game." I was disappointed that things like an intro cinematic or event matches weren't in the 3DS version, but I shook that off quickly since I was certain they'd be in the Wii U version--and lo and behold, there they are. That's no reason to destroy your god damn game cartridge.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on October 25, 2014, 02:48:32 AM
Quote from: "Gumballtoid"
destroy your god damn game cartridge.

Why would you even do this in any context? It's extremely wasteful; if you don't want it you should give it away or trade it in at Gamestop.

The only games I would ever destroy are anything on or below Bubsy the Bobcat level of bad.
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on October 26, 2014, 02:47:37 AM
Roll has being owning people on smash since 1987

(click to show/hide)

Man she's good

(Some else made the mii here so keep that in mind)

Edit: also why is the mii swordfighter so good in smash
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 26, 2014, 08:33:30 PM
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Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on October 26, 2014, 09:03:27 PM
On the contrary, if you want actual practice and not exploitable AI that can be impossible at times, level 8 cpus are the best way to train if you're going to use an AI opponent. They behave more realistically to players in terms of dodging and breaking out of things than level 9's do.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on October 26, 2014, 09:32:55 PM
real talk level 9 cpus are some of the easiest shit practice on them
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on October 27, 2014, 08:47:51 AM
You know I will I might do that now
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on October 27, 2014, 11:34:02 AM
The Mario Galaxy stage has Wonderful 101 music on it I AM SCREAMING

Thank you based Sakurai.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on October 28, 2014, 03:40:13 AM
Who of you is going to buy Smash for Wii U on Nov. 21st?
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on October 28, 2014, 11:12:06 AM
Idk I have to buy or and as first and maybe the new 3ds but I could get smash wii u just for the code for mewtwo
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on October 30, 2014, 10:29:47 AM
Puts acc on little mac

now hes op as fuck
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on October 31, 2014, 12:17:55 PM
The European release date of the Wii U version has been bumped forward. It's now November 28th (https://twitter.com/NintendoUK/status/528124253473095680) instead of December 5th.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on October 31, 2014, 05:55:47 PM
Congrats, Beed.

You've been thrown a bone.
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on October 31, 2014, 07:39:53 PM
Today, a friend of mine told me the US release date had been pushed back to the 28th. He must have misread or been misinformed.
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on November 01, 2014, 01:23:14 AM
At least we still get it first, that's all I care about.

U.S.A. U.S.A.
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on November 04, 2014, 05:20:01 PM
Buys 3ds version
Cant wait for the wii u version with eight players mode and mewtwo
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 05, 2014, 02:28:57 PM
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Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on November 10, 2014, 11:35:00 PM
[2:00:38 AM] SmashBro: http://i.imgur.com/qI0uvMu.jpg (http://i.imgur.com/qI0uvMu.jpg)
[2:00:44 AM] SmashBro: why is this my only Rook picture
[2:00:56 AM] SmashBro: rbr photo safari


AND THEN I WENT ON A PHOTO SAFARI.
previous post here (http://cutstuff.net/forum/viewtopic.php?p=305949#p305949)

(click to show/hide)
I don't care what you say, Endless Smash is consistently a good time.


... I tend to refer to the modes as their titles from past games, out of force of habit. In order:

Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 11, 2014, 04:33:15 AM
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Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on November 11, 2014, 04:35:04 AM
I'm pretty sure that just happens if you take too long.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 11, 2014, 04:40:48 AM
Quote from: "SmashTheEchidna"
I'm pretty sure that just happens if you take too long.
It's a possible reason too, I'll check it out when bored again :P
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on November 12, 2014, 06:53:27 AM
[1:48:15 AM] SmashBro: Master Hand is just infinitely more satisfying as a boss than Master Core imo
[1:48:46 AM] SmashBro: like they sped up his moves, he can chain from a move into other moves, his move set nearly doubled with all the new attacks he can pull off in Smash 4
[1:48:57 AM] SmashBro: he keeps you on your toes as to what to watch out for, and is very engaging
[1:49:11 AM] SmashBro: ... but then Master Core goes to the bullshit I didn't like about most Brawl bosses
[1:49:35 AM] SmashBro: long pauses between attacks, their moves deal assloads of damage and hit very large areas of the screen / require stringent timing where you can't attack
[1:49:49 AM] SmashBro: AND THEN THERE'S THE MASTER FORTRESS IN SMASH U
[1:49:54 AM] SmashBro: "HOW TO DRAG OUT A BOSS FIGHT"
[1:50:13 AM] SmashBro: I miss being able to actually fight Crazy Hand ;_ ;
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on November 12, 2014, 11:02:28 AM
But you can fight crazy hand
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on November 12, 2014, 01:28:55 PM
you can only fight him WITH master hand. and that's only on ONE difficulty.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 12, 2014, 04:17:07 PM
What about Crazy Orders in the Wii U game? You fight him solo there.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 15, 2014, 06:17:46 PM
Quote from: "Mr.Faq2014"
Quote from: "SmashTheEchidna"
I'm pretty sure that just happens if you take too long.
It's a possible reason too, I'll check it out when bored again :P
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 15, 2014, 10:56:08 PM
Quote from: "Mr.Faq2014"
And say goodbye, it starts shooting expansive waves that kill you instantly if you touch them, you can avoid them using R but I guess they keep coming endlessly
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Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on November 15, 2014, 11:23:09 PM
Quote from: "Beed28"
Damn.

