Cutstuff Forum

Gaming => The Ghoul's Forest => Topic started by: Qent on March 13, 2010, 01:28:36 PM

Title: [98B!!!!!] Ghostbuster Trap Sprites
Post by: Qent on March 13, 2010, 01:28:36 PM
I remember this bug happened with the old 98a betas. When ghostbuster traps activate, there is no blue cone. Was there ever a known fix? I'm in OpenGL.
Title: .
Post by: Anonymous on March 13, 2010, 04:06:19 PM
.
Title: Re: [98B!!!!!] Ghostbuster Trap Sprites
Post by: Qent on March 13, 2010, 07:42:18 PM
Sorry, I was talking about 98b.
Title: Re: [98B!!!!!] Ghostbuster Trap Sprites
Post by: CutmanMike on March 13, 2010, 08:01:12 PM
I was under the impression it was fixed ages ago, I believe Metal or someone reported it.
Title: Re: [98B!!!!!] Ghostbuster Trap Sprites
Post by: Qent on March 13, 2010, 09:38:24 PM
Okay thanks, I found the thread here (http://skulltag.net/forum/viewtopic.php?f=33&t=21537). Never resolved. :?
Title: Re: [98B!!!!!] Ghostbuster Trap Sprites
Post by: CutmanMike on March 13, 2010, 10:01:19 PM
Actually I just played for about 30 mins and I never noticed this happen, blue cones flying everywhere as per usual.