Clearly he'd have Elec Beam, Metal Blades, and Top Spin. Wily 1/2 From Mega Man 2. And Roll, Proto, and Bass.I for sure support Top Spin being at LEAST an 'A' move. Metal Blades though...how would he shoot them in multiple directions?
I had an idea where Mega's moveset changes depending on what Color he is, too.I guess this is the only way that could be done. It's a shame kind of, cuz it'd be cool to be able to change powers/colors mid match. I guess he can just change powers and keep his colors, but what's the fun in that?
He should be fully rendered, not 8-bit. With Mega Man games, it looks cool, but in an otherwise fully rendered game, it would just look silly. Plus, Game-and-Watch already has the flat-2D gimic. Having another flat character kinda ruins it.
If Megaman joined the fray, why not Bass?Or Clownman?
What are you talking about Magnet? The only reason Megaman wasn't in Brawl was because nintendo was waiting for capcom to contact them, and capcom was waiting for nintendo to contact them. Neither party did, so he never got included.Where did you hear this?
(http://img90.imageshack.us/img90/3584/logomfs.png)holy crap.
Yup, I just went there. Hope you find it useful Press.
http://www.themmnetwork.com/2007/12/22/ ... brawl-yet/ (http://www.themmnetwork.com/2007/12/22/mega-man-not-in-brawl-yet/)Quote from: "Ivory"What are you talking about Magnet? The only reason Megaman wasn't in Brawl was because nintendo was waiting for capcom to contact them, and capcom was waiting for nintendo to contact them. Neither party did, so he never got included.Where did you hear this?
I was thinking this too for the longest of time; the Sonic-move-knockoff bit and the fact that him showing up fast might look silly makes me think against it, but man it'd be cool.Recovery move's gotta be rush coil. But then it'd be too much like Sonic's move. :evil:
Granted, the picture I posted was originally thought up for him to be in Marvel VS. CAPCOM 3, but some moves could apply well for a potential Smash Bros. moveset
Don't forget that a lot of Kirby's moves are based on his powers!
Dash-A is Fireball
Up-B is Cutter
Kirby's Fireball power was replaced from Melee to Brawl. He now does a handstand and spins around, attacking opponents with his giant feet/shoes/whatever.
But that's getting SUPER OFF TOPIC.
What exactly is the "Fan Friday?"It's basically meant to create a listing of Mega Man fans, so as time goes on, I can literally say "X number of people support Mega Man for Smash Bros." I still haven't received any submissions for it yet, though, so I might have to come up with something else for Friday.
You know what I hate, PEOPLE WHO FREAKING SAY THAT MEGA MAN IS GONNA BE A CLONE OF SAMUS JUST BECAUSE OF THE MEGA BUSTER! I'm freaking sick and tired of it! People always say "Oh, if Mega Man gets into Smash, he's gonna be a Samus clone" NO HE'S FREAKING NOT! Mega Man only has one freaking move similar to Samus which can be slightly changed. First off, the Mega Buster could fire one bullet before it starts charging. Another thing is that Down-B could be made to change what regular B does. So if anyone who is reading this still thinks Mega Man will be a Samus clone GET YOUR HEAD OUT OF YOUR ASS!To be quite frank, I have never seen anybody say this.
Only if we get Brotoad to submit every week. (http://cutstuff.net/forum/viewtopic.php?f=17&t=2345)lol! Man you're right!
What if Mega gained one of his weapons, linked to the copied characters? E.g. copying Mario and getting Fire Storm, copying Bowser and getting Wave Burner... Peach to Mirror Buster, Pikachu to Lightning Bolt, Meta Knight to Top Spin, Snake to Remote Mine and so on?That'd probably be the best solution!
And how would the copying go about? Its not like how can swallow and IIRC its all set up by damage done so you cant kill to get the ability.
What if Mega gained one of his weapons, linked to the copied characters? E.g. copying Mario and getting Fire Storm, copying Bowser and getting Wave Burner... Peach to Mirror Buster, Pikachu to Lightning Bolt, Meta Knight to Top Spin, Snake to Remote Mine and so on?
Quote from: "Yellow Devil"What if Mega gained one of his weapons, linked to the copied characters? E.g. copying Mario and getting Fire Storm, copying Bowser and getting Wave Burner... Peach to Mirror Buster, Pikachu to Lightning Bolt, Meta Knight to Top Spin, Snake to Remote Mine and so on?
