Cutstuff Forum

Gaming => Mega Man Discussion => Topic started by: Emmanuelf06 on February 26, 2011, 01:37:45 AM

Title: What do you think about Rockman EXE serie?
Post by: Emmanuelf06 on February 26, 2011, 01:37:45 AM
EXE it was 6 games but exe 4>6 had 3 differents versions with differents soul/transformations and story; Exe 3 Blue or white are the same for me....

9 games but

2 games on Iphone, 2 arcades machines (i want one!), 2 games on wonderswan color, battlechip challenge, Network transmission on gamecube, Rockman EXE OSS (but i dont like); if i remember all.

There is Dble team DS but it's the same as EXE 5 proto/colonel.

Oh yeah, my favorite arcade is the BC stadium:
http://www.coinopexpress.com/products/m ... 7350.html# (http://www.coinopexpress.com/products/machines/dedicated_machines/Rockman_Exe_Battle_Chip_Stadium_7350.html#)

EXE was ~20 games with 4-5 years, Classic didnt do better, hehe....

And a lot of goodies, musics for, anime of 200 episodes, game mode for GBA with adaptator, toys.....

For me,with 4 YEARS,  EXE is epic win  :D

I dont know why Pokemon is so loved...it's so a simple game (casual)....
Title: Re: Megaman Battle Network, a perfect success?
Post by: Ivory on February 26, 2011, 01:45:14 AM
...err, what?
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on February 26, 2011, 01:57:08 AM
Yes it's a lot!
=> []
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. X on February 26, 2011, 02:10:09 AM
I don't think that's what Ivory meant...
Title: Re: Megaman Battle Network, a perfect success?
Post by: tsukiyomaru0 on February 26, 2011, 02:30:39 AM
EXE wasn't THAT good. It strayed too far from the style we are used to and random battles can become weary when you need one chip to defeat every enemy. The ONLY Battle Network games I really liked were WS, Network Transmission and Battlechip Challenge, because those are HARDLY boring.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on February 26, 2011, 05:58:57 AM
I finished exe 4, 5 and 6 at 100%
Not so hard but long.

There is a program who is "Collect" to have a battlechip after every battle, it's very good to finish the game or with 100%. (but there isnt in exe 1-2)
I dont like a lot exe 1-3, but when you use the soul unison, its like a dream; Rockman with a Robotmaster.EXE? Yeah!

And a lot of musics are really epics in the anime or the games!
The one where Forte (bass) destroy Slur is epic:
http://www.youtube.com/watch?v=8tj4rCYYTWc (http://www.youtube.com/watch?v=8tj4rCYYTWc)

The most epic moment for me was:
http://www.youtube.com/watch?v=cJCr1Eih ... re=related (http://www.youtube.com/watch?v=cJCr1Eih2-k&feature=related)

^^
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on February 26, 2011, 08:56:02 PM
I have battle network 3 blue orignal. Great game :)

Though my favorite is 6.
Yeah its a game where i prefer the last one over the others... First time that ever happened ;)

5 had its epicness aswell with the (slightly) tactical stuff going round.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. Sean Nelson on February 27, 2011, 06:48:44 AM
Darn, I still need to play MMBN 6!

Anyway, so far, MMBN is great!
It is certainly not perfect, however.
4 was just plain awful.
5, while much better, still got repetitive.

All in all, they introduced a unique style of RPG which is intoxicating.
Certainly not perfect, though.
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on February 27, 2011, 08:43:07 PM
Seriously... After playing the first one i quicky got the oppinion that each mmbn game Capcom made was better than the previous one.

So yeah... favorites in order:
1: 6!!!
2: 5
3: 4
4: 3
5: 2
6: 1
Title: Re: Megaman Battle Network, a perfect success?
Post by: PressStart on February 27, 2011, 10:59:39 PM
MMBN is awesome; love the battle system, the character designs, and the muzak.

Some games in the series I definitely liked better than others (2 is still my fave). HOWEVER, it did have some glaring flaws that I wish were remedied.

If they ever, 500 years from now, make another MMBN, this is what I'd suggest:

-Balanced Chip Set/Everything for Competitive Play: Just like any RPG, MMBN is about gaining new powers and becoming stronger and stronger. In the end, you get chips that freeze time and flood the screen with tons of nearly-inescapable projectiles. Which is cool and all, except that kind of junk is no fun for human-vs-human play (unless you truly have to set it up somehow).

The ideal solution would be to have the versus have rule sets like the Pokemon games now do. Free Battle would be just like the classic battle mode, with nothing changed. But a Tourney Mode would disallow overpowered chips (not let you use the folder if you have them in it), give a standard HP to both sides, and maybe do something similar for the Navi Customizer (that should probably just be balanced in the first place).

-Online Play: Can you believe a game called Mega Man Battle Network does not have online play? Considering it all took place on the GBA, I guess it's not all that surprising. However, when the DS got released they switched to Starforce, and eventually got Online Multiplayer added in 2 and 3. As neat as that was, Battle Network is pretty different from Starforce, and I'd wager there's a lot more BN fans who would jump at the chance to battle online. Furthermore, hopefully there'd be balance fixes as mentioned above because Starforce's online play was both laggy and lop-sided, with crazy armored Mega Mans shooting off super rad chips.

-Let You Play as Other Navis: This is basically just the old request of wanting to play as Robot Masters. Which BN actually did let you do, in many different ways on certain titles. What it never let you do though (as far as I know) is battle OTHER people with different navis. Which seems like something you'd want to do, cuz fighting Mega Man vs Mega Man for every multiplayer battle is kinda dumb.

-----

Basically, new multiplayer-focused MMBN would be rad.
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on February 28, 2011, 08:25:54 PM
Me and my brother have been hoping for a MMO battle network game actually :D

But seeing as the company is Capcom... I dont think they will make a MMO game.
Though they are still the best gaming company ever in my oppinion. I'd love to see a MMBN MMO game :D
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on March 09, 2011, 03:33:33 AM
I think, Nintendo (fanatic) maniac are really ridiculous with Pokemons, a lot of pokemon or nintendofans think Pokemon is better than EXE, but if we see with 4 years, what is the serie who was the most number of games? =)

I finished Pokemon Red at 100%, it was really boring after because it was just casual and basic (but yes, there is a little tactic, so lame).

Pokemon black/white is maybe different but before, it really sucked...2 versions as Rockman EXE 3 blue/White/black, its the same games!!

RockmanEXE 4 > 6, it was a lot of transformations/actions for each game. Exe 4 redsun is really different than blue moon, its the same thing for exe 5 and exe 6.

Pokemon " attack charge, defense, special attack 2 or 3".

I hate Pokemon because it's the worst commercial thing i have seen...
RockmanEXE was commercial too, but the P.E.T, battlechips and others wasnt lame.

I never understand why there a lot so much haters of the EXE serie...i was a haters in the beginning but just because i never played the game ;)

And yeah, a MMO Battle Network can be awesome, "EXE Battle Stadium"! Exemple, all the operators of a navi connected in a Colloseum, it can be awesome....but maybe just a dream...^^;
Title: Re: Megaman Battle Network, a perfect success?
Post by: Ivory on March 09, 2011, 03:43:09 AM
Will you stop comparing Pokemon to Battle Network? They aren't even remotely similar in gameplay. Your arguments are essentially "I hate pokemon" and "I like battle network".

It's like comparing Call of Duty to Deus Ex. They are both of the same genre, but they aren't even remotely similar in gameplay.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on March 09, 2011, 04:13:03 AM
I agree.
Title: Re: Megaman Battle Network, a perfect success?
Post by: easyaspi on March 09, 2011, 12:22:59 PM
Quote from: "KillerChair"
But seeing as the company is Capcom... I dont think they will make a MMO game.
Uh, Mega Man Universe?
Title: Re: Megaman Battle Network, a perfect success?
Post by: Korby on March 09, 2011, 02:51:49 PM
I think he meant a Megaman Battle Network MMO.
...which is already being done by lots of fans. One was even posted here.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. Sean Nelson on March 09, 2011, 07:10:03 PM
Those really exist?
I thought they were just virus traps.
(No Battle Network reference intended)
Title: Re: Megaman Battle Network, a perfect success?
Post by: Korby on March 09, 2011, 08:29:48 PM
...there's one in the mega man subforum.
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on March 16, 2011, 10:37:24 PM
You dont mean ChronoX do you?
Thats just a fangame sequal as far as i know.
(im on their forums aswell)
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on April 01, 2011, 06:26:40 AM
Maybe, it will continue:

http://protodudesrockmancorner.blogspot ... -boss.html (http://protodudesrockmancorner.blogspot.com/2011/04/coro-coro-teases-new-rockman-with-boss.html)

There are the netnavis, ShadowmanEXE, HeatmanEXE (my favorite with ShademanEXE), Freezeman....

i hope sooooo now!!!
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on April 01, 2011, 01:45:52 PM
Sounds interesting :D
Its not an april fools joke is it?
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. Sean Nelson on April 01, 2011, 03:37:29 PM
You can't trust anything on the internet on April 1st.
Title: Re: Megaman Battle Network, a perfect success?
Post by: KillerChair on April 01, 2011, 06:07:19 PM
True... Though i havent seen obvious April fools things from Capcom yet this year.  :ugeek:
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on May 09, 2011, 05:46:47 PM
Guys, i repost to show you this game:

Rockman exe, Battle Chip Stadium, Exe was so good, they did 2 exe arcade machine:

Battle Chip Stadium is an emulation of battle chip insertion.
http://www.youtube.com/watch?v=0G-o_ih26wM (http://www.youtube.com/watch?v=0G-o_ih26wM)

I will have this arcade machine and Rockman Exe The Medal Operation (exe 5 amusement machine) too...

It was expensive but anyways, i will do some videos of the gameplay and i will post the videos!

My parents will kill me  :lol:
Title: Re: Megaman Battle Network, a perfect success?
Post by: brotoad on May 09, 2011, 08:44:06 PM
Quote from: "Stonefunk"
I think, Nintendo (fanatic) maniac are really ridiculous with Pokemons, a lot of pokemon or nintendofans think Pokemon is better than EXE, but if we see with 4 years, what is the serie who was the most number of games? =)

that argument is really really flawed. a franchise having a large amount of games doesn't make it better

that and you're being just as fanatic towards battle network!

i do love battle network though. i only played the first one but i love the character redesigns in the others too!
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on May 09, 2011, 09:04:18 PM
Ahah but pokemon is a casual game....anyways.....i respect more Yu Gi ho than Pokemon for a strategic card/evolution/others game.

And the pokemon said always their name, it's just horrible. They need a life.

I like the design of horrible pokemons like the letters or mag(balls)mar. XD

I like when people say " your arguments are not true"

OK BUT WHY?

Im sorry if EXE have more skills and games than Pokemon.
Title: Re: Megaman Battle Network, a perfect success?
Post by: LlamaHombre on May 09, 2011, 09:14:41 PM
Quote from: "Stonefunk"
mag(balls)mar. XD

...You say something?  :evil:
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on May 09, 2011, 09:18:14 PM
Magmar the pokemon with balls on the head.

There is lame design for a lot of pokemon now. There is voltorbe too (Pokeball v2) XD

I like how the tests in the webnet said "Pokemon is alive, it moves, there is a life in pokemon" but a life SO SIMPLE.

And they say:" EXE is always the same thing" it's too easy to say that, they never played the game because every exe game (specially exe 4,5 and 6 and 4,5) have some differents skill because the transformations, news chips and new system.

The system of pokemon was always the same.
Title: Re: Megaman Battle Network, a perfect success?
Post by: LlamaHombre on May 09, 2011, 09:25:03 PM
I've lost a shitton of respect for you.

