Cutstuff Forum

Gaming => Mega Man Discussion => Topic started by: Megaman94 on August 08, 2013, 08:04:08 AM

Title: Ninja Wily
Post by: Megaman94 on August 08, 2013, 08:04:08 AM


There are 5 things wrong with this video.

1. Charge Kick sucks and can not even hurt a fly metool
2. Wily is NOT a ninja
3. Ninjas don't announce that they are ninjas!!
4. Ninjas do not announce their weapons that they use!! (What do you think this is, Mega Man Powered Up?)
5 Mega Man would not have let Wily escape...
Title: Re: Ninja Wily
Post by: Ivory on August 08, 2013, 08:26:03 AM
Not let wily escape...? I dunno, there are plenty of times that Mega Man just stands around while Wily slowly makes his escape.
*cough* MMV Credits *cough*
Title: Re: Ninja Wily
Post by: Megaman94 on August 08, 2013, 08:55:29 AM
He did run after him, so technically he did not let him get away
Title: Re: Ninja Wily
Post by: Kapus on August 08, 2013, 11:26:37 AM
1. Charge Kick is cool, but yeah it can't hurt those.
2. How do you know? He could have been secretly training all this time.
3. Why not? He's a ham.
4. See 3.
5. Wily always escapes.
Title: Re: Ninja Wily
Post by: JaxOf7 on August 08, 2013, 11:59:12 AM
He used a smoke bomb.
You can't see things in smoke.
I don't think Mega could have really done anything about Wily's escape in this case.
Not to mention he was stunned in sheer surprise.
Title: Re: Ninja Wily
Post by: Magnet Dood on August 08, 2013, 10:10:27 PM
I'm appalled that you think Charge Kick sucks, since I feel like you haven't actually used it.

It kills the Mommy Metall and all three of the babies if you do it right which isn't that tough.
Title: Re: Ninja Wily
Post by: Megaman94 on August 08, 2013, 10:27:23 PM
Quote from: "Magnet Dood"
I'm appalled that you think Charge Kick sucks, since I feel like you haven't actually used it.

It kills the Mommy Metall and all three of the babies if you do it right which isn't that tough.


At least it's not the worst weapon in the game *cough* power stone *cough*
Title: Re: Ninja Wily
Post by: -FiniteZero- on August 08, 2013, 10:30:20 PM
Actually, Power Stone is quite fun to play with. Once you recognize the pattern it has, then one can find themselves using it with a large amount of accuracy.

It's like Top Spin: Seems useless until you master it.
Title: Re: Ninja Wily
Post by: Megaman94 on August 08, 2013, 10:32:56 PM
Quote from: "-FiniteZero-"
Actually, Power Stone is quite fun to play with. Once you recognize the pattern it has, then one can find themselves using it with a large amount of accuracy.

It's like Top Spin: Seems useless until you master it.


The only game where power stone is useful is in MM8BDM.
Title: Re: Ninja Wily
Post by: ZeStopper on August 08, 2013, 10:34:24 PM
Every weapon is useful if you know when and how.
Now stop criticizing something we know more about.
Title: Re: Ninja Wily
Post by: Magnet Dood on August 08, 2013, 10:35:00 PM
Stop, my gut hurts from laughing too much.

Unless you use Power Stone like Screwattack, it's pretty useful. Probably one of the best anti air weapons in the games.

Then again, Gravity Hold is in the same game, so I can see how it gets overshadowed (still, has more ammo and I THINK it does more damage)
Title: Re: Ninja Wily
Post by: ZeStopper on August 08, 2013, 10:38:50 PM
If only the games were like that in a way.
Like giving us creative uses for weapons.
Title: Re: Ninja Wily
Post by: Laggy Blazko on August 08, 2013, 10:41:01 PM
I liked power stone before I could even figure out how to use Charge Kick.
Also yeah, Wily can be a ninja because why not? He's a boss.


Quote from: "ThePlayer"
If only the games were like that in a way.
Like giving us creative uses for weapons.
Who said they weren't?

(PS: I still suck at using charge kick)

EDIT: I also like Water balloon in megaman 8 and I don't understand why people hate it.
Title: Re: Ninja Wily
Post by: Megaman94 on August 09, 2013, 01:39:31 AM
Quote from: "Laggy Blazko"
EDIT: I also like Water balloon in megaman 8 and I don't understand why people hate it.


I think it is because they hate Aqua Man...
Title: Re: Ninja Wily
Post by: -FiniteZero- on August 09, 2013, 01:44:57 AM
Well, Aqua Man isn't THAT bad. I like his design and his theme.