Oh damn, this sounds awesome.
Mega Man should be like good ol' Smash Bros. 64 where B and Side-B are the same! Then he could run around shooting like a maniac!
On a side note this could make for a very interesting gimmick where downed players drop a Large Weapons Energy item when they respawn. The item would drop and fall in a similar way to how Dragoon Pieces are dropped from downed players. Mega Man could grab it before it fades away in order to recieve a new weapon (a la Kirby). For instance, Mario and Bowser would give Mega Man "flame style" while Link/Marth/Ike bestows the Blue Bomber with "sword style".
To keep things fresh (and separate from Kirby) Mega's regular attacks would become more attuned to his current style as well. For instance that one-two punch combo would now have flaming fists, or it would be up-close attacks with Slash Claw.
Actually now that I think about it, Star Force MegaMan (aka Geo Stelar and Omega-Xis) would be better for a Smash Bros. game with the above gimmick. No matter how dorky Geo and his friends are, they DO have that whole "Noise Change" thing that they do in Star Force 3. All of the Noise Forms have differently-shaped armor, but without noise they're all blue and lite-blue like Geo's "normal" form. The armor shape is a great way to tell players what style they currently have equipped, and the colors can be swapped for different outfit schemes.
Plus it would be cool to have RED GAIA... ERASAAAAAAAA!! as a Final Smash :lol:
Quote from: "Tails_Hatsune"If Megaman joined the fray, why not Bass?Or Clownman?
^
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| This!!!!!
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Why not ProtoMan?
Unlikely, Inafune hates SAR.Kinda sad how this ain't a factor anymore : ( (or not sad if you like SAR??)
But welcome to the forums.
Works? Hard to tell if it can or will.It in no way certifies that Mega Man will be in Smash Bros., or even that the developers will hear the requests. What it is doing is making Nintendo of America aware of a desire for this third party character, something which they might relay if asked from overseas "what are the top requests from the US about Smash Bros.?" There's really nothing to lose by doing this, but not doing it could reduce Mega Man's chances significantly.
it could also be the double rock buster, i think a super adaptor would be boringIts not Super Adaptor, its the Hyper Super Rockman Adaptor, which as seen in the video is a super attack where he fuses with Rush, Eddie and Beat. Roll had one too called Hyper Super Roll (es-cue to Venus A from Mazinger).
I also agree that a Twitter campaign would be a great idea! If we got some of the Mega Man news sites to post about it, that would help as well! Though maybe we should use #RockManforSmashBros instead of Mega Man to avoid possible confusion. :PHaha, I'm glad some people are for it! I tried to pitch the idea to one of the people running the 100,000 Strong facebook group, but never got a response : (
Third-Party characters.
The only reason Megaman wasn't in Brawl was because nintendo was waiting for capcom to contact them, and capcom was waiting for nintendo to contact them. Neither party did, so he never got included.
I'll eat a goat violently
anyway it would be nice if capcom did put megaman in ssb4.I know megaman is going to SSB4 i watched some youtube videos and all says megaman will be in it.
Xenoblade‘s Shulk
The effects of Inafune's departure with regards to Mega Man seem more and more devastating as time goes on. I do worry that without him at Capcom, it'll be harder than ever for Capcom and Nintendo to strike a deal. It would put me at ease to have some kind of indication that Sakurai was interested in Mega Man, besides his past acknowledgement. It's kind of a crazy and weird hope, but if someone created or did something to show support for Mega Man in Smash Bros. that made gaming blog headlines right before E3, it might lead to journalists questioning Mega Man's inclusion, which would make it a more important issue to Nintendo. Another crazy hope is one I'm sure a lot of people have; an announcement of some way to submit requests officially (via a poll or comments or something) before the game's release.I won't lie, I kind of wish Inafune was around to push for Mega Man's inclusion in SSB4. Had that been the case, I would have been placing him as among the most likely newcomers (certainly within the Top 10) instead of putting him below a 50% of making it like every other third-party (Sonic and Snake included). Even so, I doubt Capcom is against having Mega Man in Smash Bros. 4; it's more of matter of if Sakurai will put in the effort to get Mega Man in like he did with Sonic. However, the messy licensing issues surrounding every third-party character in Smash along with the difficulties of adding them still remains, which wouldn't change even if Inafune was around to push Mega Man's inclusion.
