Cutstuff Forum

Mega Man 8-bit Deathmatch => MM8BDM Discussion => Topic started by: MakoAoyama on July 27, 2010, 03:48:35 AM

Title: MakoAoyama's Test Servers
Post by: MakoAoyama on July 27, 2010, 03:48:35 AM
I will be running various test server configurations on my Mac for the next little while, trying to work out all the bugs so I can eventually add the information to my guide (http://cutstuff.net/forum/viewtopic.php?f=13&t=536).

Feel free to pop in if it's up and running and let me know if anything needs tweaking. I'm not going to keep it running constantly, just whenever I happen to be online.

IP is: 71.88.209.195:10666

Also, I've been toying with the gravity in one of my configurations so don't be alarmed if you can jump really high. Makes for some interesting games, but I won't always have it on.
Title: Re: MakoAoyama's Test Servers
Post by: BEan on July 27, 2010, 06:35:48 PM
Mako, I have been messing around in your server when it was 90%. Its a bit shaky. I don't think skulltag handles low gravity that well. Good job on getting a server on a Mac.
Title: Re: MakoAoyama's Test Servers
Post by: MakoAoyama on July 27, 2010, 07:42:47 PM
Yeah, I set the gravity as low as it will go without it feeling too glitchy. I noticed that any lower than that and the falling animation isn't as smooth as it should be.
Any higher than that seems kind of pointless for a "low gravity" server.

My main reason for testing the low gravity is that I thought it would be fun for something like Crash Man's stage, when the full version is released.