Screenshots or GTFO.Pics
How did you get the skybox?it's in the .pk3
One more question: How did you make the bottomless pits? I assume you just use a black floor and then some sort of action, but I don't know which.I actually changed that,Right now Beta 4 is out,the only pit is the MM2 Intro building
neeeed....to learn...how to create....stages.....ugh all this stage createment makes me want to create one.
Garrrr so much green! You see why I made Cutman's level so small? There's barely any textures to work with ;)Yeah,i was originally just gonna Remake the Alpha Map & Remake the newer one to where it becomes a big stage & i was gonna call it Cutman Fortress
I think you've got the same problem here as in Righat City. Bigger does not always equal better. When I was playing Righat, I got so completely and utterly lost that I became frustrated. If you're going to make a massive level, there has to be something significant in each room that acts as a landmark so you have a general idea of where you are at all times.Well i'm gonna say,i'm gonna Redesign Righat City...Re-Do Every thing,i wasn't happy with the Design now...
Bigger is the absolute last thing this stage needs. It's so large already it's frustrating. Also, how are you going to do these enemies? Did you even plan this out?Well i took your advice,i'm gonna add some key things to know where you are,i did plan out enemies,however i don't immediatly intend to put them in on the first release.
Oh god.Well,if it's for the good,then do you have a suggestion for what i should do?
Please, make this stage normal sized. Every stage in MM8BDM has it's own unique size, and they're never this big. For good reason.
Yeah, as long as it's close to the size of the stages in the actual game, that's fine. Going way larger than that is over the top.Yeah,but i still want to keep a city aspect for it
You can. If you limit it to, let's say, 9 city blocks or a bit less, you should be able to keep it reasonably sized.Hmm...i'm stumped by what the size of a city block is @_@
Eh, just go with a maximum size of 8000 by 8000 in Doom Builder, maybe less. That's about 4 times the size of my entire Blade Man stage (4000 by 4000).Will do,so i guess i'll need to down size it
That sounds okay, the size of Darkman castle.You didn't miss this, did you?
Are you planning to use a city tileset? Like, you know, the city at the beginning of MM2? I'd really love to see a bunch of buildings and stuff, and your characters wandering around the city streets. I'd get that for sure.
Yeah i have both Nitro & Fake man's TilesetsQuote from: "squidgy617"That sounds okay, the size of Darkman castle.You didn't miss this, did you?
Are you planning to use a city tileset? Like, you know, the city at the beginning of MM2? I'd really love to see a bunch of buildings and stuff, and your characters wandering around the city streets. I'd get that for sure.
"Something Familiar and New but placed in a Remix of 2"
"Something Familiar and New but placed in a Remix of 2"
Still doesnt ring a bell...I'll Reveal the Map on The Stream...You'll Love What i did
Its a Cutstuff map.NOPE
The tiles are obviously the forum background and posts, and all of our refs will be in it.
This is obvious.
WUT :| You say I'm wrong?
I already know what it is, but I'm guessing you don't want me to spoil it ;D Also, I honestly didn't like all of the additions you and Dogo(I think...) made to it. Its a bit toooo big, in my mind....I Decided not to use that Version (In Fact i went with a Early Build of it and i'm gonna finish it tomorrow as soon as i get home)
I liked it better when it was just [blank] and [blank] combined, not when you added that addition to it.
So basically, it'll be the one I played but with the bugs fixed? YEEEEAAAHHH.Quote from: "squidgy617"I already know what it is, but I'm guessing you don't want me to spoil it ;D Also, I honestly didn't like all of the additions you and Dogo(I think...) made to it. Its a bit toooo big, in my mind....I Decided not to use that Version (In Fact i went with a Early Build of it and i'm gonna finish it tomorrow as soon as i get home)
I liked it better when it was just [blank] and [blank] combined, not when you added that addition to it.
Yeah But we Still need to figure out how to make the Bots Smarter...Besides all i have to do is to add Items & Weapons and that'll be itQuote from: "Blaze"So basically, it'll be the one I played but with the bugs fixed? YEEEEAAAHHH.Quote from: "squidgy617"I already know what it is, but I'm guessing you don't want me to spoil it ;D Also, I honestly didn't like all of the additions you and Dogo(I think...) made to it. Its a bit toooo big, in my mind....I Decided not to use that Version (In Fact i went with a Early Build of it and i'm gonna finish it tomorrow as soon as i get home)
I liked it better when it was just [blank] and [blank] combined, not when you added that addition to it.
Is it that same map you've been updating every two seconds on your website?Yep...But Don't Spoil It :|
I won't because I never downloaded it. You just kept making it bigger and it was way too big to begin with.I Went with a Previous Version (That Version is bnow our IRWC Base)
Oh, one more thing about this announcement. Why on Earth do you have a big build up to announce a "new stage" that you've already shown off in a previous version? Regardless of how many changes there have been, it's still the same stage name.It's Differrent because i Didn't like what i added in the Versions after it....i'm in favor of this one more than the other because there is less area to traverse and it's not huge like the last one...
(http://z7.invisionfree.com/Mega_Man_Fan_House/index.php?act=Attach&type=post&id=942173)
(http://z7.invisionfree.com/Mega_Man_Fan_House/index.php?act=Attach&type=post&id=942178)
That's not the map...The Map is a HELL of a lot differentQuote from: "Blaze"(http://z7.invisionfree.com/Mega_Man_Fan_House/index.php?act=Attach&type=post&id=942173)
(http://z7.invisionfree.com/Mega_Man_Fan_House/index.php?act=Attach&type=post&id=942178)
It don't look too good
It's still the same tileset! That's what I'm trying to say! Too much green is terrible and that's why the final version is the way it is!...if i do a V2 then i might Change up the Tile Set...
not gonna post any screenshots? i like to know what i'm downloading!Whoops i'd better do so