Holy fucking shit. Watch your fucking language.

Also I'm too hyped for Smash Wii U
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on November 16, 2014, 12:51:08 AM
Hold L and select kirby stage


GG
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 16, 2014, 02:38:54 AM
I have used the D-word several times before, but it's not as bad as the F-word or S-word, so I avoid using the latter two. If I really need to use them, I resort to symbols.
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on November 16, 2014, 11:17:27 AM
Also the wii u version is out on the eshop
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on November 16, 2014, 12:19:22 PM
Just the preload, not the full game.

The actual game is still being released on the 21st.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 16, 2014, 04:57:42 PM
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Quote from: "Beed28"
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Title: the football helmet didn't look good
Post by: Thunderono on November 16, 2014, 10:37:50 PM
In the distance, you hear a voice yell excitedly...
(click to show/hide)

On a more serious note, supposedly the upcoming patch is throwing some nerfs Rosalina's way, such as a longer respawn time for Luma.  Thoughts?
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on November 16, 2014, 10:47:45 PM
The Rosalina nerfs are much called for.

1. Having her Luma as a get out of jail free card for grabs is a bit uncalled for. Chaingrabs don't even exist in this game, so grabs should at least count if the user manages to land them.

2. Rosalina is already a well rounded fighter without her all-purpose tool Luma, but losing the Luma at least takes away some of her edge. That weakness means nothing if the Luma comes back quickly, however.
Title: Re: the football helmet didn't look good
Post by: GameAndWatcher on November 17, 2014, 04:21:25 AM
Quote from: "Thunder Electros"
In the distance, you hear a voice yell excitedly...
(click to show/hide)

On a more serious note, supposedly the upcoming patch is throwing some nerfs Rosalina's way, such as a longer respawn time for Luma.  Thoughts?
*insert obvious Moonbase Alpha reference here*
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on November 17, 2014, 06:02:02 AM
So.......

Project M 3.5 came out 2 days ago.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on November 17, 2014, 02:48:45 PM
As someone who plays as Rosalina, I (surprisingly) don't really mind the nerfs..
Usually, I'm able to still inflict lots of damage on other players, Luma or no Luma.

Although, the "no luma attacks while being grabbed" thing kinda sucks, as it removes one of her unique traits..

Mind you, the only time I'd actually be attacking my opponent with Luma while I'm being grabbed, is when fighting Master Hand, so yeah. (Usually, when my opponents get a chance to grab me, is when I'm too slow to react)


Basically, yeah, I can see how the nerfs would be somewhat of a bother, but they probably won't stop me from still kicking butt in Smash Bros.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on November 18, 2014, 10:22:37 AM
1.0.4 has dropped. If you don't get a prompt about it, you should be able to download it manually off eShop.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 18, 2014, 03:50:10 PM
Is there any changes to Mega Man?
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on November 18, 2014, 04:01:41 PM
http://smashboards.com/threads/communit ... -4.378404/ (http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/)

Nothing's been posted about Megaman yet.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on November 18, 2014, 04:42:41 PM
Removal of Greninja's DAir Shadow Sneak Cancel is probably gonna affect my playing alot.
This will be painful.
Title: Re: Super Smash Bros. Series Discussion
Post by: Doctor Jughu on November 18, 2014, 06:53:06 PM
We can block attacks with attacks

That such nerf
When i was online i did 20 matches they all grabbed me like 20 times
Title: It'd be nice if Flame Choke had higher priority though...
Post by: Korby on November 18, 2014, 08:22:55 PM
Any Ganon buffs are appreciated.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on November 18, 2014, 08:48:47 PM
Ganondorf's Flame Choke hasn't been stripped of it's dunk priority and his Nair is supposedly faster.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on November 18, 2014, 08:53:16 PM
Pacman
- Fresh Bair no longer sends the hydrant flying

rofl what i'm done with this game
Title: Re: Super Smash Bros. Series Discussion
Post by: Rui on November 18, 2014, 09:49:34 PM
So like, Wii Fit Trainer's f-air back-foot stab no longer shield stabs. B'aaaawwwwww ;-;


Also, Little Mac's jabs were nerfed by a 1% I believe.
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on November 19, 2014, 04:05:04 AM
On the custom side of things, Dedede's dash jet hammer no longer physically moves him backwards.
Woop.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on November 21, 2014, 05:03:08 PM
For those wanting to know more, there's a big topic over on SmashBoards that covers a majority of known 1.0.4. changes. It can't be said that it's complete yet, but here it is! (http://smashboards.com/threads/community-patch-notes-v1-0-4-engine-changes-to-di.378404/)
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on November 23, 2014, 05:58:10 PM
If anybody has a Smash bros. Wii U Club Nintendo code, that they're willing to give away, PM me.
also megaman will become op with this new patch.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on November 23, 2014, 06:19:48 PM
So I was playing Super Smash Bros 3DS on For Glory mode and fought this one guy who would just kept walking to me. So, I decided just to stand there and attack him when he gets close. Then after a bit, the game suddenly disconnected me for idling. I guess apparently just standing still while attacking without walking or running counts as the system being idle.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 24, 2014, 05:37:19 PM
http://www.ssbwiki.com/List_of_challeng ... 4-Wii_U%29 (http://www.ssbwiki.com/List_of_challenges_%28SSB4-Wii_U%29)

Play Solo Cruel Smash as Luigi and survive for 1 minute.

