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Gaming => Mega Man Discussion => Topic started by: -FiniteZero- on August 12, 2013, 11:12:22 PM

Title: Mega Man: The Night That Changed Everything (RP discussion)
Post by: -FiniteZero- on August 12, 2013, 11:12:22 PM
Story: It started off like a fun night. A group of Robot Masters got together to celebrate the New Years by hanging out, dancing, and watching fireworks. However, an event happened that none of them will ever forget...

Characters:
-Plant Man and Honey Woman(-FiniteZero-)
-Terra (ThePlayer)
-Tengu Man (Azure Sky)
-Flame Man (LlamaHombre)
-Napalm Man (TheDoc)
-Magnet Man (Tfp BreakDown)
-Star Man and Strike Man Beta(Magnet Dood)
-Enker (Gumballtoid)
-Snake Man and Heat Man (SmashBroPlusB)
-Galaxy Man (Rozark)
-Ballade (Hilman170499)
-Mercury (DarkAura)
-Fake Man (CHAOS_FANTAZY)
-Grenade Man (varogon)


So, it is probably best to stick to official Robot Masters for this. However, if you want to use a Robot Master from the PC games or a concept-designed one (like Honey Woman), that's cool too.

EDIT: We'll have the RP on this forum, yes.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 12, 2013, 11:27:52 PM
Can I be Ocean Guy? The pre-MM9 Splash Woman?
But we should have this here as it would require all of making accounts to use Mega Storm.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 12, 2013, 11:40:19 PM
Well, this sure sounds interesting. And I agree with ThePlayer, we should have it here. If I could be a Robot Master, I'd like to be either Tengu Man, Gyro Man or Flame Man (mostly Tengu) if thats ok.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Magnet Dood on August 12, 2013, 11:41:15 PM
Uh, shit, I'm not sure who I want to play as. One character limit?

(probably should be)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 12, 2013, 11:41:53 PM
Fair enough. It'll be here.

And you can be Gyro Man or Flame Man. But which one?

Also, yes, one character limit.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 12, 2013, 11:43:27 PM
Neither! Tengu for me XD
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Ceridran on August 12, 2013, 11:43:52 PM
I can't count on being active and original, so I'l probably pass, unless I feel that I can.

I doubt I can easily play a certain robot master, unless anybody knows which Robot Master I'd be best at playing.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 12, 2013, 11:44:42 PM
Quote from: "Azure Sky"
Neither! Tengu for me XD

Okay, Tengu for you.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: LlamaHombre on August 12, 2013, 11:46:42 PM
You know what, I'll bite. It's been a while.

Sign me up for Flame Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 12, 2013, 11:48:18 PM
Quote from: "LlamaHombre"
You know what, I'll bite. It's been a while.

Sign me up for Flame Man.

Yer in.

...Hopefully, this won't divulge into chaos like every other Mega Man RP.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 12, 2013, 11:49:00 PM
Hopefully not.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 12, 2013, 11:51:23 PM
Don't worry, Llama. Saved Flame just for you ;)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: TheDoc on August 13, 2013, 12:13:16 AM
Can we be two RMs? If so, I'd take Napalmman and Quickman. If not, just Napalm
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 12:14:08 AM
Just one. You're down as Napalm Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Tfp BreakDown on August 13, 2013, 12:35:23 AM
I don't have much else to do, so I'll sign up as Magnetman or maybe astro or bit/sonic if some else wants magnet.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 12:38:36 AM
You're down as Magnet Man. If anyone else wants Magnet, I'll switch ya to one of those three.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 13, 2013, 12:51:55 AM
What if we were grouped together in teams! I'd like to see how it would work.
Like this (http://megaman.wikia.com/wiki/Category:Robot_Master_types)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 12:52:59 AM
I'm not convinced it would really work for what I have in mind.