I also like the Aqua Balloon. Extremely energy efficient.
Title: Re: Ninja Wily
Post by: GameAndWatcher on August 09, 2013, 04:39:39 PM
Everyone, the real worst weapon ever is NES Spark Shot.
Title: Re: Ninja Wily
Post by: -FiniteZero- on August 09, 2013, 05:03:58 PM
Quote from: "Game&Watcher"
Everyone, the real worst weapon ever is NES Spark Shot.

Agreed. It does no damage to enemies, it just stuns them. Unlike Ice Slasher, you can't switch to another weapon while the enemy is stunned, which means that the enemy might now be an additional obstacle.
Title: Re: Ninja Wily
Post by: ZeStopper on August 09, 2013, 05:09:13 PM
Quote from: "-FiniteZero-"
Well, Aqua Man isn't THAT bad. I like his design and his theme.

I also like the Aqua Balloon. Extremely energy efficient.

It's a good AR like weapon.

Quote from: "Game&Watcher"
Everyone, the real worst weapon ever is NES Spark Shot.
Yes.
Period
Title: Re: Ninja Wily
Post by: GameAndWatcher on August 09, 2013, 05:29:44 PM
At least you could switch weapons with the GB version.  I'm not sure about the Genesis version, though.
Title: Re: Ninja Wily
Post by: Megaman94 on August 10, 2013, 08:04:44 PM
Quote from: "Game&Watcher"
At least you could switch weapons with the GB version.  I'm not sure about the Genesis version, though.

Genesis Version? You mean Wily Wars?
Title: Re: Ninja Wily
Post by: *Alice on August 10, 2013, 08:12:57 PM
Well, considering that I am kind of playing Rockman Megaworld (Japanese Wily Wars) along some other games at the moment, I will probably make a post about that here in the next few days or so.
Title: Re: Ninja Wily
Post by: Megaman94 on August 10, 2013, 08:22:50 PM
Wily Wars had good music.
I love the MM2 and MM3 boss theme in Wily Wars
Title: Re: Ninja Wily
Post by: GameAndWatcher on August 10, 2013, 09:00:46 PM
Quote from: "Megaman94"
Quote from: "Game&Watcher"
At least you could switch weapons with the GB version.  I'm not sure about the Genesis version, though.

Genesis Version? You mean Wily Wars?
Exactly.
Title: Re: Ninja Wily
Post by: *Alice on August 16, 2013, 07:15:20 PM
And here I am.
In Megaworld/Wily Wars Spark Shock does indeed block your pause menu as long as the enemy is stunned.

And Top Spin is an awesome weapon.
Title: Re: Ninja Wily
Post by: Beed28 on August 16, 2013, 08:29:22 PM
So, this thread was originally nitpicking Ninja Wily. We have gone way offtopic, so I'll nitpick the beginning of the same episode, when Yuuta is playing Rockman 5. Let's count the inaccuracies I spotted:

1. Mega Man's health bar isn't visible.
2. The platforms at the end of Star Man's stage aren't moving up and down.
3. Star Man's stage theme continues to play into the boss fight.
4. "I can beat this guy." Sure you can. Star Man's the EASIEST boss in the game!! Also, you later mention that this was the last guy. Wouldn't you be better off killing him with Water Wave?
5. Star Man's health bar also isn't visible.
6. Star Man does not align his Star Crash into a line and fires. He throws the shield in the actual game.
7. Mega Man's charged shot is not supposed to knock Star Man back.
8. The game is not supposed to automatically pause when Yuuta's mother turns off the TV. When Yuuta eventually gets back to the game, he should have come back to Mega Man in the boss corridor beforehand because Star Man would have been able to kill him by then.
9. "Aw, mum, I'm almost there! After this, I can go to Dr. Wily's level!" Uh, excuse me, are we forgetting something, or somewhere? Are you forgetting that you have to go through Proto Man's Castle first?
10. Star Man's stage theme does not continue to play through the rest of the game.
11. Also, holy bouncing jelly cities on a trampoline how did you get to the end of Wily Stage 2 already?!
12. Pillars aren't supposed to be there in the background when fighting Dr. Wily. In fact there can't be any background at all because the background tiles would have been taken up by the Wily Machine and Wily Capsule since both are too big to be simple sprites.
13. The video game characters are not supposed to be self-aware. Therefore, Dr. Wily should not be able to escape the game world!!!!
14. Didn't Dr. Light get kidnapped in the game? I wonder how he's doing in that cage...
Title: Re: Ninja Wily
Post by: PressStart on August 16, 2013, 09:31:34 PM
The only things that really bugged me about the above scene was Star Man's weird attack and how the boss music didn't play. Having it play Star Man's music at all though was p rad.
Title: Re: Ninja Wily
Post by: Megaman94 on September 13, 2013, 05:42:23 AM
Quote from: "PressStart"
The only things that really bugged me about the above scene was Star Man's weird attack and how the boss music didn't play. Having it play Star Man's music at all though was p rad.

