Power Fighters is pretty much a Megaman game cut down to only boss battles. I hear people refer to it as a fighting game sometimes, but I wouldn't really consider it one.One of my pet peeves is people thinking Power Battles/Fighters is a fighting game akin to Street Fighter 2. Everyone who's played both know the difference, but there's some who just see a screenshot or the "fighting game" label and assume that they're the same.
Seriously? Why can't fighting games be like Smash Bros. or Power Stone where ATTACKING IS ONE BUTTON? What's with all this "corner-back" and "side-circle" crap nowadays? In order to even do a somewhat simple air juggle you have to wank around the control stick about five times in different patterns and personally I find it to be irritating. Hell, to pull of some specials there's usually TWO of these control stick movements, and you have to press three buttons at the same time WHILE doing said movements.You'll notice that as you practice these kinds of moves when you're new to fighters, that you'll be doing them easier and easier to the point where preforming moves like hadoukens will be as natural as pissing. And once you learn simplistic moves like that, you will know special move motions for a lot of 2D fighters like King of Fighters, Samurai Shodown, Darkstalkers, and so on. The knowledge and understanding of quarter circle/half circle motions tends to transfer well, really.
Seriously? Why can't fighting games be like Smash Bros. or Power Stone where ATTACKING IS ONE BUTTON? What's with all this "corner-back" and "side-circle" crap nowadays? In order to even do a somewhat simple air juggle you have to wank around the control stick about five times in different patterns and personally I find it to be irritating. Hell, to pull of some specials there's usually TWO of these control stick movements, and you have to press three buttons at the same time WHILE doing said movements.Dude, have I got a fighting game for you:
If fighters learned to make simple control schemes without compromising higher-tier gameplay, I'd be a much bigger fan of the genre. As it stands, though? I really don't enjoy playing fighters. It's a shame.
Dude, have I got a fighting game for you:Hahaha oh god, I actually played that version using regular controls/grooves
(http://img402.imageshack.us/img402/4720/boxlxi.jpg)
GC-ism all day every day!
We've got a bunch of new ones in the coming months!Oh? Which new games do you mean in particular?
Oh? Which new games do you mean in particular?
Does anyone have any hated final bosses?I have two words for you guys:God.Rugal.Yup, good ol' SNK Boss syndrome. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SNKBoss)
Quote from: "sa173533"Does anyone have any hated final bosses?I have two words for you guys:God.Rugal.Yup, good ol' SNK Boss syndrome. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SNKBoss)
Also, I'm honestly considering on getting KOFXIII on Steam if I ever get money again, would any of you folks recommend it?
Omega Mode for USF4 announced as free DLC.
https://www.kickstarter.com/projects/ca ... c-and-hand (https://www.kickstarter.com/projects/cardboardrobotgames/pocket-rumble-new-2d-fighting-game-for-pc-and-hand)
https://www.kickstarter.com/projects/ca ... c-and-hand (https://www.kickstarter.com/projects/cardboardrobotgames/pocket-rumble-new-2d-fighting-game-for-pc-and-hand)
..........
He clearly has knowledge of music making, if he can take the time to record his voice in place of each and every instrument individually.
Let's not doubt the groove.
I highly suggest Fightcade For any rollback netcode online goodness.Oooh ok thanks
http://www.fightcade.com/ (http://www.fightcade.com/)
Unlike GGPO/Supercade, this thing actually continually updates. As GGPO haven't updated in I believe 3 years and Supercade is supposedly ending soon? or so I heard.
Oh and I can't forget, this thing has a gorillion more games supported than GGPO AND runs off GGPO's netcode.
AND IF ANYONE ASKS FOR ROMS I WILL KICK THEIR BUMS
Forgot to make this post but:
http://store.steampowered.com/app/222420/ (http://store.steampowered.com/app/222420/)
King of Fighters 98 Ultimate Match Final Edition is available for pre-order now!
does this count as not smashIt's a Smashbros styled game being made by Dan Fornace(Super Smash Land, Killer Instinct 2014, etc.) and flashygoodness(music for things like tower of heaven) for PC and Xbone.(click to show/hide)
looks pretty great if you ask me.
on the subject of sf5, I think that elemental thing they've got going on looks pretty cool.
it's too bad they'll never revive Q.
does this count as not smashIt's a Smashbros styled game being made by Dan Fornace(Super Smash Land, Killer Instinct 2014, etc.) and flashygoodness(music for things like tower of heaven) for PC and Xbone.(click to show/hide)
looks pretty great if you ask me.
on the subject of sf5, I think that elemental thing they've got going on looks pretty cool.
it's too bad they'll never revive Q.
-
- The new mechanic is named V-Trigger : You can change your stance.
For all chars? Because Gen could already do that
- 16 characters
In all? Oh god I hope not.
I hope they bring back characters like Karin or Charlie (hey, he's a cooler Guile anyway.) for SF5. But, knowing Capcom, the returning ones will probably just be SF2 characters...
SF4 was based before SF3 so hopefully we are getting more SF3 chars in SF5. Charile is deadforget about it
Charile is deadforget about itThat's what they said about Gouken. I REFUSE TO STOP BELIEEEEVING!
So, about that Charlie~?(click to show/hide)
Who never gave up hope? -this gal-!
http://a.pomf.se/iyrksq.mp4 (http://a.pomf.se/iyrksq.mp4)
Here's the gameplay trailer with the extra bit added to it.
Ahh street fighter ex2 awesome gameDUDE!! HOW LONG HAS THIS EXISTED!?
download fightcade for mutiplayer