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Gaming => Mega Man Discussion => Topic started by: Emmanuelf06 on July 02, 2014, 10:29:57 PM

Title: Zero of MMX or Zero of MMZ ? What was the point of ICreates?
Post by: Emmanuelf06 on July 02, 2014, 10:29:57 PM
I think, when i have seen the design of Zero of MMZ, he will die certainly and no return, it was so weird to play MMX with a charismatic and robotic zero, and then, a Zero (mmz) with a weird emo jacket and short body.... :/
I dont understand why so much people see the MMZ or ZX like the new and last megaman games, for me, the fake is not omega but the mmz and zx itself'
Inti Creates killed MMX and Zero because they wanted maybe their own heroes (they are always like that), and so, they kill first MMX, and after, Zero (their "Zero", not so liked by themselves LOL)

When you play MMX games and then MMZ, it's like a NO-evolution, pretty like EXE and then, Star Force.
Star Force design were ok but pretty lame for the gameplay compared to EXE serie who had a unique and SKILLED gameplay =)

Well, so much neogamers want keep dead Zero of MMX or MMX because they want a ZX3.....
I think the problem, MMZ or ZX use a children emo style design where young people can think They are like the heroes', short design, short robotic parts, a jacket, a show off design.

Waaaa so cool:  http://www.creativeuncut.com/gallery-06 ... -zero1.jpg (http://www.creativeuncut.com/gallery-06/art/mmz-zero1.jpg)

For me the true Zero is there: http://wiki.themmnetwork.com/images/a/a ... e_zero.jpg (http://wiki.themmnetwork.com/images/a/a4/Charimage_zero.jpg)
Seriously, why did they make a zero so "short"........ok, it was for GBA, but there is really a problem.

I have seen a lot of neogamers who think they know more the megaman series than everybody', just because they played only MMZ and ZX and played one mm classic or X (max) lol.
"Omg, i finished MMZX, im so pro, im pretty sure I dont need to finish MM classic and X!"

Its always like that. Zero of MMZ is dead once, he wasnt able to come back, not like Zero of MMX ;)
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Threxx on July 02, 2014, 10:53:22 PM
Let's see here...

Zero of MMX died twice, and was brought back twice, both times to serve Inafune and the fans who were in love with him. It's not because he's stronger, it's because he's weaker and constantly needs X or some random dude we don't know to put him back together again.

Zero of MMZ survived the explosion of Neo Arcadia, wandering the desert, and the explosion of Omega. The only reason he died at the end of Zero 4 is because you wouldn't be able to survive exploding in mid freefall in space either. He stays dead because his saga is over, and it was time to move on. It's not an example of which iteration is better, and if anything, it lends credence to MMZ Zero.

As for Icreates, they brought MM9 and MM10, and MM10 being one of my favorite games in the classic series, I might be biased, but I think they did a damn good job with the MM platformers while Capcom focused on the BN and SF series. They aren't useless.

Also, neither iteration of Zero needs to return. This sounds like a "I'm a fanboy, so I want more just cause" argument. Zero played his role in the MM canon. His time came, and he is gone. He died well. Let him rip in peace.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: MEGAMANX123 on July 02, 2014, 11:59:22 PM
The reason X and Zero look so different is because after the x series their body's had to be upgraded. X's body had to be upgraded to seal the dark elf and zero i think got upgraded to fight better. Not sure about the rest of the series though i guess it was just designed like that.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 03, 2014, 05:21:06 AM
Upgrade, it doesnt seem. lololo

People want keep their heroes, like for Marvel or others series.

A lot of people i know didnt want buy ZX or ZXA because MMX is dead in MMZ2, if you dont care about hero who make great games, some others want them (MMX/Zero MMX) ALIVE.

What, what is a mm game for you? The heroes in MMZX are full of ridiculous stories and drama (specially when you talk with the people of the airplanes or others), lol, a lot are fans of Giro, what did he do, seriously ?.....