Clear Solo Classic in 12 minutes on intensity 9.0 with Marth.

Clear Classic at intensity 9.0 without any customizations.

Clear Classic at intensity 9.0 without losing a single life.


---

What was Sakuari thinking when he came up with these challenges? They're supposed to be challenges, not nearly impossible.

The best part? You can't even use a hammer on that last one.
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on November 24, 2014, 06:51:20 PM
I haven't used any hammers for challenges in the 3DS one and I don't intend to here.
They're called challenges for a reason, to, you know, challenge you and not be a cakewalk.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kage on November 24, 2014, 10:16:57 PM
At least it is nothing more insane like clearing Classic at intensity 9.0 in 12 minutes without being hit once and without using customizations.
Title: rofl easy shit sakurai get good
Post by: Bikdark on November 25, 2014, 12:31:42 AM
Quote from: "Beed28"
Play Solo Cruel Smash as Luigi and survive for 1 minute.

Clear Solo Classic in 12 minutes on intensity 9.0 with Marth.

Clear Classic at intensity 9.0 without any customizations.

Clear Classic at intensity 9.0 without losing a single life.


What was Sakuari thinking when he came up with these challenges? They're supposed to be challenges, not nearly impossible.
I know you're not one to enjoy any type of difficulty above "Very easy", but I'm pretty sure it's time to venture out into "moderately challenging" territory and take on some piss-easy level 9 AI.

Heaven forbid you need to put in EFFORT for once.
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 25, 2014, 02:41:42 AM
Actually, I did try at least 5.6 at one point in the 3DS version. I barely managed to beat Master Core (and this was with a Mega Man with auto healing equipment, and this was starting from Master Sabres), though it was the first time I myself actually fought the boss.

I'm hearing reports that level 9 CPUs are much more brutal in the Wii U version than the 3DS version.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on November 25, 2014, 02:46:24 AM
I'm also hearing reports that level 9 CPUs are complete pushovers in every game and beating that last challenge should take you no more than a few hours.
Title: Re: Super Smash Bros. Series Discussion
Post by: Red on November 25, 2014, 04:24:24 AM
okay, so he's not as good as the game, so what? get over it
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 25, 2014, 04:32:12 AM
Some days ago I started practising with the Duck Hunt Duo just to see how do I get involved with the character. Seems like I can play nice with it. The duo can be really annoying, the shooting disc makes it really hard for the opponents to recover properly and the A smashes keep being pretty op.
I'm also playing worse with Mario, I'm failing it like the worst when recovering just because Mario jumps in the wrong direction. That really pisses me off, more than battles with tons of lag
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on November 25, 2014, 06:32:59 AM
Palutena with Auto Reticle, Super Speed, Lightweight and Jump Glide should really just be the default for her.

Because god, her default moveset is junk.
Title: I did a thing
Post by: theanjo on November 25, 2014, 07:30:38 AM
http://theanjowastaken.tumblr.com/post/103536019512/i-decided-to-recreate-some-old-stages-in-stage

In case anyone wants it. It's basically my recreation of Dream Land from Smash Bros. Melee and 64. Of course, when that sharing feature rolls around, I'll share it there. For now this is the best way I can do it.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on November 25, 2014, 07:58:46 AM
It's such a shame that the 3DS version does not have a stage builder.
Title: Re: Super Smash Bros. Series Discussion
Post by: Yuri Sakazaki on November 25, 2014, 10:20:51 AM
(click to show/hide)
Prepare for cringe~!

Guy calling Shulk Marty McFly is closer than he thinks.

Captain Punch
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on November 26, 2014, 12:16:58 AM
So what's the fastest way to get custom moves now?
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on November 26, 2014, 01:32:55 AM
I just play classic mode as the character I want customs with and aim for the custom bonuses all the time.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 26, 2014, 08:05:52 PM
Quote from: "Yuri Sakazaki"
(click to show/hide)
Prepare for cringe~!

Guy calling Shulk Marty McFly is closer than he thinks.

Captain Punch
Nobody knows Rosalina...

And I thought that seeing a mother of a boy that plays smash naming the characters was pretty disgusting... no comments about the video above...
Title: Re: Super Smash Bros. Series Discussion
Post by: Tfp BreakDown on November 26, 2014, 08:27:29 PM
Quote from: "Mr.Faq2014"
Quote from: "Yuri Sakazaki"
(click to show/hide)
Prepare for cringe~!

Guy calling Shulk Marty McFly is closer than he thinks.

Captain Punch
Nobody knows Rosalina...

And I thought that seeing a mother of a boy that plays smash naming the characters was pretty disgusting... no comments about the video above...

Elitist Gamer Attitude Much?
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on November 27, 2014, 02:45:39 AM
Quote from: "Mr.Faq2014"
And I thought that seeing a mother of a boy that plays smash naming the characters was pretty disgusting... no comments about the video above...
bruh are you really complaining and getting offended by random people not knowing the names of video game characters?

