*edit*Dude, stop. It's not funny in the slightest.
i would be breaking a habit if i didn't edit
Quote from: "bruiserdemon"*edit*Dude, stop. It's not funny in the slightest.
i would be breaking a habit if i didn't edit
well DTDsphere, what's your opinion on the classes? :|
[...stuff in the middle]
lol sorry. i was just trying to start off on a funny note
Bluewiz, we tell people to shut up around here. Warned.XD Soryy, I had to point this out
BruiserDemon, you are also warned for returning the fire.
I don't want to see any fighting going on here, got it?
Hmm... Still havent looked into that archievement fix patch you made, its probaly using another trigger method then spamming ACS_EXECUTEALWAYS, looping, in almost every state of the human/ghoul players.My method is the same as Ghostbsuter, Engineer, Choke, and Frost Bite. I'm the biggest noob ever with ACS, and IDK how the hell I figured out what does this mean:
meepy ivan made 20 new gvh classes and we need you to play on my server for testing and balancing! server: bd's gvh extended class list. lemme just tell you the classes! ghouls: soul harvester, iodsa, ravager, yurei (OMG!), juglum, emtalic, misty, mohoph, clowny, and eyesore!
humans: blazcowicz (wolf3D nazi), corrupter (caleb), corvus (a slight copy of engineer), duke nukem (OF COURSE!), knight (humans first melee class!), lara croft (i actually dont know why shes in here), santa (his version has more holly and slows snowball altfire time), taradino cassat (almost as badass as duke nukem), and mage (hey, menlkir! you made it!). oh only 19 classes...
oh wait! ivan said he needs to add 1 more human! well my server wont be up all the time but check frequently!
*edit*
post your thoughts on changes or balance here so i might be able to tell ivan. don't tell me in the server where i'll most likely not be paying attention because im too busy trying to play.
better yet, GO TO IVAN AND alert him of your issues! i might forget :p (and please dont try to insist that he change the classes! he's a busy person and he didnt HAVE to make this)
*editedit*
I AM WELL AWARE THAT SOUL HARVESTER IS OVERPOWERED but ivan says it's fine and he WILL NOT change it. (ok the sh is no longer overpowered)
*editeditedit*
whenever my server is up i will edit it into this message and display when the server is up or not up
*server status*
currently offline
*editediteditedit*
2 NEW CLASSES!
strifeguy (has 2 forms! :o), ivy (who the hell is that?)
ivy (who the hell is that?)She's a girly robot some guy told me to make. I don't consider it as one of my real classes, but it's mine anyway. I gave credits and I mentioned I made it with another guy (though he only gave me the sprites and sounds), but I was the one who put all his efforts in it.
How about you put them in one big PK3 so we don't have to download a gargantuan amount of files?I didn't put them in only one .pk3 file because there are constant individual updates and I am kinda let down with GVH now. Guess I will only make a last file with the latest classes and I will quit making more classes.
I think duke Caleb and blaskowitzUmmm are we talking about the same classes? I can assure, Blazkowicz was the first human not underpowered. He's actually good. His chaingun is really powerful. You can take any ghoul down in seconds. But there is a problem I will fix right away. When you run out of ammo you keep being slower... Maybe he's "underpowered" because he doesn't have any special weapon for Creeper's stun. You can always use knife when stunned though xD
are alittle underpowerd
And a poll to know what you think about me belonging to GVH Team---?lol does even GVH team exist? I could say there are 1 or 2 people who belong to it xD
IMO he needs to prove his sense for balance first.I know it but... they always tell me: it's overpowered, it's underpowered, it sucks, I love it, but I wasn't given any feedback to update them. How am I supposed to balance them if I only count on my own feedbacks and skills? To balance them I need opinions from different players... u.u
Just played some matches with the addon classes and humans were ridiculously overpowered and besides Misty Ghouls don't really have anything harmful.
Make misty not stop when attacking make him like a ground based sjasOk I might consider that. I thought stopping would be fine as he instantly gets moving again when hurt and he could jump high and make some kind of dodge movement.
Also I think change calebs revolver alittle it has a too big cool down and why dose it act like a sniper RifleThe Magnum will still have that cool down because it will be even stronger, plus every weapon's alt fire will be replaced with dynamite, like Marine's grenades.
When I press secondary fire itzooms in
also make his sawed off reload more fasterNo worries about it. I already took care of it. Caleb Sawed Off will have more ammo capacity too.
I was wondering if you were gonna make a Lo Wang class?Maybe some day, but I quit Skulltag for now... I might be playing once in a while but I won't be making anything new.
Also humans should not have Melee weaponsNo one is forcing you to knife a Sjas. You can always use the Chaingun or SMG.
It's too hard
Imagin having to knife a sjas when. A sjas has a 1 hit killing Melee attack
Quote from: "superMario123311"Also humans should not have Melee weaponsNo one is forcing you to knife a Sjas. You can always use the Chaingun or SMG.
It's too hard
Imagin having to knife a sjas when. A sjas has a 1 hit killing Melee attack
Well remove the knife and replace ItDamn have you ever played Wolfenstein 3D? The player has those weapons (or at least they look like them).