This where is where I place stuff.
MLP Classes Weapon Descriptions:
AppleJack:
AppleShot - Fires an exploding apple. Charging it makes it go farther and do more damage. When it is fully charged it goes straight.
AppleBuck - Kicks behind you.
Rainbow Dash:
Thunder Cloud - Thunder wool but the thunder balls go up walls. Getting hit with the main lightning is instant death.
Rain Cloud: Rainflush but in cloud form.
Fluttershy:
Homing Birds - Generic Homing missile.
Parasprties - Fires a parasprite which splits into 2 when it hits something. It splits 3 times.
Spike:
Fire Breath - Constantly shoots fire in front of you at a short range.
Hammertail - Fires rocks all around you in a short range.
Rarity:
Needle Shot - NEEDLE MACHINE GUN THAT BOUNCES MWAHAHAHAHAHA.
Exploding Gem - Fires an exploding gem that stays on the ground for a few seconds before firing.
Nightmare Moon:
Triple Zap - Fires 3 lightning bolts at random locations.
Eternal Night - Flash stopper but it makes your screen completely dark. Altfire deals 25 damage to those who are affected by the main fire.
SV_ maxlives LMS Patch:
Fixes the problem with maxlives LMS making you invincible on the second life. Very beta patch made quickly. All I have to say is don't play on waveman unless you want things exploding. (Download (http://wadhost.fathax.com/files/Sv_maxlivespatch-v1a.zip))
SHOCK GUARD(Non damaging version):
Protects you once from spikes. Made for a few expansions. Please read the readme file in the pk3 for more info and stuff.
(Download) (http://www.mediafire.com/?6gpmblbaz178jzd)
DUEL PATCH:
I've seen people saying how they don't like the fact that some items were removed from duel in v1D. This patch readds them.
This has also been mirrored on wadhost so you doomseeker people can get it easily.
Download (http://www.mediafire.com/?b4krw9j7arjqngi)
(http://imageftw.com/uploads/20110512/Screenshot_Doom_20110510_222632.png)
Little preview of what you can expect soon.
(all the tips shown are probably outdated now that I have more ideas. Herp Derp.)