Out of ALL of the pokemon, Dunsparce, Magmortar, STUNFISK,

Why the fuck do you pick on Magmar.

And EXE having more games?

PKMN:
Red
Blue
Green
Yellow
Pocket Monsters (Megaman LP'd it once)
Pokemon Stadium
Gold
Silver
Crystal
Pokemon Stadium 2
Ruby
Sapphire
Emerald
FireRed
LeafGreen
Pokemon Colleseum
Pokemon XD: Gales of Darkness
Diamond
Pearl
Platinum
Pokemon Battle Revolution
SoulSilver
HeartGold
Black
White

At LEAST 20.

EXE:
1
2
3
4
5
6
4.5
Transmission
Those fucking awful toy thingies
The WonderSwan game

And I think that's it.

20+ > 10.

I'm not saying EXE is a bad series, but comparing it to pokemon, which requires just as much strategy, is a bullshit analogy.

There are around 300 characters in the EXE series, but an endless amount in pokemon.

Just...I'm done ranting.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. X on May 09, 2011, 09:35:42 PM
Quote from: "Stonefunk"
Ahah but pokemon is a casual game....anyways.....i respect more Yu Gi ho than Pokemon for a strategic card/evolution/others game.

I may not play Pokemon any more, but I sure as Hell know it's not casual.  It takes lots of time and dedication to train every member of your team and if you're going for them all, you've got hundreds of hours of gameplay ahead of you.  That doesn't say casual to me.

Quote
And the pokemon said always their name, it's just horrible. They need a life.

In the anime and games based directly off of the anime.  Otherwise, they're animals.  You expect them to talk?  However, in Pokemon, you tend to form a slight emotional bond to your team because you all go through a lot together.  Mega Man lacks that connection specifically because you aren't really playing as an avatar of yourself:  you're playing as Lan and Mega Man.

Quote
I like the design of horrible pokemons like the letters or mag(balls)mar. XD
How many Pokemon are there again?  Over 500?  Now, how many Net Navis are there?  Yeah, one of them is going to run out of creativity faster than the other one.  Wait?  What's that?  Most of the Net Navis are basically edited versions of their classic forms thus showing little creativity?  Oh, right.

Quote
I like when people say " your arguments are not true"

You never go in depth into any of your arguments.  You just say "Battle Network is better, Pokemon sucks".  I mean, you had these criticisms here but you don't go further.  Why is it casual?  Why?


Quote
Im sorry if EXE have more skills and games than Pokemon.

My very first time playing a Battle Network game was playing my brother's copy of the first game.  The first thing I did was play the ending (Magic Man, Life Virus).  I beat it on my first try with no real effort.  Keep in mind this was before he went on a quest to get the navi chips/all chips/anything beyond the path to beat the game.  I did the same with the 2nd game.  The only one I played all the way through was 5 and I really didn't have any problems beating it.  Beyond that, it gets tougher but Pokemon has plenty of tough moments.  Hell, it took me like 5 tries to beat the 3rd gym in Gold and Silver.  Nothing in Battle Network challenged me like that on the game's main path.  Pokemon, you have to think out every possibility of weaknesses and strengths and act accordingly.  Battle Network, you just have to get good chips and learn how to dodge.

Also, more games?  What does that have to do with quality?


Battle Network was decent but it never lived up to the other Mega Man series.  It ended after 6 main games.  Pokemon has had spin-offs, TV shows, many main games, and remakes for over a decade.  Why?  It's just more likable.  You really do get an emotional connection to your team, even if they aren't real and that's something special.  I don't like RPGs, but I still think Pokemon is a great series.
Title: Re: Megaman Battle Network, a perfect success?
Post by: brotoad on May 09, 2011, 10:33:22 PM
Quote from: "Stonefunk"
I like when people say " your arguments are not true"

OK BUT WHY?