MMX, like MM classic, doesnt deserve to die :/, for Zero MMX too, he did a lot and the story of MMZ is like "ok we take the megaman serie, we will change everything", Inti creates is a lot like that.

And see the sales of mmz and ZX, but it was bad (specially for ZX who was a BIG FAIL), there is a reason. ZX didnt do better than 55 000 units, hahaha....its called Megaman ZX but it's not a megaman :/
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 03, 2014, 05:33:57 AM
Quote from: "MEGAMANX123"
The reason X and Zero look so different is because after the x series their body's had to be upgraded. X's body had to be upgraded to seal the dark elf and zero i think got upgraded to fight better. Not sure about the rest of the series though i guess it was just designed like that.
Not even that. Zero looks different purely because of artistic style. On a canon level, Zero still looks the same as the MMX Zero. Confusing, yes, but that's what it is. His body never changed, just the art style.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: LlamaHombre on July 03, 2014, 05:38:18 AM
Could also explain why Omega's design doesn't reflect the X series at all.

Also I like Inti Creates - I liked them helping out with Capcom and I'm certain they'll do more good with Comcept.
Title: Random rant, yes
Post by: -FiniteZero- on July 03, 2014, 03:35:43 PM
Quote from: "Emmanuelf06"
A lot of people i know didnt want buy ZX or ZXA because MMX is dead in MMZ2, if you dont care about hero who make great games, some others want them (MMX/Zero MMX) ALIVE.

Yes, how DARE a series expand beyond the original characters. After all, the original Mega Man (Classic flavor) is very probably gone by the X series. It makes sense for a game series set a long time into the future from the X series and focusing on Zero to, you know, focus on Zero. I don't mind that X is dead, because that's just how time works. It rusts and decays things. That we got any version of X at all should be seen as a gift.

Also, talk about "changing the Mega Man series too much" is kind of silly. Mega Man is a franchise of sorts, with different series. It's okay to make a new series in Mega Man that's different than what came before. Look at Legends, which is honestly VERY different from pretty much any other Mega Man game.

While I don't enjoy the Zero games myself, I still hold a respect for them. Design wise, I feel the MMX Zero and MMZ Zero are different, but both are good. I don't like one over the other.

As for ZX, I've never played them, but I won't assume anything about their quality until I do so.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: MusashiAA on July 03, 2014, 04:22:05 PM
After MMX5, Inafune had little to do with the series besides being a historic counselor. The artistic shift between MMX series and MMZ series can kind of reflect that: passing the torch. Canon-wise, it's been established they all look the same, and the "new looks" are just an artistic choice.

The central idea for the MMZ series ("what if heroes become bad guys?") was explored as far back as MMX2, and was finally executed in MMX5, the game where the series was supposedly going to end. Zero was always Inafune's ideal Mega Man X, while X was a way for the players to reflect themselves into a familiar face. The MMZ series explores the possibility that Dr. Light always feared, and gave Zero the spotlight Inafune always intended him to have: for the all-powerful X to go maverick, and for Zero to be the new "Mega Man" of its time.

I, for one, enjoy the MMZ series a lot, both as a game and as a experience. It's a worthy follow-up to the MMX series, despite some of its low points which are, in my opinion, Inti Creates' struggle with experimenting new ideas instead of mean-spirited, tacked-on gimmicks.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Threxx on July 03, 2014, 07:40:40 PM
Quote from: "Emmanuelf06"
Upgrade, it doesnt seem. lololo

People want keep their heroes, like for Marvel or others series.

A lot of people i know didnt want buy ZX or ZXA because MMX is dead in MMZ2, if you dont care about hero who make great games, some others want them (MMX/Zero MMX) ALIVE.

What, what is a mm game for you? The heroes in MMZX are full of ridiculous stories and drama (specially when you talk with the people of the airplanes or others), lol, a lot are fans of Giro, what did he do, seriously ?.....

MMX, like MM classic, doesnt deserve to die :/, for Zero MMX too, he did a lot and the story of MMZ is like "ok we take the megaman serie, we will change everything", Inti creates is a lot like that.

