Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => DECORATE and ACS Modifications => Topic started by: ice on November 22, 2011, 11:55:10 PM

Title: Ice's micromods (Camera guy)
Post by: ice on November 22, 2011, 11:55:10 PM
My little shop of stage props, monsters, and whatnot

Useing all of my monster scripting knowlage, mike's bot codes, and the wiki, I created the best monster ever

Ever made a monster that fell into a pit but can't get back up? Tried giving him maxstepheight 64 but still gets stuck in under water stages, well all your troubles are over, Ive created a monster that jumps, shoots, reacts similarly like a bot player (although monsters can't die in death pits) I bring you, JumpinshootMan (aka super monster/copy robot), unlike bots, they don't only target human players and bots, they also attack other monsters

(click to show/hide)

Type summon copyrobot to test him out and feel free to use it's code in what ever project you want

http://www.4shared.com/file/rUYRQDkm/Ju ... otman.html (http://www.4shared.com/file/rUYRQDkm/Jumpinshootman.html)
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: HD_ on November 22, 2011, 11:59:11 PM
Lol sequelitis is FUCKING MIND-BLOWING!!!!
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: Ceridran on April 09, 2012, 11:53:43 PM
[removed]
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: TheDoc on April 10, 2012, 02:29:34 AM
First off, welcome to the forums, Zerokk!

Secondly, the Jumpinshootman made me think about the next monster pack for the original stage mode thingy-dingy. I know I've asked before, but when will that next RM pack come out/where is it on your priority list, because I know you have a LOT of things you're doing.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: ice on April 10, 2012, 03:22:27 AM
What's a priority list?

But yeah, I'm haveing trouble makeing geminiman spawn a clone, other than that, they both now react when you shoot along with other RMs and they change movement when one dies, I'm trying to get it done asap but my job takes up most of my time
Title: I'm gonna blow your fucking mind with this shit
Post by: Magnet Dood on April 10, 2012, 03:37:55 AM
Heh, that was one of the funniest parts of that video.

Sounds neat.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: Proto Man on April 19, 2012, 06:25:50 PM
Copy Robot wasn't all that I was expecting, I mean it's COPY ROBOT.  So it's supposed to copy ur appearance, and the weps u use and run at you and jump backwards and stuff, like Copy Robot.  This Copy Robot I compare to the Zombieman from Doom, fires one shot, runs around slowly.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: Korby on April 19, 2012, 06:30:11 PM
You cannot detect the skin you are using.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: Proto Man on April 19, 2012, 06:35:16 PM
Well can you detect the player's weapon and use that one?
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: TheDoc on April 19, 2012, 08:52:02 PM
Quote from: "ice"
What's a priority list?

By that, I mean which project are you thinking of taking care of first? When will you come around to releasing the next RM pack?
Title: Re: Ice's Micro mods (Camera guy)
Post by: ice on April 23, 2012, 02:41:26 PM
Quote from: "TheDoc"
Quote from: "ice"
What's a priority list?

By that, I mean which project are you thinking of taking care of first? When will you come around to releasing the next RM pack?

I was joking, as for the RM pack, I haven't gotten alot of days off from work so I'll try to work on it while I have today off

Quote from: "Protoman01"
Well can you detect the player's weapon and use that one?

That's what copy robot does in the RM pack but only with the mm1 weapons

Quote from: "Protoman01"
Copy Robot wasn't all that I was expecting, I mean it's COPY ROBOT.  So it's supposed to copy ur appearance, and the weps u use and run at you and jump backwards and stuff, like Copy Robot.  This Copy Robot I compare to the Zombieman from Doom, fires one shot, runs around slowly.

this is just to show that monsters can in fact jump over things when they collide with obstacles, basicly it copies a bot to an extent which supposedly copies a player hence why it's also called jump'n shoot man, it also reacts to things like players (except for death floors unfortunatly)

aaand because of mike's changes they can't fall through crystal holes

Edit: for some reason they can't go through any teleporters except the ones in Icy forts
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: xColdxFusionx on April 23, 2012, 08:58:44 PM
Monsters can't activate ACS scripts. Hence, sector damage and ACS teleports don't work properly.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: Proto Man on April 23, 2012, 09:29:18 PM
Well can you give me the download link to the updated RM pack, cuz i'd like to try RM pack version of Copy Robot.
Title: Re: Ice's shop of props and toys (JumpinshootMan)
Post by: ice on April 24, 2012, 07:24:30 PM
It'l come out when it comes out, you know what happens when I rush things (MMBC, enemy classes, etc.)
Title: Re:Lights, camera, action!
Post by: ice on August 07, 2013, 05:43:53 PM
Welp, here's one of my micro mods I made when I was bored, I bring to you, the camera man mod. It's only use really is to record mod reveiws. Basically it adds a new weapon a new class, and a new bot to the game
 
The camera guy reacts to the director weapon, basically you just spy cam him to have him watch your every move, when he's hit by the stay mainfire, he stands in 1 place and films you from 1 place, while the follow altfire makes him follow you.  It's pretty much useless unless you like to do mod reveiws. You can use this to make youtube videos for mmbdm related things without having to have a human player watch you.

Just add the camera guy bot and use "Give director" in the consol

I'd add screenshots, but, there's not really much to show, it's just a megaman bot that has 100% accuracy and no attack to remove the bot's natural shakeycam

(Disclaimer: this mod does not create any kind of video, you need actual video capture softwear for this to be useful)

http://www.mediafire.com/?m7ckyf2aksy326g (http://www.mediafire.com/?m7ckyf2aksy326g)

I made a few mod reveiws using this, but having no internet I can't upload them >_<, hopefully I'll be able to get internet again to upload them and probobly get more people interested, and considering I'm an average joe and not a slyfox, hopefully we wont get swamped
Title: Strategic bump.
Post by: King Dumb on October 16, 2013, 09:25:38 PM
Does anyone have the first file - JumpinshootMan? The link is down and I desire the contents.

EDIT: Copy Robot saved 'em.