i didn't say it wasn't true, i said it was flawed and i said exactly why too. just because something has more games does not make it instantly better.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Cheminometry on May 10, 2011, 12:07:03 AM
I have to say, they really did strike a golden formula with Battle Network (and dumbed it down for some silly reason in Star Force), I just got tired of it back when it was new because I just kept seeing Battle Network everywhere and the Classic and X series weren't getting any love. But in retrospect, it's a great series that manages to pull off real-time grid-based strategy combat, which is awesome.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on May 10, 2011, 02:40:54 AM
Quote from: "Mr. X"
Quote from: "Stonefunk"
Ahah but pokemon is a casual game....anyways.....i respect more Yu Gi ho than Pokemon for a strategic card/evolution/others game.

I may not play Pokemon any more, but I sure as Hell know it's not casual.  It takes lots of time and dedication to train every member of your team and if you're going for them all, you've got hundreds of hours of gameplay ahead of you.  That doesn't say casual to me.

Quote
And the pokemon said always their name, it's just horrible. They need a life.

In the anime and games based directly off of the anime.  Otherwise, they're animals.  You expect them to talk?  However, in Pokemon, you tend to form a slight emotional bond to your team because you all go through a lot together.  Mega Man lacks that connection specifically because you aren't really playing as an avatar of yourself:  you're playing as Lan and Mega Man.

Quote
I like the design of horrible pokemons like the letters or mag(balls)mar. XD
How many Pokemon are there again?  Over 500?  Now, how many Net Navis are there?  Yeah, one of them is going to run out of creativity faster than the other one.  Wait?  What's that?  Most of the Net Navis are basically edited versions of their classic forms thus showing little creativity?  Oh, right.

Quote
I like when people say " your arguments are not true"

You never go in depth into any of your arguments.  You just say "Battle Network is better, Pokemon sucks".  I mean, you had these criticisms here but you don't go further.  Why is it casual?  Why?


Quote
Im sorry if EXE have more skills and games than Pokemon.

My very first time playing a Battle Network game was playing my brother's copy of the first game.  The first thing I did was play the ending (Magic Man, Life Virus).  I beat it on my first try with no real effort.  Keep in mind this was before he went on a quest to get the navi chips/all chips/anything beyond the path to beat the game.  I did the same with the 2nd game.  The only one I played all the way through was 5 and I really didn't have any problems beating it.  Beyond that, it gets tougher but Pokemon has plenty of tough moments.  Hell, it took me like 5 tries to beat the 3rd gym in Gold and Silver.  Nothing in Battle Network challenged me like that on the game's main path.  Pokemon, you have to think out every possibility of weaknesses and strengths and act accordingly.  Battle Network, you just have to get good chips and learn how to dodge.

Also, more games?  What does that have to do with quality?


Battle Network was decent but it never lived up to the other Mega Man series.  It ended after 6 main games.  Pokemon has had spin-offs, TV shows, many main games, and remakes for over a decade.  Why?  It's just more likable.  You really do get an emotional connection to your team, even if they aren't real and that's something special.  I don't like RPGs, but I still think Pokemon is a great series.

1/Pokemon is absolutly easy and casual, i finished 2 versions at 100% and a NGC version at 100%, after, i didnt play much, because, it's just a simple evolution game where i lost a lot of time on.

2/Whats the problem with Hikari Netto and Rockman? They are the heroes, in Pokemon, you dont have really a hero, it's just a bad trip, a children who leave his house (and studies?) to search some animals and put them in a ball. Pokemons are not very fun, in the anime, they are so boring. But its true a pika pika thing is just good for childrens.

3/The point of EXE serie is to redo the classic in a possible strategic game (you didnt understand that); a lot of EXE version are better than the original version for me, for the design, you have, SharkmanEXE (sharkman in PC version Lol), HeatmanEXE, ShademanEXE looks terrible, after, its a fantasy style game, there is netnavi who are a fantasy design (woodman or fireman). But they are cool and can speak with you, in the anime too.

