Note: Due to the amount of embarrassment currently in this mod, I wanna kindly ask to wait next version to download this. I am currently updating this with new stuff as well as a LOT of changes.
Saxton Hale Classes (originally by Otaku Alex)
As already explained in Otaku's previous thread, Hale Classes basically makes the hales into playable classes. After he quit working on this, I decided to take over and see what I could do to make it better.
Otaku's last version (reuploaded just because) : http://static.best-ever.org/wads/saxtonhaleclassesv4c.pk3
My latest version: http://static.best-ever.org/wads/saxtonhaleclasses-v7b.pk3
File with music and stuff. (put this before the main file): http://static.best-ever.org/wads/shclassstuff-v3d.pk3
All changes from since v4c to current version:
- All hales fixed (updated to ++ changes).
- Added Pissed-Off Roll (updated to ++ changes).
- Added Otaku's hales (gave Sonic's Dash an after-effect, Omega Zero has a sorta better moveset, a sorta better placeholder HUD and colored sprites, Mecha Hitler has colored sprites).
- Removed the RM classes (vanilla Megaman is usable).
- Added R3 versions of Cpt. Falcon and Gilgamesh.
- Added Rebirth versions of Falcon, Morshu, Gilgamesh, GOSM and Brutal Sniper.
- Gave Slenderman his scare item from Silversin's version, obits and new HUD (currently not playable in latest version).
- Gave Morshu-Rebirth a buster HUD, colored grapple and colored lamp oil.
- Captain Falcon randomizes between kick and regular punch.
- Added Neo DS.
- Saxton has a custom skin and HUD (credit to DiegoGamer and his brother for making the skin).
Extra Music credits:
OFLASH1-2 - Omega Flash Phase 1 and 2 (Omega Zero and Flash Man) by DJtheS
Also credit to StarDust for the updated hales and TailsMK4 and Jolteon for their versions.
Just because, a link to my music pack thread. - viewtopic.php?f=30&t=6334 (http://www.cutstuff.net/forum/viewtopic.php?f=30&t=6334)
Hale Classes now updated to V6. Also tidied up the changelog so it would be easier to read.
So here's what I've been up to this time:
- Added the Rebirth versions of Falcon, Morshu, Gilgamesh, GOSM and Brutal Sniper.
- Updated the hales to their ++ versions (with permission from StarDust).
- Disabled Slenderman's rage, gave him his scare item from SilverSin's version, and gave him an obituary (the ones he already had were removed in ++).
Edit: Also forgot to mention I didn't readd Sonic in this version. I plan to whenever Otaku is able to fix his updated version of him.
Welp... I present another Hale Classes update.
- Fixed E, W, and M-tanks.
- Gave Morshu-Rebirth a buster HUD since it's less ridiculous than throwing oil. Also recolored the oil to look more like, well, lamp oil.
- Captain Falcon's attacking now randomizes between kick and punch (not Falcon Punch. Either way this might not have been my brightest idea).
- Gave Slenderman a hand HUD to replace his usual tentacles one (still uses them for rage), buffed his scare item, and a couple other little things (also, rage is reenabled, but be aware that normal darkness stays when it wears off).
- Hales are now unable to pick up weapons.
- Readded Sonic in his latest version and made a little change to his dash.
- Gave Omega Zero... a new hand. ._. Gonna make sure someone else isn't already planning on making an HUD for him before I do anything to the saber part.
Comments on my personal touches and/or suggestions on what to change or improve would be appreciated.
Edit/Double edit: Realizing I made a few slight mistakes, updated the file again (and again :I). Current version now is V6f.
Now for a new, not-as-broken update.
- Added Neo DS
- Nerfed hale health and some attacks.
- Enabled the Megaman class and readded the Blues and Forte classes (might remove them again next version and just keep the megaman).
- Changed some stuff for Omega Zero:
*More decent placeholder sprites.
*New attacks (Alt with a semi-full jumpmeter for 3-shot attack and rage changed to my attempt at his 7-slash move)
I'll be working on the hale copyweps for next version.
Time for another bump to my ridiculous thread.
Hales with copyweps so far and the copyweps in general:
Christian Brutal Sniper/Brutal Sniper-Rebirth - Sniper Shot
Uses the version and sprites from Silversin's version of (Robo-)Christian Brutal Sniper.
Ghost of Starman V2/Ghost of Starman-Rebirth - PSI Starstorm Alpha
Nerfed PSI Starstorm Alpha.
Cave Johnson - Lemon Launcher/Lemon Buster
Nerfed Combustable lemon launcher.
Note: Rebirth/Regulars only drop the same weapon because they don't have any other unique(-ish) weapons (this is obvious anyway -_-).
Some weapons, I've yet to figure out, but I'll try to add on as I do so.
As for other changes:
- Gave Saxton Hale his custom skin (credit to DiegoGamer and his brother for making it).
- Also gave Saxton a custom HUD.
- COLORED BARS!!! (... Yeah, nothing special with that, but they're there).
Edit: Music packs have been moved to a separate thread.