Besides, if there WERE groups, it would make sense to group them by maker.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 13, 2013, 12:53:34 AM
Okaydokey then, we'll play it like this.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 13, 2013, 01:03:24 AM
Lol, as for right now, we don't even have robot masters that could be grouped together anyways XD
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 13, 2013, 01:22:01 AM
Quote from: "SmashBroPlusB"
I'd fund it :ugeek:
well darn, looks like I'm here to ruin the fun


I have no idea what Robot Master to even pick though so hold on for a minute
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 01:25:54 AM
Take your time. I'm patient.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Magnet Dood on August 13, 2013, 02:44:17 AM
I would take Magnet but then I'd feel like a dick so I'll choose Star Man
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 02:45:43 AM
Okay then. I'll be starting the RP tomorrow.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Gumballtoid on August 13, 2013, 03:23:17 AM
Forum-based RP is something I'm relatively new to, so I may as well loosen up and give it a try.

Put me down as Enker, if that's acceptable.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 03:33:27 AM
Enker is acceptable.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 13, 2013, 04:10:01 AM
Question! Can I change to Terra?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 04:23:11 AM
Sorry, but I will be keeping Star Droids out of this.
Title: it was between Snake, Burst, and Heat
Post by: Hallan Parva on August 13, 2013, 06:46:51 AM
Quote from: "-FiniteZero-"
Take your time. I'm patient.
Quote from: "-FiniteZero-"
Okay then. I'll be starting the RP tomorrow.
liar :ugeek:


I guess I'll go with Snake Man
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Rozark on August 13, 2013, 06:52:26 AM
/totally not joining just because certain others joined and/or I have no idea how this will turn out but it looks interesting so lets give it a whirl.

I CHOOSE
(click to show/hide)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 06:52:56 AM
Well it's patient for my standards.

Oh hai Rozark.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hilman170499 on August 13, 2013, 01:25:54 PM
Uh, if sign-ups are still open, maybe I can apply as Ballade.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 01:26:58 PM
Signups will remain open even when the RP starts. And gotcha down.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: DarkAura on August 13, 2013, 02:56:39 PM
I'll sign up as Merc(ury).
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Magnet Dood on August 13, 2013, 03:06:54 PM
Quote from: "-FiniteZero-"
Sorry, but I will be keeping Star Droids out of this.

Hang on a sec. How the hell are the DOS ROBOTS and CONCEPT Robot Masters allowed, but the Stardroids AREN'T?

That doesn't really make too much sense.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 13, 2013, 04:26:04 PM
maybe it's because they're





from space
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 13, 2013, 04:28:17 PM
They techincally are RMs
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 04:51:57 PM
It's that they're from space.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 13, 2013, 04:57:33 PM
But what about Galaxy, Astro, and Star?
I guess we can do without Stardroids though.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 05:02:24 PM
Those guys aren't FROM space, they work IN space.

EDIT: Changed my mind. Stardroids are allowed.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: CHAOS_FANTAZY on August 13, 2013, 07:29:29 PM
Damn it it's not at Mega Storm that forum is totally going down

Might as well sign up to be Officer Fake-Man.  I'll try my best.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 07:31:37 PM
Erm... I wasn't expecting that, though I think I'll write around it.
Title: How To Be A Butt 101
Post by: Hallan Parva on August 13, 2013, 09:01:49 PM
I think you should change ThePlayer to Terra
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 09:08:09 PM
Okay then.

EDIT: Starting RP now, yes.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 13, 2013, 10:19:56 PM
> trying to have a lively RP
> posting order killed the last RP
> has a posting order

*maniacal laughter*
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 10:21:31 PM
Well, there's too many people to NOT have one.

How about limit to how much people can post?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 13, 2013, 10:23:19 PM
Will you be going in the order in which we signed up in?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 10:25:31 PM
Well yes.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 13, 2013, 10:26:29 PM
Alright, just making sure
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: CHAOS_FANTAZY on August 13, 2013, 10:34:24 PM
+1 for Obliterating Posting Order

I hate it when I have something to say, I'm ready to post, but I can't because I have to wait for all these other people.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 10:35:41 PM
Fair enough. Give me a bit to figure something out.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 13, 2013, 10:37:00 PM
Quote from: "CHAOS_FANTAZY"
+1 for Obliterating Posting Order

I hate it when I have something to say, I'm ready to post, but I can't because I have to wait for all these other people.
and then some asshole advances the plot and you have to do your post ALL OVER AGAIN which eats up MORE WAITING


I can understand taking turns and waiting in line but a predetermined line is pretty whynamic