And see the sales of mmz and ZX, but it was bad (specially for ZX who was a BIG FAIL), there is a reason. ZX didnt do better than 55 000 units, hahaha....its called Megaman ZX but it's not a megaman :/

People are stupid.

With that mentality, you're saying a series should never change, never innovate, and should always stick to "what works".

It's that mentality that partially got Mega Man where it is today. Clinging to old ideas rather than changing for a new generation.

And most Mega Man games didn't break 100,000 copies sold. ZX's sales numbers mean nothing.
Title: Don't hate my preference.
Post by: BiscuitSlash on July 03, 2014, 09:52:19 PM
I hear a lot of bad talk about Battle Network 4. I've also heard that it sold second best over the entire franchise.

ZX is my favourite game in the franchise. In my eyes, the creators did a near masterful job at that game. Yeah, not a perfect game, but that's because no game is. And as for the main characters, Aile is by far one of my favourite protagonists in the franchise, and I see nothing emo'ish about her and Vent.
Title: Re: Don't hate my preference.
Post by: Doctor Jughu on July 03, 2014, 10:27:27 PM
Quote from: "BiscuitSlash"
I hear a lot of bad talk about Battle Network 4. I've also heard that it sold second best over the entire franchise.

ZX is my favourite game in the franchise. In my eyes, the creators did a near masterful job at that game. Yeah, not a perfect game, but that's because no game is. And as for the main characters, Aile is by far one of my favourite protagonists in the franchise,and I see nothing emo'ish about her and Vent.

Why would it be bad? It was the first mmbn game with different stories trough gameplay (main story still stays tho)

I didnt like X series  that much tho..
But MMX zero isnt at my taste i like kinda anime looking designs better like MMZ zero...
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: BiscuitSlash on July 03, 2014, 11:18:22 PM
Quote from: "Doctor Jughu"
Why would it be bad? It was the first mmbn game with different stories trough gameplay (main story still stays tho)
I haven't played the game. I've just heard many people speak it as a big miss and/or least favourite.

Personally I prefer Zero's design in X series. Zero series Zero doesn't look as powerful and iconic to me, though the latter might be based on what I'm used to. I'm fine with the alternate design that X has in Zero series and command mission however, because he gets loads of different armours and that's what I like about the character.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 04, 2014, 11:09:18 AM
The problem of EXE 4 is the story and some things like that who look dumb, it's my favorite EXE because the soul unisons, transformations and battlechips are very tactic and balanced, the musics are cool and if yo insert a battlechip Gate, you can play the battlechip mode. Like in exe 4.5 (but différent, more simple than battle network 4.5)
EXE 4 was the game who release the first battlechip gate mode! So it's maybe the reason why it was played a lot in Japan.
Here an exemple: https://www.youtube.com/watch?v=j1mFAxa9j6k (https://www.youtube.com/watch?v=j1mFAxa9j6k)
(he used the GBA thing for nintendo game cube) :)

You have the same thing with battle network 5 and the story is good in this one (+ Double team DS ;) )

Well im out of the topic but it was, just sayin'. :)

Anyway, i hope a megaman X9 is possible, even if capcom doesnt seem care about new megaman games (actually).... (since mmx is dead like a nothing" in mmz2...)
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: BiscuitSlash on July 04, 2014, 10:07:49 PM
Personally I'm not too bothered about X9 happening or not. X8 felt like a good closure to me.