One can get easily carried away by their hopes and respect for a character to just assume they're a shoe-in for Smash Bros., so I like that you're keeping your expectations realistic. I do feel like every passing month means less remaining development time to fit in extra characters, to the point of wondering if we're already past some cutoff date in the game's development. Anything's possible though, so I'm not going to give up supporting Mega Man's appearance in the game until its out on store shelves.There's quite a few characters I'm confident in showing up in the next game (Mewtwo, King K. Rool, Takamaru, Palutena, Shulk, Little Mac and Ridley), but that's because these characters have far more things going for them than any third-party character (such as not having to worry about third-party status) does and what may affect their inclusion is relatively negligible.
If the game gets released without Mega Man, and its revealed they attempted to make something work but got caught up in a copyright mess, I would be pleased they tried and depressed that him showing up could likely never happen...Honestly, Sakurai approaching Capcom for Mega Man but being rejected would hurt a lot more than if Sakurai were to not go after Mega Man, which I could understand. The former would reflect very badly on Mega Man's future whereas I still feel as if the latter happened, I'd still feel confident that Mega Man will return as a franchise (I feel as Capcom's recent treatment of Mega Man has more to do with not understanding where to take the franchise next instead of immaturely hating on one of their most iconic franchise).
Elecman and/or Heatman might be decent choicesMiles "Tails" Prowler has been around for every Sonic thing ever since Sonic The Hedgehog 2. He is not in the game.
TBH, I think Elecman and/or Heatman might be decent choices, as according to the MMKB, they are Keiji Inafune's favourite RMs from MM1 and MM2, respectively.You would be correct on Elec Man's case, but not Heat Man's. That honor would belong to Wood Man, as he appears in MM10's Weapons Archive, which has Inafune's favorite Masters from 1-9 (excluding &Bass, the Game Boy games, and &Forte2).
I kinda doubt Megaman will be in SSB4, since he would be pretty similar to Samus, but with Power Copying, but I would definately like to see him get in in some way.I'm not the ones to make move sets, but I invite you to read my counterargument to this in the Mega Man For SSB4 thread on Smashboards that I'm running, plus the move sets. I don't think this is going to be even a minuscule issue for Mega Man.
Huh. because the MMKB knowledge base says:Quote from: "Dataman"TBH, I think Elecman and/or Heatman might be decent choices, as according to the MMKB, they are Keiji Inafune's favourite RMs from MM1 and MM2, respectively.You would be correct on Elec Man's case, but not Heat Man's. That honor would belong to Wood Man, as he appears in MM10's Weapons Archive, which has Inafune's favorite Masters from 1-9 (excluding &Bass, the Game Boy games, and &Forte2).
"In '2', I think Heat Man is my favorite. He is such a 'gimmicky' character. (laughs) He's like a Zippo flipping open. None of the other robots really had a gimmick like Heat Man." -Keiji Inafune
Judging by how Elec Man and Wood Man are included, most of the robot masters in the Weapons Archive are Keiji Inafune's favorite creations, or at least the ones he likes the most from each game. Tornado Man is also sometimes believed to be a favorite among the developers of Mega Man 9, furthering the concept that the nine chosen Robot Masters who appear are the developer favorites from each previous numbered game.
And then a week before the game comes out.Quote from: "leoalex50"anyway it would be nice if capcom did put megaman in ssb4.I know megaman is going to SSB4 i watched some youtube videos and all says megaman will be in it.
Well, like I said before, megaman would fit in perfectly.I don't think Sakurai would put Mega Man in, only for Capcom to say "no, we don't want him in anymore". With Sakurai, if he went to Capcom and they both agreed to used Mega Man, he will make sure that Capcom does not break out of it.
But I have a doubt that this will happen. If capcoms not afraid to cancel a game, I'm sure they won't be too hesitant to cancel an extra secret character for a fighting game.
the unbreakable bond (yes i know i have spelled it wrong) anyone?Quote from: "Colonel ServBot"Well, like I said before, megaman would fit in perfectly.I don't think Sakurai would put Mega Man in, only for Capcom to say "no, we don't want him in anymore". With Sakurai, if he went to Capcom and they both agreed to used Mega Man, he will make sure that Capcom does not break out of it.
But I have a doubt that this will happen. If capcoms not afraid to cancel a game, I'm sure they won't be too hesitant to cancel an extra secret character for a fighting game.