EDIT: never mind, Finite decided to ninja me
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 10:41:31 PM
Okay, I'm losing the posting order. You guys can go ahead and post now.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: varogon on August 13, 2013, 11:05:25 PM
imma join as grenademan, i think this will be a fun thing so IM GRENADEMAN!
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 11:15:48 PM
Er, okay? Just be sure to use proper grammar and nice detailed posts.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: varogon on August 13, 2013, 11:21:46 PM
Quote from: "-FiniteZero-"
Er, okay? Just be sure to use proper grammar and nice detailed posts.
ok, i will be sure to use proper grammar.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 13, 2013, 11:26:19 PM
[7:03:08 PM] Capsule J: I can just imagine
[7:03:13 PM] Capsule J: Fake Man drinking like
[7:03:14 PM] Capsule J: 20 shots
[7:03:23 PM] Rock Strider: hahahaha
[7:03:45 PM] Capsule J: "I might help myself to like a few"
[7:03:50 PM] Capsule J: *chugs vodka bottle*


also can you make grammar a REQUIREMENT of joining
because it looks like he thinks capital letters are a myth
please and thank you
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 13, 2013, 11:27:46 PM
If he doesn't use proper grammar and punctuation, I will warn him via PM. If he persists after 3 such warnings, I'll kick him. And then I'll expel him from the RP.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:02:27 AM
(Teleportation yeah! double post.)

If you guys are wondering about multiple characters... Post here to request an additional character to control (you can only control a max of two at a time, anyway). However, I'm going to be a stickler about this, so you have to post a good reason to control that second character.

As for me, I do have reasons for bringing in Honey Woman. It's for a sort of character growth for Plant Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 14, 2013, 02:03:59 AM
Quote from: "-FiniteZero-"
Plant Man x Honey Woman
FINITEZERO IS A CHEATER
CHASECAM
FUCKING
ON


and then he decides to ninja me and change the rules
well darn
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: TheDoc on August 14, 2013, 02:06:34 AM
I'll take Quickman :D
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:07:34 AM
Why? Tell me specifically what Quick Man would add to the RP, and how he would interact with Napalm Man.
Title: and then it was denied, gg
Post by: Hallan Parva on August 14, 2013, 02:12:01 AM
Gheat Heat Man

He's a sexy bastard in Power Battles and he'd provide a rounded movelist next to Snake Man. :ugeek:

On a more serious note, I could imagine Heat and Snake doing a sort of "Batman and Robin" with their personalities.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Magnet Dood on August 14, 2013, 02:12:24 AM
If we're gonna be taking multiple characters, I want Beta Strike Man. He'll act as an offset to Star Man (since I plan on making Beta Strike more of a cool and level-headed character while Star is a snide and snarky one.)

Plus he looks like a freaking boss.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:13:48 AM
SmashBroPlusB... You make a good argument. Plus, I don't think there's a fire-based Robot Master here. Heat Man is accepted.

Magnet Dood... Beta Strike Man is also accepted.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Ceridran on August 14, 2013, 02:17:41 AM
Beta Strikeman? But what about Strikeman himself, doesn't that cause screwy name confiddlement?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:18:40 AM
I assume that it's basically Strike Man after going on a diet.
Title: I pick robots like I pick Pokemon, I'm so bad
Post by: Hallan Parva on August 14, 2013, 02:19:13 AM
just call him "Rebound Man" or "Sports Man" or something
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: TheDoc on August 14, 2013, 02:25:53 AM
I didn't know our players had to interact...hmmmm

He's not as much of a loner as Napalmman, but he's not pinging off the walls like Galaxyman. Throughout the story, Quickman wants to befriend Napalmman so he's not isolated from the rest of the world, but has to proceed cautiously because Napalmman's temper can be volatile.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Ceridran on August 14, 2013, 02:27:02 AM
Yeah, it'd be best to call Beta Strike "Sportsman" as that's basically what he was originally intended for, all sports.

ahaha Sportsman
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Magnet Dood on August 14, 2013, 02:30:15 AM
I'll probably be calling him Reliever Man because he always looks like a pitcher to me
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:32:51 AM
Fair enough. Call him whatever you want.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Tfp BreakDown on August 14, 2013, 02:41:57 AM
So we can have a second character? If so then I guess I'll take either burst or turbo. I don't really have any reasons right now to control either one so I'll get back to you on that.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:43:49 AM
Fair enough. Let me know when you got something.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: TheDoc on August 14, 2013, 02:44:17 AM
Quote from: "TheDoc"
I didn't know our players had to interact...hmmmm

He's not as much of a loner as Napalmman, but he's not pinging off the walls like Galaxyman. Throughout the story, Quickman wants to befriend Napalmman so he's not isolated from the rest of the world, but has to proceed cautiously because Napalmman's temper can be volatile.