Lots of people would want X9 to be in 16-bit, but honestly i'd prefer PS1 or X8 style. I know that X1-3 had more effort and polish put into them, but do we really need X9 to be retro like MM9-10? The later X series games were more capable, even if that potential wasn't used that well.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: NemZ on July 06, 2014, 04:44:55 AM
Not only would I like x9 to be 16-bit, but I'd really like to see x4-x8 redone in SNES style similar to the MM7 and 8 FC projects.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Doctor Jughu on July 06, 2014, 09:50:28 AM
Quote from: "NemZ"
Not only would I like x9 to be 16-bit, but I'd really like to see x4-x8 redone in SNES style similar to the MM7 and 8 FC projects.

hahaha the FC projects doesnt even have the story
you start with the eight robotmaster is it really worth it?
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: NemZ on July 06, 2014, 12:06:21 PM
as if anyone cares about the story of a megaman game:  Evil!  8 Robots! Castle(s)! The end!
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: -FiniteZero- on July 06, 2014, 03:01:11 PM
And the FC ones DO have story, it's just in Japanese.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 06, 2014, 03:12:35 PM
I finished ZX1 but not ZXA, if capcom do a come back like...ZX3 WITH a NEW Megaman X and Zero (they are dead, so maybe they can do a come back idk HOW) with a great design, i will try to finish ZXA....they can always add new characters anyways'
And yeah, im very idealist with my passion for Rockman....
Each time i see the video of day of sigma, between X and dr Light, i have some tears.... :/
Poor MMX.....even if i prefer the classic and EXE serie, X is a legend for me : 3 (X4-X5 <3 )

Don't forget our heroes.
(click to show/hide)
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Threxx on July 06, 2014, 10:50:31 PM
Quote from: "NemZ"
Not only would I like x9 to be 16-bit, but I'd really like to see x4-x8 redone in SNES style similar to the MM7 and 8 FC projects.

Why?

The classic series had 6 games on the NES. It was most recognizable there, so it was fair to demake RM7 and RM8 for the NES.

The X series is evenly split between 3 consoles. It isn't most recognizable on any one. The demake isn't as necessary.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: NemZ on July 07, 2014, 07:33:50 AM
Because I like the SNES game's visual style better, mostly.  They also played better for the most part... all stages after x3 tended to be weird little disconnected segments because of loading times, the larger character/screen ratios lent themselves to lazy stage layouts, the animation of the more detailed characters were deeply disappointing in their simplicity, and the armors suddenly became all-or-nothing strictly because it was too much of a pain to code the parts to load individually in different combinations.

I'd also argue that because sales numbers and percieved quality steadily plummeted as the series went on that the SNES games absolutely ARE the most recognizable format for the X series to most people.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 07, 2014, 10:57:01 AM
I posted something on this horrible forum: http://www.capcom-unity.com/mega_man/go ... #540351451 (http://www.capcom-unity.com/mega_man/go/thread/view/7461/30298489/thread-unlocked-zero-of-mmx-or-zero-of-mmz-what-was-the-point-of-inti-creates?sdb=1&pg=last#540351451)

Well, here is my big text:

(click to show/hide)
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 07, 2014, 04:15:24 PM
I think you are completely deluding yourself. Your entire argument just sort of screams "I only accept Mega Man in this fashion, and anything else isn't true Mega Man".
Your not even consistent in your argument. Classic Mega Man ? X ? MegaMan.exe. And lets not forget that MMX was supposed to be starred by Zero to begin with. And had that happened, you wouldn't even be in this train of thought because the series would of had established that people who are not "Mega Man" are allowed to be the stars too far sooner.

But what's really grating is you having to justify your love by trashing down other perfectly legitimate entries into the series. And it makes me sick.
Quote from: "Emmanuelf06"
Im pretty sure, a lot of fans of ZX and MMZ must love and prefer Mighty 9 to megaman classic/X.
And this is quite the generalization, isn't it? You have no basis to back that up. Classic Fans, X fans and EXE fans are just as likely to enjoy Mighty Number 9 as Zero, Starforce, ZX and Legends fans. But it is a statement that supports your claim of what is your idea of a "true Mega Man"

Quote from: "Emmanuelf06"
Be positive and love what you have yet. Im not hungry about a lot of RANDOM heroes (like ZX) who have 0 personnality (or superficial) and a little story who looks like to be a BIG thing. Some people has a big passion for ZX serie, do they want always the same system? I dont think It will work.
Okay, what? Characters that have more personality compared to your first two favorite picks apparently have 0 personality or are just superficial. This is why I can't take this argument seriously. Excuses to justify your point of view.

