Cutstuff Forum

Mega Man 8-bit Deathmatch => Bugs/Suggestions => MM8BDM Discussion => Rejected => Topic started by: andreasaspenberg on June 23, 2014, 09:50:36 PM

Title: Suggestion: 3d elevators and blocks
Post by: andreasaspenberg on June 23, 2014, 09:50:36 PM
with elevator i am referring to the ones in gutsman`s level and with blocks i am referring to the ones popping up in heatman`levels and stuff like that. the fact that they are 2d makes them very difficult to use so i suggest making them 3d. the game would still be 8 bit but would be easier to navigate.
Title: Re: Suggestion: 3d elevators and blocks
Post by: -FiniteZero- on June 23, 2014, 10:00:03 PM
Limits of the engine.

While voxels could be used to make 3D objects (I think), it won't look very good at all for an object that small.
Title: Re: Suggestion: 3d elevators and blocks
Post by: andreasaspenberg on June 23, 2014, 10:04:45 PM
it is at least worth looking into to see if there is a way to do it.
Title: Re: Suggestion: 3d elevators and blocks
Post by: Ivory on June 23, 2014, 10:05:37 PM
We're already well aware of what is possible and what is not. If voxels was a possibility, then MM8TEN would actually have the tengu front end of the ship. But as of now, voxel support isn't there yet.
Title: Re: Suggestion: 3d elevators and blocks
Post by: tsukiyomaru0 on June 23, 2014, 10:16:48 PM
But isn't it possible to do with 3D Floors? I know someone made a SMB3 Falling Block in ZDoom...