Finite?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 14, 2013, 02:45:15 AM
I'd just like to say that this is off to a fantastic start


[10:26:44 PM] Capsule J: >I pick robots like I pick pokemon
[10:26:50 PM] Capsule J: best quote 2013
[10:29:53 PM] Rock Strider: "On second thought, it would be a pretty dick move to cockblock Plant's fun with his lady... but I'm all about dick moves, so it doesn't really crush against my morals too much. Heh."
[10:29:53 PM] Rock Strider: why is this the best
[10:30:20 PM] Capsule J: Star Man confirmed for Gary Oak
[10:30:33 PM] Rock Strider: and then he sends out Heat Man
[10:30:40 PM] Rock Strider: like a Pokemon
[10:30:51 PM] Capsule J: hue
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:45:58 AM
Quote from: "TheDoc"
Quote from: "TheDoc"
I didn't know our players had to interact...hmmmm

He's not as much of a loner as Napalmman, but he's not pinging off the walls like Galaxyman. Throughout the story, Quickman wants to befriend Napalmman so he's not isolated from the rest of the world, but has to proceed cautiously because Napalmman's temper can be volatile.

Finite?

Oh, sorry. Didn't see the post.

That seems like good reasoning. You can have Quick Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Gumballtoid on August 14, 2013, 02:55:23 AM
I shall lay claim on Bubble Man as a second character. He and Enker having both served in Wily's fortress in RW1, I can see them being all familiar buddies.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 02:59:30 AM
Fair enough. You get claim to Bubble Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: varogon on August 14, 2013, 03:01:07 AM
Requesting use of Sword Man as my second character. Please
He is from the same group and I think I can make him work with Grenade Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 14, 2013, 03:02:06 AM
I think another heavy-offense Robot Master is the LAST thing you need


but I'm not Finite so
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:02:54 AM
...Actually, Sword Man is a calm and very honorable guy. Is that the personality you were going for?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: varogon on August 14, 2013, 03:03:39 AM
Quote from: "-FiniteZero-"
...Actually, Sword Man is a calm and very honorable guy. Is that the personality you were going for?
It is, to balance out the loose cannon that is Grenade.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:04:12 AM
Okay, fair enough.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: varogon on August 14, 2013, 03:04:45 AM
thank you.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:05:23 AM
Sure.

I'm getting a little nervous, though. This is a very large amount of Robot Masters.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Tfp BreakDown on August 14, 2013, 03:06:15 AM
You know what I guess I'll go with Turbo. Why? The way I see it (or rather wrote/think of it) magnet is going the quiet and non-talkative robot, while Turbo is going to be a complete opposite being rather chatty and loud/obnoxious (with things like revving his engine real loud or blaring out music out of his speaker system) So that is my reason for turbo. Any thought?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:07:31 AM
Sure, I suppose.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Tfp BreakDown on August 14, 2013, 03:08:04 AM
Thanks finite
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: CHAOS_FANTAZY on August 14, 2013, 03:09:36 AM
Well, just to put your mind at ease, I think I'll be sticking with Solo Fake.  There's not really a character I can think of who meshes well with him, and I did choose him with the "one-person limit" in mind.

Just for the record, two quick questions, though:
1. I've only got my Fake Revolver, right?  No copyweps like MMSPSiN depicts him having?  I expect to only have what's canon but I figured I should ask.
2. A technically non-RM character such as, say, Roll, would be off-limits, right?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 14, 2013, 03:10:04 AM
Quote from: "-FiniteZero-"

I'm getting a little nervous, though. This is a very large amount of Robot Masters.

In that case, I'll keep to just Tengu Man for ya
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:11:02 AM
Quote from: "CHAOS_FANTAZY"
Well, just to put your mind at ease, I think I'll be sticking with Solo Fake.  There's not really a character I can think of who meshes well with him, and I did choose him with the "one-person limit" in mind.