I also don't see how a mother naming characters is "disgusting" in any fashion.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 27, 2014, 05:45:28 PM
Well, I exaggerated a bit... it was the moment I guess...
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on November 29, 2014, 12:54:00 AM
http://www.rockman-corner.com/2014/11/s ... er-in.html (http://www.rockman-corner.com/2014/11/smash-bros-mega-man-is-blue-bomber-in.html)

European version of the Wii U game confirmed to be superior to the USA version. :D

It's too bad I'm away from home during this weekend. :(
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on November 29, 2014, 01:10:11 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on November 30, 2014, 02:32:51 AM
Quote from: "Beed28"
http://www.rockman-corner.com/2014/11/smash-bros-mega-man-is-blue-bomber-in.html

European version of the Wii U game confirmed to be superior to the USA version. :D

It's too bad I'm away from home during this weekend. :(
Still not "Super Fighting Robot".
Title: Re: Super Smash Bros. Series Discussion
Post by: Blaze Yeager on November 30, 2014, 06:11:01 PM
(click to show/hide)
God I love Protoman's trophy.
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on November 30, 2014, 11:22:37 PM
He's like an entire head taller than Mega Man is, jeez.
Title: Re: Super Smash Bros. Series Discussion
Post by: PressStart on December 01, 2014, 06:44:45 AM
Quote from: "Kapus"
He's like an entire head taller than Mega Man is, jeez.
Haha, Heatman commented similarly when seeing the Bass trophy; I think he said it seemed like they based it off of his Mega Man 7 look, rather than 8-bit sprite/early Mega Man art proportions.

All of the Mega Man trophies are too rad. They look so cooooooooooool!
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on December 02, 2014, 04:02:33 AM
Yeah, that is pretty much Proto Man's MM7-Arcade proportions...you know, when Capcom decided to actually make in-game sprites have their artwork proportions. Sadly, Mega Man's model is based off NES sprite proportions/animations, so the differences are jarring, to say the least.

It doesn't seem too wild to think of Proto Man being taller than Mega Man...it's just that he's taller in this case because of the artwork style each models are based off, and not because one is naturally taller than the other. A lot more emphasis went into modeling Mega Man's appearance so it mirrors the NES look, while Proto Man's model seem to have been just a case of "make him look like this (http://vignette1.wikia.nocookie.net/megaman/images/0/01/Protoman7.jpg/revision/latest?cb=20090505015909)"
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 02, 2014, 01:14:24 PM
You know, what with literally every other Mega Man related thing in the game being based off of artwork & the SNES/PSX game's proportions, it confuses me as to why only Mega Man and Elec Man are given "retro" looks.

TBH, I think the "retro looking" ones don't look as cool as the actual proportionate characters.

At least make them all one way, or all the other way, not a mix of both.
Sure, Smash Bros does mix quite a few different distinct "styles" in the game, but different styles for characters within the same series is too weird (exceptions being things like Paper Mario and the regular Super Mario series)
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on December 05, 2014, 01:48:58 AM
Quote from: "Geno"
At least make them all one way, or all the other way, not a mix of both.
Sure, Smash Bros does mix quite a few different distinct "styles" in the game, but different styles for characters within the same series is too weird (exceptions being things like Paper Mario and the regular Super Mario series)
I'm assuming that the exceptions also include "realistic" LoZ vs. "Cell-shaded" LoZ.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on December 05, 2014, 02:40:10 AM
Quote from: "Game&Watcher"
Quote from: "Geno"
At least make them all one way, or all the other way, not a mix of both.
Sure, Smash Bros does mix quite a few different distinct "styles" in the game, but different styles for characters within the same series is too weird (exceptions being things like Paper Mario and the regular Super Mario series)
I'm assuming that the exceptions also include "realistic" LoZ vs. "Cell-shaded" LoZ.

Yeah, Zelda, Ganondorf (Twilight Princess) and Sheik (Ocarina of Time?) don't share the same design as Link (Skyward Sword but non-cellshaded), and Young Link from Melee (Ocarina of Time-Majora's Mask) is now Toon Link (Wind Waker/Minish Cap/Four Swords/Phantom Hourglass/Spirit Tracks)

I'm sure there's more cases in which trophies don't match player characters' designs.
Title: Re: Super Smash Bros. Series Discussion
Post by: Korby on December 05, 2014, 06:16:36 AM
pretty sure he's still twilight princess link[his chest belt is different and he's left handed], and zelda is also using her twilight princess design.
sheik didn't appear in twilight princess so she looks as similar to them as possible.
toon link makes sense to be in a different style because that's one of the main gimmicks of his series.

that aside, megaman was made to be as close to his old glory as possible because that's how most people remember him; sakurai's mentioned this before, especially concerning his animations.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on December 05, 2014, 02:45:50 PM
This was done by the Twilight Princess art team, though for the purpose of Super Smash Brothers Brawl. They were in development around the same time, weren't they?
I suppose you could say it's in the Twilight Princess style.

