Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: Audiophile on February 28, 2011, 07:51:43 PM
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As this is my first post, I would like to extend my greetings to the forum community.
With that out of the way, I'm in the process of making my first map. I'm trying to make a sector that, when stepped on, will thrust the player in a random direction at a random speed.
I've been doing some research on scripting and put together a patchwork of code I was able to assemble with the limited knowledge on the subject I have.
It is as follows:
#include "zcommon.acs"
int angarr[8] = {0,32,64,96,128,160,192,224};
int achoice;
achoice = angarr[random(0,7)];
int thrarr[6] = {5,10,15,20,25,30}
int tchoice;
tchoice = thrarr[random(0,5)];
script 1 open {
thrustthing(achoice,tchoice,0,0);
delay(1)
}
I know this is incorrect, as it will not compile. My question is; Would this be an error in syntax, or the wrong methodology, or a combination of the two?
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...There is no semi colon after the last delay...
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...There is no semi colon after the last delay...
thanks for pointing that out, but that's not the case.
the error it's kicking out is "invalid declarator" and it's pointing to
achoice = angarr[random(0,7)];
perhaps i should have mentioned that in the previous post
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Well, I have discovered why it wasn't working. I've overcomplicated things.
I was able to get the desired effect with the following code
#include "zcommon.acs"
script 1 open {
thrustthing(random(0,359),random(5,30),0,0);
delay(1);
}
and it works perfectly.
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I saw this and assumed you only wanted it to thrust in the directions you specified in the array. In which case this might have worked:
#include "zcommon.acs"
int angarr[7] = {0,32,64,96,128,160,192,224}; // I can't remember if this is the right syntax for putting values directly into arrays however
int thrarr[6] = {5,10,15,20,25,30};
script 1 open {
thrustthing(angarr[random(0,7)],thrarr[random(0,5)],0,0);
delay(1)
}
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thanks boss, I'll remember that if need to use it for future maps :mrgreen: