http://www.speedyshare.com/files/21868293/GVHLM6.zip (http://www.speedyshare.com/files/21868293/GVHLM6.zip)
Well i'd like to have my map added if it isnt too laggy or anything. Even fixed some small things and a very few small ajustments. Its the Lava & Metal map i sometimes update and bugfix.
People seem to love using the vents in the hopes of getting a suprise attack on other people, hehe. And aside the vents its a bit of a run and gun map, but plenty of corners, heights, and stuff, especially vents, to approach the humans without getting instagibbed.
http://www.speedyshare.com/files/21868293/GVHLM6.zip (http://www.speedyshare.com/files/21868293/GVHLM6.zip)
I've ran small private testings, about 4v4 - 8v8 range. It played very nicely and my feed back was positive.
It is possible to widen the outside, but I'll just keep it as it is for now until I get some more feed back on it. The private testing shown it to be an ideal size. No classes were too overly powered. But then, 16+ games are a whole different story.
Hey Everyone im here to post one of my Maps I've added some changes and it looks alot better please add it to gvh http://www.filefront.com/16937757/Predator_Cave.wad
Hey, Guys :p
Ok, this might be a stupid map submission and probably impossible to make in a doom map editor.
But...
I was thinking of (if you have played any of the Unreal Tournaments) Facing worlds (yes the CTF map).
also for respawn points (in team death match), the ghouls are on one side and humans are on the other side (just to even the odds a bit)
Lets see if you guys think if i'm a NOOB or not
we'll see.....
2Wow, I had no idea this map was actually an animated GIF!(click to show/hide)
I was gonna use MineCraft for a map and use my house as a map idea,
but I didn't have the textures, but thanks to your wad I can now use SlumpEd and use the textures.
cheers.... :mrgreen:
do you call yourself GeoKnightMan in skulltag?
Now if only the map was a bit more gritty, but otherwise it isn't bad gameplay wise.
I have no idea how you did it, but you managed to have ideal camping conditions for both sides. With absolutely no middle ground in between.
I've had to switch to regular visual mode to fix it. If you want I'll just convert the whole thing to UDMF and give it back to you so you can update it how you want.Sounds good. I'll try and crank some more detail in. I'll test on my craptop as well incase it lags.
Okay.
? GVH42 - Moonlight Glade - Ivory - Already in - This map needs some minor tweaks, but it's already in the SVN.
Will be nice to have some new maps anyway, just hope the update wont take forever. :PI think the update will be well worth the wait. I anticipate it will take a while for you guys to get bored of the new stuff after it gets added. :) At least, that's what I am hoping. :)