Cutstuff Forum

Mega Man 8-bit Deathmatch => MM8BDM Discussion => Topic started by: Shyster on June 26, 2014, 01:03:23 AM

Title: Stupid Idea Time: Dual Wielding
Post by: Shyster on June 26, 2014, 01:03:23 AM
One day, I was thinking about how all weapons in mega man 8-bit deathmatch have no alt-fires. Even in the case of polyvalent weapons like tengu blade, every single weapon was made to be controlled with one click. This leaves the alt-fire button conspicuously vacant, which led me to this dumb idea:

What if you could use two weapons at once!?

Main fire button would control one weapon and the alt-fire button would control the other. Since every vanilla weapon only uses one hand in the hud, this could easily be depicted as one hand with the main weapon and the other with the alt. This would make weapon combos like wind storm + gravity hold, oil slider + fire, and time slow or spark shock + anything easier. Imagine having access to a short-range melee attack like slash claw and a long-ranged one like metal blade at the same time too!

Sounds exciting, huh? So, bring on the details on how this could never work and/or is pointless.
Title: Re: Stupid Idea Time: Dual Wielding
Post by: Ivory on June 26, 2014, 01:04:42 AM
It's an okay idea for a fan mod, but the MM8BDM Discussion is more so about the core game. Dual wielding will certainly as heck never be a core feature.
Title: Re: Stupid Idea Time: Dual Wielding
Post by: Hallan Parva on June 26, 2014, 01:31:52 AM
I could see dual-wielding with a basic buster working fairly well though. After all, it was a feature in Mega Man 8.
The player would be able to shoot buster shots at a lower rate of fire than actual Mega Buster.
They would shoot a buster flurry at slower speed with Bass Buster held, or continuously punch with Duo Fist held.
Title: Re: Stupid Idea Time: Dual Wielding
Post by: Dr. Crasger on June 26, 2014, 12:13:56 PM
Sounds like a swell idea, but it might estrange new players.

Or be difficult and tedious to code and sprite for.