Cutstuff Forum
Gaming => Mega Man Discussion => Topic started by: bubble.rogue on June 19, 2013, 03:55:37 PM
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Hi dudes,
I made a small python codebase (3000 lines approx. using pygame) for making simple megaman games. You can make your own A.I.s by inheritance. There's a working heatman and toadman inside. Here's the link : https://github.com/zork9/pygame-pyMM (https://github.com/zork9/pygame-pyMM)
You can download it by typing the following in a shell : git clone https://github.com/zork9/pygame-pyMM.git (https://github.com/zork9/pygame-pyMM.git)
It's not much but I made it thanks to the MM shared graphics on google and using simple algorithms.
I hope I can be of help later on in this forum.
Here's some screenshots :
(https://soft.vub.ac.be/~jceuppen/screenshots/pyMegaMan-screenshot-0.png)
(https://soft.vub.ac.be/~jceuppen/screenshots/pyMegaMan-screenshot-3.png)
Enjoy,
bubble
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Well, it is pretty much unplayable and many things do not look right at all.
You can fall through the floor easily, the collision detection is not that good, and the gameplay just feels really strange.
And the graphics are more or less just from all different parts of the Megaman series which just makes the whole experience even stranger.
But I can imagine this being more like a very pre-alpha tech-demo and nowhere near a full release, and for that it is not really all that bad.
I unfortunately can't really say anything more because I have near-to-no experience in developing platforming games nor programming in python.
I am definitely looking forward to an eventual alpha release with maybe a small testing stage or even one made for the final game.