Cutstuff Forum
Cutstuff => Cutstuff Discussion and Feedback => Topic started by: CutmanMike on June 16, 2014, 06:50:28 PM
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Back to a spot of ZDoom modding again. Inspired by Cloudbuilt (a flawed game) I decided to try and make a simple parkour system in ZDoom. Needs a bit of touching up before I surrender it to the archives OR actually do something with it??
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Well that looks fun. I've always loved wall-jumping.
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PARKOUR
It looks really fun, yeah. Good job on it!
I personally think it would be really handy to have, and shooting enemies while wall-running sounds pretty cool.
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> wall running
> wall jumping
> everything
> parkour
don't give up now CMM
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Now this is wall-jumping.
Parkour Possesion, anyone?
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Wall Jumps Will Work.
This would be a fun thing to do in MM8BDM.
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Yes! Yes! keep up the awesome work CutmanMike!
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Might wanna keep it around as a learning example, but you should ask yourself what this offers over Parkmore or Cyberrunner.
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Those parkour mechanics, from what I've seen, offer too much flexibility in movement IMO. You can pretty much scale anything easily. Unless the maps are crazy large you may as well just be flying. I want mine to be restrictive enough so make puzzle platforming challenging and interesting.
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I could see this having potential. Maybe you (and the rest of the Cutstuff staff) could even release its own original game with this, maybe?
What I mean is with original characters, music, graphics, etc.
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Aw yeah, don't forget Cyberrunner.
You definitely want to make it different from Cyberrunner.
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Megaman 8 Bit parkour!
Also, could you release a beta?
would be fun to see mm8bdm maps with this.
So, just saw cloudbuilt.
you need to have fighting on walls.
lots of it.