(click to show/hide)

Source: Hyrule Historia
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on December 16, 2014, 05:29:42 AM
Well, yesterday I was able to play Smash for Wii U in a tournament. Gotta say it is and looks incredibly awesome at all. It becomes a "must have" for people who owns a Wii U and likes playing Smash. It's as fluid as the 3DS version and it felt pretty comfortable to play it with my 3DS.
Anyway, I also could play, along with another 7 people, 8 player smash before the tournament (the tournament was a stand in a videogame expo and there was a period of freeplay before the tournament). That was insanely awesome, 8 players battling each other at the same time... it was incredible. About the tournament, seems like my hype level was so high that I didn't play that good at all and lost the first round (plus, an epic fail I won't forget that easily). I'm waiting for the tournament staff to make another tournament soon (hype train again for me xP).
What about people here who already bought the game for Wii U? Could someone play 8 player smash with friends?
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on December 29, 2014, 01:09:45 AM
I would like to out of my way to urge anyone with the Wii U version of the game that's going for all the challenges;

Please use a hammer on the challenge for destroying 50000 blocks in trophy rush

This has been the most monotonous, least rewarding task.  I'm averaging over 400 blocks broken per 2:30 game, and its still going to take me well over 5 hours.  I'm too deep in to stop, and I wish this fate upon no one.  I had fun with trophy rush until I decide to grind this one out; I've stopped getting any new trophies hours ago and my Dr. Mario is better than it should be at this minigame.  DK might be slightly better for grinding this but if I spent 5 hours mashing down B I'd go insane.

You only get a badge by the way.
Title: Personal Challenges make games fun imo
Post by: Rozark on December 29, 2014, 01:02:10 PM
No can do.
I told myself that I would complete every challenge (both 3ds and wii u) without hammers, and I intend on doing it that way.
The trophy rush one isn't even that bad, that is, combined with my "personal challenge" (at least 500k points with every character) for trophy rush. It should go by smoothly. Besides, trophy rush is the fastest way to obtain new trophies besides nitpicking them out of the shop, which you don't even need to start doing until 450 trophies or so. (This doesn't seem to be the case for you, but I felt it was still worth noting)
Title: Kappa
Post by: Bikdark on December 29, 2014, 02:28:56 PM
This would be a good time to post in the "most pointless thing you've ever done in a game" thread, rozark
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on December 29, 2014, 02:57:37 PM
Nah, it may be viewed as pointless by some but to me it's pretty satisfying.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on January 08, 2015, 03:09:18 PM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Smunch on January 08, 2015, 05:22:39 PM
Oh, while its still on my mind how would you guys feel about having a weekly smash night of some sort?  I'd like to play more with the cutstuff people, and if we have a weekly smash night there could be a decent number of people around to do free for alls, tryhard 1v1s, and even 2v2s which I'd like to try out at some point.  Plus, I'm sure some folks are divided by the 3DS/Wii U barrier, so this would be a nice workaround if people gather at a similar-ish time.  I'd say Friday night is probably the safest night to consider smash night, as its the most free universally (probably) unless you're doing something special and fun.  

Most of my smashing with cutstuff folks has been the few tryhard tournament matches, so I'd like to play some more friendlies with you all  :cool:


Or maybe I should scratch this idea and poll interest in a smash skype group so I can calm my smash addiction a little easier

EDIT: Yooooooooooooo there's actually already said group, pizza party
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on February 05, 2015, 06:37:43 PM
SSB Wii U updated to 1.0.2... I saw it adds more 8 player stages, is there something else?
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on February 05, 2015, 07:03:53 PM
Quote from: "Mr.Faq2014"
SSB Wii U updated to 1.0.2... I saw it adds more 8 player stages, is there something else?

http://en-americas-support.nintendo.com ... 3305/p/431 (http://en-americas-support.nintendo.com/app/answers/detail/a_id/13305/p/431)
Quote
Ver. 1.0.2 [Released 01/29/15]

Added 15 new Smash stages:

Regular 8-Player Stages
Mario Circuit (from Brawl)
Luigi's Mansion
Pyrosphere
Norfair
Lylat Cruise
Pokemon Stadium 2
Town and City
Smashville
Wii Fit Studio

Omega Stages
Town and City
Mario Circuit (from Brawl)
Pokémon Stadium 2
Lylat Cruise
Mario Galaxy
The Great Cave Offensive
*This list includes stages that are revealed as you progress through the game.

*Some of the 8-Player Smash stages have been adjusted to disable random events and stage hazards for a more stable gaming experience.

Adjustments have also been made to balance the game and make for a more pleasant gaming experience.
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on February 10, 2015, 09:03:04 PM
A patch has also been released for the 3DS version recently, and although the notification is yet to arrive, you can get it on the E-Shop.
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on February 12, 2015, 03:03:36 AM
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: CDRom11_2007 on February 22, 2015, 01:11:53 AM
Who knew realistic clapping in Smash Bros. would be so weird... and sometimes insanely funny
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Mr.Faq2014 on March 04, 2015, 01:39:34 AM
Quote from: "CDRom11_2007"
Who knew realistic clapping in Smash Bros. would be so weird... and sometimes insanely funny
(click to show/hide)
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Zero1000 on March 27, 2015, 06:16:09 PM
I just got Smash for 3DS. Annyone wants to play?
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on April 01, 2015, 11:05:11 PM
News from the Nintendo Direct.

