Cutstuff Forum

Cutstuff => Cutstuff Discussion and Feedback => Topic started by: CutmanMike on June 16, 2014, 06:50:28 PM

Title: Parkour experiment
Post by: CutmanMike on June 16, 2014, 06:50:28 PM


Back to a spot of ZDoom modding again. Inspired by Cloudbuilt (a flawed game) I decided to try and make a simple parkour system in ZDoom. Needs a bit of touching up before I surrender it to the archives OR actually do something with it??
Title: Re: Parkour experiment
Post by: SmashTheEchidna on June 16, 2014, 06:54:59 PM
Well that looks fun. I've always loved wall-jumping.
Title: Re: Parkour experiment
Post by: Rui on June 16, 2014, 07:05:09 PM
PARKOUR


It looks really fun, yeah. Good job on it!

I personally think it would be really handy to have, and shooting enemies while wall-running sounds pretty cool.
Title: Re: Parkour experiment
Post by: Ceridran on June 16, 2014, 07:08:36 PM
> wall running
> wall jumping
> everything
> parkour

don't give up now CMM
Title: Re: Parkour experiment
Post by: MusashiAA on June 16, 2014, 10:28:07 PM
Now this is wall-jumping.

Parkour Possesion, anyone?
Title: Re: Parkour experiment
Post by: Kapus on June 16, 2014, 11:29:17 PM
Wall Jumps Will Work.

This would be a fun thing to do in MM8BDM.
Title: Re: Parkour experiment
Post by: Zard1084 on June 16, 2014, 11:37:59 PM
Yes! Yes! keep up the awesome work CutmanMike!
Title: Re: Parkour experiment
Post by: Balrog on June 16, 2014, 11:45:43 PM
Might wanna keep it around as a learning example, but you should ask yourself what this offers over Parkmore or Cyberrunner.
Title: Re: Parkour experiment
Post by: CutmanMike on June 17, 2014, 01:50:24 PM
Those parkour mechanics, from what I've seen, offer too much flexibility in movement IMO. You can pretty much scale anything easily. Unless the maps are crazy large you may as well just be flying. I want mine to be restrictive enough so make puzzle platforming challenging and interesting.
Title: Re: Parkour experiment
Post by: Blutorus on June 18, 2014, 12:37:45 AM
I could see this having potential. Maybe you (and the rest of the Cutstuff staff) could even release its own original game with this, maybe?
What I mean is with original characters, music, graphics, etc.
Title: Re: Parkour experiment
Post by: Ceridran on June 18, 2014, 01:32:05 AM
Aw yeah, don't forget Cyberrunner.
You definitely want to make it different from Cyberrunner.
Title: Re: Parkour experiment
Post by: Jdude330 on June 22, 2014, 02:37:38 PM
Megaman 8 Bit parkour!
Also, could you release a beta?
would be fun to see mm8bdm maps with this.

So, just saw cloudbuilt.
you need to have fighting on walls.
lots of it.