Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => W.I.P Forum => Topic started by: ice on October 04, 2011, 01:44:05 AM
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Welp, a while ago when this whole invasion stuff started I had a idea to make invasion maps for all the MM1 RMs but I was a terrible mapper (still is), so I instead decided to make monsters and that's how the whole mm1 original stage mode project started, but now all of the invasion projects are dead sadly :( So as a last ditch effort to bring back invasion, I'm going to try it my way
progress so far
bosses:
cutman: Done
gutsman: Done
bombman: Done
fireman: Done
Iceman: Done
elecman: Done
Yellow Devil: Not started
Copy Robot: Done
Wily: not started
enemies:
Bigeye: Done
Mets: Done
Picketmen: Done
Bunbi heli: sprited but having issues with it
Beaks: not started
Adhering suzy: not started
Watcher: not started
flea: not started
Blader (gabyoall): not started
screwbomber: Done
Peng: Done
Killer bullet: Done
Sniper Joe: Done
Crazy Razy: not started
Maps
cutman: not started
gutsman: not started
bombman: not started
fireman: not started
Iceman: not started
elecman: not started
Wily1: not started (boss yellow devil)
Wily2: not started (Copy Robot)
Wily4: not started (RM rematch then Wily)
Any and all help is welcome
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I'll take firemang.
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I'd be happy to do some spriting. Maybe maps, too.
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I could make some layouts but im not good at coding.
I'll see what I can do for cutman and elecman.
Oh and what about normal monsters. Like bigeye.
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Aren't ya gonna include a fight against CWU-01P?
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I could make some layouts but im not good at coding.
I'll see what I can do for cutman and elecman.
Oh and what about normal monsters. Like bigeye.
I think bigeye is already done, if ice uses the MM1 Original Stage Mode version.
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Bigeye is right there in the 1st post, as with the stages, go ahead
Aren't ya gonna include a fight against CWU-01P?
I dont even know how to code that yet XD I'm still wondering how to make geminiman share a bar
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I could make a ton of maps if you'd like!
I just have no idea how to add enemy spawners and such.
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I dont even know how to code that yet XD I'm still wondering how to make geminiman share a bar
Make all them all seperate actors (you need them to be different speeds anyway) and spawn the next one in when the previous one dies.
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when I think about it, it is possible I guess, if you can somehow encorperate that in the map then go for it
as for spawners, I can make them, btw what should be the max wave number
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Max wave?...
Depends on the difficulty of the spawning mobs i guess.
I think it should be diffrent on each map.
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I just about finished with cutmans stage and im about to do elecman.
Im just adding a few desins here and there. I'll post screen shots later.
Edit:Hey, Could you give me the monsters and stuff for the invasion when there all done.
I really want to learn how to make invasion maps.
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Hey, Could you give me the monsters and stuff for the invasion when there all done.
I really want to learn how to make invasion maps.
If you needed examples, you can look at the freedoom ones. Examples are a good place to start. (you can look at those maps for examples for pretty much anything.)
encorperate
Incorperate sorry couldn't help it lol. Really looking forward to seeing this take off.
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edit: ignore me
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Hope it is EPIC .
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Oh yes!!! An invasion project :mrgreen: Glad to see this thread. Good luck
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Welp, bringing this back from the depths of WIP projects, I'm going to try my hand at bombman's stage to atleast try to put this thing into action (since we know how much the community hates mapping if it's not in cscm)
Remember, any and all help is appreciated
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I'll try my hand at a map when I get time. Not sure which yet, should I just make a basic map or go all out on map giving you access to more stuff as you continue?
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Seeing as there hasn't been alot of updatyness, could you release a beta of what you have so far? (or can you release anything?)