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on April 01, 2015, 11:16:48 PM
Ceridran you fool
You forgot


INFINITE DEMOCRATIC DLC
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on April 01, 2015, 11:20:25 PM
yay cool I knew protoman would be playable in this video game

MEWTWO
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on April 02, 2015, 02:55:43 PM
edit:  so what fighters are you guys (and girls) going to put in the ballot, cause I'm planning on adding starforce megaman and harpnote as fighters
Title: Re: Super Smash Bros. Series Discussion
Post by: Watzup7856 on April 02, 2015, 04:23:35 PM
I'm submitting Shrek, Naruto, and Goku  Kappa
Title: Re: Super Smash Bros. Series Discussion
Post by: leoalex50 on April 02, 2015, 04:26:20 PM
I guessed Sherk was going to be in that post since some people on reddit said the same thing about it

Edit: I voted for harp note saying "Because she would fit in to well in to smash bros and will send players flying with her notes, and she is one of my favourite characters ever." you guys reckon it might help her chances?
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on April 02, 2015, 04:29:51 PM
No way in the world am I expecting this to work but I threw in a vote for Shantae because her games are fun. I have pretty much everyone I want so I'm just excited for more matchups tbh.

I'll throw in votes for Ray and Wonder Red just because they seem popular enough and I like their character designs, but I'm satisfied with any result (except probably Roy).
Title: Re: Super Smash Bros. Series Discussion
Post by: Rozark on April 02, 2015, 04:41:20 PM
I currently threw in votes for Snake and Simon Belmont. Despite Richter being my favorite Belmont I just accepted that Simon has more votes stockpiled onto him
Title: Re: Super Smash Bros. Series Discussion
Post by: Beed28 on April 02, 2015, 05:18:57 PM
I voted for Richter Belmont.
Title: Re: Super Smash Bros. Series Discussion
Post by: Magnet Dood on April 02, 2015, 06:16:36 PM
I voted for Roy as a separate costume for Marth. I can't imagine it being too difficult to skin swap them- just a different model with a different voice and different effects. Having him as a separate character with his Melee-esque moveset would kind of suck, but if it means I get to play Roy then I'd be partially satisfied. I just want Roy back ;-;

I also voted for a sports player from the old Nintendo sports games and Reggie Fils-A-Mech   GrayFace
Title: Re: Super Smash Bros. Series Discussion
Post by: doofusroad on April 02, 2015, 06:44:04 PM
Voted for Ice Climbers and a Super Monkey Ball character.
Planning on also throwing Bandanna Waddle Dee in as well.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on April 02, 2015, 07:04:42 PM
Wait, so what you're saying is you think Nintendo will comply to what a very small number of Smash players will want as the next DLC character, and not just ignore the actual winner, rig the winner to be the actual DLC character that was planned to be released way before the game was even sold in stores, and say it was all "on popular demand"?

Calling it right now, it's gonna be Snake or any other character from a previous entry of Smash Bros (because they got them all planned long ago and already ported and tweaked into the new game), regardless of who "wins".
Title: Re: Super Smash Bros. Series Discussion
Post by: Galactan on April 02, 2015, 11:28:58 PM
I threw in a vote for Pico, a vote for Spear Waddle Dee, and a vote for Sylux.
Of course, given how F-zero is being treated, I doubt any requests for f-zero characters will be considered.
Title: rip iceclimbers
Post by: Bikdark on April 03, 2015, 01:19:54 AM
Quote from: "MusashiAA"
Wait, so what you're saying is you think Nintendo will comply to what a very small number of Smash players will want as the next DLC character, and not just ignore the actual winner, rig the winner to be the actual DLC character that was planned to be released way before the game was even sold in stores, and say it was all "on popular demand"?

Calling it right now, it's gonna be Snake or any other character from a previous entry of Smash Bros (because they got them all planned long ago and already ported and tweaked into the new game), regardless of who "wins".
I wouldn't think they would have a reason behind rigging the competition. If they see that a large portion of their playerbase wants a specific character in the game, Nintendo will try their damnedest to get the character in Smash so they can make huge $$$$ off of the playerbase.
Title: RIP Hoo Hah
Post by: theanjo on April 03, 2015, 04:18:24 AM
Might as well say I threw in my vote for Wolf and Shovel Knight (because Yacht Club Games was ok with it).

Also how about that balance patch coming up soon? I'm hyped for more recovery nerfs to Little Mac and Greninja getting nerfed again.  Kappa

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: chuggaafan1 on April 06, 2015, 02:17:35 PM
pls make lucario's recovery not scale
pls tone down the scaling on his moves a bit (but not to the brawl levels)
i can appreciate a unique fighter like him and PM lucario bores me but he's so fucking (as much as i hesitate to use this term when talking about smash bros) overpowered compared to a large portion of the cast

also nerf greninja buff shulk  :ugeek:
Title: Re: Super Smash Bros. Series Discussion
Post by: Ghoulitine on April 06, 2015, 05:05:17 PM
I haven't played the latest SSB yet, simply because i don't own a Wii or 3DS, but i heard that the story-mode the way it was in Brawl got removed D:

Also, King Dedede, Ganondorf, Lucas, Samus and Mr. Game and Watch are my mains in Brawl :L (Freakin Pikachu's D-Special...)
Title: Re: Super Smash Bros. Series Discussion
Post by: Jdude330 on April 16, 2015, 08:59:15 PM
so, there's a mewtwo glitch where you can see his unfinish customs.
mu favorite so far has to be the Slomo-Disable.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on April 22, 2015, 12:30:58 AM
hehe, I've been having fun with the glitch moves

