Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => W.I.P Forum => Topic started by: Hilman170499 on April 03, 2012, 01:55:17 AM

Title: Quitting this topic cause I got bored.
Post by: Hilman170499 on April 03, 2012, 01:55:17 AM
Sorry, this topic has ended.

You may submit classes while it is in development.
And please use custom skins because the vanilla class will be included.
I will also use this a as opportunity to practise coding.

Here is a template:
Name:
Weapon:
Weakness:
Skin:

You may add more like damage type, weapon dropped, obituary, etc.

After submitting, I'll read the submission and and rate your concept.

Credits:
(click to show/hide)
Title: Re: Hilman's Classes
Post by: Ivory on April 03, 2012, 01:56:55 AM
Err. What makes this different from Cutstuff Community Classes?
Title: Re: Hilman's Classes
Post by: Hilman170499 on April 03, 2012, 02:01:02 AM
Now that you mentioned it, is does sound similar to CSCC.
Title: Re: Hilman's Classes
Post by: Hilman170499 on April 03, 2012, 01:27:49 PM
Sorry to double post, I don't want to eat up letters. Anyway, here are some rules for the submissions:
1) Names must not be anyone's(including your) Cutstuff or MM8BDM username. Especially when it contains a curse word. Be creative with the naming. Your submission is more likely approved when I like the name.
2) Again, please use custom skins if you can. The cooler, the better.
3) If you want to add obituaries, put %o for the victim and %k for the user. Don't put like X is user and Y is victim or P1 is user and P2 is victim.
4) Be as creative as possible with your weapons. I'll see the concept of the weapons and rate it.
5) If you made codes and/or skins already, I recommend you upload it.
6) STRICTLY NO CURSE WORDS! This includes in the posts, your submission, obituaries, weapon names, etc.
7) Do not put classes that have been added to CSCC. It just makes the two very similar.
8) No classes from other class-based mod. e.g.:Someone submitted for CSCC, got approved and added in the next release. Then the exact same class by the same user will not be approved.
Title: Re: Hilman's Classes
Post by: SaviorSword on April 03, 2012, 02:42:34 PM
Again, what's the difference between this and CSCC? If ya want to start yar own classes, think Unepix. Any jump start to such a project needs someone to be a half-decent coder, especially the founder. I suggest ya go learn some before startin' up a project like this, otherwise yar project will never lift off the ground.
Lastly, another word of advice. No one's willin' to help someone that's not known for anythin' (in short, a stranger). I suggest ya get around and start makin' some friends here or get to know this place a lot better. Ya haven't really learned the ropes here yet, which'll get ya to a bad start if ya want to jump into the deep-ends (like codin') immediately.
Title: Re: Hilman's Classes
Post by: Gummywormz on April 03, 2012, 03:35:04 PM
The only difference I see is that you can submit as many classes as you want and they don't have to be tied to who you are in the community.
Title: Re: SHOOT! ANOTHER QUIT! WHAT A WASTE.
Post by: xColdxFusionx on April 03, 2012, 09:30:20 PM
So it's a mod where people code and submit their own classes with custom weapons and skins?

...Explain to me how this is different from CSCC. Seriously, I want to know.
Title: Re: Hilman's Classes
Post by: Duora Super Gyro on April 08, 2012, 09:50:18 PM
Quote from: "Gummywormz"
The only difference I see is that you can submit as many classes as you want and they don't have to be tied to who you are in the community.

Quote from: "Ivory"
Err. What makes this different from Cutstuff Community Classes?

Well. It seems less limited.
Im trying to figure out the title of this thread.
Title: Re: SHOOT! ANOTHER QUIT! WHAT A WASTE.
Post by: Red on April 08, 2012, 10:38:38 PM
he quit, and you're posting on a dead thread


good job
Title: Difference between Hilman's Classes and CSCC
Post by: Hilman170499 on April 09, 2012, 03:15:56 PM
Quote from: "xColdxFusionx"
So it's a mod where people code and submit their own classes with custom weapons and skins?

...Explain to me how this is different from CSCC. Seriously, I want to know.

Mainly, the title of the "mod". As of now, it'll be called "Hilman's Classes". I'll add a more creative name in the future.

I also allow multiple submissions, providing they follow the rules and/or that I give a positive opinion. I will also make multiple classes myself. The ratings of the submissions are based on MY OPINION.

Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.

The number of classes made by members other than me must not be more than a third of the total number of classes.
Title: Re: Difference between Hilman's Classes and CSCC
Post by: fortegigasgospel on April 09, 2012, 03:40:10 PM
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).
Title: Re: Difference between Hilman's Classes and CSCC
Post by: HD_ on April 09, 2012, 04:45:40 PM
Quote from: "fortegigasgospel"
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).

IIRC, there's a new Megaman in CSCC for Sinkman pain states.
Title: Re: Difference between Hilman's Classes and CSCC
Post by: xColdxFusionx on April 10, 2012, 02:57:13 AM
Quote from: "Human Destroyer"
Quote from: "fortegigasgospel"
Quote from: "Hilman170499"
Unlike CSCC which includes the New Mega Man, it will use the vanilla class. The custom skins accepted/added by me will be added in the vanilla class as well.
CSCC has no New Megaman, its the same vanilla megaman class, Unholy classes has a New Megaman classs to balance him with the other insanly high HP classes (though the copy weapons suck).

IIRC, there's a new Megaman in CSCC for Sinkman pain states.

^ This. Megaman has a file in the mod solely for painstates.
Title: Re: Hilman's Classes is open again.
Post by: Hilman170499 on April 18, 2012, 01:27:01 AM
Oh. So the New Mega Man class is there to make the vanilla class compatible with CSCC?
Title: Re: Hilman's Classes is open again.
Post by: fortegigasgospel on April 18, 2012, 02:22:14 AM
Quote from: "Hilman170499"
Oh. So the New Mega Man class is there to make the vanilla class compatible with CSCC?
Exactly.
Title: Re: Hilman's Classes is open again.
Post by: Laggy Blazko on April 18, 2012, 03:10:37 AM
As a suggestion (and I think you'll need permission for this), what if you make this an expansion for CSCC?