4/Pokemon is casual because its a simple evolution game. Not better than Yu Gi Ho, i think, Pokemon is overrated. The pikachumania bored me. But to be strong easily in a easy game is so fun now...
And EXE games are really more complicate, the Two version of exe 4,5,6 and the 4.5 are really awesome because with the transformations, you can have a great combo folder.
Not the same thing with the pokemon, have 5 mewtwo or the good elements against your ennemy and its ok.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. X on May 10, 2011, 03:20:33 AM
I did understand the point of Battle Network.  I'm saying you were criticizing Pokemon for having a FEW bad designs.  You have to understand that there's so many out there it was bound to happen.  I was also trying to say Pokemon have to actually use original designs which makes the odds of having a few bad ones higher.  By reusing robot masters (and having fewer Navis than Pokemon), you play it safe so you don't have as many bad apples in the bunch.  I don't care if it's a re-imagining of Classic Mega Man:  it's inherently a safer design choice.

Also, of course Pokemon has a childish design:  it's meant to appeal to children as well as long running fans.  I wouldn't exactly accuse Battle Network of being much more mature:  when it boils down to it, both basically become the power of friendship conquering evil.

You keep saying Pokemon is simple but don't fully explain why.  You just give a very brief description of it.  I can make everything seem stupid by doing that.  All you do in Mario is jump.  All you do in Mega Man is shoot.  All you do in Pokemon is catch animals.  All you do in Portal is solve puzzles.  The things that make these games stand out are the other parts of the game:  not just the basic concept.  Also, which involves more strategy:  raising Pokemon and balancing your team to cover as many strengths and eliminate as many weaknesses as possible all while making sure you have various Pokemon with status changing moves to better ensure the capture of more Pokemon or finding good battle chips, throwing them into a folder, and praying to God they come up when you fight.  Got a Giga chip?  Great!  Too bad all that pops up in your folder are 30 health chips at the very beginning of the fight.

YuGiOh is a card game.  It has no relevance in this topic.  Really, Pokemon doesn't either.  What the Hell is the point in continually bashing Pokemon in this topic?  It should be about Battle Network!
Title: Re: Megaman Battle Network, a perfect success?
Post by: Emmanuelf06 on May 10, 2011, 03:24:16 AM
Quote from: "brotoad"
Quote from: "Stonefunk"
I think, Nintendo (fanatic) maniac are really ridiculous with Pokemons, a lot of pokemon or nintendofans think Pokemon is better than EXE, but if we see with 4 years, what is the serie who was the most number of games? =)

that argument is really really flawed. a franchise having a large amount of games doesn't make it better

that and you're being just as fanatic towards battle network!

i do love battle network though. i only played the first one but i love the character redesigns in the others too!

It was him who reput the wars.  :mrgreen:

(look the message before) XD
Title: Re: Megaman Battle Network, a perfect success?
Post by: Mr. X on May 10, 2011, 03:24:45 AM
Yeah, but you started it in the very first post.
Title: Re: What do you think about Rockman EXE serie?
Post by: Emmanuelf06 on May 10, 2011, 03:25:22 AM
Tsss, it was over, i changed the name of the topic anyways.
Title: Re: Megaman Battle Network, a perfect success?
Post by: Tails on May 10, 2011, 03:25:38 AM
This rant is really too big.
(click to show/hide)
Title: Re: What do you think about Rockman EXE serie?
Post by: Emmanuelf06 on May 10, 2011, 08:45:41 AM
I read a little your "thing", Tails and one word

(click to show/hide)
Title: Re: What do you think about Rockman EXE serie?
Post by: Ivory on May 10, 2011, 09:17:28 AM
Alright, I've had enough of this. I'm locking this thread. Stonefunk, if you are going to not like pokemon, make a valid reasoning for it. I'm fed up with your "reasons" and laughing at those of us who do love pokemon more then battle network.

If you don't like it, fine. Let others have their opinions and you have yours, okay? If I see any more .exe vs pokemon anywhere else, warnings will be issued.