His Up-Special, and Down-Special in the second set crash the game
Dunno about his second Neutral-Special

All of his third set is stable, though
The third Neutral-Special move crashes the 3DS version, though

But the third Side-Special is amazing

I love this glitch
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on April 24, 2015, 11:58:44 PM
And both glitches relating to Mewtwo have been resolved in the latest patch...
Title: Re: Super Smash Bros. Series Discussion
Post by: Ghoulitine on April 25, 2015, 07:13:14 PM
I actually tried the character customization on the 3DS-Version today.
And, oh god... it's pretty entertaining :P
This almost makes up for the missing story mode the way it was in brawl.
But not quite :/

Also, i really miss the custom matches.
Like, why dont have them?
The game has some new gametypes, including stamina.
So, i really dont get why that wasnt added.
Title: Re: Super Smash Bros. Series Discussion
Post by: Ceridran on June 08, 2015, 04:19:27 PM
https://twitter.com/NintendoAmerica/sta ... 7447472129 (https://twitter.com/NintendoAmerica/status/607910067447472129)
https://twitter.com/NintendoEurope/stat ... 9296041985 (https://twitter.com/NintendoEurope/status/607910029296041985)

New Nintendo Direct on June 14th!

North America
7:40 AM PT.
8:40 AM MT.
9:40 AM CT.
10:40 AM ET.
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on June 14, 2015, 03:04:52 AM
The following spoiler is an actual spoiler.
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Gumballtoid on June 14, 2015, 05:37:55 PM
I bought the second DLC bundle and thus I won't be needing my Splatoon Mii Fighter code. I'm dropping it here for the first lucky sap that wants it.

A08G3LGR164QVCDT
Title: Re: Super Smash Bros. Series Discussion
Post by: Trillster on June 14, 2015, 09:07:30 PM
Oh man, I actually managed to get that code redeemed first, sorry to the others who might've wanted it xD. Anyway, what do you guys think about the new DLC characters? I really can't say much as I haven't gotten to play em yet though I'm sure others have.
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on June 15, 2015, 07:57:32 PM
Ryu is crazy powerful...

ALso, a few things I noticed about his focus attack. It's copied and pasted from what I said in the smash chat
(click to show/hide)

Oh yeah, then there's this:
(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Knux on June 15, 2015, 08:34:26 PM
Ryu is pretty damn amazing, even if I don't play fighting games other than Smash. I went ahead and beat Classic and All Star with mostly no effort - all of his moves hit pretty damn hard. I haven't downloaded Roy or Lucas yet, but I'm probably only getting Roy as he had been missing since Melee and Lucas is pretty much another Ness.

Dreamland 64 is a terrible stage that needs to be set on fire.
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on June 15, 2015, 09:26:28 PM
IMO, Lucas is to Ness as Luigi is to Mario. They've got similar attacks and specials, (though through custom's, Ness can completely copy Lucas'...) but they still have enough to put them apart as their own characters. I feel the same thing goes for Roy and Marth now, too. And speaking of which, Roy came out beautifully.

He's even more of a dork than before~
Title: Re: Super Smash Bros. Series Discussion
Post by: Dr. Freeman on June 15, 2015, 09:57:59 PM
Dreamland 64 is a national treasure.
Title: Re: Super Smash Bros. Series Discussion
Post by: Tengu on June 15, 2015, 10:55:08 PM
Went to Smash n' Splash at Keylime Cove in Illinois. Huge midwest tournament with 500 entrents or so.

I placed 73rd on Smash 4 so I'm p proud of it I guess. That one dude from Cutstuff called CopShowGuy was there too.

Also got a selfie with Mew2King:

(click to show/hide)
Title: Re: Super Smash Bros. Series Discussion
Post by: Meme Man on June 15, 2015, 11:34:19 PM
Who's that dude in the back '-'
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on June 16, 2015, 11:18:34 PM
Quote from: "Meme Man"
Who's that dude in the back '-'
Quote from: "Tengu"
Mew2King
Title: Re: Super Smash Bros. Series Discussion
Post by: LlamaHombre on June 16, 2015, 11:20:57 PM
I think he means the guy in the actual back of the photograph
Title: Re: Super Smash Bros. Series Discussion
Post by: GameAndWatcher on June 16, 2015, 11:32:44 PM
Quote from: "LlamaHombre"
I think he means the guy in the actual back of the photograph
I just now noticed the third guy...
Title: Re: Super Smash Bros. Series Discussion
Post by: SaviorSword on September 27, 2015, 07:27:55 PM
Rather late to the party, but I've got Smash 4 on 3DS.
Boy, it's fun as hell to mess with custom moves! Although the number of stigmas that folks have that I've seen disturbs me a lot. I know equipments is an entirely different beast (Still fun as hell to play with), but I just don't like how custom moves and equipments are lump'd together.
Title: Re: Super Smash Bros. Series Discussion
Post by: Hallan Parva on September 27, 2015, 08:36:40 PM
the beef with customs is mainly that some are just straight upgrades with little to no drawbacks

that, and Custom Kong is 80% unpunishable windboxes
ESPECIALLY the Spinning Kong custom


if it weren't for stuff like DK, customs would be pretty darn rad
Customdorf in particular functions almost like a new character
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on September 28, 2015, 01:05:23 AM
my favorite thing about customs is that it gives mega man a chance to show off even more weapons from his series
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on September 28, 2015, 07:02:26 AM
On that note, Danger Wrap is actually pretty great.
Title: Re: Super Smash Bros. Series Discussion
Post by: SaviorSword on September 29, 2015, 12:11:36 AM
Quote from: "SmashBroPlusB"
the beef with customs is mainly that some are just straight upgrades with little to no drawbacks

that, and Custom Kong is 80% unpunishable windboxes
ESPECIALLY the Spinning Kong custom


if it weren't for stuff like DK, customs would be pretty darn rad
Customdorf in particular functions almost like a new character