Quote from: "Emmanuelf06"
Well, i think, Mighty9 can be certainly a good game, but i would prefer a new megaman game since there is a story behind Megaman.
And there is story behind it too. Maybe not a long standing historic years of history, but it's not like Classic Mega Man had much story behind it too. Just some excuse plots to get you to blast some robots and beat up a crazy old cook. Nothing amazing on a narrative standpoint. But then, story isn't the point to classic Mega Man, is it?

Quote from: "Emmanuelf06"
I think there is 2 parts of megaman community, The fans who like the megaman games and THE heroes like a symbol (story, sentiment)....and the fans who like ONLY the style of the megaman games and who need a lot of variety things.
Why can't Mega Man fans be Mega Man fans? I like Mega Man himself, but I'm not going to go off the wall bashing other games for not having a "true" Mega Man as a protagonist. Segregated fanbases are some of the worst. Just look at Pokemon and Fire Emblem. Just the generational wars that go on are bad enough, but I don't want to spend an hour talking about all the independent problems with their fanbases.. I'm actually rather amazed that Mega Man fans tend to be more tame between their independent series.

Quote from: "Emmanuelf06"
It's like some others games, if you kill the heroes, you can put the name of the serie on the cartdrige, not a lot will buy it...look at Dante of DMC, when the design was different (black hair), a lot of people hated it, it seems, lol.
Where did you get that idea from? I've seen a lot of opinions which favored DmC over the series proper. It didn't sell as well, but it's still Dante, even if I don't like either.

Quote from: "Emmanuelf06"
Games are not only games for me, there is more sentiment than that....You can say Im a children' but im not the only one.
To conclude, I'm not going to disagree with your opinion, just your notion of talking down the other games in an unfair manner to justify yourself.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 07, 2014, 05:17:28 PM
You can say Im a hypocrit, im a guy who try always to see more than the reality (and i'm not a carebear like a lot of people).
Megaman was killed because ZX didnt do a great work, bad sales, story without authenticity....

A lot of people dont play only megaman because it's some games, there is a soul with the serie, like every serie, and yeah, a lot of people are like me, and sometimes "worse", a lot say "Megaman must keep 8 robotmasters", "Megaman classic is the only true megaman!" and others...

Oh sure, ZX giro (ZX) story of ZX is so tragic and sentimental, some people are fan of Giro guy, just because he was the first to use the biometal Zero, just lol, Giro didnt have a story' or anything....In the game, when you talk with some random people, they talk about their life, in the game, are so ridiculous, like, they had a so tragic story in their family with the war (ZX/MMZ), "i will take a coffee but im stressed about the war, so i will sleep", a lot of people in ZX talk to you like some superficial emotionnal guys....it's really funny.... The expressivity in ZX games is the worst I have seen, people seem like over-emotional for anything.

And yeah, story is not the point of megaman games, but there is like a storyline, a lot of little games who didnt use the superficial expressivity like a lot of series have now.
Exemple, a lot of people prefer the old mangas (even if it was bad), or the old disneys animes, because now, the expressivity is like crazy exagerrated.
Megaman, with Roll, Bass, Dr Light, and the others, have a lot of games and some little story, storyline, behind them, it created something "moderated" and original. ZX is just full of crazy emotions (MMZ was pretty like that => Ciel and her hands <3 ) To say: It seems, they wanted absolutly create a storyline/story for ZX to hide Megaman X. I have this feeling...

Megaman community, you have 2 parts, some people hate Inti Creates more than me, since 2005, i was a lot on some forums, and a lot dont like what Inti Creates did, a lot hate the work of inafune (rumors about he wanted to be a king in Capcom), some people hate Inafune himself because they think He is arrogant and too much determinate (not my opinion), some people prefer the classic/X serie and hate EXE, SF because he is not in the storyline...And you have the others side where people accept everything or/and want always new games with new heroes, by exemple.
People are different and each of them can have their opinion.