I noticed that too..
Title: Re: Ninja Wily
Post by: Alpha X on September 14, 2013, 08:38:32 AM
Quote from: "Megaman94"
There are 5 things wrong with this video.

1. Charge Kick sucks and can not even hurt a fly metool

I think that is a Mega Ball, not a charge kick
Title: Re: Ninja Wily
Post by: SmashTheEchidna on September 14, 2013, 03:41:05 PM
No, no it's not. Fairly certain this movie came out before Megaman 8, and they had just come out of the Megaman 5 video game. It's definitely charge kick.
Title: Re: Ninja Wily
Post by: Megaman94 on September 14, 2013, 03:57:20 PM
Quote from: "Alpha X"
I think that is a Mega Ball, not a charge kick
Quote from: "SmashTheEchidna"
No, no it's not. Fairly certain this movie came out before Megaman 8, and they had just come out of the Megaman 5 video game. It's definitely charge kick.


Not to mention the boy in the beginning of the movie was battling Star Man, thus he was playing Mega Man 5

EDIT: Also, look at Mega Man's color scheme when he uses the move. He is orange, not purple.
Title: Re: Ninja Wily
Post by: Shyster on September 14, 2013, 11:44:12 PM
Quote from: "Beed28"
So, this thread was originally nitpicking Ninja Wily. We have gone way offtopic, so I'll nitpick the beginning of the same episode, when Yuuta is playing Rockman 5. Let's count the inaccuracies I spotted:

1. Mega Man's health bar isn't visible.
2. The platforms at the end of Star Man's stage aren't moving up and down.
3. Star Man's stage theme continues to play into the boss fight.
4. "I can beat this guy." Sure you can. Star Man's the EASIEST boss in the game!! Also, you later mention that this was the last guy. Wouldn't you be better off killing him with Water Wave?
5. Star Man's health bar also isn't visible.
6. Star Man does not align his Star Crash into a line and fires. He throws the shield in the actual game.
7. Mega Man's charged shot is not supposed to knock Star Man back.
8. The game is not supposed to automatically pause when Yuuta's mother turns off the TV. When Yuuta eventually gets back to the game, he should have come back to Mega Man in the boss corridor beforehand because Star Man would have been able to kill him by then.
9. "Aw, mum, I'm almost there! After this, I can go to Dr. Wily's level!" Uh, excuse me, are we forgetting something, or somewhere? Are you forgetting that you have to go through Proto Man's Castle first?
10. Star Man's stage theme does not continue to play through the rest of the game.
11. Also, holy bouncing jelly cities on a trampoline how did you get to the end of Wily Stage 2 already?!
12. Pillars aren't supposed to be there in the background when fighting Dr. Wily. In fact there can't be any background at all because the background tiles would have been taken up by the Wily Machine and Wily Capsule since both are too big to be simple sprites.
13. The video game characters are not supposed to be self-aware. Therefore, Dr. Wily should not be able to escape the game world!!!!
14. Didn't Dr. Light get kidnapped in the game? I wonder how he's doing in that cage...

And yet, somehow this animation still manages to be more accurate to the games than any other. (Ruby-Spears, I'm looking at you)
Title: Re: Ninja Wily
Post by: OtakuAlex on September 15, 2013, 12:06:57 AM
Quote
EDIT: I also like Water balloon in megaman 8 and I don't understand why people hate it.
I think it's because the whole concept is stupid,I mean,you're using a water balloon as a weapon. It's still fun to use though.
Title: Re: Ninja Wily
Post by: Megaman94 on September 15, 2013, 03:36:53 PM
Quote from: "Shyster"
Quote from: "Beed28"
So, this thread was originally nitpicking Ninja Wily. We have gone way offtopic, so I'll nitpick the beginning of the same episode, when Yuuta is playing Rockman 5. Let's count the inaccuracies I spotted:

1. Mega Man's health bar isn't visible.
2. The platforms at the end of Star Man's stage aren't moving up and down.
3. Star Man's stage theme continues to play into the boss fight.
4. "I can beat this guy." Sure you can. Star Man's the EASIEST boss in the game!! Also, you later mention that this was the last guy. Wouldn't you be better off killing him with Water Wave?
5. Star Man's health bar also isn't visible.
6. Star Man does not align his Star Crash into a line and fires. He throws the shield in the actual game.
7. Mega Man's charged shot is not supposed to knock Star Man back.
8. The game is not supposed to automatically pause when Yuuta's mother turns off the TV. When Yuuta eventually gets back to the game, he should have come back to Mega Man in the boss corridor beforehand because Star Man would have been able to kill him by then.
9. "Aw, mum, I'm almost there! After this, I can go to Dr. Wily's level!" Uh, excuse me, are we forgetting something, or somewhere? Are you forgetting that you have to go through Proto Man's Castle first?
10. Star Man's stage theme does not continue to play through the rest of the game.
11. Also, holy bouncing jelly cities on a trampoline how did you get to the end of Wily Stage 2 already?!
12. Pillars aren't supposed to be there in the background when fighting Dr. Wily. In fact there can't be any background at all because the background tiles would have been taken up by the Wily Machine and Wily Capsule since both are too big to be simple sprites.
13. The video game characters are not supposed to be self-aware. Therefore, Dr. Wily should not be able to escape the game world!!!!
14. Didn't Dr. Light get kidnapped in the game? I wonder how he's doing in that cage...

And yet, somehow this animation still manages to be more accurate to the games than any other. (Ruby-Spears, I'm looking at you)

If you want inaccurate, you should watch Captain N. They call Cut Man, "Cutsman"
Title: Re: Ninja Wily
Post by: OtakuAlex on September 15, 2013, 03:58:42 PM
Quote
"Megaman94"]
Quote from: "Shyster"
Quote from: "Beed28"
So, this thread was originally nitpicking Ninja Wily. We have gone way offtopic, so I'll nitpick the beginning of the same episode, when Yuuta is playing Rockman 5. Let's count the inaccuracies I spotted:

1. Mega Man's health bar isn't visible.
2. The platforms at the end of Star Man's stage aren't moving up and down.
3. Star Man's stage theme continues to play into the boss fight.
4. "I can beat this guy." Sure you can. Star Man's the EASIEST boss in the game!! Also, you later mention that this was the last guy. Wouldn't you be better off killing him with Water Wave?
5. Star Man's health bar also isn't visible.
6. Star Man does not align his Star Crash into a line and fires. He throws the shield in the actual game.
7. Mega Man's charged shot is not supposed to knock Star Man back.
8. The game is not supposed to automatically pause when Yuuta's mother turns off the TV. When Yuuta eventually gets back to the game, he should have come back to Mega Man in the boss corridor beforehand because Star Man would have been able to kill him by then.
9. "Aw, mum, I'm almost there! After this, I can go to Dr. Wily's level!" Uh, excuse me, are we forgetting something, or somewhere? Are you forgetting that you have to go through Proto Man's Castle first?
10. Star Man's stage theme does not continue to play through the rest of the game.
11. Also, holy bouncing jelly cities on a trampoline how did you get to the end of Wily Stage 2 already?!
12. Pillars aren't supposed to be there in the background when fighting Dr. Wily. In fact there can't be any background at all because the background tiles would have been taken up by the Wily Machine and Wily Capsule since both are too big to be simple sprites.
13. The video game characters are not supposed to be self-aware. Therefore, Dr. Wily should not be able to escape the game world!!!!
14. Didn't Dr. Light get kidnapped in the game? I wonder how he's doing in that cage...

And yet, somehow this animation still manages to be more accurate to the games than any other. (Ruby-Spears, I'm looking at you)

Quote
If you want inaccurate, you should watch Captain N. They call Cut Man, "Cutsman"

I've heard of both Captain N and the by Ruby-Spears Mega Man show, I can't seem to recall any other shows that have Mega Man in them, so what show is the video from?
Title: Re: Ninja Wily
Post by: Kage on September 16, 2013, 09:51:19 PM
Quote from: "Beed28"
So, this thread was originally nitpicking Ninja Wily. We have gone way offtopic, so I'll nitpick the beginning of the same episode, when Yuuta is playing Rockman 5. Let's count the inaccuracies I spotted:

1. Mega Man's health bar isn't visible.
2. The platforms at the end of Star Man's stage aren't moving up and down.
3. Star Man's stage theme continues to play into the boss fight.
4. "I can beat this guy." Sure you can. Star Man's the EASIEST boss in the game!! Also, you later mention that this was the last guy. Wouldn't you be better off killing him with Water Wave?
5. Star Man's health bar also isn't visible.
6. Star Man does not align his Star Crash into a line and fires. He throws the shield in the actual game.
7. Mega Man's charged shot is not supposed to knock Star Man back.
8. The game is not supposed to automatically pause when Yuuta's mother turns off the TV. When Yuuta eventually gets back to the game, he should have come back to Mega Man in the boss corridor beforehand because Star Man would have been able to kill him by then.
9. "Aw, mum, I'm almost there! After this, I can go to Dr. Wily's level!" Uh, excuse me, are we forgetting something, or somewhere? Are you forgetting that you have to go through Proto Man's Castle first?
10. Star Man's stage theme does not continue to play through the rest of the game.
11. Also, holy bouncing jelly cities on a trampoline how did you get to the end of Wily Stage 2 already?!
12. Pillars aren't supposed to be there in the background when fighting Dr. Wily. In fact there can't be any background at all because the background tiles would have been taken up by the Wily Machine and Wily Capsule since both are too big to be simple sprites.
13. The video game characters are not supposed to be self-aware. Therefore, Dr. Wily should not be able to escape the game world!!!!
14. Didn't Dr. Light get kidnapped in the game? I wonder how he's doing in that cage...

I have an explanation for a few of these. For 4 and 9, maybe it was Yuuta's first time playing Mega Man 5 even though he could have played previous games in the series. So of course he wouldn't know that he had to go through Proto Man's castle first before the Wily stages, nor could he have figured out the weakness of Star Man for the same reasons.

For 8, maybe Yuuta paused the game as soon as his mom turned off the tv.

For 11, I guess the people who made this episode decided to let time go by offscreen even though it appears that he only started playing again from Star Man's stage all the way to the end of Wily's stage 2 within a few seconds. Then again...when comparing the two clocks in this episode from when Yuuta started playing again to when the father showed up I noticed a contradiction in the time. When Yuuta started playing again it looked like it was around 11:50 pm. However, the other clock with the father looked like it was around 11:04 pm, 46 minutes before Yuuta started playing again. I could be reading these clocks wrong somehow, but this show already has enough inconsistencies as it is. I suppose it could make sense if the scenes were purposely switched around I guess, but I don't know why they would do this though.

Other than those, I agree with the rest of them. Are these people just too lazy to put anything other than Star Man's stage theme in there? Also don't forget the part where Rush randomly showed up when Yuuta pressed the buttons with his foot while sleeping.
Title: Re: Ninja Wily
Post by: Megaman94 on September 19, 2013, 12:51:19 AM
Quote from: "OtakuAlex"
Quote from: "Megaman94"
If you want inaccurate, you should watch Captain N. They call Cut Man, "Cutsman"

I've heard of both Captain N and the by Ruby-Spears Mega Man show, I can't seem to recall any other shows that have Mega Man in them, so what show is the video from?

It is from a movie called Mega Man: Upon A Star
Title: Re: Ninja Wily
Post by: OtakuAlex on September 20, 2013, 10:17:15 PM
Quote from: "Megaman94"
Quote from: "OtakuAlex"
Quote from: "Megaman94"
If you want inaccurate, you should watch Captain N. They call Cut Man, "Cutsman"

I've heard of both Captain N and the by Ruby-Spears Mega Man show, I can't seem to recall any other shows that have Mega Man in them, so what show is the video from?

It is from a movie called Mega Man: Upon A Star

Thanks, I think I'll go check that out later
Title: Re: Ninja Wily
Post by: Megaman94 on September 21, 2013, 04:59:29 PM
Quote from: "OtakuAlex"
Quote from: "Megaman94"
Quote from: "OtakuAlex"

I've heard of both Captain N and the by Ruby-Spears Mega Man show, I can't seem to recall any other shows that have Mega Man in them, so what show is the video from?

It is from a movie called Mega Man: Upon A Star

Thanks, I think I'll go check that out later

It was originally in Japanese. The video is from an English dub.
Title: Re: Ninja Wily
Post by: OtakuAlex on September 22, 2013, 03:14:18 AM
Quote from: "Megaman94"
It was originally in Japanese. The video is from an English dub.

I better watch the subbed, it's a well known fact that dubs screw up the story, especially well known when it comes to Japanese movies/shows being translated to English
Title: Re: Ninja Wily
Post by: Ceridran on September 22, 2013, 03:18:31 AM
Are people really still on this subject
Title: Re: Ninja Wily
Post by: Megaman94 on September 22, 2013, 04:07:12 AM
Quote from: "OtakuAlex"
Quote from: "Megaman94"
It was originally in Japanese. The video is from an English dub.

I better watch the subbed, it's a well known fact that dubs screw up the story, especially well known when it comes to Japanese movies/shows being translated to English

hmm... never knew that...

Quote from: "Ceridran"
Are people really still on this subject

yeah...