Just for the record, two quick questions, though:
1. I've only got my Fake Revolver, right?  No copyweps like MMSPSiN depicts him having?  I expect to only have what's canon but I figured I should ask.
2. A technically non-RM character such as, say, Roll, would be off-limits, right?

1) Correct. Only the revolver.
2) Also correct. It was why I was hesitant about the Stardroids.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 14, 2013, 03:11:22 AM
I just realized

Search Snake follows the ground
Power Battle's Atomic Flare follows the ground
Snakelets can take hits for Snake Man
Heat Man can guard and counter with Atomic Dash
Snake Man is level-headed
Heat Man is sort of reserved

am I the only one who didn't use the whole "opposites" thing
and just wanted my guys to be good at blowing things up



EDIT BECAUSE PEOPLE SHOWED UP
Fake Man probably wouldn't have "copy weapons" per se
but multiple cartridge types like SiN played around with, that would be neat

I'm already cheating with Snakelets so
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:16:21 AM
By the by, ThePlayer mentioned that he wanted me to take control of his character Terra during the weekdays when he couldn't post. However, I don't know the character Terra that well, so...
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Azure Sky on August 14, 2013, 03:20:24 AM
Quote from: "-FiniteZero-"
By the by, ThePlayer mentioned that he wanted me to take control of his character Terra during the weekdays when he couldn't post. However, I don't know the character Terra that well, so...
All you have to know is that he loves his long hair and he's very prideful however a little agressive
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: LlamaHombre on August 14, 2013, 03:20:48 AM
If nobody minds I think I'd like to give Guts Man a try.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 14, 2013, 03:21:36 AM
Hm... I'll get back to you on that.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 14, 2013, 05:06:20 AM
[1:03:13 AM] Rock Strider: oh whoa whoa whoa
[1:03:13 AM] Rock Strider: you can't just hijack the character-introducing plot device
[1:03:28 AM] Rozark  Kyouko: what
[1:03:35 AM] Rock Strider: Auto's truck
[1:03:38 AM] Rock Strider: was brought there
[1:03:41 AM] Rock Strider: with non-specific RMs
[1:03:47 AM] Rock Strider: so they could be written in
[1:03:49 AM] Rock Strider: with no problems
[1:03:58 AM] Rozark  Kyouko: So they're irrelevant and brought in.
[1:04:02 AM] Rozark  Kyouko: And now they'll come back
[1:04:04 AM] Rozark  Kyouko: with party stuff
[1:04:13 AM] Rozark  Kyouko: and disco balls
[1:04:20 AM] Rozark  Kyouko: You realize I ALSO am doing a thing
[1:04:26 AM] Rock Strider: whatever


so if anyone wants to dual wield robots, here's a nice opening for you
just be ready when Rozark comes back from the store
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 16, 2013, 08:45:40 PM
EXPLANATION TIME WITH FINN AND JAKE


I interpreted Snake Man's Search Snakes as the ability to command an army of miniature snake drones; the "Snakelets", as I've been calling them. Most of the time, Snakelets can only accept simple commands, like moving to a certain spot, attacking a specific enemy, or following a particular person around. Equate this to a pet and your typical "Sit! Stay! Roll over!" commands you might give them. Snake Man's critical attack is called Snake Eyes, and has the sole purpose of eliminating this restriction. With Snake Eyes, Snake Man can link directly with one of his Snakelets (or a group of Snakelets acting as one unit) to accurately command their every move.

Snake Man stores his Snakelets inside of his body, making the number of Snakelets he has the makeshift "ammo" count. He can shoot them from his buster, or have them crawl into his palms like they slipped out of his "sleeves". He can also open a compartment in his chest and have many Snakelets swarm out at once. Snake Man can even break down a Snakelet into tinier parts and "spit" it like a glob of saliva, where it will re-form into a Snakelet once it lands on the ground. Unless Snake Man is knocked out cold, he can access his minions at nearly every opportunity.