For DMC, i have seen that in a lot of comments, a lot of people dont like the new DMC for the charism, some others prefer (but i dont care). Again, im on the internet since a lot of time.... (2003) (:

Even if Inti Creates did a BIG miss with the MMZ/ZX serie, im happy to see the MMX community who ask for a new MMX games (X9), even if we wont get it soon..or never.... (Rockman Online could be a great idea even if the heroes are not the true ones, but the basic idea looks cool, anyways, its canceled). Im happy to see MM classic community is strong too and ask for a new mm game.
Because if you follow ZX fans, it's "DEAD" for MM classic and X.

(MM EXE community is inactive, so yeah...even if i love this unique and skilled gameplay of the exe serie, i think it must be better to have a mm classic/x game if it must be 1 game who will be release soon).

EDIT: Well, i hope, at least, capcom dont care about the storyline (MMClassic========>ZX) to make the new games...because it could be sad to not have a mm classic again (in nextgen type).
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 07, 2014, 06:29:53 PM
Mega Man was hardly killed because of ZX alone, unless you want to forget that MM9/10 were also rather recent games. To say otherwise is just trying to ignore the fact of reality. Mega Man in general doesn't sell as well as the big named Capcom IPs, not just ZX. The Zero series is one of the best of the entire Mega Man series. It was probably the best platformer Mega Man series to successfully merge story and fun, fast-paced gameplay. It had a point, and that series ended quite well. Unlike Classic and X which will most likely never get a proper conclusion.

You are trying to justify toxic behavior within the community. Every Mega Man series has equal right to exist, regardless of whatever the hell faulty logic you want to use to make your claims.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 07, 2014, 06:35:24 PM
"Every Mega Man series has equal right to exist"
Ok then.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 07, 2014, 06:39:53 PM
That doesn't prove your point at all, you know that right?
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: -FiniteZero- on July 07, 2014, 07:15:45 PM
I tend to find myself on the opposite end of the spectrum, in terms of Mega Man fandom. I find value in even the lowest Mega Man games (like the DOS ones).

I'm like that with a lot of series, actually. I guess I'm optimistic?
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: NemZ on July 08, 2014, 07:45:34 AM
I'd like to see the DOS games remade into a proper NES-style game as well, though hopefully much better than the lame hack that Shinryuu 82 is currently playing.

Also, why are you ripping on IntiCreates?  The work they've done across several megaman franchises has been pretty damn great.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 08, 2014, 08:33:55 AM
Because im sick about how is dead MMX in MMZ2, a bad and ridiculous role of "cyber Wise" who dead like a "nothing" in MMZ2.
I know inti creates and specially Inafune hated MMX for the story about mmx1 things' ....
When i see that...https://www.youtube.com/watch?v=FbwoV6n-yXg (https://www.youtube.com/watch?v=FbwoV6n-yXg)
Make me cry a little each time.
Seriously, if people want a end for MMX, if could be more epic too.... :p
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: NemZ on July 08, 2014, 09:51:18 AM
Eh, charecters die eventually and there's a lot of time passing between these series.  You don't assume the original megaman is still kicking around somewhere in mmX do you?  And at least he goes down as a heroic self-sacrifice trying to save the world one last time... there's respect in that.

You want a dick move on that front, see what Chrono Cross does to the original Trigger gang.  Killed just as backstory by a joke villain and then the game tells you that you didn't actually 'win' anything at all in the first game... all while making a truely shitty sequel (asside from the music) that has almost none of the stylistic charm and pays lip service at best to the game mechanics of the original, but oh boy is jam-packed with pointless filler charecters who don't matter whatsoever.  Yes I'm still bitter.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 08, 2014, 07:53:31 PM
Sure, why not then. ^^
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: MusashiAA on July 08, 2014, 11:27:46 PM
Well, nobody seemed to mourn the true and definitive death of DLN-001 "Mega Man", one of the greatest heroes of its time. He was presumably deactivated or destroyed in the end, and ultimately forgotten since no one ever mentions the casuality of X being called "Mega Man X".