Why not just photoshop the megaman Dev-Teams faces in their.Because I don't have photoshop.
And chance man being Keiji Inafune.
Mega Man only obtains his enemy's weapon when he completely defeats them.They could try the method in the Comic, Maybe Mega could have a "Grab" sort of move, and if it hits an opponent, it does no damage, but Mega copies their Power. (Kirby=a Vacuum wep or something, Mario=jumping on top of an enemy K.O.s them, etc.(In the comics, he copies an RM's power by touching them with his hand, and he can do this before they are deactivated. (eg. Metalman, Heatman (Who Mega brutally murdered a few seconds later anyways, but still.) and Crashman (who was brutally murdered BY HIS OWN WEAPON.))
unless he functioned as a secret conversation taunt for Mega Man.This would be a nice nod to Complete Works/Anniversary Collection's Navi Mode.
I was assuming that's what they were supposed to be, considering that using A with directions and holding it is a smash attack.umm you just have pless one button when you have a smash ball i think megamans smash should be hyper megaman
Reading some of these moveset proposals has made me wonder at some of the choices used. The problem with Mega is that he recieved a lot of projectile attacks, something that doesn't fit well into fighting games like Smash Bros.
If I was writing it, I'd definitely have a couple of different ideas...
The general guideline for most brawlers is that A equals physical attacks, and B equals projectile attacks. (There are exceptions, of course, just giving a general consensus.) That's why I'd model his moveset around something like this:
A: Punch
AA: Double Punch
AAA: Kick (like Mario's or whatever)
Running A: Tengu Blade (Dashes forward with a damaging slash, stops if it comes in contact with someone)
Side A: Slash Claw (Strong, high damaging slash forward)
Down A: Charge Kick (slides forward with a damaging wave [like the actual Charge Kick])
Up A: Top Spin (Jumps up a bit, rapidly spinning around for decent damage to upward opponents [obviously should send them flying in random directions])
B: Mega Buster (Can charge, but can't hold it unlike the others to make it a little more unique- either that or have it not charge at all)
Side B: Hyper Bomb (Should be strong but slow)
Down B: Power Stone (Circles around user like in MM5, can be used to block players recovering or to smash them to the ground from the air)
Up B: Tornado Blow (Summons tornadoes that propel Mega Man upward and slighty damage enemies) OR Carry (summons a platform underneath Mega's feet when falling on which he can jump again, can't be used again while one is on screen)
Aerial A: Flip Kick
Side Aerial A: Break Dash (Dashes forward doing damage to anyone in the way, shorter in distance than C. Falcon's Falcon Kick)
Up Aerial A: Buster Spray (Fires off three buster shots in a shotgun pattern)
Down Aerial A: Mirror Buster (Reflects any attack back at the person who fired it, but can only be used if the projectile is directly underneath Mega Man)
Grab: Thunder Claw (grabs opponents like Shiek's chain)
A: Headbutt or Punch
Up Throw: Danger Wrap (Fires an explosive bubble directly upwards at opponent, once it detonates, it'll send the opponent flying)
Down Throw: Dust Crusher (Throws opponent to the floor, jumps up slightly, then fires a Dust Crusher which hurts if hits with the wad of junk- opponent can dodge it with good timing, but if it hits the ground it splits and fires smaller damaging pieces)
Side Throw: Silver Tomahawk (throws opponent slighty upwards and fires a Silver Tomahawk at them- does damage and pushes them out further)
Backward Throw: Mega Arm (Throws opponent backwards, then shoots a retractable fist at them)
Final Smash: Copy Vision (Summons various seethrough copies of Mega Man that shoot and aim for enemy players, pelting them with buster shots and racking up damage so Mega Man can get a hit on them. Should probably last 15 to 30 seconds. It could also stun if they're hit by two different copies) OR Time Stopper (Stops all players on the map and summons a bunch of energy capsules, which allow Mega Man to recover energy [it doesn't allow him to attack- can easily be changed to Flash Stopper to fix it])
EDIT: Oh, and his shield should be Water Shield and the bubbles should start to disappear after using it.
Taking the Campaign of SSB4 into consideration, I imagine a Bass fight using Megaman would be cool. also, there is the matter of what voice Megaman and any Robot masters if some get in would have.Doesn't really matter to me since it probably isn't going to be any good anyway, but out of the available option, I'd rather have Cole Howard.
