Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => DECORATE and ACS Modifications => Topic started by: Magnet Dood on February 21, 2012, 02:24:12 AM
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Uh, hi. I'm making a CTF map that is based around a power plant. I would like to have some Biree Sparks flying around in an impassable area, but I have no idea how to code this kind of thing...
Biree Sparks only fly around, so it would probably be very easy to code and such... I was thinking they would work a lot like the Telly spawner. They spawn infinitely and just fly around without being able to be damaged. These are the sprites I'm going to use.
(http://i40.tinypic.com/dzyxdu.png)
I have some more complicated actors I'd like to put in, but for now I'd just like to get this problem solved.
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Well you have to learn something called "DECORATE" (http://zdoom.org/wiki/DECORATE) to create actors. I think they would work as projectiles. I'd suggest checking the battons' code which is somewhere in the MM8BDM PK3.
(And I think you'll need some ACS to make them spawn).