I don't see anyone complaining about that, nor anyone complaining about X's ultimate demise 200 years after its definitive activation. And it's not like he was forgotten: the embodiment of "the Mega Man, the warrior in blue armor" is a concept that persist even as far into the timeline as the Legends lore.

As there is no canonical physical difference between MMZ Zero and MMX Zero aside from the loss of its original body and memories, but only artistical difference, it's all a matter of preference between the styles. I prefer MMX Zero, but that's not to say MMZ Zero doesn't have any charm, or that the games were bad "because you're not playing as Mega Man" or "because they killed X". That's honestly the silliest reason for justifying hate on the MMZ series. If you play the Mega Man games mainly because of the story and characters, you don't get it.


On another topic, that "lol ok whatever you say" way of responding to valid arguments just makes you look like a self-righteous blockhead. Please recapacitate.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 09, 2014, 12:32:41 AM
I like the gameplay of MMZ, it's ok', but not a lot the gameplay for MMZX...
But i dont like the story of MMZ/ZX at all. I can have my opinion about that, no ? What's wrong with you guys ?

Just because i hate how megaman X is become a ghost without purpose (just here to help zero with a jacket), lol.

I dont care anymore about the topic anyways, we can't say what we want if we don't follow the general opinion (and sentiments, things)....

Basically Inafune hated MMX, so it's maybe the reason why MMX was like a weird ghost in mmz...and killed in mmz2 like if he was nothing.

I dont like MMZ/ZX for the story (and heroes design), you can't change people who have already their own sentiment and convictions, musashi.
It could be a rape of my soul if i change suddendly to say "Oh, it's cool finaly, i love mmZ zero design, and X is dead like a hero finaly! It's true".

When there was ZX, i sad VERY sad, because i was sure, Capcom wont make a new mmX game, because MMZ/ZX take the spot with inti creates who want absolutly kill the MMX serie. Be sure, if there was ZX3, X9 could be just impossible.

But capcom have seen, a lot of fans want a come back for Megaman X....and not a lot for ZX... so yeah.

Seriously, Why people doesnt accept criticism and people be like them', specially => The popular opinion.

Well, ok, MMZ is awesome, ZX is awesome, each time we have a MM ZXAF or MM AXLZX, it's awesome, new heroes each time, because it's certainly an awesome game from Inti Creates! So i enjoy the game, sure, i dont care about the soul of the serie.

You can lock the topic, i wont change for people, that's all.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 09, 2014, 01:45:01 AM
Infaune didn't hate MMX. He wanted the series to end with X5, and it was Capcom executives that forced the X series to continue. The Zero series practically ignored X6+ because as far as Infaune was concerned, X5 was the end of the series as he intended.

The problem however, is nothing to do with your opinions, as if you actually read what people said, no one is trying to tell you that you can't dislike Zero and ZX series more than Classic and MMX, what people are trying to tell you is that you need to have valid reasons instead of hating on them for outright nitpicky reasons. Which you then shrug off with "lol, ok" comments. Again, no one is trying to change your opinion. We're just arguing against your opinion since there is a lot of actual fact that you are outright ignoring and making crap up, such as this "Inafune hated MMX" crap.
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Emmanuelf06 on July 09, 2014, 02:22:39 AM
But i must agree on something, Inafune was the most active to make megaman games, even if ZX failed with the sales, im pretty sure, he could listen the fans (like he does with mighty9) and make more megaman or mmX or legend games....he wanted continue Legend3 but capcom didnt want...
I dont say it's a bad guy, but i had the feeling (with rumors about a possible hate against MMX), he wanted replace MMX with a quick way.

Anyways, i wont be against the thing if Comcept get Megaman copyright (Megaman Universe could be back too *-*
Title: Re: Zero of MMX or Zero of MMZ ? What was the point of ICrea
Post by: Ivory on July 09, 2014, 02:49:58 AM
Seeing as we have ended this discussion on a better, more friendly note, good bye thread.