I don't see any reason for Dr. Light to be added, unless he functioned as a secret conversation taunt for Mega Man. And even then, reverting back to the MM8 voices would be extremely bizarre. (Mega Man Powered Up is a more recent game and it had different voice actors)This. At best I see Dr. Light being a trophy.
My only real concern is that he might become a "Sonic", sort of how he is in the first two Marvel vs. Capcom games. Instead of drawing on a wide expanse of moves for his arsenal, he might only be reduced to three or four Master Weapons plus the buster, filling in the rest of his attacks with boring punches and kicks. It's sort of like how I'm disappointed with Sonic being flanderized with all of his specials and a lot of his normal and Smash attacks being various flavours of Spin Dash... when he had things like Boost (Modern Sonic), possible Barrier skills (Sonic 3), the Sonic Tornado (Sonic Battle AND Sonic Rush), Spin Dash Wave (Sonic Advance, Sonic Battle... okay it's a spin dash, but at least this one shot something) ...I'd imagine Sonic's move set turned out like it did because he was added so late that there's even a theory that he kicked Mewtwo and Roy out of the game, thus not giving Sonic enough time to get a decent move set. Mega Man, if added, would probably be added early on like almost everyone else to avoid the issue of being a last-minute addition, thus would be more likely to receive a decent move set.
Careful with GameFAQs. Those moderators have the site rules up their bums, and advertising is one thing they don't tolerate.Luckily I have been around GameFAQs for nearly two years (the SSB Wii-U board in particular) so I know how the site works (although moderation in that board is poor at best). I will try to see how I can get the group in GameFAQs without getting into trouble. But yeah, I'll be careful.
They do realize that the Melee characters are on the newcomers list, right?This poll has every character on the list, veteran or newcomers. So it's not just a poll for newcomers, but for every single character you want back. Just because Mewtwo, Roy, Dr. Mario, Pichu and Young Link has been in a game before doesn't mean that they can't be supported for a return.
I was a bit disheartened that Megaman was the only choice, I keep pushing for X instead because he's a lot more mobile and suited to fighting games with his dashing / air dashing, wall climbing and even hovering. He still has the Variable Weapons System and buster, he even had the Z-Saber in X3/X6.I think the poll's intention for Mega Man was for all variations, not a specific one, which is why we only got Mega Man as a choice.
I will admit that it's much less likely due to his lower popularity and the fact that only five of his games were on Nintendo hardware (counting the Xtremes) but I'd still prefer him to classic Megaman.
Lip is down in 116th place with only 33 votes. :<Yeah, it's rather disappointing to see Lip so low down on the list, but considering her Japan-only status and not being relevant, it's not a surprise.
Oh well, at least Mega Man is in second.
King K. Rool is a no, considering he hasn't even been seen in yearsI guess the Ice Climbers are a no, too, considering they had one game only.
Quote from: "Magnet Dood"King K. Rool is a no, considering he hasn't even been seen in yearsI guess the Ice Climbers are a no, too, considering they had one game only.
Mewtwo would be great to see a reappearance of, but if he were included, they might just shove in his new form just for the sake of showing it.- I think we'll see both Mewtwo's original form and his Final Smash form in the game. My guess is that Mewtwo's Final Smash is activated by his Final Smash.
Balloon Fighter would actually be really interesting to see in SSB! I'd love to see how he'd play even thought it's unlikely to see him.
King K. Rool is a no, considering he hasn't even been seen in years in the Donkey Kong series. Same reason why Skull Kid doesn't deserve a spot. (Happy Mask Man, however...)
Ridley would probably be pretty damn confusing.
Was I the only who laughed when I noticed an Animal Crossing player as one of the selectable options?
Did he just use Flame Blast as his final smash!?!?!
When I saw Megaman, I yelled like M. Bison in the Street Fighter cartoon.
MEGA MAN CONFIRMED FOR SMASH BROS 4.Yessssssssss!
Rejoice.