Snake Man also has a couple other abilities, including increased jump height and a shoulder bash style of dashing technique. He can also claw at opponents with his hands for minimal damage, though his swipes can become lethal if a Snakelet rides on the back of his hands, then decides to catch a ride with whoever Snake Man just gave a good clawing to. Ignoring the Snakelets and basic close-quarters combat, Snake Man really only has one attack to himself, Snake Venom. Snake Man spits out a glob of energy that can ignore enemy armor properties, dealing as much damage percentage-wise to Quick Man as it would to Hard Man. He can also shoot this glob from his buster. However, Snake Venom takes a little while to charge up before it can be fired, so most of the time this move will remain unused.


If you were even moderately interested in this post, I wouldn't mind doing a total breakdown of Heat Man as well.






also when is Guts Man going to show up
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 16, 2013, 11:13:52 PM
I'm back from school.  What did I miss?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 16, 2013, 11:16:08 PM
Well, a bunch of Police Joes shot up but were taken out, another Fake Man shot Plant Man but was destroyed, and it's passed midnight.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 16, 2013, 11:17:43 PM
Oh, that's nice I guess.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: DarkAura on August 17, 2013, 12:23:42 AM
If you want, since I practically gave up on this RP about an hour after it started, you can take control of Mercury for me.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 17, 2013, 12:25:41 AM
Well I control 3 already. Anyone else want 'im?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: ZeStopper on August 17, 2013, 12:42:16 AM
Sure, I guess.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 17, 2013, 08:32:52 AM
I think that Finite fella should go advance the plot again
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Rozark on August 17, 2013, 10:59:27 AM
I'll go post a thing when I wake up again.
I mean, we all are just dying to know how Galaxyman's trip to MEGAMART went.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hilman170499 on August 17, 2013, 01:24:33 PM
So the next part of Ballade's plot... (spoiler alert)
(click to show/hide)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: <geminibro> on August 18, 2013, 06:54:49 PM
I know that i'm late but; can i join in as Gemini Man?
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: CHAOS_FANTAZY on August 18, 2013, 07:04:11 PM
...Everyone abandoned Fake-Man.
I'm not really positive what to do now.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 18, 2013, 07:12:00 PM
the truck (read: Heat Man, Guts Man whenever he's relevant) and the Super Plant Brothers Super Show (Snake/Honey/Star) haven't left yet
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 18, 2013, 07:12:30 PM
Gemini Bro, sure. You can be Gemini Man.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: <geminibro> on August 18, 2013, 08:16:55 PM
OK.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 19, 2013, 01:30:10 AM
By the by, don't pull the Copy-Bubbleman type thing again, guys. For one, I'm the one controlling them all, not you guys. Second, for reasons that will become clear later, they do not remember wrecking havoc and they believe that they are the real ones and your guys are the copies.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hallan Parva on August 19, 2013, 01:43:53 AM
Hilman and TheDoc decided to just advance the plot on their own without asking anyone else


so now I'm sort of awkwardly standing around wondering what the fof we're even doing anymore
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hilman170499 on August 19, 2013, 01:47:11 AM
Oops. I was busy writing to see that. What does the Fake-Bubble thing mean? So, how will Ballade's side of the story go on if I presumably can't control...
(click to show/hide)
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on August 19, 2013, 01:48:09 AM
You'll see. I'm waiting for the people at Auto's truck to do something.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: TheDoc on August 19, 2013, 01:53:00 AM
Quote from: "-FiniteZero-"
By the by, don't pull the Copy-Bubbleman type thing again, guys. For one, I'm the one controlling them all, not you guys. Second, for reasons that will become clear later, they do not remember wrecking havoc and they believe that they are the real ones and your guys are the copies.
Sorry. Won't do it again.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Rozark on August 19, 2013, 07:51:36 AM
Oh right.
Gimme a few hours or days to remember what I was going to do and then I'll go write it.
yes i'm aware its been like 2 days and i've done nothing I blame hardcore mapping

EDIT: With great patience comes great.. innovation. I'm getting to it.. I'm getting to it.. IM GETTING TO IT
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: Hilman170499 on September 01, 2013, 05:05:13 PM
Um, what will happen to the RP when there is no story for ? Just asking.
Title: Re: Mega Man: The Night That Changed Everything (RP discussi
Post by: -FiniteZero- on September 01, 2013, 05:16:04 PM
There IS a story going on, I just need people to post in order for development.