Cutstuff Forum
Mega Man 8-bit Deathmatch => Projects & Creative => W.I.P Forum => Topic started by: Davregis on July 07, 2013, 12:53:08 AM
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What is this?
These are few mods dedicated to getting Doom in MM8BDM, and perhaps eventually MM8BDM in Doom.
Modlist:
[X]-MM8BDOOM
-Classic Skulltag Deathmatch, except with MM8BDM Maps!
http://www.mediafire.com/download/dd27t ... BDOOMF.pk3 (http://www.mediafire.com/download/dd27trx2ljrst30/MM8BDOOMF.pk3)
Finished.
[X]-Doomguy in 8BDM -Hotfixed
-Doomguy with balanced weapons in MM8BDM!
http://www.mediafire.com/download/j0j53 ... uyhfix.pk3 (http://www.mediafire.com/download/j0j53iepijzrpv9/Megaman_V_Doomguyhfix.pk3)
[ ]-MM8BDM except with Skulltag multiplayer maps
-Self-explanatory. Will require MM8BDM V2C for PLAYPAL n' textures
Can I work on this?
-You're welcome to do the Doomguy skin and/or MM8BDM with Skulltag maps if you must. The rest
will be handled by me.
Contributors
Daveris
Lobsters
Weapongiver taken from CSCC and redone. A bit of CSCC is still in there, though :L
PROBLEMS
If you know how to rectify any of these, post or PM the fix to me, please!
-N/A
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Clear this up for me: you plan on making a Doom TC, but aiming for 8-Bit aspect?
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aiming for 8-Bit aspect?
Nope!
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We going to see some out of place stuff in this, huh?
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We going to see some out of place stuff in this, huh?
Not out of place regarding Zandronum, no
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Question: Does V5B Work?
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I highly doubt it. This hasn't been updated since 2013.
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I'm thinking if you ask nicely, someone might be able to convert it so it would work with 5b. Though there's a chance it might not without dramatically changing it.