Mega Man's move list has yet to be announced. It is sure to make use of his iconic Mega Buster. However, like the original Mega Man games for the NES, he will also make use of the Robot Master weapons in combat. As shown in the trailer, the current list of confirmed weapons usable are:
Mega Buster (Mega Man 1 - 10, Starting Weapon)
Metal Blade (Mega Man 2, Metal Man's Weapon)
Crash Bomber (Mega Man 2, Crash Man's Weapon)
Leaf Shield (Mega Man 2, Wood Man's Weapon)
Hard Knuckle (Mega Man 3, Hard Man's Weapon)
Flame Sword (Mega Man 8, Sword Man's Weapon)
Slash Claw (Mega Man 7, Slash Man's Weapon)
Spark Shock (Mega Man 3, Spark Man's Weapon)
Flame Blast (Mega Man 6, Flame Man's Weapon)
Also, do you think Megaman should be unlockable?Certainly. You must play for 20 hours or 200 complete matches. :lol:
Anyone else really hyped about how HD Megaman is? Seriously it brings joy to me to see Megaman look really high graphical and animated in a 3D game.There is a LOT to be excited about, but this was definitely very very nice to see! This is the work of people who care and respect Mega Man as an NES icon; they didn't make him completely 8-bit like some joke character, and instead created a modern HD look that still kept everything that makes NES Mega Man what he is. I would love nothing more than to see brand new Mega Man games in this style : )
Wait, RockMan? in Smash Bros.?Megaman has his own stage. Wily's letting him borrow his. :mrgreen:
RockMan in Smash Bros = Heart Attack Level: MAXIMUM
I guess thats one good thing about today.
Also, according to the trailer, MegaMan doesn't change colours. which is confusing although i love that. Now lets hope he gets his own stage and it looks like Dr.WrightRightLight's Lab or something. Also, Blues References anyone?
Quote from: "The people of IGN"Mega Man's move list has yet to be announced. It is sure to make use of his iconic Mega Buster. However, like the original Mega Man games for the NES, he will also make use of the Robot Master weapons in combat. As shown in the trailer, the current list of confirmed weapons usable are:
Mega Buster (Mega Man 1 - 10, Starting Weapon)
Metal Blade (Mega Man 2, Metal Man's Weapon)
Crash Bomber (Mega Man 2, Crash Man's Weapon)
Leaf Shield (Mega Man 2, Wood Man's Weapon)
Hard Knuckle (Mega Man 3, Hard Man's Weapon)
Flame Sword (Mega Man 8, Sword Man's Weapon)
Slash Claw (Mega Man 7, Slash Man's Weapon)
Spark Shock (Mega Man 3, Spark Man's Weapon)
Flame Blast (Mega Man 6, Flame Man's Weapon)
There are quite a few MM2 weapons announced (and no MM4 or MM5)
I'm waiting for Roll to be included as a secret playable character!It's going to be Zero.
Hmm, So the game is for 3DS too? Lets hope Rock is in that 3DS version too!
Also, I remember seeing 'Bandai Namco' showing up in megamans trailer. And actually, I don't think Snake is going to be in game, But rather Pac-Man. See, it isn't the first time Rock-Man and Pac-Man crossed over.
Anyway, Can't wait to see those Alternate Colour Palettes! Lets hope one is based off of Forte or Blues.
Tornado BlowDarn, I forgot that was a thing. Well, I haven't played MM9 or MM10 yet, but I've seen the weapon. None of Air Shooter's 3 projectiles went straight up anyway, where Tornado Blow spawns and goes up straight away. Yeah, I'm gonna call it then. It's Tornado Blow.
Well, I keep seeing them all fighting in a boxing ring... :P
I also saw the Villager wielding a pair of boxing gloves, presumably an item. It's not much to go on but I think the odds are pretty good. I'm also wondering what Namco-Bandai characters we'll see too, there's definitely some potential for awesomosity there as well. (Kalas...Yoshimitsu...Lloyd Irving?)
Anyway, this is about Megaman, who I may use as much as I use Marth from now on. I've been waiting to see him join the game since the first Smash Bros! :D
There's also Klonoa! He's had a few games on Nintendo systems, and he would fit right in with all the other characters.He also, coincidentally likes like he'd fit in a Sonic game with no problems.
Oh man, Dig-Dug would be an interesting addition. Pumping players full of air and watching them float away!
They might keep the old guest characters, Stonefunk but it seems really unlikely. Most fighting games that feature guest characters only do so for a single installment. However, Smash isn't like most fighting games and they might do something different. It's hard to say.
What's more likely is they'll keep the two guest slots, one is already Megaman and the other is- pft, I don't know. I would've said a Namco character but hearing that they're not getting any special treatment makes me kinda' wonder. It could be anyone.
I'm willing to bet it won't be a Konami or Sega character, either.
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