Cutstuff Forum

Gaming => The Ghoul's Forest => Topic started by: Arctic on April 24, 2010, 09:14:05 AM

Title: GVH26 framerate issues
Post by: Arctic on April 24, 2010, 09:14:05 AM
Don't know if there's a "bug report" forum of any kind - if so, my sincere apologies.

There seems to be an increasing amount of framerate loss in GVH26 (Corrupt Arena) - first there's nothing going on, two minutes later you're playing like it's a slideshow.

First I had no idea what was causing it, but just now I've noticed it seems to be caused by the small drops of liquid falling from the ceiling in the back corner of the inside area constantly stacking on top of eachother and never disappearing.

Hope this helps.
Title: Re: GVH26 framerate issues
Post by: Mobius on April 24, 2010, 09:28:52 AM
Yeah. I have been pestering Doomthroughdoom about how shitty his map is in an attempt to be funny. He believes it is the sparks. Thanks for posting this.
Title: Re: GVH26 framerate issues
Post by: Mikk- on April 24, 2010, 11:52:39 AM
While we're discussing the effects, here's something that annoys me:
There must be like, 3-4 different decorate lumps that DEFINE THE SAME FUCKING PARTICLE EFFECTS
Title: Re: GVH26 framerate issues
Post by: TERRORsphere on April 24, 2010, 12:01:04 PM
Cutman is already well aware of this problem and he is updating gvh as soon as possible.
Title: Re: GVH26 framerate issues
Post by: Mikk- on April 25, 2010, 05:01:28 PM
Cutman should've been aware since the release of Cold Demise... :roll:
Title: Re: GVH26 framerate issues
Post by: TERRORsphere on April 25, 2010, 05:17:48 PM
Quote from: "Mikk-"
Cutman should've been aware since the release of Cold Demise... :roll:
It didn't occur in 98a.
Title: Re: GVH26 framerate issues
Post by: CutmanMike on April 25, 2010, 06:09:00 PM
Quote from: "Mikk-"
Cutman should've been aware since the release of Cold Demise... :roll:

What, you're complaining about a few errors thrown at you a split second before the game starts up?