Custom moves has a very TF2-eqsue power and drawback philosophy. I can safely say that some folks don't really have the right idea to say what's good/bad for stuff in TF2. Oh, did I say TF2 on that last sentence? I meant SSB4. :P
Title: Re: Super Smash Bros. Series Discussion
Post by: Zard1084 on November 13, 2015, 06:55:05 PM
Cloud From Ff7 is being added in
(click to show/hide)
CAN YOU FEEL THE HYPE!?!?
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on November 13, 2015, 08:29:59 PM
Not really but his trailer was pretty funny
Title: Re: Super Smash Bros. Series Discussion
Post by: SmashTheEchidna on November 13, 2015, 08:37:22 PM
Personally I find everyone's reactions to his reveal funnier.
Title: Re: Super Smash Bros. Series Discussion
Post by: MusashiAA on November 13, 2015, 08:51:49 PM
Yeah, his trailer was full with references to Kingdom Hearts.

You know.

The game he comes from that released on Nintendo consoles.























Actually it looks cool, I hope this leads to Square releasing the PS1 FF games on Nintendo consoles. Except FF9, that shit is trapped inside its PS1 form forever.

The outcries are stupid, though I do have some things to say: it's weird that Nintendo let Square pick Cloud as its representative instead of a more fitting one: Terra from FF6. Terra and FF6 are icons of Nintendo's golden age on the SNES, while Cloud and FF7 pretty much embody the rise of Sony and Nintendo's fallout with Square. Hell, even any main character from Dragon Quest would've been a more positive Square representative than Mr. Nintendo Killer. Not to say Cloud in Smash is an amazing thing to have...it's just weird given the context of Square and Nintendo with FF7. It's kind of like a Solid Snake situation, except at least Snake has appeared on Nintendo consoles way more than Cloud Strife.

Square: "We will pick a character from one of our most popular IPs, for this fighting game that celebrates videogames".

Read: none of the SMRPG characters.
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on November 15, 2015, 09:46:24 PM
Woo000www nin10dough no GENO???????? DDDX wheres my smrpg characters???? DDDX

cloud is the best thing that ever happened to this game, js. literally the only reason why i might pick up smash4 again, and i dont even play FF lmao
Title: Re: Super Smash Bros. Series Discussion
Post by: Jman on November 16, 2015, 08:28:11 AM
Quote from: "MusashiAA"
Terra and FF6 are icons of Nintendo's golden age on the SNES, while Cloud and FF7 pretty much embody the rise of Sony and Nintendo's fallout with Square. Hell, even any main character from Dragon Quest would've been a more positive Square representative than Mr. Nintendo Killer.

It may be more of an olive branch than that, if anything.
Title: Re: Super Smash Bros. Series Discussion
Post by: -FiniteZero- on November 16, 2015, 06:23:46 PM
Well obviously it's Cloud from the Final Fantasy VII Famicom bootleg game.
Title: It's Kojima
Post by: MusashiAA on December 15, 2015, 11:23:04 PM
(http://i.imgur.com/sjoVoqR.png)

That is all.
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 16, 2015, 12:58:50 AM
(http://www.smashbros.com/us/images/dlc/costume_5_2.jpg)
i can't believe i'm on the official smash bros site (on the right)
Title: Re: Super Smash Bros. Series Discussion
Post by: Kapus on December 16, 2015, 01:08:17 AM
Quote from: "Bikdark"
Woo000www nin10dough no GENO???????? DDDX wheres my smrpg characters???? DDDX
laughing at this now
Title: Re: Super Smash Bros. Series Discussion
Post by: Geno on December 16, 2015, 02:01:39 AM
i got it
(click to show/hide)
(http://i.imgur.com/gHR5P9Y.gif) (http://i.imgur.com/gHR5P9Y.gif) (http://i.imgur.com/gHR5P9Y.gif)
Title: Re: Super Smash Bros. Series Discussion
Post by: Bikdark on December 16, 2015, 02:25:50 AM
good lord, bayonetta is looking absolutely JUICY
Title: Re: Super Smash Bros. Series Discussion
Post by: SaviorSword on December 31, 2015, 09:45:13 PM
A bit late, but I'm surprise'd that she won the ballot. There was rather fierce competition in general among the top picks like Kin' K. Rool, Dixie Kong, Issac, and Wolf to name a few.
Title: Re: Super Smash Bros. Series Discussion
Post by: ZeStopper on February 01, 2016, 04:35:47 AM
Bayonetta and Corrin/Kamui coming out on Feburary 3rd.

Is anyone else reminded of MvC Dante when watching the Bayonetta trailer or is it just me?